From 9b10473e0df43842ad77bb9c7f45b7a7edc0308a Mon Sep 17 00:00:00 2001
From: katsy <katmint@live.com>
Date: Fri, 24 Dec 2021 19:36:26 -0600
Subject: [PATCH] add invert flashpal constant

---
 src/deh_tables.c | 1 +
 src/p_local.h    | 1 +
 2 files changed, 2 insertions(+)

diff --git a/src/deh_tables.c b/src/deh_tables.c
index f30f7c14db..b80e88ec2b 100644
--- a/src/deh_tables.c
+++ b/src/deh_tables.c
@@ -5088,6 +5088,7 @@ struct int_const_s const INT_CONST[] = {
 	{"PAL_MIXUP",PAL_MIXUP},
 	{"PAL_RECYCLE",PAL_RECYCLE},
 	{"PAL_NUKE",PAL_NUKE},
+	{"PAL_INVERT",PAL_INVERT},
 	// for P_DamageMobj
 	//// Damage types
 	{"DMG_WATER",DMG_WATER},
diff --git a/src/p_local.h b/src/p_local.h
index 1fcd3050d9..28a77afe5c 100644
--- a/src/p_local.h
+++ b/src/p_local.h
@@ -349,6 +349,7 @@ void P_FlashPal(player_t *pl, UINT16 type, UINT16 duration);
 #define PAL_MIXUP    2
 #define PAL_RECYCLE  3
 #define PAL_NUKE     4
+#define PAL_INVERT   5
 
 //
 // P_ENEMY
-- 
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