From 97e2fe18c6d36fae3d1321de3d26e47163ba5d84 Mon Sep 17 00:00:00 2001 From: katsy <katmint@live.com> Date: Mon, 6 Dec 2021 18:00:30 -0600 Subject: [PATCH] fix spike sandwich teleportation issue --- src/p_map.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/p_map.c b/src/p_map.c index 836e75c4e8..59756d8a62 100644 --- a/src/p_map.c +++ b/src/p_map.c @@ -1152,9 +1152,9 @@ static boolean PIT_CheckThing(mobj_t *thing) return true; // underneath if (tmthing->eflags & MFE_VERTICALFLIP) - thing->z = tmthing->z - thing->height - FixedMul(FRACUNIT, tmthing->scale); + P_TeleportMove(thing, thing->x, thing->y, tmthing->z - thing->height - FixedMul(FRACUNIT, tmthing->scale)); else - thing->z = tmthing->z + tmthing->height + FixedMul(FRACUNIT, tmthing->scale); + P_TeleportMove(thing, thing->x, thing->y, tmthing->z + tmthing->height + FixedMul(FRACUNIT, tmthing->scale)); if (thing->flags & MF_SHOOTABLE) P_DamageMobj(thing, tmthing, tmthing, 1, DMG_SPIKE); return true; -- GitLab