diff --git a/src/deh_tables.c b/src/deh_tables.c index f30f7c14dbca4ecf514976077977029c4149d86c..b80e88ec2b2d617b50668e29361b2ac69fc23944 100644 --- a/src/deh_tables.c +++ b/src/deh_tables.c @@ -5088,6 +5088,7 @@ struct int_const_s const INT_CONST[] = { {"PAL_MIXUP",PAL_MIXUP}, {"PAL_RECYCLE",PAL_RECYCLE}, {"PAL_NUKE",PAL_NUKE}, + {"PAL_INVERT",PAL_INVERT}, // for P_DamageMobj //// Damage types {"DMG_WATER",DMG_WATER}, diff --git a/src/p_local.h b/src/p_local.h index 1fcd3050d92fde6fd1056f86d81137be89b93902..28a77afe5c9a5022a5e5f92641df34806f32b91d 100644 --- a/src/p_local.h +++ b/src/p_local.h @@ -349,6 +349,7 @@ void P_FlashPal(player_t *pl, UINT16 type, UINT16 duration); #define PAL_MIXUP 2 #define PAL_RECYCLE 3 #define PAL_NUKE 4 +#define PAL_INVERT 5 // // P_ENEMY