diff --git a/src/android/i_sound.c b/src/android/i_sound.c index 2559737dc64c0e7699f46e0d2e839bd5291daf6c..e9a322472a3d40294f9794c5ee48471f59fe9e4e 100644 --- a/src/android/i_sound.c +++ b/src/android/i_sound.c @@ -194,7 +194,7 @@ void I_StopFadingMusic(void) { } -boolean I_FadeMusicFromLevel(UINT8 target_volume, UINT16 source_volume, UINT32 ms) +boolean I_FadeMusicFromLevel(UINT8 target_volume, UINT8 source_volume, UINT32 ms, boolean stopafterfade) { (void)target_volume; (void)source_volume; @@ -208,3 +208,17 @@ boolean I_FadeMusic(UINT8 target_volume, UINT32 ms) (void)ms; return false; } + +boolean I_FadeOutStopMusic(UINT32 ms) +{ + (void)ms; + return false; +} + +boolean I_FadeInStartDigSong(const char *musicname, UINT16 track, boolean looping, UINT32 position, UINT32 fadeinms, boolean queuepostfade) +{ + (void)musicname; + (void)looping; + (void)fadeinms; + return false; +} diff --git a/src/djgppdos/i_sound.c b/src/djgppdos/i_sound.c index 173cbef90b60cdbed27854d0bc31cfd10f8624a3..5dfcebb992ed1c8ac095d28c2805dd3dd9b8f44c 100644 --- a/src/djgppdos/i_sound.c +++ b/src/djgppdos/i_sound.c @@ -602,7 +602,7 @@ void I_StopFadingMusic(void) { } -boolean I_FadeMusicFromLevel(UINT8 target_volume, UINT16 source_volume, UINT32 ms) +boolean I_FadeMusicFromLevel(UINT8 target_volume, UINT8 source_volume, UINT32 ms, boolean stopafterfade) { (void)target_volume; (void)source_volume; @@ -616,3 +616,17 @@ boolean I_FadeMusic(UINT8 target_volume, UINT32 ms) (void)ms; return false; } + +boolean I_FadeOutStopMusic(UINT32 ms) +{ + (void)ms; + return false; +} + +boolean I_FadeInStartDigSong(const char *musicname, UINT16 track, boolean looping, UINT32 position, UINT32 fadeinms, boolean queuepostfade) +{ + (void)musicname; + (void)looping; + (void)fadeinms; + return false; +} diff --git a/src/dummy/i_sound.c b/src/dummy/i_sound.c index 15bcb3742def1b0d80fdb7dda8fac95ab14d8f1f..20cf97a86aaa7b0970344257295327201bc27378 100644 --- a/src/dummy/i_sound.c +++ b/src/dummy/i_sound.c @@ -155,7 +155,7 @@ void I_StopFadingMusic(void) { } -boolean I_FadeMusicFromLevel(UINT8 target_volume, UINT16 source_volume, UINT32 ms) +boolean I_FadeMusicFromLevel(UINT8 target_volume, UINT8 source_volume, UINT32 ms, boolean stopafterfade) { (void)target_volume; (void)source_volume; @@ -170,6 +170,20 @@ boolean I_FadeMusic(UINT8 target_volume, UINT32 ms) return false; } +boolean I_FadeOutStopMusic(UINT32 ms) +{ + (void)ms; + return false; +} + +boolean I_FadeInStartDigSong(const char *musicname, UINT16 track, boolean looping, UINT32 position, UINT32 fadeinms, boolean queuepostfade) +{ + (void)musicname; + (void)looping; + (void)fadeinms; + return false; +} + UINT32 I_GetMusicLength(void) { return 0; diff --git a/src/sdl/sdl_sound.c b/src/sdl/sdl_sound.c index ee4d7fcc98e3cc39bb84b3e7c210b54f8aade3d6..97d7b9a3c214b4a4d8624c9f34a615f0a37c52cd 100644 --- a/src/sdl/sdl_sound.c +++ b/src/sdl/sdl_sound.c @@ -2031,7 +2031,7 @@ void I_StopFadingMusic(void) { } -boolean I_FadeMusicFromLevel(UINT8 target_volume, UINT16 source_volume, UINT32 ms) +boolean I_FadeMusicFromLevel(UINT8 target_volume, UINT8 source_volume, UINT32 ms, boolean stopafterfade) { (void)target_volume; (void)source_volume; @@ -2046,6 +2046,20 @@ boolean I_FadeMusic(UINT8 target_volume, UINT32 ms) return false; } +boolean I_FadeOutStopMusic(UINT32 ms) +{ + (void)ms; + return false; +} + +boolean I_FadeInStartDigSong(const char *musicname, UINT16 track, boolean looping, UINT32 position, UINT32 fadeinms, boolean queuepostfade) +{ + (void)musicname; + (void)looping; + (void)fadeinms; + return false; +} + #ifdef MIXER_POS static void SDLCALL I_FinishMusic(void) { diff --git a/src/win32/win_snd.c b/src/win32/win_snd.c index 1be930b375deb95865ffcdc2c7d673bd92db73fd..ebad5ff61f45d4e5b32c3570952fa61e305dd9b8 100644 --- a/src/win32/win_snd.c +++ b/src/win32/win_snd.c @@ -882,7 +882,7 @@ void I_StopFadingMusic(void) { } -boolean I_FadeMusicFromLevel(UINT8 target_volume, UINT16 source_volume, UINT32 ms) +boolean I_FadeMusicFromLevel(UINT8 target_volume, UINT8 source_volume, UINT32 ms, boolean stopafterfade) { (void)target_volume; (void)source_volume; @@ -897,6 +897,20 @@ boolean I_FadeMusic(UINT8 target_volume, UINT32 ms) return false; } +boolean I_FadeOutStopMusic(UINT32 ms) +{ + (void)ms; + return false; +} + +boolean I_FadeInStartDigSong(const char *musicname, UINT16 track, boolean looping, UINT32 position, UINT32 fadeinms, boolean queuepostfade) +{ + (void)musicname; + (void)looping; + (void)fadeinms; + return false; +} + // // Fuck MIDI. ... Okay fine, you can have your silly D_-only mode. //