diff --git a/.circleci/config.yml b/.circleci/config.yml
index 711be39d76fdfb80c4680bbae19c8dd135af0afb..3faca372cd6fb0f92d05fdea87de12a297705395 100644
--- a/.circleci/config.yml
+++ b/.circleci/config.yml
@@ -50,7 +50,7 @@ jobs:
             - v1-SRB2-APT
       - run:
           name: Install SDK
-          command: apt-get -o Dir::Cache="/root/.cache/apt" -qq -y --no-install-recommends install git build-essential nasm libpng-dev:i386 libsdl2-mixer-dev:i386 libgme-dev:i386 libcurl4-openssl-dev:i386 libopenmpt-dev:i386 gettext ccache wget gcc-multilib upx openssh-client
+          command: apt-get -o Dir::Cache="/root/.cache/apt" -qq -y --no-install-recommends install git build-essential libpng-dev:i386 libsdl2-mixer-dev:i386 libgme-dev:i386 libcurl4-openssl-dev:i386 libopenmpt-dev:i386 gettext ccache wget gcc-multilib upx openssh-client
       - run:
           name: make md5sum
           command: find /root/.cache/apt/archives -type f -print0 | sort -z | xargs -r0 md5sum > /root/.cache/apt_archives.md5
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 7d36c1fb63a46cffe860de94cc8994067c82bc51..80a3bdcd6798a48d10ea928d60ca3c4fb77bf353 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -131,7 +131,11 @@ if("${SRB2_CONFIG_SYSTEM_LIBRARIES}")
 	find_package(SDL2_mixer REQUIRED)
 	find_package(CURL REQUIRED)
 	find_package(OPENMPT REQUIRED)
-	find_package(GME REQUIRED)
+
+	# libgme defaults to "Nuked" YM2612 emulator, which is
+	# very SLOW. The system library probably uses the
+	# default so just always build it.
+	#find_package(GME REQUIRED)
 endif()
 
 if(${PROJECT_SOURCE_DIR} MATCHES ${PROJECT_BINARY_DIR})
@@ -142,13 +146,6 @@ if ((${SRB2_USE_CCACHE}) AND (${CMAKE_C_COMPILER} MATCHES "clang"))
 	message(WARNING "Using clang and CCache: You may want to set environment variable CCACHE_CPP2=yes to prevent include errors during compile.")
 endif()
 
-# Add sources from Sourcefile
-function(target_sourcefile type)
-	file(STRINGS Sourcefile list
-		REGEX "[-0-9A-Za-z_]+\.${type}")
-	target_sources(SRB2SDL2 PRIVATE ${list})
-endfunction()
-
 # bitness check
 set(SRB2_SYSTEM_BITS 0)
 if(CMAKE_SIZEOF_VOID_P EQUAL 8)
@@ -167,7 +164,8 @@ set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin")
 set(CMAKE_PDB_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin")
 
 # Set EXE names so the assets CMakeLists can refer to its target
-set(SRB2_SDL2_EXE_NAME srb2 CACHE STRING "Executable binary output name")
+set(SRB2_SDL2_EXE_NAME "" CACHE STRING "Override executable binary output name")
+set(SRB2_SDL2_EXE_SUFFIX "" CACHE STRING "Optional executable suffix, separated by an underscore")
 
 include_directories(${CMAKE_CURRENT_BINARY_DIR}/src)
 
@@ -175,11 +173,37 @@ add_subdirectory(src)
 add_subdirectory(assets)
 
 
-## config.h generation
 set(GIT_EXECUTABLE "git" CACHE FILEPATH "Path to git binary")
 include(GitUtilities)
-git_latest_commit(SRB2_COMP_COMMIT "${CMAKE_SOURCE_DIR}")
-git_current_branch(SRB2_GIT_BRANCH "${CMAKE_SOURCE_DIR}")
-set(SRB2_COMP_BRANCH "${SRB2_GIT_BRANCH}")
-set(SRB2_COMP_REVISION "${SRB2_COMP_COMMIT}")
-configure_file(${CMAKE_CURRENT_SOURCE_DIR}/src/config.h.in ${CMAKE_CURRENT_BINARY_DIR}/src/config.h)
+
+if("${SRB2_SDL2_EXE_NAME}" STREQUAL "")
+	# cause a reconfigure if the branch changes
+	get_git_dir(SRB2_GIT_DIR)
+	configure_file("${SRB2_GIT_DIR}/HEAD" HEAD COPYONLY)
+
+	git_current_branch(SRB2_GIT_REVISION)
+
+	if("${SRB2_GIT_REVISION}" STREQUAL "")
+		# use abbreviated commit hash if on detached HEAD
+		git_latest_commit(SRB2_GIT_REVISION)
+	endif()
+
+	if("${CMAKE_SYSTEM_NAME}" MATCHES "Windows")
+		list(APPEND EXE_NAME_PARTS "srb2win")
+	elseif("${CMAKE_SYSTEM_NAME}" MATCHES "Linux")
+		list(APPEND EXE_NAME_PARTS "lsdlsrb2")
+	else()
+		list(APPEND EXE_NAME_PARTS "srb2")
+	endif()
+
+	if(NOT "${SRB2_GIT_REVISION}" STREQUAL "master")
+		list(APPEND EXE_NAME_PARTS ${SRB2_GIT_REVISION})
+	endif()
+else()
+	list(APPEND EXE_NAME_PARTS ${SRB2_SDL2_EXE_NAME})
+endif()
+
+list(APPEND EXE_NAME_PARTS ${SRB2_SDL2_EXE_SUFFIX})
+
+list(JOIN EXE_NAME_PARTS "_" EXE_NAME)
+set_target_properties(SRB2SDL2 PROPERTIES OUTPUT_NAME ${EXE_NAME})
diff --git a/CMakePresets.json b/CMakePresets.json
new file mode 100644
index 0000000000000000000000000000000000000000..7713bb38516877d5e8e50cc46914a7f58c9c6d73
--- /dev/null
+++ b/CMakePresets.json
@@ -0,0 +1,29 @@
+{
+	"version": 3,
+	"configurePresets": [
+		{
+			"name": "default",
+			"description": "Build using default generator",
+			"binaryDir": "build",
+			"cacheVariables": {
+				"CMAKE_C_FLAGS": "-fdiagnostics-color",
+				"CMAKE_CXX_FLAGS": "-fdiagnostics-color",
+				"CMAKE_BUILD_TYPE": "RelWithDebInfo"
+			}
+		},
+		{
+			"name": "debug",
+			"description": "Build for development (no optimizations)",
+			"inherits": "default",
+			"cacheVariables": {
+				"CMAKE_BUILD_TYPE": "Debug"
+			}
+		}
+	],
+	"buildPresets": [
+		{
+			"name": "default",
+			"configurePreset": "default"
+		}
+	]
+}
diff --git a/README.md b/README.md
index 49a3cc36d167169467a2d65bec7527610691694d..56ff2d02d24e39fe6f8038a0770e7b1b265c7ae7 100644
--- a/README.md
+++ b/README.md
@@ -8,7 +8,6 @@
 [Sonic Robo Blast 2](https://srb2.org/) is a 3D Sonic the Hedgehog fangame based on a modified version of [Doom Legacy](http://doomlegacy.sourceforge.net/).
 
 ## Dependencies
-- NASM (x86 builds only)
 - SDL2 (Linux/OS X only)
 - SDL2-Mixer (Linux/OS X only)
 - libupnp (Linux/OS X only)
diff --git a/SRB2.cbp b/SRB2.cbp
index 2a1eb87b8565b3d2d9c13216c23d39dceecd6f92..9e887bf859c05ab821b3936f29cb3089daef2b2d 100644
--- a/SRB2.cbp
+++ b/SRB2.cbp
@@ -1992,24 +1992,6 @@ HW3SOUND for 3D hardware sound  support
 			<Option compilerVar="CC" />
 		</Unit>
 		<Unit filename="src/v_video.h" />
-		<Unit filename="src/vid_copy.s">
-			<Option compilerVar="CC" />
-			<Option compiler="avrgcc" use="1" buildCommand="$compiler $options -x assembler-with-cpp -c $file -o $object" />
-			<Option compiler="gnu_gcc_compiler_for_mingw32" use="1" buildCommand="$compiler $options -x assembler-with-cpp -c $file -o $object" />
-			<Option compiler="gnu_gcc_compiler_for_mingw64" use="1" buildCommand="$compiler $options -x assembler-with-cpp -c $file -o $object" />
-			<Option compiler="armelfgcc" use="1" buildCommand="$compiler $options -x assembler-with-cpp -c $file -o $object" />
-			<Option compiler="tricoregcc" use="1" buildCommand="$compiler $options -x assembler-with-cpp -c $file -o $object" />
-			<Option compiler="ppcgcc" use="1" buildCommand="$compiler $options -x assembler-with-cpp -c $file -o $object" />
-			<Option compiler="gcc" use="1" buildCommand="$compiler $options -x assembler-with-cpp -c $file -o $object" />
-			<Option target="Debug Native/SDL" />
-			<Option target="Release Native/SDL" />
-			<Option target="Debug Linux/SDL" />
-			<Option target="Release Linux/SDL" />
-			<Option target="Debug Mingw/SDL" />
-			<Option target="Release Mingw/SDL" />
-			<Option target="Debug Mingw/DirectX" />
-			<Option target="Release Mingw/DirectX" />
-		</Unit>
 		<Unit filename="src/w_wad.c">
 			<Option compilerVar="CC" />
 		</Unit>
diff --git a/SRB2_common.props b/SRB2_common.props
index 0f80ceb174874e682f0205de06733cb25e2b247a..6a0d53484f10106bc254851b1e1056dc7b24a86a 100644
--- a/SRB2_common.props
+++ b/SRB2_common.props
@@ -25,9 +25,6 @@
     </Link>
   </ItemDefinitionGroup>
   <ItemDefinitionGroup Condition="'$(PlatformTarget)'=='x86'">
-    <ClCompile>
-      <PreprocessorDefinitions>USEASM;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
     <Link>
       <ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
     </Link>
diff --git a/Srb2.dev b/Srb2.dev
index 21683e7c3c5e055393d91778fba3405bfae240de..8bd36cf490cc84dae69d25399113d346392e4fc8 100644
--- a/Srb2.dev
+++ b/Srb2.dev
@@ -5,7 +5,7 @@ Ver=3
 IsCpp=0
 Type=0
 UnitCount=279
-Folders=A_Asm,B_Bot,BLUA,D_Doom,F_Frame,G_Game,H_Hud,Hw_Hardware,Hw_Hardware/r_opengl,I_Interface,I_Interface/Dummy,I_Interface/SDL,I_Interface/Win32,LUA,M_Misc,P_Play,R_Rend,S_Sounds,W_Wad
+Folders=B_Bot,BLUA,D_Doom,F_Frame,G_Game,H_Hud,Hw_Hardware,Hw_Hardware/r_opengl,I_Interface,I_Interface/Dummy,I_Interface/SDL,I_Interface/Win32,LUA,M_Misc,P_Play,R_Rend,S_Sounds,W_Wad
 CommandLine=
 CompilerSettings=00000000000100000111e1
 PchHead=-1
@@ -1473,36 +1473,6 @@ Priority=1000
 OverrideBuildCmd=0
 BuildCmd=
 
-[Unit149]
-FileName=src\tmap.nas
-Folder=A_Asm
-Compile=0
-CompileCpp=0
-Link=0
-Priority=1000
-OverrideBuildCmd=1
-BuildCmd=nasm.exe -g -o $@ -f win32 src/tmap.nas
-
-[Unit150]
-FileName=src\asm_defs.inc
-Folder=A_Asm
-Compile=0
-CompileCpp=0
-Link=0
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit151]
-FileName=src\vid_copy.s
-Folder=A_Asm
-Compile=1
-CompileCpp=0
-Link=1
-Priority=1000
-OverrideBuildCmd=1
-BuildCmd=$(CC) $(CFLAGS) -x assembler-with-cpp -c src/vid_copy.s -o $@
-
 [Unit152]
 FileName=src\y_inter.h
 Folder=H_Hud
@@ -1543,26 +1513,6 @@ Priority=1000
 OverrideBuildCmd=0
 BuildCmd=
 
-[Unit156]
-FileName=src\p5prof.h
-Folder=A_Asm
-Compile=1
-CompileCpp=0
-Link=1
-Priority=1000
-OverrideBuildCmd=0
-BuildCmd=
-
-[Unit157]
-FileName=src\tmap_mmx.nas
-Folder=A_Asm
-Compile=0
-CompileCpp=0
-Link=0
-Priority=1000
-OverrideBuildCmd=1
-BuildCmd=nasm.exe -g -o $@ -f win32 src/tmap_mmx.nas
-
 [Unit159]
 FileName=src\lzf.h
 Folder=W_Wad
diff --git a/alias-bootstrap.sh b/alias-bootstrap.sh
new file mode 100755
index 0000000000000000000000000000000000000000..f1a6ac4ed918db4391a39c9a3076dfcc38d2861b
--- /dev/null
+++ b/alias-bootstrap.sh
@@ -0,0 +1,29 @@
+#!/usr/bin/env sh
+
+# All these commands can be run from anywhere in the git
+# tree, not just the top level.
+
+# Usage: git cmake
+#
+# Same usage as standard CMake command.
+#
+git config 'alias.cmake' '!cmake'
+
+# Usage: git build <build preset> [options]
+# Usage: git build [options]
+#
+# In the second usage, when no preset is given, the
+# "default" build preset is used.
+#
+# Available options can be found by running:
+#
+#     git cmake --build
+#
+git config 'alias.build' '!p="${1##-*}"; [ "$p" ] && shift; git cmake --build --preset "${p:-default}"'
+
+# Usage: git crossmake
+#
+# Shortcut to i686-w64-mingw32-cmake (CMake cross
+# compiler)
+#
+git config 'alias.crossmake' '!i686-w64-mingw32-cmake'
diff --git a/appveyor.yml b/appveyor.yml
index e3348d35cb2b001fba3162792867548b278d63f5..9770cb37df07fd9be9ae685f3770ca7410915c9f 100644
--- a/appveyor.yml
+++ b/appveyor.yml
@@ -7,8 +7,6 @@ environment:
  # c:\mingw-w64 i686 has gcc 6.3.0, so use c:\msys64 7.3.0 instead
  MINGW_SDK: c:\msys64\mingw32
  CFLAGS: -Wno-implicit-fallthrough
- NASM_ZIP: nasm-2.12.01
- NASM_URL: http://www.nasm.us/pub/nasm/releasebuilds/2.12.01/win64/nasm-2.12.01-win64.zip
  UPX_ZIP: upx391w
  UPX_URL: http://upx.sourceforge.net/download/upx391w.zip
  CCACHE_EXE: ccache.exe
@@ -40,17 +38,12 @@ environment:
  ASSET_CLEAN: 0
 
 cache:
-- nasm-2.12.01.zip
 - upx391w.zip
 - ccache.exe
 - C:\Users\appveyor\.ccache
 - C:\Users\appveyor\srb2_cache
 
 install:
-- if not exist "%NASM_ZIP%.zip" appveyor DownloadFile "%NASM_URL%" -FileName "%NASM_ZIP%.zip"
-- 7z x -y "%NASM_ZIP%.zip" -o%TMP% >null
-- robocopy /S /xx /ns /nc /nfl /ndl /np /njh /njs "%TMP%\%NASM_ZIP%" "%MINGW_SDK%\bin" nasm.exe || exit 0
-
 - if not exist "%UPX_ZIP%.zip" appveyor DownloadFile "%UPX_URL%" -FileName "%UPX_ZIP%.zip"
 - 7z x -y "%UPX_ZIP%.zip" -o%TMP% >null
 - robocopy /S /xx /ns /nc /nfl /ndl /np /njh /njs "%TMP%\%UPX_ZIP%" "%MINGW_SDK%\bin" upx.exe || exit 0
@@ -65,7 +58,6 @@ configuration:
 before_build:
 - set "Path=%MINGW_SDK%\bin;%Path%"
 - mingw32-make --version
-- nasm -v
 - if not [%NOUPX%] == [1] ( upx -V )
 - ccache -V
 - ccache -s
diff --git a/cmake/Comptime.cmake b/cmake/Comptime.cmake
new file mode 100644
index 0000000000000000000000000000000000000000..8388aed9ece077229a35d601ffd0679cb2ecd035
--- /dev/null
+++ b/cmake/Comptime.cmake
@@ -0,0 +1,32 @@
+cmake_minimum_required(VERSION 3.3 FATAL_ERROR)
+
+set(CMAKE_BINARY_DIR "${BINARY_DIR}")
+set(CMAKE_CURRENT_BINARY_DIR "${BINARY_DIR}")
+
+# Set up CMAKE path
+set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/cmake/Modules/")
+
+include(GitUtilities)
+
+git_current_branch(SRB2_COMP_BRANCH)
+git_working_tree_dirty(SRB2_COMP_UNCOMMITTED)
+
+git_latest_commit(SRB2_COMP_REVISION)
+git_subject(subject)
+string(REGEX REPLACE "([\"\\])" "\\\\\\1" SRB2_COMP_NOTE "${subject}")
+
+if("${CMAKE_BUILD_TYPE}" STREQUAL "")
+	set(CMAKE_BUILD_TYPE None)
+endif()
+
+# These build types enable optimizations of some kind by default.
+set(optimized_build_types "MINSIZEREL;RELEASE;RELWITHDEBINFO")
+
+string(TOUPPER "${CMAKE_BUILD_TYPE}" build_type)
+if("${build_type}" IN_LIST optimized_build_types)
+	set(SRB2_COMP_OPTIMIZED TRUE)
+else()
+	set(SRB2_COMP_OPTIMIZED FALSE)
+endif()
+
+configure_file("${CMAKE_CURRENT_SOURCE_DIR}/src/config.h.in" "${CMAKE_CURRENT_BINARY_DIR}/src/config.h")
diff --git a/cmake/Modules/CMakeASM_YASMInformation.cmake b/cmake/Modules/CMakeASM_YASMInformation.cmake
deleted file mode 100644
index 1765180853bb2d23217a1eb785f97737411e68b1..0000000000000000000000000000000000000000
--- a/cmake/Modules/CMakeASM_YASMInformation.cmake
+++ /dev/null
@@ -1,46 +0,0 @@
-
-#=============================================================================
-# Copyright 2010 Kitware, Inc.
-#
-# Distributed under the OSI-approved BSD License (the "License");
-# see accompanying file Copyright.txt for details.
-#
-# This software is distributed WITHOUT ANY WARRANTY; without even the
-# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-# See the License for more information.
-#=============================================================================
-# (To distribute this file outside of CMake, substitute the full
-#  License text for the above reference.)
-
-# support for the yasm assembler
-
-set(CMAKE_ASM_YASM_SOURCE_FILE_EXTENSIONS nasm yasm asm)
-
-if(NOT CMAKE_ASM_YASM_OBJECT_FORMAT)
-  if(WIN32)
-    if(CMAKE_C_SIZEOF_DATA_PTR EQUAL 8)
-      set(CMAKE_ASM_YASM_OBJECT_FORMAT win64)
-    else()
-      set(CMAKE_ASM_YASM_OBJECT_FORMAT win32)
-    endif()
-  elseif(APPLE)
-    if(CMAKE_C_SIZEOF_DATA_PTR EQUAL 8)
-      set(CMAKE_ASM_YASM_OBJECT_FORMAT macho64)
-    else()
-      set(CMAKE_ASM_YASM_OBJECT_FORMAT macho)
-    endif()
-  else()
-    if(CMAKE_C_SIZEOF_DATA_PTR EQUAL 8)
-      set(CMAKE_ASM_YASM_OBJECT_FORMAT elf64)
-    else()
-      set(CMAKE_ASM_YASM_OBJECT_FORMAT elf)
-    endif()
-  endif()
-endif()
-
-set(CMAKE_ASM_YASM_COMPILE_OBJECT "<CMAKE_ASM_YASM_COMPILER> <FLAGS> -f ${CMAKE_ASM_YASM_OBJECT_FORMAT} -o <OBJECT> <SOURCE>")
-
-# Load the generic ASMInformation file:
-set(ASM_DIALECT "_YASM")
-include(CMakeASMInformation)
-set(ASM_DIALECT)
diff --git a/cmake/Modules/CMakeDetermineASM_YASMCompiler.cmake b/cmake/Modules/CMakeDetermineASM_YASMCompiler.cmake
deleted file mode 100644
index a5e7c9e5801121f04411e5f1b1c6efa98736bcc1..0000000000000000000000000000000000000000
--- a/cmake/Modules/CMakeDetermineASM_YASMCompiler.cmake
+++ /dev/null
@@ -1,27 +0,0 @@
-
-#=============================================================================
-# Copyright 2010 Kitware, Inc.
-#
-# Distributed under the OSI-approved BSD License (the "License");
-# see accompanying file Copyright.txt for details.
-#
-# This software is distributed WITHOUT ANY WARRANTY; without even the
-# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-# See the License for more information.
-#=============================================================================
-# (To distribute this file outside of CMake, substitute the full
-#  License text for the above reference.)
-
-# Find the nasm assembler. yasm (http://www.tortall.net/projects/yasm/) is nasm compatible
-
-set(CMAKE_ASM_YASM_COMPILER_LIST nasm yasm)
-
-if(NOT CMAKE_ASM_YASM_COMPILER)
-  find_program(CMAKE_ASM_YASM_COMPILER yasm
-    "$ENV{ProgramFiles}/YASM")
-endif()
-
-# Load the generic DetermineASM compiler file with the DIALECT set properly:
-set(ASM_DIALECT "_YASM")
-include(CMakeDetermineASMCompiler)
-set(ASM_DIALECT)
diff --git a/cmake/Modules/CMakeTestASM_YASMCompiler.cmake b/cmake/Modules/CMakeTestASM_YASMCompiler.cmake
deleted file mode 100644
index 745f7125c4a2f7a003c488b89d977b75a8eb3ebc..0000000000000000000000000000000000000000
--- a/cmake/Modules/CMakeTestASM_YASMCompiler.cmake
+++ /dev/null
@@ -1,23 +0,0 @@
-
-#=============================================================================
-# Copyright 2010 Kitware, Inc.
-#
-# Distributed under the OSI-approved BSD License (the "License");
-# see accompanying file Copyright.txt for details.
-#
-# This software is distributed WITHOUT ANY WARRANTY; without even the
-# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-# See the License for more information.
-#=============================================================================
-# (To distribute this file outside of CMake, substitute the full
-#  License text for the above reference.)
-
-# This file is used by EnableLanguage in cmGlobalGenerator to
-# determine that the selected ASM_NASM "compiler" works.
-# For assembler this can only check whether the compiler has been found,
-# because otherwise there would have to be a separate assembler source file
-# for each assembler on every architecture.
-
-set(ASM_DIALECT "_YASM")
-include(CMakeTestASMCompiler)
-set(ASM_DIALECT)
diff --git a/cmake/Modules/GitUtilities.cmake b/cmake/Modules/GitUtilities.cmake
index d29e6b509dd27015f429c9e8f4de12e20fcc5b12..586c7b433ff31476fe2a4cf0d5634d36d2c997be 100644
--- a/cmake/Modules/GitUtilities.cmake
+++ b/cmake/Modules/GitUtilities.cmake
@@ -6,38 +6,54 @@ endif()
 
 set(__GitUtilities ON)
 
-function(git_describe variable path)
-	execute_process(COMMAND "${GIT_EXECUTABLE}" "describe"
-		WORKING_DIRECTORY "${path}"
-		RESULT_VARIABLE result
+macro(_git_command)
+	execute_process(
+		COMMAND "${GIT_EXECUTABLE}" ${ARGN}
+		WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
 		OUTPUT_VARIABLE output
 		ERROR_QUIET
 		OUTPUT_STRIP_TRAILING_WHITESPACE
 	)
+endmacro()
 
+macro(_git_easy_command)
+	_git_command(${ARGN})
 	set(${variable} "${output}" PARENT_SCOPE)
-endfunction()
+endmacro()
 
-function(git_current_branch variable path)
-	execute_process(COMMAND ${GIT_EXECUTABLE} "symbolic-ref" "--short" "HEAD"
-		WORKING_DIRECTORY "${path}"
-		RESULT_VARIABLE result
-		OUTPUT_VARIABLE output
-		ERROR_QUIET
-		OUTPUT_STRIP_TRAILING_WHITESPACE
-	)
+function(git_current_branch variable)
+	_git_command(symbolic-ref -q --short HEAD)
+
+	# If a detached head, a ref could still be resolved.
+	if("${output}" STREQUAL "")
+		_git_command(describe --all --exact-match)
+
+		# Get the ref, in the form heads/master or
+		# remotes/origin/master so isolate the final part.
+		string(REGEX REPLACE ".*/" "" output "${output}")
+	endif()
 
 	set(${variable} "${output}" PARENT_SCOPE)
 endfunction()
 
-function(git_latest_commit variable path)
-	execute_process(COMMAND ${GIT_EXECUTABLE} "rev-parse" "--short" "HEAD"
-		WORKING_DIRECTORY "${path}"
-		RESULT_VARIABLE result
-		OUTPUT_VARIABLE output
-		ERROR_QUIET
-		OUTPUT_STRIP_TRAILING_WHITESPACE
-	)
+function(git_latest_commit variable)
+	_git_easy_command(rev-parse --short HEAD)
+endfunction()
 
-	set(${variable} "${output}" PARENT_SCOPE)
-endfunction()
\ No newline at end of file
+function(git_working_tree_dirty variable)
+	_git_command(status --porcelain -uno)
+
+	if(output STREQUAL "")
+		set(${variable} FALSE PARENT_SCOPE)
+	else()
+		set(${variable} TRUE PARENT_SCOPE)
+	endif()
+endfunction()
+
+function(git_subject variable)
+	_git_easy_command(log -1 --format=%s)
+endfunction()
+
+function(get_git_dir variable)
+	_git_easy_command(rev-parse --git-dir)
+endfunction()
diff --git a/src/Android.mk b/src/Android.mk
index a461da2242c7ab813831c95c1d442353756b0907..035d48887727c2a6d6b63a6acb38fc7ec65a9342 100644
--- a/src/Android.mk
+++ b/src/Android.mk
@@ -76,7 +76,7 @@ LOCAL_SRC_FILES :=      am_map.c \
                         android/i_system.c \
                         android/i_video.c
 
-LOCAL_CFLAGS += -DPLATFORM_ANDROID -DNONX86 -DLINUX -DDEBUGMODE -DNOASM -DNOPIX -DUNIXCOMMON -DNOTERMIOS
+LOCAL_CFLAGS += -DPLATFORM_ANDROID -DNONX86 -DLINUX -DDEBUGMODE -DNOPIX -DUNIXCOMMON -DNOTERMIOS
 
 LOCAL_MODULE := libsrb2
 
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index b62237374295ce93feeecb64a40220d4a6ce1561..b926b3b7a3372d206df781fd65bbf7a947ddaef3 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -1,27 +1,150 @@
 include(clang-tidy-default)
 
-add_executable(SRB2SDL2 MACOSX_BUNDLE WIN32)
-
-if("${CMAKE_COMPILER_IS_GNUCC}" AND "${CMAKE_SYSTEM_NAME}" MATCHES "Windows" AND NOT "${SRB2_CONFIG_SYSTEM_LIBRARIES}" AND NOT "${SRB2_CONFIG_SHARED_INTERNAL_LIBRARIES}")
-	# On MinGW with internal libraries, link the standard library statically
-	target_link_options(SRB2SDL2 PRIVATE "-static")
-endif()
+add_executable(SRB2SDL2 MACOSX_BUNDLE WIN32
+	comptime.c
+	md5.c
+	config.h.in
+	string.c
+	d_main.c
+	d_clisrv.c
+	d_net.c
+	d_netfil.c
+	d_netcmd.c
+	dehacked.c
+	deh_soc.c
+	deh_lua.c
+	deh_tables.c
+	z_zone.c
+	f_finale.c
+	f_wipe.c
+	g_demo.c
+	g_game.c
+	g_input.c
+	am_map.c
+	command.c
+	console.c
+	hu_stuff.c
+	i_time.c
+	y_inter.c
+	st_stuff.c
+	m_aatree.c
+	m_anigif.c
+	m_argv.c
+	m_bbox.c
+	m_cheat.c
+	m_cond.c
+	m_easing.c
+	m_fixed.c
+	m_menu.c
+	m_misc.c
+	m_perfstats.c
+	m_random.c
+	m_queue.c
+	info.c
+	p_ceilng.c
+	p_enemy.c
+	p_floor.c
+	p_inter.c
+	p_lights.c
+	p_map.c
+	p_maputl.c
+	p_mobj.c
+	p_polyobj.c
+	p_saveg.c
+	p_setup.c
+	p_sight.c
+	p_spec.c
+	p_telept.c
+	p_tick.c
+	p_user.c
+	p_slopes.c
+	tables.c
+	r_bsp.c
+	r_data.c
+	r_draw.c
+	r_fps.c
+	r_main.c
+	r_plane.c
+	r_segs.c
+	r_skins.c
+	r_sky.c
+	r_splats.c
+	r_things.c
+	r_bbox.c
+	r_textures.c
+	r_patch.c
+	r_patchrotation.c
+	r_picformats.c
+	r_portal.c
+	screen.c
+	taglist.c
+	v_video.c
+	s_sound.c
+	sounds.c
+	w_wad.c
+	filesrch.c
+	mserv.c
+	http-mserv.c
+	i_tcp.c
+	lzf.c
+	b_bot.c
+	u_list.c
+	lua_script.c
+	lua_baselib.c
+	lua_mathlib.c
+	lua_hooklib.c
+	lua_consolelib.c
+	lua_infolib.c
+	lua_mobjlib.c
+	lua_playerlib.c
+	lua_skinlib.c
+	lua_thinkerlib.c
+	lua_maplib.c
+	lua_taglib.c
+	lua_polyobjlib.c
+	lua_blockmaplib.c
+	lua_hudlib.c
+	lua_hudlib_drawlist.c
+	lua_inputlib.c
+)
 
-target_compile_features(SRB2SDL2 PRIVATE c_std_11 cxx_std_17)
+# This updates the modification time for comptime.c at the
+# end of building so when the build system is ran next time,
+# that file gets flagged. comptime.c will always be rebuilt.
+#
+# This begs the question, why always rebuild comptime.c?
+# Some things like the git commit must be checked each time
+# the program is built. But the build system determines which
+# files should be rebuilt before anything else. So
+# comptime.c, which only needs to be rebuilt based on
+# information known at build time, must be told to rebuild
+# before that information can be ascertained.
+add_custom_command(
+	TARGET SRB2SDL2
+	POST_BUILD
+	COMMAND ${CMAKE_COMMAND} -E touch_nocreate ${CMAKE_CURRENT_SOURCE_DIR}/comptime.c
+)
 
-# Core sources
-target_sourcefile(c)
-target_sources(SRB2SDL2 PRIVATE comptime.c md5.c config.h.in)
+# config.h is generated by this command. It should be done at
+# build time for accurate git information and before anything
+# that needs it, obviously.
+add_custom_target(_SRB2_reconf ALL
+	COMMAND ${CMAKE_COMMAND} -DGIT_EXECUTABLE=${GIT_EXECUTABLE} -DCMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE} -DBINARY_DIR=${CMAKE_CURRENT_BINARY_DIR}/.. -P ${CMAKE_CURRENT_SOURCE_DIR}/../cmake/Comptime.cmake
+	WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/.."
+)
+add_dependencies(SRB2SDL2 _SRB2_reconf)
 
-set(SRB2_ASM_SOURCES vid_copy.s)
+if("${CMAKE_COMPILER_IS_GNUCC}" AND "${CMAKE_SYSTEM_NAME}" MATCHES "Windows")
+	target_link_options(SRB2SDL2 PRIVATE "-Wl,--disable-dynamicbase")
+	if(NOT "${SRB2_CONFIG_SYSTEM_LIBRARIES}" AND NOT "${SRB2_CONFIG_SHARED_INTERNAL_LIBRARIES}")
+		# On MinGW with internal libraries, link the standard library statically
+		target_link_options(SRB2SDL2 PRIVATE "-static")
+	endif()
+endif()
 
-set(SRB2_NASM_SOURCES tmap_mmx.nas tmap.nas)
+target_compile_features(SRB2SDL2 PRIVATE c_std_11 cxx_std_17)
 
 ### Configuration
-set(SRB2_CONFIG_USEASM OFF CACHE BOOL
-	"Enable NASM tmap implementation for software mode speedup.")
-set(SRB2_CONFIG_YASM OFF CACHE BOOL
-	"Use YASM in place of NASM.")
 set(SRB2_CONFIG_DEV_BUILD OFF CACHE BOOL
 	"Compile a development build of SRB2.")
 
@@ -78,33 +201,6 @@ if("${SRB2_CONFIG_HWRENDER}")
 	endif()
 endif()
 
-if(${SRB2_CONFIG_USEASM})
-	#SRB2_ASM_FLAGS can be used to pass flags to either nasm or yasm.
-	if("${CMAKE_SYSTEM_NAME}" MATCHES "Linux")
-		set(SRB2_ASM_FLAGS "-DLINUX ${SRB2_ASM_FLAGS}")
-	endif()
-
-	if(${SRB2_CONFIG_YASM})
-		set(CMAKE_ASM_YASM_SOURCE_FILE_EXTENSIONS ${CMAKE_ASM_YASM_SOURCE_FILE_EXTENSIONS} nas)
-		set(CMAKE_ASM_YASM_FLAGS "${SRB2_ASM_FLAGS}" CACHE STRING "Flags used by the assembler during all build types.")
-		enable_language(ASM_YASM)
-	else()
-		set(CMAKE_ASM_NASM_SOURCE_FILE_EXTENSIONS ${CMAKE_ASM_NASM_SOURCE_FILE_EXTENSIONS} nas)
-		set(CMAKE_ASM_NASM_FLAGS "${SRB2_ASM_FLAGS}" CACHE STRING "Flags used by the assembler during all build types.")
-		enable_language(ASM_NASM)
-	endif()
-
-	set(SRB2_USEASM ON)
-	target_compile_definitions(SRB2SDL2 PRIVATE -DUSEASM)
-	target_compile_options(SRB2SDL2 PRIVATE -msse3 -mfpmath=sse)
-
-	target_sources(SRB2SDL2 PRIVATE ${SRB2_ASM_SOURCES}
-		${SRB2_NASM_SOURCES})
-else()
-	set(SRB2_USEASM OFF)
-	target_compile_definitions(SRB2SDL2 PRIVATE -DNONX86 -DNORUSEASM)
-endif()
-
 # Targets
 
 # If using CCACHE, then force it.
diff --git a/src/Makefile b/src/Makefile
index 36b1a7efabea7416f42c624fc03ab93d2a15c05f..e1d9cb384f15bf6943244678001d12d1305bf310 100644
--- a/src/Makefile
+++ b/src/Makefile
@@ -47,8 +47,6 @@
 # HAVE_MINIUPNPC=1 - Enable automated port forwarding.
 #                    Already enabled by default for 32-bit
 #                    Windows.
-# NOASM=1 - Disable hand optimized assembly code for the
-#           Software renderer.
 # NOPNG=1 - Disable PNG graphics support. (TODO: double
 #           check netplay compatible.)
 # NOCURL=1 - Disable libcurl--HTTP capability.
@@ -88,7 +86,6 @@
 #        executable.
 # WINDOWSHELL=1 - Use Windows commands.
 # PREFIX= - Prefix to many commands, for cross compiling.
-# YASM=1 - Use Yasm instead of NASM assembler.
 # STABS=1 - ?
 # ECHO=1 - Print out each command in the build process.
 # NOECHOFILENAMES=1 - Don't print out each that is being
@@ -148,22 +145,6 @@ OBJCOPY:=$(call Prefix,objcopy)
 OBJDUMP:=$(call Prefix,objdump)
 WINDRES:=$(call Prefix,windres)
 
-ifdef YASM
-NASM?=yasm
-else
-NASM?=nasm
-endif
-
-ifdef YASM
-ifdef STABS
-NASMOPTS?=-g stabs
-else
-NASMOPTS?=-g dwarf2
-endif
-else
-NASMOPTS?=-g
-endif
-
 GZIP?=gzip
 GZIP_OPTS?=-9 -f -n
 ifdef WINDOWSHELL
@@ -187,8 +168,6 @@ makedir:=../make
 opts:=-DCOMPVERSION -g
 libs:=
 
-nasm_format:=
-
 # This is a list of variables names, of which if defined,
 # also defines the name as a macro to the compiler.
 passthru_opts:=
@@ -316,7 +295,6 @@ endif
 
 LD:=$(CC)
 cc:=$(cc) $(opts)
-nasm=$(NASM) $(NASMOPTS) -f $(nasm_format)
 ifdef UPX
 upx=$(UPX) $(UPX_OPTS)
 endif
@@ -393,7 +371,6 @@ $(objdir)/%.$(1) : %.$(2) | $$$$(@D)/
 endef
 
 $(eval $(call _recipe,o,c,$(cc) -c -o $$@ $$<))
-$(eval $(call _recipe,o,nas,$(nasm) -o $$@ $$<))
 $(eval $(call _recipe,o,s,$(cc) $(asflags) -c -o $$@ $$<))
 $(eval $(call _recipe,res,rc,$(windres) -i $$< -o $$@))
 
@@ -414,3 +391,5 @@ ifdef WINDOWSHELL
 else
 	@:
 endif
+
+$(warning The handwritten GNU Makefile for SRB2 is deprecated, and may be removed in the future. Please consider switching to CMake.)
diff --git a/src/Makefile.d/features.mk b/src/Makefile.d/features.mk
index 8ba33383bb2f0c8169e92f91c6c8fea25c6c852f..1787f94cb8988e6b27d5bb334c5a978ef2b31947 100644
--- a/src/Makefile.d/features.mk
+++ b/src/Makefile.d/features.mk
@@ -18,13 +18,6 @@ opts+=-DHWRENDER
 sources+=$(call List,hardware/Sourcefile)
 endif
 
-ifndef NOASM
-ifndef NONX86
-sources+=tmap.nas tmap_mmx.nas
-opts+=-DUSEASM
-endif
-endif
-
 ifndef NOMD5
 sources+=md5.c
 endif
diff --git a/src/Makefile.d/nix.mk b/src/Makefile.d/nix.mk
index 767b64c12be4bf42fede8e07e80cba68151ef92a..aa2e96df7eb402cb64d685a7af95a44a69d71355 100644
--- a/src/Makefile.d/nix.mk
+++ b/src/Makefile.d/nix.mk
@@ -9,10 +9,6 @@ opts+=-DUNIXCOMMON -DLUA_USE_POSIX
 # instead of addresses
 libs+=-lm -rdynamic
 
-ifndef nasm_format
-nasm_format:=elf -DLINUX
-endif
-
 ifndef NOHW
 opts+=-I/usr/X11R6/include
 libs+=-L/usr/X11R6/lib
@@ -35,7 +31,6 @@ endif
 # FIXME: UNTESTED
 #ifdef SOLARIS
 #NOIPX=1
-#NOASM=1
 #opts+=-I/usr/local/include -I/opt/sfw/include \
 #		-DSOLARIS -DINADDR_NONE=INADDR_ANY -DBSD_COMP
 #libs+=-L/opt/sfw/lib -lsocket -lnsl
diff --git a/src/Makefile.d/platform.mk b/src/Makefile.d/platform.mk
index c5ac71a20adc24766a961cb544af54cf3a1b59b1..d19143e4cf6040dc161b201553db3942b123ee39 100644
--- a/src/Makefile.d/platform.mk
+++ b/src/Makefile.d/platform.mk
@@ -39,7 +39,6 @@ else ifdef SOLARIS # FIXME: UNTESTED
 UNIX=1
 platform=solaris
 else ifdef CYGWIN32 # FIXME: UNTESTED
-nasm_format=win32
 platform=cygwin
 else ifdef MINGW
 ifdef MINGW64
diff --git a/src/Makefile.d/sdl.mk b/src/Makefile.d/sdl.mk
index 99ca624e69f2f18c10625c93585f14681636f36e..a1bfa33038bbacebada85790a7565fceb9440985 100644
--- a/src/Makefile.d/sdl.mk
+++ b/src/Makefile.d/sdl.mk
@@ -56,13 +56,6 @@ SDL_LDFLAGS?=$(shell $(SDL_CONFIG) \
 $(eval $(call Propogate_flags,SDL))
 endif
 
-# use the x86 asm code
-ifndef CYGWIN32
-ifndef NOASM
-USEASM=1
-endif
-endif
-
 ifdef MINGW
 ifndef NOSDLMAIN
 SDLMAIN=1
diff --git a/src/Makefile.d/win32.mk b/src/Makefile.d/win32.mk
index 0e48ed68359523e70b4ba0a6d8eade4b81d1d9ca..73a3d9e453ecaa0a01e32e15f71326bd7be57920 100644
--- a/src/Makefile.d/win32.mk
+++ b/src/Makefile.d/win32.mk
@@ -17,8 +17,6 @@ sources+=win32/Srb2win.rc
 opts+=-DSTDC_HEADERS
 libs+=-ladvapi32 -lkernel32 -lmsvcrt -luser32
 
-nasm_format:=win32
-
 SDL?=1
 
 ifndef NOHW
diff --git a/src/Sourcefile b/src/Sourcefile
index 7c530500052e7379fa503ef888445dde79d0d350..f2b408c665d28306ce9c778646f6139b6874099a 100644
--- a/src/Sourcefile
+++ b/src/Sourcefile
@@ -81,7 +81,6 @@ mserv.c
 http-mserv.c
 i_tcp.c
 lzf.c
-vid_copy.s
 b_bot.c
 u_list.c
 lua_script.c
diff --git a/src/asm_defs.inc b/src/asm_defs.inc
deleted file mode 100644
index 48f8da0d8f582f28ad09674eec97b4af840f40b9..0000000000000000000000000000000000000000
--- a/src/asm_defs.inc
+++ /dev/null
@@ -1,43 +0,0 @@
-// SONIC ROBO BLAST 2
-//-----------------------------------------------------------------------------
-// Copyright (C) 1998-2000 by DooM Legacy Team.
-// Copyright (C) 1999-2023 by Sonic Team Junior.
-//
-// This program is free software distributed under the
-// terms of the GNU General Public License, version 2.
-// See the 'LICENSE' file for more details.
-//-----------------------------------------------------------------------------
-/// \file  asm_defs.inc
-/// \brief must match the C structures
-
-#ifndef __ASM_DEFS__
-#define __ASM_DEFS__
-
-// this makes variables more noticable,
-// and make the label match with C code
-
-// Linux, unlike DOS, has no "_" 19990119 by Kin
-// and nasm needs .data code segs under linux 20010210 by metzgermeister
-// FIXME: nasm ignores these settings, so I put the macros into the makefile
-#ifdef __ELF__
-#define C(label) label
-#define CODE_SEG .data
-#else
-#define C(label) _##label
-#define CODE_SEG .text
-#endif
-
-/* This is a more readable way to access the arguments passed from C code   */
-/* PLEASE NOTE: it is supposed that all arguments passed from C code are    */
-/*              32bit integer (INT32, long, and most *pointers)               */
-#define ARG1      8(%ebp)
-#define ARG2      12(%ebp)
-#define ARG3      16(%ebp)
-#define ARG4      20(%ebp)
-#define ARG5      24(%ebp)
-#define ARG6      28(%ebp)
-#define ARG7      32(%ebp)
-#define ARG8      36(%ebp)
-#define ARG9      40(%ebp)      //(c)tm ... Allegro by Shawn Hargreaves.
-
-#endif
diff --git a/src/blua/CMakeLists.txt b/src/blua/CMakeLists.txt
index 4e9c67d2f348a8bfed899e4002d25136284b031f..892bf534addc810434bdd00960ebe7a92ef7bde4 100644
--- a/src/blua/CMakeLists.txt
+++ b/src/blua/CMakeLists.txt
@@ -1 +1,28 @@
-target_sourcefile(c)
+target_sources(SRB2SDL2 PRIVATE
+	lapi.c
+	lbaselib.c
+	ldo.c
+	lfunc.c
+	linit.c
+	liolib.c
+	llex.c
+	lmem.c
+	lobject.c
+	lstate.c
+	lstrlib.c
+	ltablib.c
+	lundump.c
+	lzio.c
+	lauxlib.c
+	lcode.c
+	ldebug.c
+	ldump.c
+	lgc.c
+	lopcodes.c
+	lparser.c
+	lstring.c
+	ltable.c
+	ltm.c
+	lvm.c
+	loslib.c
+)
diff --git a/src/comptime.c b/src/comptime.c
index 398eda0743706cecb4a22d1996f8949564f1fe07..386b53f46904df87fc5f64749cc11db6e6821e3f 100644
--- a/src/comptime.c
+++ b/src/comptime.c
@@ -11,6 +11,9 @@
 #include "config.h"
 const char *compbranch = SRB2_COMP_BRANCH;
 const char *comprevision = SRB2_COMP_REVISION;
+const char *compnote = SRB2_COMP_NOTE;
+const char *comptype = CMAKE_BUILD_TYPE;
+const int compoptimized = SRB2_COMP_OPTIMIZED;
 
 #elif (defined(COMPVERSION))
 #include "comptime.h"
@@ -21,5 +24,12 @@ const char *comprevision = "illegal";
 
 #endif
 
+const int compuncommitted =
+#if (defined(COMPVERSION_UNCOMMITTED))
+1;
+#else
+0;
+#endif
+
 const char *compdate = __DATE__;
 const char *comptime = __TIME__;
diff --git a/src/config.h.in b/src/config.h.in
index 3d6d98375693b220329ebd7b8fe1619def9fe792..0ca0f26e905a0fdddf3741bb9d878517751d5bc9 100644
--- a/src/config.h.in
+++ b/src/config.h.in
@@ -11,8 +11,18 @@
 
 #ifdef CMAKECONFIG
 
-#define SRB2_COMP_REVISION    "${SRB2_COMP_REVISION}"
-#define SRB2_COMP_BRANCH      "${SRB2_COMP_BRANCH}"
+#define SRB2_COMP_REVISION       "${SRB2_COMP_REVISION}"
+#define SRB2_COMP_BRANCH         "${SRB2_COMP_BRANCH}"
+#define SRB2_COMP_NOTE           "${SRB2_COMP_NOTE}"
+// This is done with configure_file instead of defines in order to avoid
+// recompiling the whole target whenever the working directory state changes
+#cmakedefine SRB2_COMP_UNCOMMITTED
+#ifdef SRB2_COMP_UNCOMMITTED
+#define COMPVERSION_UNCOMMITTED
+#endif
+
+#define CMAKE_BUILD_TYPE         "${CMAKE_BUILD_TYPE}"
+#cmakedefine01 SRB2_COMP_OPTIMIZED
 
 #endif
 
diff --git a/src/d_clisrv.c b/src/d_clisrv.c
index c66c8d798f03d752b1248b6d1c84357d5986da03..83482b527c3354f5c2b6f81cc2e47f66b108c2b1 100755
--- a/src/d_clisrv.c
+++ b/src/d_clisrv.c
@@ -4584,7 +4584,7 @@ static void HandlePacketFromPlayer(SINT8 node)
 			// If we've alredy received a ticcmd for this tic, just submit it for the next one.
 			tic_t faketic = maketic;
 			if ((!!(netcmds[maketic % BACKUPTICS][netconsole].angleturn & TICCMD_RECEIVED))
-				&& (maketic - firstticstosend < BACKUPTICS))
+				&& (maketic - firstticstosend < BACKUPTICS - 1))
 				faketic++;
 
 			// Copy ticcmd
diff --git a/src/d_main.c b/src/d_main.c
index b7b7f6616db7d89372eeeb03e6d23b5a6e87a684..24c70843a3bd03d383651d7423914a7fd4d3f0e5 100644
--- a/src/d_main.c
+++ b/src/d_main.c
@@ -71,6 +71,7 @@
 #include "g_input.h" // tutorial mode control scheming
 #include "m_perfstats.h"
 #include "m_random.h"
+#include "command.h"
 
 #ifdef CMAKECONFIG
 #include "config.h"
@@ -1216,6 +1217,15 @@ D_ConvertVersionNumbers (void)
 #endif
 }
 
+static void Command_assert(void)
+{
+#if !defined(NDEBUG) || defined(PARANOIA)
+	CONS_Printf("Yes, assertions are enabled.\n");
+#else
+	CONS_Printf("No, assertions are NOT enabled.\n");
+#endif
+}
+
 //
 // D_SRB2Main
 //
@@ -1229,6 +1239,11 @@ void D_SRB2Main(void)
 	/* break the version string into version numbers, for netplay */
 	D_ConvertVersionNumbers();
 
+	if (!strcmp(compbranch, ""))
+	{
+		compbranch = "detached HEAD";
+	}
+
 	// Print GPL notice for our console users (Linux)
 	CONS_Printf(
 	"\n\nSonic Robo Blast 2\n"
@@ -1365,6 +1380,8 @@ void D_SRB2Main(void)
 	// Do this up here so that WADs loaded through the command line can use ExecCfg
 	COM_Init();
 
+	COM_AddCommand("assert", Command_assert, COM_LUA);
+
 	// Add any files specified on the command line with
 	// "-file <file>" or "-folder <folder>" to the add-on list
 	if (!((M_GetUrlProtocolArg() || M_CheckParm("-connect")) && !M_CheckParm("-server")))
@@ -1720,14 +1737,15 @@ void D_SRB2Main(void)
 			// Prevent warping to nonexistent levels
 			if (W_CheckNumForName(G_BuildMapName(pstartmap)) == LUMPERROR)
 				I_Error("Could not warp to %s (map not found)\n", G_BuildMapName(pstartmap));
-			// Prevent warping to locked levels
-			// ... unless you're in a dedicated server.  Yes, technically this means you can view any level by
-			// running a dedicated server and joining it yourself, but that's better than making dedicated server's
-			// lives hell.
-			else if (!dedicated && M_MapLocked(pstartmap, serverGamedata))
-				I_Error("You need to unlock this level before you can warp to it!\n");
 			else
 			{
+				if (M_CampaignWarpIsCheat(gametype, pstartmap, serverGamedata))
+				{
+					// If you're warping via command line, you know what you're doing.
+					// No need to I_Error over this.
+					G_SetUsedCheats(false);
+				}
+
 				D_MapChange(pstartmap, gametype, ultimatemode, true, 0, false, false);
 			}
 		}
diff --git a/src/d_netcmd.c b/src/d_netcmd.c
index 45a394eff5a4f9d00de6c125450dafeae473c932..9d4156e1df94356f2d92dc87826f9d9de8278b21 100644
--- a/src/d_netcmd.c
+++ b/src/d_netcmd.c
@@ -1902,8 +1902,8 @@ static void Command_Map_f(void)
 	size_t option_gametype;
 	const char *gametypename;
 	boolean newresetplayers;
-
-	boolean wouldSetCheats;
+	boolean prevent_cheat;
+	boolean set_cheated;
 
 	INT32 newmapnum;
 
@@ -1924,21 +1924,33 @@ static void Command_Map_f(void)
 	option_gametype =   COM_CheckPartialParm("-g");
 	newresetplayers = ! COM_CheckParm("-noresetplayers");
 
-	wouldSetCheats =
-		!( netgame || multiplayer ) &&
-		!( usedCheats );
+	prevent_cheat = !( usedCheats ) && !( option_force || cv_debug );
 
-	if (wouldSetCheats && !option_force)
+	if (!( netgame || multiplayer ))
 	{
-		/* May want to be more descriptive? */
-		CONS_Printf(M_GetText("Sorry, level change disabled in single player.\n"));
-		return;
+		if (prevent_cheat)
+		{
+			/* May want to be more descriptive? */
+			CONS_Printf(M_GetText("Cheats must be enabled to level change in single player.\n"));
+			return;
+		}
+		else
+		{
+			set_cheated = true;
+		}
 	}
 
-	if (!newresetplayers && !cv_debug)
+	if (!newresetplayers)
 	{
-		CONS_Printf(M_GetText("DEVMODE must be enabled.\n"));
-		return;
+		if (prevent_cheat)
+		{
+			CONS_Printf(M_GetText("Cheats must be enabled to use -noresetplayers.\n"));
+			return;
+		}
+		else
+		{
+			set_cheated = true;
+		}
 	}
 
 	if (option_gametype)
@@ -1946,7 +1958,7 @@ static void Command_Map_f(void)
 		if (!multiplayer)
 		{
 			CONS_Printf(M_GetText(
-						"You can't switch gametypes in single player!\n"));
+				"You can't switch gametypes in single player!\n"));
 			return;
 		}
 		else if (COM_Argc() < option_gametype + 2)/* no argument after? */
@@ -1959,7 +1971,9 @@ static void Command_Map_f(void)
 	}
 
 	if (!( first_option = COM_FirstOption() ))
+	{
 		first_option = COM_Argc();
+	}
 
 	if (first_option < 2)
 	{
@@ -1982,11 +1996,6 @@ static void Command_Map_f(void)
 		return;
 	}
 
-	if (wouldSetCheats && option_force)
-	{
-		G_SetUsedCheats(false);
-	}
-
 	// new gametype value
 	// use current one by default
 	if (option_gametype)
@@ -2028,15 +2037,13 @@ static void Command_Map_f(void)
 	}
 
 	// don't use a gametype the map doesn't support
-	if (cv_debug || option_force || cv_skipmapcheck.value)
-		fromlevelselect = false; // The player wants us to trek on anyway.  Do so.
 	// G_TOLFlag handles both multiplayer gametype and ignores it for !multiplayer
-	else
+	if (!(
+			mapheaderinfo[newmapnum-1] &&
+			mapheaderinfo[newmapnum-1]->typeoflevel & G_TOLFlag(newgametype)
+	))
 	{
-		if (!(
-					mapheaderinfo[newmapnum-1] &&
-					mapheaderinfo[newmapnum-1]->typeoflevel & G_TOLFlag(newgametype)
-		))
+		if (prevent_cheat && !cv_skipmapcheck.value)
 		{
 			CONS_Alert(CONS_WARNING, M_GetText("%s (%s) doesn't support %s mode!\n(Use -force to override)\n"), realmapname, G_BuildMapName(newmapnum),
 				(multiplayer ? gametype_cons_t[newgametype].strvalue : "Single Player"));
@@ -2046,23 +2053,33 @@ static void Command_Map_f(void)
 		}
 		else
 		{
-			fromlevelselect =
-				( netgame || multiplayer ) &&
-				newgametype == gametype    &&
-				gametypedefaultrules[newgametype] & GTR_CAMPAIGN;
+			// The player wants us to trek on anyway.  Do so.
+			fromlevelselect = false;
+			set_cheated = ((gametypedefaultrules[newgametype] & GTR_CAMPAIGN) == GTR_CAMPAIGN);
 		}
 	}
+	else
+	{
+		fromlevelselect =
+			( netgame || multiplayer ) &&
+			newgametype == gametype    &&
+			(gametypedefaultrules[newgametype] & GTR_CAMPAIGN);
+	}
 
 	// Prevent warping to locked levels
-	// ... unless you're in a dedicated server.  Yes, technically this means you can view any level by
-	// running a dedicated server and joining it yourself, but that's better than making dedicated server's
-	// lives hell.
-	if (!dedicated && M_MapLocked(newmapnum, serverGamedata))
+	if (M_CampaignWarpIsCheat(newgametype, newmapnum, serverGamedata))
 	{
-		CONS_Alert(CONS_NOTICE, M_GetText("You need to unlock this level before you can warp to it!\n"));
-		Z_Free(realmapname);
-		Z_Free(mapname);
-		return;
+		if (prevent_cheat)
+		{
+			CONS_Alert(CONS_NOTICE, M_GetText("Cheats must be enabled to warp to a locked level!\n"));
+			Z_Free(realmapname);
+			Z_Free(mapname);
+			return;
+		}
+		else
+		{
+			set_cheated = true;
+		}
 	}
 
 	// Ultimate Mode only in SP via menu
@@ -2079,6 +2096,11 @@ static void Command_Map_f(void)
 	}
 	tutorialmode = false; // warping takes us out of tutorial mode
 
+	if (set_cheated && !usedCheats)
+	{
+		G_SetUsedCheats(false);
+	}
+
 	D_MapChange(newmapnum, newgametype, false, newresetplayers, 0, false, fromlevelselect);
 
 	Z_Free(realmapname);
@@ -2120,11 +2142,13 @@ static void Got_Mapcmd(UINT8 **cp, INT32 playernum)
 
 	lastgametype = gametype;
 	gametype = READUINT8(*cp);
-	G_SetGametype(gametype); // I fear putting that macro as an argument
 
 	if (gametype < 0 || gametype >= gametypecount)
 		gametype = lastgametype;
-	else if (gametype != lastgametype)
+	else
+		G_SetGametype(gametype);
+
+	if (gametype != lastgametype)
 		D_GameTypeChanged(lastgametype); // emulate consvar_t behavior for gametype
 
 	skipprecutscene = ((flags & (1<<2)) != 0);
@@ -2146,12 +2170,6 @@ static void Got_Mapcmd(UINT8 **cp, INT32 playernum)
 	if (demoplayback && !timingdemo)
 		precache = false;
 
-	if (resetplayer && !FLS)
-	{
-		emeralds = 0;
-		memset(&luabanks, 0, sizeof(luabanks));
-	}
-
 	if (modeattacking)
 	{
 		SetPlayerSkinByNum(0, cv_chooseskin.value-1);
@@ -3859,7 +3877,7 @@ static void Command_ListWADS_f(void)
 static void Command_Version_f(void)
 {
 #ifdef DEVELOP
-	CONS_Printf("Sonic Robo Blast 2 %s-%s (%s %s) ", compbranch, comprevision, compdate, comptime);
+	CONS_Printf("Sonic Robo Blast 2 %s %s %s (%s %s) ", compbranch, comprevision, compnote, compdate, comptime);
 #else
 	CONS_Printf("Sonic Robo Blast 2 %s (%s %s %s %s) ", VERSIONSTRING, compdate, comptime, comprevision, compbranch);
 #endif
@@ -3893,11 +3911,6 @@ static void Command_Version_f(void)
 	else // 16-bit? 128-bit?
 		CONS_Printf("Bits Unknown ");
 
-	// No ASM?
-#ifdef NOASM
-	CONS_Printf("\x85" "NOASM " "\x80");
-#endif
-
 	// Debug build
 #ifdef _DEBUG
 	CONS_Printf("\x85" "DEBUG " "\x80");
@@ -4263,9 +4276,6 @@ void D_GameTypeChanged(INT32 lastgametype)
 	else if (!multiplayer && !netgame)
 	{
 		G_SetGametype(GT_COOP);
-		// These shouldn't matter anymore
-		//CV_Set(&cv_itemrespawntime, cv_itemrespawntime.defaultvalue);
-		//CV_SetValue(&cv_itemrespawn, 0);
 	}
 
 	// reset timelimit and pointlimit in race/coop, prevent stupid cheats
@@ -4566,25 +4576,37 @@ static void Command_Mapmd5_f(void)
 		CONS_Printf(M_GetText("You must be in a level to use this.\n"));
 }
 
+void D_SendExitLevel(boolean cheat)
+{
+	UINT8 buf[8];
+	UINT8 *buf_p = buf;
+
+	WRITEUINT8(buf_p, cheat);
+
+	SendNetXCmd(XD_EXITLEVEL, &buf, buf_p - buf);
+}
+
 static void Command_ExitLevel_f(void)
 {
-	if (!(netgame || (multiplayer && gametype != GT_COOP)) && !cv_debug)
-		CONS_Printf(M_GetText("This only works in a netgame.\n"));
-	else if (!(server || (IsPlayerAdmin(consoleplayer))))
+	if (!(server || (IsPlayerAdmin(consoleplayer))))
 		CONS_Printf(M_GetText("Only the server or a remote admin can use this.\n"));
 	else if (( gamestate != GS_LEVEL && gamestate != GS_CREDITS ) || demoplayback)
 		CONS_Printf(M_GetText("You must be in a level to use this.\n"));
 	else
-		SendNetXCmd(XD_EXITLEVEL, NULL, 0);
+		D_SendExitLevel(true);
 }
 
 static void Got_ExitLevelcmd(UINT8 **cp, INT32 playernum)
 {
-	(void)cp;
+	boolean cheat = false;
+
+	cheat = (boolean)READUINT8(*cp);
 
 	// Ignore duplicate XD_EXITLEVEL commands.
 	if (gameaction == ga_completed)
+	{
 		return;
+	}
 
 	if (playernum != serverplayer && !IsPlayerAdmin(playernum))
 	{
@@ -4594,6 +4616,11 @@ static void Got_ExitLevelcmd(UINT8 **cp, INT32 playernum)
 		return;
 	}
 
+	if (G_CoopGametype() && cheat)
+	{
+		G_SetUsedCheats(false);
+	}
+
 	G_ExitLevel();
 }
 
diff --git a/src/d_netcmd.h b/src/d_netcmd.h
index 26bf4d5c6bfbcfe9e481b35b84f38c44360ec3fa..8bbc801d0ef700868482fd982346dff5296c5e14 100644
--- a/src/d_netcmd.h
+++ b/src/d_netcmd.h
@@ -201,6 +201,7 @@ void D_SendPlayerConfig(void);
 void Command_ExitGame_f(void);
 void Command_Retry_f(void);
 void D_GameTypeChanged(INT32 lastgametype); // not a real _OnChange function anymore
+void D_SendExitLevel(boolean cheat);
 void D_MapChange(INT32 pmapnum, INT32 pgametype, boolean pultmode, boolean presetplayers, INT32 pdelay, boolean pskipprecutscene, boolean pfromlevelselect);
 boolean IsPlayerAdmin(INT32 playernum);
 void SetAdminPlayer(INT32 playernum);
diff --git a/src/d_think.h b/src/d_think.h
index bdb5db3f54135545d27b0018943f0c995fffdcd4..efc1589bf62e277a67ab309f05d33d66af741865 100644
--- a/src/d_think.h
+++ b/src/d_think.h
@@ -17,6 +17,8 @@
 #ifndef __D_THINK__
 #define __D_THINK__
 
+#include "doomdef.h"
+
 #ifdef __GNUG__
 #pragma interface
 #endif
@@ -49,6 +51,11 @@ typedef struct thinker_s
 	// killough 11/98: count of how many other objects reference
 	// this one using pointers. Used for garbage collection.
 	INT32 references;
+
+#ifdef PARANOIA
+	INT32 debug_mobjtype;
+	tic_t debug_time;
+#endif
 } thinker_t;
 
 #endif
diff --git a/src/deh_tables.c b/src/deh_tables.c
index 6a815b6ea54adb20a4bec570b86046b369b41597..80f4e5b1a20cc097d8022fff6728dc4dab03473d 100644
--- a/src/deh_tables.c
+++ b/src/deh_tables.c
@@ -4551,6 +4551,7 @@ const char *const MSF_LIST[] = {
 const char *const SSF_LIST[] = {
 	"OUTERSPACE",
 	"DOUBLESTEPUP",
+	"NOSTEPDOWN",
 	"WINDCURRENT",
 	"CONVEYOR",
 	"SPEEDPAD",
@@ -4567,6 +4568,8 @@ const char *const SSF_LIST[] = {
 	"ZOOMTUBEEND",
 	"FINISHLINE",
 	"ROPEHANG",
+	"JUMPFLIP",
+	"GRAVITYOVERRIDE",
 	NULL
 };
 
diff --git a/src/doomdata.h b/src/doomdata.h
index 4c5bdefaf968f073462ab37b295cf85b5185954e..576fe03e29e9abc18659ce14972bfb41d5b1756e 100644
--- a/src/doomdata.h
+++ b/src/doomdata.h
@@ -211,6 +211,7 @@ typedef struct
 	UINT8 extrainfo;
 	taglist_t tags;
 	fixed_t scale;
+	fixed_t spritexscale, spriteyscale;
 	INT32 args[NUMMAPTHINGARGS];
 	char *stringargs[NUMMAPTHINGSTRINGARGS];
 	struct mobj_s *mobj;
diff --git a/src/doomdef.h b/src/doomdef.h
index c29bf96256f1306faeac8b48ea0161c544b58bb3..6b9a8de51d2c40b52820313e7c04a027ad7a787f 100644
--- a/src/doomdef.h
+++ b/src/doomdef.h
@@ -108,6 +108,14 @@ FILE *fopenfile(const char*, const char*);
 
 //#define NOMD5
 
+// If you don't disable ALL debug first, you get ALL debug enabled
+#if !defined (NDEBUG)
+#define PACKETDROP
+#define PARANOIA
+#define RANGECHECK
+#define ZDEBUG
+#endif
+
 // Uncheck this to compile debugging code
 //#define RANGECHECK
 //#ifndef PARANOIA
@@ -637,7 +645,16 @@ UINT32 quickncasehash (const char *p, size_t n)
 #define PUNCTUATION "!\"#$%&'()*+,-./:;<=>?@[\\]^_`{|}~"
 
 // Compile date and time and revision.
-extern const char *compdate, *comptime, *comprevision, *compbranch;
+extern const char
+	*compdate,
+	*comptime,
+	*comprevision,
+	*compbranch,
+	*compnote,
+	*comptype;
+extern int
+	compuncommitted,
+	compoptimized;
 
 // Disabled code and code under testing
 // None of these that are disabled in the normal build are guaranteed to work perfectly
diff --git a/src/doomstat.h b/src/doomstat.h
index a812cc304f6e0b19cab8f2fecf37868264ed9b16..fdd0d0b834ff58601cce67881e399709f9277d8b 100644
--- a/src/doomstat.h
+++ b/src/doomstat.h
@@ -249,6 +249,7 @@ extern textprompt_t *textprompts[MAX_PROMPTS];
 // For the Custom Exit linedef.
 extern INT16 nextmapoverride;
 extern UINT8 skipstats;
+extern INT16 nextgametype;
 
 extern UINT32 ssspheres; //  Total # of spheres in a level
 
diff --git a/src/f_finale.c b/src/f_finale.c
index d03795dc437c69af5f12177755f3e48af643fcad..162e87d2945cd1e778bd3ce46e3d34eb40091e35 100644
--- a/src/f_finale.c
+++ b/src/f_finale.c
@@ -1644,7 +1644,7 @@ void F_GameEvaluationTicker(void)
 		sparklloop = 0;
 	}
 
-	if (finalecount == 5*TICRATE)
+	if (G_CoopGametype() && !stagefailed && finalecount == 5*TICRATE)
 	{
 		serverGamedata->timesBeaten++;
 		clientGamedata->timesBeaten++;
diff --git a/src/g_demo.c b/src/g_demo.c
index adb8e891d6de6dfc56fd8219d040939d3069f6eb..4b9ff56e80f5711faabd18b53a9474f2c0a60c5e 100644
--- a/src/g_demo.c
+++ b/src/g_demo.c
@@ -1617,7 +1617,7 @@ void G_BeginMetal(void)
 	oldmetal.angle = mo->angle>>24;
 }
 
-static void G_LoadDemoExtraFiles(UINT8 **pp)
+static void G_LoadDemoExtraFiles(UINT8 **pp, UINT16 this_demo_version)
 {
 	UINT16 totalfiles;
 	char filename[MAX_WADPATH];
@@ -1627,6 +1627,12 @@ static void G_LoadDemoExtraFiles(UINT8 **pp)
 	boolean alreadyloaded;
 	UINT16 i, j;
 
+	if (this_demo_version < 0x0010)
+	{
+		// demo has no file list
+		return;
+	}
+
 	totalfiles = READUINT16((*pp));
 	for (i = 0; i < totalfiles; ++i)
 	{
@@ -1686,12 +1692,12 @@ static void G_LoadDemoExtraFiles(UINT8 **pp)
 	}
 }
 
-static void G_SkipDemoExtraFiles(UINT8 **pp)
+static void G_SkipDemoExtraFiles(UINT8 **pp, UINT16 this_demo_version)
 {
 	UINT16 totalfiles;
 	UINT16 i;
 
-	if (demoversion < 0x0010)
+	if (this_demo_version < 0x0010)
 	{
 		// demo has no file list
 		return;
@@ -1707,7 +1713,7 @@ static void G_SkipDemoExtraFiles(UINT8 **pp)
 
 // G_CheckDemoExtraFiles: checks if our loaded WAD list matches the demo's.
 // Enabling quick prevents filesystem checks to see if needed files are available to load.
-static UINT8 G_CheckDemoExtraFiles(UINT8 **pp, boolean quick)
+static UINT8 G_CheckDemoExtraFiles(UINT8 **pp, boolean quick, UINT16 this_demo_version)
 {
 	UINT16 totalfiles, filesloaded, nmusfilecount;
 	char filename[MAX_WADPATH];
@@ -1717,7 +1723,7 @@ static UINT8 G_CheckDemoExtraFiles(UINT8 **pp, boolean quick)
 	UINT16 i, j;
 	UINT8 error = DFILE_ERROR_NONE;
 
-	if (demoversion < 0x0010)
+	if (this_demo_version < 0x0010)
 	{
 		// demo has no file list
 		return DFILE_ERROR_NONE;
@@ -1816,10 +1822,9 @@ UINT8 G_CmpDemoTime(char *oldname, char *newname)
 	UINT8 *buffer,*p;
 	UINT8 flags;
 	UINT32 oldtime, newtime, oldscore, newscore;
-	UINT16 oldrings, newrings, oldversion;
+	UINT16 oldrings, newrings, oldversion, newversion;
 	size_t bufsize ATTRUNUSED;
 	UINT8 c;
-	UINT16 s ATTRUNUSED;
 	UINT8 aflags = 0;
 
 	// load the new file
@@ -1835,15 +1840,15 @@ UINT8 G_CmpDemoTime(char *oldname, char *newname)
 	I_Assert(c == VERSION);
 	c = READUINT8(p); // SUBVERSION
 	I_Assert(c == SUBVERSION);
-	s = READUINT16(p);
-	I_Assert(s >= 0x000c);
+	newversion = READUINT16(p);
+	I_Assert(newversion == DEMOVERSION);
 	p += 16; // demo checksum
 	I_Assert(!memcmp(p, "PLAY", 4));
 	p += 4; // PLAY
 	p += 2; // gamemap
 	p += 16; // map md5
 	flags = READUINT8(p); // demoflags
-	G_SkipDemoExtraFiles(&p);
+	G_SkipDemoExtraFiles(&p, newversion);
 	aflags = flags & (DF_RECORDATTACK|DF_NIGHTSATTACK);
 	I_Assert(aflags);
 	if (flags & DF_RECORDATTACK)
@@ -1909,7 +1914,7 @@ UINT8 G_CmpDemoTime(char *oldname, char *newname)
 		p += 2; // gamemap
 	p += 16; // mapmd5
 	flags = READUINT8(p);
-	G_SkipDemoExtraFiles(&p);
+	G_SkipDemoExtraFiles(&p, oldversion);
 	if (!(flags & aflags))
 	{
 		CONS_Alert(CONS_NOTICE, M_GetText("File '%s' not from same game mode. It will be overwritten.\n"), oldname);
@@ -2074,26 +2079,22 @@ void G_DoPlayDemo(char *defdemoname)
 
 	demoflags = READUINT8(demo_p);
 
-	if (demoversion < 0x0010)
-	{
-		; // Don't do anything with files.
-	}
-	else if (titledemo)
+	if (titledemo)
 	{
 		// Titledemos should always play and ought to always be compatible with whatever wadlist is running.
-		G_SkipDemoExtraFiles(&demo_p);
+		G_SkipDemoExtraFiles(&demo_p, demoversion);
 	}
 	else if (demofileoverride == DFILE_OVERRIDE_LOAD)
 	{
-		G_LoadDemoExtraFiles(&demo_p);
+		G_LoadDemoExtraFiles(&demo_p, demoversion);
 	}
 	else if (demofileoverride == DFILE_OVERRIDE_SKIP)
 	{
-		G_SkipDemoExtraFiles(&demo_p);
+		G_SkipDemoExtraFiles(&demo_p, demoversion);
 	}
 	else
 	{
-		UINT8 error = G_CheckDemoExtraFiles(&demo_p, false);
+		UINT8 error = G_CheckDemoExtraFiles(&demo_p, false, demoversion);
 
 		if (error)
 		{
@@ -2302,6 +2303,13 @@ UINT8 G_CheckDemoForError(char *defdemoname)
 {
 	lumpnum_t l;
 	char *n,*pdemoname;
+	UINT16 our_demo_version;
+
+	if (titledemo)
+	{
+		// Don't do anything with files for these.
+		return DFILE_ERROR_NONE;
+	}
 
 	n = defdemoname+strlen(defdemoname);
 	while (*n != '/' && *n != '\\' && n != defdemoname)
@@ -2340,9 +2348,8 @@ UINT8 G_CheckDemoForError(char *defdemoname)
 
 	demo_p++; // version
 	demo_p++; // subversion
-	demoversion = READUINT16(demo_p);
-	demo_forwardmove_rng = (demoversion < 0x0010);
-	switch(demoversion)
+	our_demo_version = READUINT16(demo_p);
+	switch(our_demo_version)
 	{
 	case 0x000d:
 	case 0x000e:
@@ -2368,17 +2375,7 @@ UINT8 G_CheckDemoForError(char *defdemoname)
 
 	demo_p++; // demoflags
 
-	// Don't do anything with files.
-	if (demoversion < 0x0010)
-	{
-		return DFILE_ERROR_NONE;
-	}
-	else if (titledemo)
-	{
-		return DFILE_ERROR_NONE;
-	}
-
-	return G_CheckDemoExtraFiles(&demo_p, true);
+	return G_CheckDemoExtraFiles(&demo_p, true, our_demo_version);
 }
 
 void G_AddGhost(char *defdemoname)
@@ -2487,7 +2484,7 @@ void G_AddGhost(char *defdemoname)
 		return;
 	}
 
-	G_SkipDemoExtraFiles(&p); // Don't wanna modify the file list for ghosts.
+	G_SkipDemoExtraFiles(&p, ghostversion); // Don't wanna modify the file list for ghosts.
 
 	switch ((flags & DF_ATTACKMASK)>>DF_ATTACKSHIFT)
 	{
diff --git a/src/g_game.c b/src/g_game.c
index b8c43499850cd49ca39fd6498b37a4d91b95c8ed..6b4890a1c661ba040f1011ab4cec7a2a75db6f27 100644
--- a/src/g_game.c
+++ b/src/g_game.c
@@ -156,6 +156,7 @@ textprompt_t *textprompts[MAX_PROMPTS];
 
 INT16 nextmapoverride;
 UINT8 skipstats;
+INT16 nextgametype = -1;
 
 // Pointers to each CTF flag
 mobj_t *redflag;
@@ -2137,7 +2138,7 @@ boolean G_Responder(event_t *ev)
 			if (! netgame)
 				F_StartGameEvaluation();
 			else if (server || IsPlayerAdmin(consoleplayer))
-				SendNetXCmd(XD_EXITLEVEL, NULL, 0);
+				D_SendExitLevel(false);
 			return true;
 		}
 	}
@@ -2523,7 +2524,6 @@ static inline void G_PlayerFinishLevel(INT32 player)
 
 	memset(p->powers, 0, sizeof (p->powers));
 	p->ringweapons = 0;
-	p->recordscore = 0;
 
 	p->mo->flags2 &= ~MF2_SHADOW; // cancel invisibility
 	P_FlashPal(p, 0, 0); // Resets
@@ -3462,9 +3462,7 @@ UINT32 gametypedefaultrules[NUMGAMETYPES] =
 };
 
 //
-// G_SetGametype
-//
-// Set a new gametype, also setting gametype rules accordingly. Yay!
+// Sets a new gametype.
 //
 void G_SetGametype(INT16 gtype)
 {
@@ -3862,7 +3860,7 @@ static INT16 RandMap(UINT32 tolflags, INT16 pprevmap)
 	for (ix = 0; ix < NUMMAPS; ix++)
 		if (mapheaderinfo[ix] && (mapheaderinfo[ix]->typeoflevel & tolflags) == tolflags
 		 && ix != pprevmap // Don't pick the same map.
-		 && (dedicated || !M_MapLocked(ix+1, serverGamedata)) // Don't pick locked maps.
+		 && (!M_MapLocked(ix+1, serverGamedata)) // Don't pick locked maps.
 		)
 			okmaps[numokmaps++] = ix;
 
@@ -4054,6 +4052,13 @@ static void G_DoCompleted(void)
 			nextmap = 1100-1; // No infinite loop for you
 	}
 
+	INT16 gametype_to_use;
+
+	if (nextgametype >= 0 && nextgametype < gametypecount)
+		gametype_to_use = nextgametype;
+	else
+		gametype_to_use = gametype;
+
 	// If nextmap is actually going to get used, make sure it points to
 	// a map of the proper gametype -- skip levels that don't support
 	// the current gametype. (Helps avoid playing boss levels in Race,
@@ -4062,8 +4067,8 @@ static void G_DoCompleted(void)
 	{
 		if (nextmap >= 0 && nextmap < NUMMAPS)
 		{
-			register INT16 cm = nextmap;
-			UINT32 tolflag = G_TOLFlag(gametype);
+			INT16 cm = nextmap;
+			UINT32 tolflag = G_TOLFlag(gametype_to_use);
 			UINT8 visitedmap[(NUMMAPS+7)/8];
 
 			memset(visitedmap, 0, sizeof (visitedmap));
@@ -4143,7 +4148,7 @@ static void G_DoCompleted(void)
 		if (cv_advancemap.value == 0) // Stay on same map.
 			nextmap = prevmap;
 		else if (cv_advancemap.value == 2) // Go to random map.
-			nextmap = RandMap(G_TOLFlag(gametype), prevmap);
+			nextmap = RandMap(G_TOLFlag(gametype_to_use), prevmap);
 	}
 
 	// We are committed to this map now.
@@ -4152,7 +4157,6 @@ static void G_DoCompleted(void)
 	if (nextmap < NUMMAPS && !mapheaderinfo[nextmap])
 		P_AllocMapHeader(nextmap);
 
-	// If the current gametype has no intermission screen set, then don't start it.
 	Y_DetermineIntermissionType();
 
 	if ((skipstats && !modeattacking) || (modeattacking && stagefailed) || (intertype == int_none))
@@ -4218,12 +4222,21 @@ static void G_DoWorldDone(void)
 {
 	if (server)
 	{
+		INT16 gametype_to_use;
+
+		if (nextgametype >= 0 && nextgametype < gametypecount)
+			gametype_to_use = nextgametype;
+		else
+			gametype_to_use = gametype;
+
 		if (gametyperules & GTR_CAMPAIGN)
 			// don't reset player between maps
-			D_MapChange(nextmap+1, gametype, ultimatemode, false, 0, false, false);
+			D_MapChange(nextmap+1, gametype_to_use, ultimatemode, false, 0, false, false);
 		else
 			// resetplayer in match/chaos/tag/CTF/race for more equality
-			D_MapChange(nextmap+1, gametype, ultimatemode, true, 0, false, false);
+			D_MapChange(nextmap+1, gametype_to_use, ultimatemode, true, 0, false, false);
+
+		nextgametype = -1;
 	}
 
 	gameaction = ga_nothing;
@@ -4266,7 +4279,7 @@ static void G_DoContinued(void)
 {
 	player_t *pl = &players[consoleplayer];
 	I_Assert(!netgame && !multiplayer);
-	I_Assert(pl->continues > 0);
+	//I_Assert(pl->continues > 0);
 
 	if (pl->continues)
 		pl->continues--;
@@ -5048,6 +5061,12 @@ void G_InitNew(UINT8 pultmode, const char *mapname, boolean resetplayer, boolean
 		numgameovers = tokenlist = token = sstimer = redscore = bluescore = lastmap = 0;
 		countdown = countdown2 = exitfadestarted = 0;
 
+		if (!FLS)
+		{
+			emeralds = 0;
+			memset(&luabanks, 0, sizeof(luabanks));
+		}
+
 		for (i = 0; i < MAXPLAYERS; i++)
 		{
 			players[i].playerstate = PST_REBORN;
@@ -5055,6 +5074,7 @@ void G_InitNew(UINT8 pultmode, const char *mapname, boolean resetplayer, boolean
 			players[i].starpostx = players[i].starposty = players[i].starpostz = 0;
 			players[i].recordscore = 0;
 
+			// default lives, continues and score
 			if (netgame || multiplayer)
 			{
 				if (!FLS || (players[i].lives < 1))
@@ -5114,6 +5134,19 @@ void G_InitNew(UINT8 pultmode, const char *mapname, boolean resetplayer, boolean
 	automapactive = false;
 	imcontinuing = false;
 
+	// fetch saved data if available
+	if (savedata.lives > 0)
+	{
+		numgameovers = savedata.numgameovers;
+		players[consoleplayer].continues = savedata.continues;
+		players[consoleplayer].lives = savedata.lives;
+		players[consoleplayer].score = savedata.score;
+		if ((botingame = ((botskin = savedata.botskin) != 0)))
+			botcolor = skins[botskin-1].prefcolor;
+		emeralds = savedata.emeralds;
+		savedata.lives = 0;
+	}
+
 	if ((gametyperules & GTR_CUTSCENES) && !skipprecutscene && mapheaderinfo[gamemap-1]->precutscenenum && !modeattacking && !(marathonmode & MA_NOCUTSCENES)) // Start a custom cutscene.
 		F_StartCustomCutscene(mapheaderinfo[gamemap-1]->precutscenenum-1, true, resetplayer, FLS);
 	else
diff --git a/src/hardware/CMakeLists.txt b/src/hardware/CMakeLists.txt
index 4e9c67d2f348a8bfed899e4002d25136284b031f..e7819aba97e2065d36f6f920d4725d7b294505f3 100644
--- a/src/hardware/CMakeLists.txt
+++ b/src/hardware/CMakeLists.txt
@@ -1 +1,14 @@
-target_sourcefile(c)
+target_sources(SRB2SDL2 PRIVATE
+	hw_bsp.c
+	hw_draw.c
+	hw_light.c
+	hw_main.c
+	hw_clip.c
+	hw_md2.c
+	hw_cache.c
+	hw_md2load.c
+	hw_md3load.c
+	hw_model.c
+	hw_batching.c
+	r_opengl/r_opengl.c
+)
diff --git a/src/hardware/hw_md2.c b/src/hardware/hw_md2.c
index 5969e4ac96f0724a0c8f7f81d15d48f91d6bdbf9..0d616a0a4b5a3c15ff9fc519d2c8f53ea9364ff2 100644
--- a/src/hardware/hw_md2.c
+++ b/src/hardware/hw_md2.c
@@ -1146,7 +1146,7 @@ static void HWR_GetBlendedTexture(patch_t *patch, patch_t *blendpatch, INT32 ski
 static boolean HWR_AllowModel(mobj_t *mobj)
 {
 	// Signpost overlay. Not needed.
-	if (mobj->state-states == S_PLAY_SIGN)
+	if (mobj->sprite2 == SPR2_SIGN || mobj->state-states == S_PLAY_SIGN)
 		return false;
 
 	// Otherwise, render the model.
diff --git a/src/http-mserv.c b/src/http-mserv.c
index b7032e89a3d65ecec15f195d1d46334435a411d9..df9a71a5c5d6cfcb8f73ecd3eeff371170e76c8e 100644
--- a/src/http-mserv.c
+++ b/src/http-mserv.c
@@ -159,7 +159,7 @@ HMS_connect (const char *format, ...)
 		return NULL;
 	}
 
-	if (cv_masterserver_token.string[0])
+	if (cv_masterserver_token.string && cv_masterserver_token.string[0])
 	{
 		quack_token = curl_easy_escape(curl, cv_masterserver_token.string, 0);
 		token_length = ( sizeof "?token="-1 )+ strlen(quack_token);
diff --git a/src/lua_baselib.c b/src/lua_baselib.c
index bf3fd1decc370d738ba8ff0195b893b9a39eca98..4af5066aeb8df5a75b6091c205e932c72f6f2349 100644
--- a/src/lua_baselib.c
+++ b/src/lua_baselib.c
@@ -2456,7 +2456,7 @@ static int lib_pFadeLight(lua_State *L)
 static int lib_pIsFlagAtBase(lua_State *L)
 {
 	mobjtype_t flag = luaL_checkinteger(L, 1);
-	NOHUD
+	//HUDSAFE
 	INLEVEL
 	if (flag >= NUMMOBJTYPES)
 		return luaL_error(L, "mobj type %d out of range (0 - %d)", flag, NUMMOBJTYPES-1);
@@ -3826,7 +3826,7 @@ static int lib_gDoReborn(lua_State *L)
 }
 
 // Another Lua function that doesn't actually exist!
-// Sets nextmapoverride & skipstats without instantly ending the level, for instances where other sources should be exiting the level, like normal signposts.
+// Sets nextmapoverride, skipstats and nextgametype without instantly ending the level, for instances where other sources should be exiting the level, like normal signposts.
 static int lib_gSetCustomExitVars(lua_State *L)
 {
 	int n = lua_gettop(L); // Num arguments
@@ -3835,18 +3835,21 @@ static int lib_gSetCustomExitVars(lua_State *L)
 
 	// LUA EXTENSION: Custom exit like support
 	// Supported:
-	//	G_SetCustomExitVars();			[reset to defaults]
-	//	G_SetCustomExitVars(int)		[nextmap override only]
-	//	G_SetCustomExitVars(nil, int)	[skipstats only]
-	//	G_SetCustomExitVars(int, int)	[both of the above]
+	//	G_SetCustomExitVars();               [reset to defaults]
+	//	G_SetCustomExitVars(int)             [nextmap override only]
+	//	G_SetCustomExitVars(nil, int)        [skipstats only]
+	//	G_SetCustomExitVars(int, int)        [both of the above]
+	//	G_SetCustomExitVars(int, int, int)   [nextmapoverride, skipstats and nextgametype]
 
 	nextmapoverride = 0;
 	skipstats = 0;
+	nextgametype = -1;
 
 	if (n >= 1)
 	{
 		nextmapoverride = (INT16)luaL_optinteger(L, 1, 0);
 		skipstats = (INT16)luaL_optinteger(L, 2, 0);
+		nextgametype = (INT16)luaL_optinteger(L, 3, -1);
 	}
 
 	return 0;
diff --git a/src/lua_hudlib.c b/src/lua_hudlib.c
index 2e3bb9c683677be05181fef6f4010d37446c8325..63a866606fe575a46e0af5168f57c072f4f8d87f 100644
--- a/src/lua_hudlib.c
+++ b/src/lua_hudlib.c
@@ -1487,7 +1487,6 @@ void LUA_SetHudHook(int hook, huddrawlist_h list)
 			break;
 
 		case HUD_HOOK(intermission):
-			lua_pushboolean(gL, intertype == int_spec &&
-					stagefailed);
+			lua_pushboolean(gL, stagefailed);
 	}
 }
diff --git a/src/lua_infolib.c b/src/lua_infolib.c
index 0f40b862191b62181525f937961fcd502879ce58..3764acf6a40945489506ce8d94b1b976fa771752 100644
--- a/src/lua_infolib.c
+++ b/src/lua_infolib.c
@@ -508,8 +508,6 @@ static int pivotlist_get(lua_State *L)
 	const char *field = luaL_checkstring(L, 2);
 	UINT8 frame;
 
-	I_Assert(framepivot != NULL);
-
 	frame = R_Char2Frame(field[0]);
 	if (frame == 255)
 		luaL_error(L, "invalid frame %s", field);
@@ -539,8 +537,6 @@ static int pivotlist_set(lua_State *L)
 	if (hook_cmd_running)
 		return luaL_error(L, "Do not alter spriteframepivot_t in CMD building code!");
 
-	I_Assert(pivotlist != NULL);
-
 	frame = R_Char2Frame(field[0]);
 	if (frame == 255)
 		luaL_error(L, "invalid frame %s", field);
diff --git a/src/lua_mobjlib.c b/src/lua_mobjlib.c
index fd8dcec92599b81c8e0cefbc0f5a095181a64d84..fddf958beb783e27671cb966c3afbc3e20b0c620 100644
--- a/src/lua_mobjlib.c
+++ b/src/lua_mobjlib.c
@@ -925,6 +925,8 @@ enum mapthing_e {
 	mapthing_type,
 	mapthing_options,
 	mapthing_scale,
+	mapthing_spritexscale,
+	mapthing_spriteyscale,
 	mapthing_z,
 	mapthing_extrainfo,
 	mapthing_tag,
@@ -944,6 +946,8 @@ const char *const mapthing_opt[] = {
 	"type",
 	"options",
 	"scale",
+	"spritexscale",
+	"spriteyscale",
 	"z",
 	"extrainfo",
 	"tag",
@@ -999,7 +1003,13 @@ static int mapthing_get(lua_State *L)
 			lua_pushinteger(L, mt->options);
 			break;
 		case mapthing_scale:
-			lua_pushinteger(L, mt->scale);
+			lua_pushfixed(L, mt->scale);
+			break;
+		case mapthing_spritexscale:
+			lua_pushfixed(L, mt->spritexscale);
+			break;
+		case mapthing_spriteyscale:
+			lua_pushfixed(L, mt->spriteyscale);
 			break;
 		case mapthing_z:
 			lua_pushinteger(L, mt->z);
@@ -1072,6 +1082,12 @@ static int mapthing_set(lua_State *L)
 		case mapthing_scale:
 			mt->scale = luaL_checkfixed(L, 3);
 			break;
+		case mapthing_spritexscale:
+			mt->spritexscale = luaL_checkfixed(L, 3);
+			break;
+		case mapthing_spriteyscale:
+			mt->spriteyscale = luaL_checkfixed(L, 3);
+			break;
 		case mapthing_z:
 			mt->z = (INT16)luaL_checkinteger(L, 3);
 			break;
diff --git a/src/lua_script.c b/src/lua_script.c
index a8263ea5fe040272530bae660c1c3bee882164d9..6a5982006379d3e32e9694009e73fe67111a7f40 100644
--- a/src/lua_script.c
+++ b/src/lua_script.c
@@ -225,6 +225,18 @@ int LUA_PushGlobals(lua_State *L, const char *word)
 	} else if (fastcmp(word,"pointlimit")) {
 		lua_pushinteger(L, cv_pointlimit.value);
 		return 1;
+	} else if (fastcmp(word, "redflag")) {
+		LUA_PushUserdata(L, redflag, META_MOBJ);
+		return 1;
+	} else if (fastcmp(word, "blueflag")) {
+		LUA_PushUserdata(L, blueflag, META_MOBJ);
+		return 1;
+	} else if (fastcmp(word, "rflagpoint")) {
+		LUA_PushUserdata(L, rflagpoint, META_MAPTHING);
+		return 1;
+	} else if (fastcmp(word, "bflagpoint")) {
+		LUA_PushUserdata(L, bflagpoint, META_MAPTHING);
+		return 1;
 	// begin map vars
 	} else if (fastcmp(word,"spstage_start")) {
 		lua_pushinteger(L, spstage_start);
@@ -977,6 +989,7 @@ enum
 	ARCH_MAPHEADER,
 	ARCH_SKINCOLOR,
 	ARCH_MOUSE,
+	ARCH_SKIN,
 
 	ARCH_TEND=0xFF,
 };
@@ -1005,6 +1018,7 @@ static const struct {
 	{META_MAPHEADER,   ARCH_MAPHEADER},
 	{META_SKINCOLOR,   ARCH_SKINCOLOR},
 	{META_MOUSE,    ARCH_MOUSE},
+	{META_SKIN,     ARCH_SKIN},
 	{NULL,          ARCH_NULL}
 };
 
@@ -1326,6 +1340,13 @@ static UINT8 ArchiveValue(int TABLESINDEX, int myindex)
 			WRITEUINT8(save_p, m == &mouse ? 1 : 2);
 			break;
 		}
+		case ARCH_SKIN:
+		{
+			skin_t *skin = *((skin_t **)lua_touserdata(gL, myindex));
+			WRITEUINT8(save_p, ARCH_SKIN);
+			WRITEUINT8(save_p, skin - skins); // UINT8 because MAXSKINS is only 32
+			break;
+		}
 		default:
 			WRITEUINT8(save_p, ARCH_NULL);
 			return 2;
@@ -1572,6 +1593,9 @@ static UINT8 UnArchiveValue(int TABLESINDEX)
 	case ARCH_MOUSE:
 		LUA_PushUserdata(gL, READUINT16(save_p) == 1 ? &mouse : &mouse2, META_MOUSE);
 		break;
+	case ARCH_SKIN:
+		LUA_PushUserdata(gL, &skins[READUINT8(save_p)], META_SKIN);
+		break;
 	case ARCH_TEND:
 		return 1;
 	}
diff --git a/src/m_cond.c b/src/m_cond.c
index b21778c697042c4b96fed6126447df803121b077..3dfb1dceb2c9531d7362a2024ba512d28baf6c8a 100644
--- a/src/m_cond.c
+++ b/src/m_cond.c
@@ -113,7 +113,7 @@ void M_AddRawCondition(UINT8 set, UINT8 id, conditiontype_t c, INT32 r, INT16 x1
 	condition_t *cond;
 	UINT32 num, wnum;
 
-	I_Assert(set && set <= MAXCONDITIONSETS);
+	I_Assert(set < MAXCONDITIONSETS);
 
 	wnum = conditionSets[set - 1].numconditions;
 	num = ++conditionSets[set - 1].numconditions;
@@ -467,6 +467,15 @@ UINT8 M_SecretUnlocked(INT32 type, gamedata_t *data)
 
 UINT8 M_MapLocked(INT32 mapnum, gamedata_t *data)
 {
+	if (dedicated)
+	{
+		// If you're in a dedicated server, every level is unlocked.
+		// Yes, technically this means you can view any level by
+		// running a dedicated server and joining it yourself, but
+		// that's better than making dedicated server's lives hell.
+		return false;
+	}
+
 	if (!mapheaderinfo[mapnum-1] || mapheaderinfo[mapnum-1]->unlockrequired < 0)
 	{
 		return false;
@@ -480,6 +489,48 @@ UINT8 M_MapLocked(INT32 mapnum, gamedata_t *data)
 	return false;
 }
 
+UINT8 M_CampaignWarpIsCheat(INT32 gt, INT32 mapnum, gamedata_t *data)
+{
+	if (M_MapLocked(mapnum, data) == true)
+	{
+		// Warping to locked maps is definitely always a cheat
+		return true;
+	}
+
+	if ((gametypedefaultrules[gt] & GTR_CAMPAIGN) == 0)
+	{
+		// Not a campaign, do whatever you want.
+		return false;
+	}
+
+	if (G_IsSpecialStage(mapnum))
+	{
+		// Warping to special stages is a cheat
+		return true;
+	}
+
+	if (mapheaderinfo[mapnum-1]->menuflags & LF2_HIDEINMENU)
+	{
+		// You're never allowed to warp to this level.
+		return true;
+	}
+
+	if (mapheaderinfo[mapnum-1]->menuflags & LF2_NOVISITNEEDED)
+	{
+		// You're always allowed to warp to this level.
+		return false;
+	}
+
+	if (mapnum == spstage_start)
+	{
+		// Warping to the first level is never a cheat
+		return false;
+	}
+
+	// It's only a cheat if you've never been there.
+	return (!(data->mapvisited[mapnum]));
+}
+
 INT32 M_CountEmblems(gamedata_t *data)
 {
 	INT32 found = 0, i;
diff --git a/src/m_cond.h b/src/m_cond.h
index 2be8d564be46f0c6bba94a427555fc2a50c08d05..2491a384c02aa5f34ba47933eba689811ac599d0 100644
--- a/src/m_cond.h
+++ b/src/m_cond.h
@@ -252,6 +252,7 @@ void M_SilentUpdateSkinAvailabilites(void);
 UINT8 M_AnySecretUnlocked(gamedata_t *data);
 UINT8 M_SecretUnlocked(INT32 type, gamedata_t *data);
 UINT8 M_MapLocked(INT32 mapnum, gamedata_t *data);
+UINT8 M_CampaignWarpIsCheat(INT32 gt, INT32 mapnum, gamedata_t *data);
 INT32 M_CountEmblems(gamedata_t *data);
 
 // Emblem shit
diff --git a/src/m_fixed.c b/src/m_fixed.c
index ad283119646b75abf514360bcf64d96972e86214..b674e3b2c8e230524d57ea540dada83b8bf75eb6 100644
--- a/src/m_fixed.c
+++ b/src/m_fixed.c
@@ -21,50 +21,6 @@
 #include "doomdef.h"
 #include "m_fixed.h"
 
-#ifdef __USE_C_FIXEDMUL__
-
-/**	\brief	The FixedMul function
-
-	\param	a	fixed_t number
-	\param	b	fixed_t number
-
-	\return	a*b>>FRACBITS
-
-*/
-fixed_t FixedMul(fixed_t a, fixed_t b)
-{
-	// Need to cast to unsigned before shifting to avoid undefined behaviour
-	// for negative integers
-	return (fixed_t)(((UINT64)((INT64)a * b)) >> FRACBITS);
-}
-
-#endif //__USE_C_FIXEDMUL__
-
-#ifdef __USE_C_FIXEDDIV__
-/**	\brief	The FixedDiv2 function
-
-	\param	a	fixed_t number
-	\param	b	fixed_t number
-
-	\return	a/b * FRACUNIT
-
-*/
-fixed_t FixedDiv2(fixed_t a, fixed_t b)
-{
-	INT64 ret;
-
-	if (b == 0)
-		I_Error("FixedDiv: divide by zero");
-
-	ret = (((INT64)a * FRACUNIT)) / b;
-
-	if ((ret > INT32_MAX) || (ret < INT32_MIN))
-		I_Error("FixedDiv: divide by zero");
-	return (fixed_t)ret;
-}
-
-#endif // __USE_C_FIXEDDIV__
-
 fixed_t FixedSqrt(fixed_t x)
 {
 #ifdef HAVE_SQRT
diff --git a/src/m_fixed.h b/src/m_fixed.h
index 4a5b7ce2adf863571000b2134948d0c8e4e3e86f..94bd6a16bbf86e70c4f38c86a4758424da325db1 100644
--- a/src/m_fixed.h
+++ b/src/m_fixed.h
@@ -53,127 +53,35 @@ FUNCMATH FUNCINLINE static ATTRINLINE fixed_t FloatToFixed(float f)
 #define FIXED_TO_FLOAT(x) FixedToFloat(x) // (((float)(x)) / ((float)FRACUNIT))
 #define FLOAT_TO_FIXED(f) FloatToFixed(f) // (fixed_t)((f) * ((float)FRACUNIT))
 
+/**	\brief	The FixedMul function
 
-#if defined (__WATCOMC__) && FRACBITS == 16
-	#pragma aux FixedMul =  \
-		"imul ebx",         \
-		"shrd eax,edx,16"   \
-		parm    [eax] [ebx] \
-		value   [eax]       \
-		modify exact [eax edx]
-
-	#pragma aux FixedDiv2 = \
-		"cdq",              \
-		"shld edx,eax,16",  \
-		"sal eax,16",       \
-		"idiv ebx"          \
-		parm    [eax] [ebx] \
-		value   [eax]       \
-		modify exact [eax edx]
-#elif defined (__GNUC__) && defined (__i386__) && !defined (NOASM)
-	// i386 linux, cygwin or mingw
-	FUNCMATH FUNCINLINE static inline fixed_t FixedMul(fixed_t a, fixed_t b) // asm
-	{
-		fixed_t ret;
-		asm
-		(
-			 "imull %2;"           // a*b
-			 "shrdl %3,%%edx,%0;"  // shift logical right FRACBITS bits
-			:"=a" (ret)            // eax is always the result and the first operand (%0,%1)
-			:"0" (a), "r" (b)      // and %2 is what we use imull on with what in %1
-			, "I" (FRACBITS)       // %3 holds FRACBITS (normally 16)
-			:"cc", "%edx"         // edx and condition codes clobbered
-		);
-		return ret;
-	}
+	\param	a	fixed_t number
+	\param	b	fixed_t number
 
-	FUNCMATH FUNCINLINE static inline fixed_t FixedDiv2(fixed_t a, fixed_t b)
-	{
-		fixed_t ret;
-		asm
-		(
-			  "movl  %1,%%edx;"    // these two instructions allow the next two to pair, on the Pentium processor.
-			  "sarl  $31,%%edx;"   // shift arithmetic right 31 on EDX
-			  "shldl %3,%1,%%edx;" // DP shift logical left FRACBITS on EDX
-			  "sall  %3,%0;"       // shift arithmetic left FRACBITS on EAX
-			  "idivl %2;"          // EDX/b = EAX
-			: "=a" (ret)
-			: "0" (a), "r" (b)
-			, "I" (FRACBITS)
-			: "%edx"
-		);
-		return ret;
-	}
-#elif defined (__GNUC__) && defined (__arm__) && !defined(__thumb__) && !defined(NOASM) //ARMv4 ASM
-	FUNCMATH FUNCINLINE static inline fixed_t FixedMul(fixed_t a, fixed_t b) // let abuse smull
-	{
-		fixed_t ret;
-		asm
-		(
-			  "smull %[lo], r1, %[a], %[b];"
-			  "mov %[lo], %[lo], lsr %3;"
-			  "orr %[lo], %[lo], r1, lsl %3;"
-			: [lo] "=&r" (ret) // rhi, rlo and rm must be distinct registers
-			: [a] "r" (a), [b] "r" (b)
-			, "i" (FRACBITS)
-			: "r1"
-		);
-		return ret;
-	}
+	\return	a*b>>FRACBITS
 
-	#define __USE_C_FIXEDDIV__ // no double or asm div in ARM land
-#elif defined (__GNUC__) && defined (__ppc__) && !defined(NOASM) && 0 // WII: PPC CPU
-	FUNCMATH FUNCINLINE static inline fixed_t FixedMul(fixed_t a, fixed_t b) // asm
-	{
-		fixed_t ret, hi, lo;
-		asm
-		(
-			  "mullw %0, %2, %3;"
-			  "mulhw %1, %2, %3"
-			: "=r" (hi), "=r" (lo)
-			: "r" (a), "r" (b)
-			, "I" (FRACBITS)
-		);
-		ret = (INT64)((hi>>FRACBITS)+lo)<<FRACBITS;
-		return ret;
-	}
+*/
+FUNCMATH FUNCINLINE static ATTRINLINE fixed_t FixedMul(fixed_t a, fixed_t b)
+{
+	// Need to cast to unsigned before shifting to avoid undefined behaviour
+	// for negative integers
+	return (fixed_t)(((UINT64)((INT64)a * b)) >> FRACBITS);
+}
 
-	#define __USE_C_FIXEDDIV__// Alam: I am lazy
-#elif defined (__GNUC__) && defined (__mips__) && !defined(NOASM) && 0 // PSP: MIPS CPU
-	FUNCMATH FUNCINLINE static inline fixed_t FixedMul(fixed_t a, fixed_t b) // asm
-	{
-		fixed_t ret;
-		asm
-		(
-			  "mult %3, %4;"    // a*b=h<32+l
-			: "=r" (ret), "=l" (a), "=h" (b) //todo: abuse shr opcode
-			: "0" (a), "r" (b)
-			, "I" (FRACBITS)
-			//: "+l", "+h"
-		);
-		ret = (INT64)((a>>FRACBITS)+b)<<FRACBITS;
-		return ret;
-	}
+/**	\brief	The FixedDiv2 function
 
-	#define __USE_C_FIXEDDIV__ // no 64b asm div in MIPS land
-#elif defined (__GNUC__) && defined (__sh__) && 0 // DC: SH4 CPU
-#elif defined (__GNUC__) && defined (__m68k__) && 0 // DEAD: Motorola 6800 CPU
-#elif defined (_MSC_VER) && defined(USEASM) && FRACBITS == 16
-	// Microsoft Visual C++ (no asm inline)
-	fixed_t __cdecl FixedMul(fixed_t a, fixed_t b);
-	fixed_t __cdecl FixedDiv2(fixed_t a, fixed_t b);
-#else
-	#define __USE_C_FIXEDMUL__
-	#define __USE_C_FIXEDDIV__
-#endif
+	\param	a	fixed_t number
+	\param	b	fixed_t number
 
-#ifdef __USE_C_FIXEDMUL__
-FUNCMATH fixed_t FixedMul(fixed_t a, fixed_t b);
-#endif
+	\return	a/b * FRACUNIT
 
-#ifdef __USE_C_FIXEDDIV__
-FUNCMATH fixed_t FixedDiv2(fixed_t a, fixed_t b);
-#endif
+*/
+FUNCMATH FUNCINLINE static ATTRINLINE fixed_t FixedDiv2(fixed_t a, fixed_t b)
+{
+	// This does not check for division overflow or division by 0!
+	// That is the caller's responsibility.
+	return (fixed_t)(((INT64)a * FRACUNIT) / b);
+}
 
 /**	\brief	The FixedInt function
 
diff --git a/src/m_menu.c b/src/m_menu.c
index 21ba98dd2c16b983eb7cd3c1248f480314e93b9e..3451b90d63a5b5ed1f3b0ca663a0a45392c90286 100644
--- a/src/m_menu.c
+++ b/src/m_menu.c
@@ -7100,9 +7100,6 @@ static void M_DestroyRobots(INT32 choice)
 
 static void M_LevelSelectWarp(INT32 choice)
 {
-	boolean fromloadgame = (currentMenu == &SP_LevelSelectDef);
-	boolean frompause = (currentMenu == &SP_PauseLevelSelectDef);
-
 	(void)choice;
 
 	if (W_CheckNumForName(G_BuildMapName(cv_nextmap.value)) == LUMPERROR)
@@ -7114,13 +7111,11 @@ static void M_LevelSelectWarp(INT32 choice)
 	startmap = (INT16)(cv_nextmap.value);
 	fromlevelselect = true;
 
-	if (fromloadgame)
-		G_LoadGame((UINT32)cursaveslot, startmap);
-	else
+	if (currentMenu == &SP_LevelSelectDef || currentMenu == &SP_PauseLevelSelectDef)
 	{
-		cursaveslot = 0;
-
-		if (frompause)
+		if (cursaveslot > 0) // do we have a save slot to load?
+			G_LoadGame((UINT32)cursaveslot, startmap); // reload from SP save data: this is needed to keep score/lives/continues from reverting to defaults
+		else // no save slot, start new game but keep the current skin
 		{
 			M_ClearMenus(true);
 
@@ -7131,8 +7126,11 @@ static void M_LevelSelectWarp(INT32 choice)
 				Z_Free(levelselect.rows);
 			levelselect.rows = NULL;
 		}
-		else
-			M_SetupChoosePlayer(0);
+	}
+	else // start new game
+	{
+		cursaveslot = 0;
+		M_SetupChoosePlayer(0);
 	}
 }
 
diff --git a/src/p5prof.h b/src/p5prof.h
deleted file mode 100644
index a9ed3965e9691f9931cd360da7cc41efc2ee5c55..0000000000000000000000000000000000000000
--- a/src/p5prof.h
+++ /dev/null
@@ -1,278 +0,0 @@
-/*********************************************************
- *
- * File:  p5prof.h
- * By:    Kevin Baca
- *
- * MODIFIED BY Fab SO THAT RDMSR(...) WRITES EDX : EAX TO A LONG LONG
- * (WHICH MEANS WRITE THE LOW DWORD FIRST)
- *
- * Now in yer code do:
- *   INT64 count,total;
- *
- *   ...
- *   RDMSR(0x10,&count);        //inner loop count
- *   total += count;
- *   ...
- *
- *   printf("0x%x %x", (INT32)total, *((INT32 *)&total+1));
- *   //                  HIGH        LOW
- *
- *********************************************************/
-/**\file
-	\brief  This file provides macros to profile your code.
-
- Here's how they work...
-
- As you may or may not know, the Pentium class of
- processors provides extremely fine grained profiling
- capabilities through the use of what are called
- Machine Specific Registers (MSRs). These registers
- can provide information about almost any aspect of
- CPU performance down to a single cycle.
-
- The MSRs of interest for profiling are specified by
- indices 0x10, 0x11, 0x12, and 0x13.  Here is a brief
- description of each of these registers:
-
- MSR 0x10
-    This register is simple a cycle counter.
-
- MSR 0x11
-    This register controls what type of profiling data
- will be gathered.
-
- MSRs 0x12 and 0x13
-    These registers gather the profiling data specified in
- MSR 0x11.
-
- Each MSR is 64 bits wide.  For the Pentium processor,
- only the lower 32 bits of MSR 0x11 are valid.  Bits 0-15
- specify what data will be gathered in MSR 0x12.  Bits 16-31
- specify what data will be gathered in MSR 0x13.  Both sets
- of bits have the same format:
-
- Bits 0-5 specify which hardware event will be tracked.
- Bit 6, if set, indicates events will be tracked in
- rings 0-2.
- Bit 7, if set, indicates events will be tracked in
- ring 3.
- Bit 8, if set, indicates cycles should be counted for
- the specified event.  If clear, it indicates the
- number of events should be counted.
-
- Two instructions are provided for manupulating the MSRs.
- RDMSR (Read Machine Specific Register) and WRMSR
- (Write Machine Specific Register).  These opcodes were
- originally undocumented and therefore most assemblers don't
- recognize them.  Their byte codes are provided in the
- macros below.
-
- RDMSR takes the MSR index in ecx and the profiling criteria
- in edx : eax.
-
- WRMSR takes the MSR index in ecx and returns the profile data
- in edx : eax.
-
- Two profiling registers limits profiling capability to
- gathering only two types of information.  The register
- usage can, however, be combined in interesting ways.
- For example, you can set one register to gather the
- number of a specific type of event while the other gathers
- the number of cycles for the same event.  Or you can
- gather the number of two separate events while using
- MSR 0x10 to gather the number of cycles.
-
- The enumerated list provides somewhat readable labels for
- the types of events that can be tracked.
-
- For more information, get ahold of appendix H from the
- Intel Pentium programmer's manual (I don't remember the
- order number) or go to
- http://green.kaist.ac.kr/jwhahn/art3.htm.
- That's an article by Terje Mathisen where I got most of
- my information.
-
- You may use this code however you wish.  I hope it's
- useful and I hope I got everything right.
-
- -Kevin
-
- kbaca@skygames.com
-
-*/
-
-#ifdef __GNUC__
-
-#define RDTSC(_dst) \
-__asm__("
-     .byte 0x0F,0x31
-     movl %%edx,(%%edi)
-     movl %%eax,4(%%edi)"\
-: : "D" (_dst) : "eax", "edx", "edi")
-
-// the old code... swapped it
-//     movl %%edx,(%%edi)
-//     movl %%eax,4(%%edi)"
-#define RDMSR(_msri, _msrd) \
-__asm__("
-     .byte 0x0F,0x32
-     movl %%eax,(%%edi)
-     movl %%edx,4(%%edi)"\
-: : "c" (_msri), "D" (_msrd) : "eax", "ecx", "edx", "edi")
-
-#define WRMSR(_msri, _msrd) \
-__asm__("
-     xorl %%edx,%%edx
-     .byte 0x0F,0x30"\
-: : "c" (_msri), "a" (_msrd) : "eax", "ecx", "edx")
-
-#define RDMSR_0x12_0x13(_msr12, _msr13) \
-__asm__("
-     movl $0x12,%%ecx
-     .byte 0x0F,0x32
-     movl %%edx,(%%edi)
-     movl %%eax,4(%%edi)
-     movl $0x13,%%ecx
-     .byte 0x0F,0x32
-     movl %%edx,(%%esi)
-     movl %%eax,4(%%esi)"\
-: : "D" (_msr12), "S" (_msr13) : "eax", "ecx", "edx", "edi")
-
-#define ZERO_MSR_0x12_0x13() \
-__asm__("
-     xorl %%edx,%%edx
-     xorl %%eax,%%eax
-     movl $0x12,%%ecx
-     .byte 0x0F,0x30
-     movl $0x13,%%ecx
-     .byte 0x0F,0x30"\
-: : : "eax", "ecx", "edx")
-
-#elif defined (__WATCOMC__)
-
-extern void RDTSC(UINT32 *dst);
-#pragma aux RDTSC =\
-   "db 0x0F,0x31"\
-   "mov [edi],edx"\
-   "mov [4+edi],eax"\
-   parm [edi]\
-   modify [eax edx edi];
-
-extern void RDMSR(UINT32 msri, UINT32 *msrd);
-#pragma aux RDMSR =\
-   "db 0x0F,0x32"\
-   "mov [edi],edx"\
-   "mov [4+edi],eax"\
-   parm [ecx] [edi]\
-   modify [eax ecx edx edi];
-
-extern void WRMSR(UINT32 msri, UINT32 msrd);
-#pragma aux WRMSR =\
-   "xor edx,edx"\
-   "db 0x0F,0x30"\
-   parm [ecx] [eax]\
-   modify [eax ecx edx];
-
-extern void RDMSR_0x12_0x13(UINT32 *msr12, UINT32 *msr13);
-#pragma aux RDMSR_0x12_0x13 =\
-   "mov ecx,0x12"\
-   "db 0x0F,0x32"\
-   "mov [edi],edx"\
-   "mov [4+edi],eax"\
-   "mov ecx,0x13"\
-   "db 0x0F,0x32"\
-   "mov [esi],edx"\
-   "mov [4+esi],eax"\
-   parm [edi] [esi]\
-   modify [eax ecx edx edi esi];
-
-extern void ZERO_MSR_0x12_0x13(void);
-#pragma aux ZERO_MSR_0x12_0x13 =\
-   "xor edx,edx"\
-   "xor eax,eax"\
-   "mov ecx,0x12"\
-   "db 0x0F,0x30"\
-   "mov ecx,0x13"\
-   "db 0x0F,0x30"\
-   modify [eax ecx edx];
-
-#endif
-
-typedef enum
-{
-   DataRead,
-     DataWrite,
-     DataTLBMiss,
-     DataReadMiss,
-     DataWriteMiss,
-     WriteHitEM,
-     DataCacheLinesWritten,
-     DataCacheSnoops,
-     DataCacheSnoopHit,
-     MemAccessBothPipes,
-     BankConflict,
-     MisalignedDataRef,
-     CodeRead,
-     CodeTLBMiss,
-     CodeCacheMiss,
-     SegRegLoad,
-     RESERVED0,
-     RESERVED1,
-     Branch,
-     BTBHit,
-     TakenBranchOrBTBHit,
-     PipelineFlush,
-     InstructionsExeced,
-     InstructionsExecedVPipe,
-     BusUtilizationClocks,
-     PipelineStalledWriteBackup,
-     PipelineStalledDateMemRead,
-     PipeLineStalledWriteEM,
-     LockedBusCycle,
-     IOReadOrWriteCycle,
-     NonCacheableMemRef,
-     AGI,
-     RESERVED2,
-     RESERVED3,
-     FPOperation,
-     Breakpoint0Match,
-     Breakpoint1Match,
-     Breakpoint2Match,
-     Breakpoint3Match,
-     HWInterrupt,
-     DataReadOrWrite,
-     DataReadOrWriteMiss
-};
-
-#define PROF_CYCLES (0x100)
-#define PROF_EVENTS (0x000)
-#define RING_012    (0x40)
-#define RING_3      (0x80)
-#define RING_0123   (RING_012 | RING_3)
-
-/*void ProfSetProfiles(UINT32 msr12, UINT32 msr13);*/
-#define ProfSetProfiles(_msr12, _msr13)\
-{\
-   UINT32 prof;\
-\
-   prof = (_msr12) | ((_msr13) << 16);\
-   WRMSR(0x11, prof);\
-}
-
-/*void ProfBeginProfiles(void);*/
-#define ProfBeginProfiles()\
-   ZERO_MSR_0x12_0x13();
-
-/*void ProfGetProfiles(UINT32 msr12[2], UINT32 msr13[2]);*/
-#define ProfGetProfiles(_msr12, _msr13)\
-   RDMSR_0x12_0x13(_msr12, _msr13);
-
-/*void ProfZeroTimer(void);*/
-#define ProfZeroTimer()\
-   WRMSR(0x10, 0);
-
-/*void ProfReadTimer(UINT32 timer[2]);*/
-#define ProfReadTimer(timer)\
-   RDMSR(0x10, timer);
-
-/*EOF*/
diff --git a/src/p_enemy.c b/src/p_enemy.c
index 3a091a31673a9151e401042c5ce9da93db32b85b..eebb65f3cb146f229183b014acdc89e0042f8da2 100644
--- a/src/p_enemy.c
+++ b/src/p_enemy.c
@@ -829,7 +829,7 @@ static boolean P_LookForShield(mobj_t *actor)
 			continue;
 
 		if ((player->powers[pw_shield] & SH_PROTECTELECTRIC)
-			&& (P_AproxDistance(P_AproxDistance(actor->x-player->mo->x, actor->y-player->mo->y), actor->z-player->mo->z) < FixedMul(RING_DIST, player->mo->scale)))
+			&& (R_PointToDist2(0, 0, R_PointToDist2(0, 0, actor->x-player->mo->x, actor->y-player->mo->y), actor->z-player->mo->z) < FixedMul(RING_DIST, player->mo->scale)))
 		{
 			P_SetTarget(&actor->tracer, player->mo);
 
diff --git a/src/p_inter.c b/src/p_inter.c
index 4d22ba343893cc1245df77da80f9a973c201ab49..74ca6972fb5c8600ae9fd4361d01d4466d148e09 100644
--- a/src/p_inter.c
+++ b/src/p_inter.c
@@ -2235,7 +2235,7 @@ void P_CheckTimeLimit(void)
 		}
 
 		if (server)
-			SendNetXCmd(XD_EXITLEVEL, NULL, 0);
+			D_SendExitLevel(false);
 	}
 
 	//Optional tie-breaker for Match/CTF
@@ -2298,11 +2298,11 @@ void P_CheckTimeLimit(void)
 			}
 		}
 		if (server)
-			SendNetXCmd(XD_EXITLEVEL, NULL, 0);
+			D_SendExitLevel(false);
 	}
 
 	if (server)
-		SendNetXCmd(XD_EXITLEVEL, NULL, 0);
+		D_SendExitLevel(false);
 }
 
 /** Checks if a player's score is over the pointlimit and the round should end.
@@ -2331,7 +2331,7 @@ void P_CheckPointLimit(void)
 		if ((UINT32)cv_pointlimit.value <= redscore || (UINT32)cv_pointlimit.value <= bluescore)
 		{
 			if (server)
-				SendNetXCmd(XD_EXITLEVEL, NULL, 0);
+				D_SendExitLevel(false);
 		}
 	}
 	else
@@ -2344,7 +2344,7 @@ void P_CheckPointLimit(void)
 			if ((UINT32)cv_pointlimit.value <= players[i].score)
 			{
 				if (server)
-					SendNetXCmd(XD_EXITLEVEL, NULL, 0);
+					D_SendExitLevel(false);
 				return;
 			}
 		}
@@ -2388,7 +2388,7 @@ void P_CheckSurvivors(void)
 		{
 			CONS_Printf(M_GetText("The IT player has left the game.\n"));
 			if (server)
-				SendNetXCmd(XD_EXITLEVEL, NULL, 0);
+				D_SendExitLevel(false);
 
 			return;
 		}
@@ -2408,7 +2408,7 @@ void P_CheckSurvivors(void)
 			{
 				CONS_Printf(M_GetText("All players have been tagged!\n"));
 				if (server)
-					SendNetXCmd(XD_EXITLEVEL, NULL, 0);
+					D_SendExitLevel(false);
 			}
 
 			return;
@@ -2420,7 +2420,7 @@ void P_CheckSurvivors(void)
 		{
 			CONS_Printf(M_GetText("There are no players able to become IT.\n"));
 			if (server)
-				SendNetXCmd(XD_EXITLEVEL, NULL, 0);
+				D_SendExitLevel(false);
 		}
 
 		return;
@@ -2432,7 +2432,7 @@ void P_CheckSurvivors(void)
 	{
 		CONS_Printf(M_GetText("All players have been tagged!\n"));
 		if (server)
-			SendNetXCmd(XD_EXITLEVEL, NULL, 0);
+			D_SendExitLevel(false);
 	}
 }
 
diff --git a/src/p_mobj.c b/src/p_mobj.c
index 4ca59285f7fc46bbfeb6e2373b50eb4eae33637d..e89298fddfaa92a07822d3835f4eaad62d736910 100644
--- a/src/p_mobj.c
+++ b/src/p_mobj.c
@@ -9228,7 +9228,7 @@ static void P_DragonbomberThink(mobj_t *mobj)
 		else
 		{
 			fixed_t vspeed = FixedMul(mobj->info->speed >> 3, mobj->scale);
-			fixed_t z = mobj->target->z + (mobj->height >> 1) + (mobj->flags & MFE_VERTICALFLIP ? -128*mobj->scale : 128*mobj->scale + mobj->target->height);
+			fixed_t z = mobj->target->z + (mobj->height >> 1) + (mobj->eflags & MFE_VERTICALFLIP ? -128*mobj->scale : (128*mobj->scale + mobj->target->height));
 			angle_t diff = R_PointToAngle2(mobj->x, mobj->y, mobj->target->x, mobj->target->y) - mobj->angle;
 			if (diff > ANGLE_180)
 				mobj->angle -= DRAGONTURNSPEED;
@@ -11181,12 +11181,6 @@ void P_RemoveMobj(mobj_t *mobj)
 
 	P_SetTarget(&mobj->hnext, P_SetTarget(&mobj->hprev, NULL));
 
-	// DBG: set everything in mobj_t to 0xFF instead of leaving it. debug memory error.
-#ifdef SCRAMBLE_REMOVED
-	// Invalidate mobj_t data to cause crashes if accessed!
-	memset((UINT8 *)mobj + sizeof(thinker_t), 0xff, sizeof(mobj_t) - sizeof(thinker_t));
-#endif
-
 	R_RemoveMobjInterpolator(mobj);
 
 	// free block
@@ -11205,6 +11199,17 @@ void P_RemoveMobj(mobj_t *mobj)
 	}
 
 	P_RemoveThinker((thinker_t *)mobj);
+
+#ifdef PARANOIA
+	// Saved to avoid being scrambled like below...
+	mobj->thinker.debug_mobjtype = mobj->type;
+#endif
+
+	// DBG: set everything in mobj_t to 0xFF instead of leaving it. debug memory error.
+#ifdef SCRAMBLE_REMOVED
+	// Invalidate mobj_t data to cause crashes if accessed!
+	memset((UINT8 *)mobj + sizeof(thinker_t), 0xff, sizeof(mobj_t) - sizeof(thinker_t));
+#endif
 }
 
 // This does not need to be added to Lua.
@@ -13327,6 +13332,9 @@ static mobj_t *P_SpawnMobjFromMapThing(mapthing_t *mthing, fixed_t x, fixed_t y,
 	P_SetScale(mobj, FixedMul(mobj->scale, mthing->scale));
 	mobj->destscale = FixedMul(mobj->destscale, mthing->scale);
 
+	mobj->spritexscale = mthing->spritexscale;
+	mobj->spriteyscale = mthing->spriteyscale;
+
 	if (!P_SetupSpawnedMapThing(mthing, mobj, &doangle))
 		return mobj;
 
diff --git a/src/p_saveg.c b/src/p_saveg.c
index 8f11e63e58a25ba43ff6f78f3d9713332330e402..faecd13770b3d81b992017af51b4b663487aa50d 100644
--- a/src/p_saveg.c
+++ b/src/p_saveg.c
@@ -2716,8 +2716,8 @@ static void P_NetArchiveThinkers(void)
 				continue;
 			}
 #ifdef PARANOIA
-			else if (th->function.acp1 != (actionf_p1)P_RemoveThinkerDelayed) // wait garbage collection
-				I_Error("unknown thinker type %p", th->function.acp1);
+			else
+				I_Assert(th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed); // wait garbage collection
 #endif
 		}
 
diff --git a/src/p_setup.c b/src/p_setup.c
index e3dd1abf198bb10463f8be01525ec4c8620241d0..cc530e59e7e4d081a4afa3d5e66cf1f58ed4c741 100644
--- a/src/p_setup.c
+++ b/src/p_setup.c
@@ -1464,6 +1464,7 @@ static void P_LoadThings(UINT8 *data)
 		mt->extrainfo = (UINT8)(mt->type >> 12);
 		Tag_FSet(&mt->tags, 0);
 		mt->scale = FRACUNIT;
+		mt->spritexscale = mt->spriteyscale = FRACUNIT;
 		memset(mt->args, 0, NUMMAPTHINGARGS*sizeof(*mt->args));
 		memset(mt->stringargs, 0x00, NUMMAPTHINGSTRINGARGS*sizeof(*mt->stringargs));
 		mt->pitch = mt->roll = 0;
@@ -1967,7 +1968,13 @@ static void ParseTextmapThingParameter(UINT32 i, const char *param, const char *
 		mapthings[i].roll = atol(val);
 	else if (fastcmp(param, "type"))
 		mapthings[i].type = atol(val);
-	else if (fastcmp(param, "scale") || fastcmp(param, "scalex") || fastcmp(param, "scaley"))
+	else if (fastcmp(param, "scale"))
+		mapthings[i].spritexscale = mapthings[i].spriteyscale = FLOAT_TO_FIXED(atof(val));
+	else if (fastcmp(param, "scalex"))
+		mapthings[i].spritexscale = FLOAT_TO_FIXED(atof(val));
+	else if (fastcmp(param, "scaley"))
+		mapthings[i].spriteyscale = FLOAT_TO_FIXED(atof(val));
+	else if (fastcmp(param, "mobjscale"))
 		mapthings[i].scale = FLOAT_TO_FIXED(atof(val));
 	// Flags
 	else if (fastcmp(param, "flip") && fastcmp("true", val))
@@ -2385,8 +2392,12 @@ static void P_WriteTextmap(void)
 			fprintf(f, "roll = %d;\n", wmapthings[i].roll);
 		if (wmapthings[i].type != 0)
 			fprintf(f, "type = %d;\n", wmapthings[i].type);
+		if (wmapthings[i].spritexscale != FRACUNIT)
+			fprintf(f, "scalex = %f;\n", FIXED_TO_FLOAT(wmapthings[i].spritexscale));
+		if (wmapthings[i].spriteyscale != FRACUNIT)
+			fprintf(f, "scaley = %f;\n", FIXED_TO_FLOAT(wmapthings[i].spriteyscale));
 		if (wmapthings[i].scale != FRACUNIT)
-			fprintf(f, "scale = %f;\n", FIXED_TO_FLOAT(wmapthings[i].scale));
+			fprintf(f, "mobjscale = %f;\n", FIXED_TO_FLOAT(wmapthings[i].scale));
 		if (wmapthings[i].options & MTF_OBJECTFLIP)
 			fprintf(f, "flip = true;\n");
 		for (j = 0; j < NUMMAPTHINGARGS; j++)
@@ -2932,6 +2943,7 @@ static void P_LoadTextmap(void)
 		mt->extrainfo = 0;
 		Tag_FSet(&mt->tags, 0);
 		mt->scale = FRACUNIT;
+		mt->spritexscale = mt->spriteyscale = FRACUNIT;
 		memset(mt->args, 0, NUMMAPTHINGARGS*sizeof(*mt->args));
 		memset(mt->stringargs, 0x00, NUMMAPTHINGSTRINGARGS*sizeof(*mt->stringargs));
 		mt->mobj = NULL;
@@ -5406,7 +5418,7 @@ static void P_ConvertBinaryLinedefTypes(void)
 			break;
 		case 442: //Change object type state
 			lines[i].args[0] = tag;
-			lines[i].args[3] = (lines[i].sidenum[1] == 0xffff) ? 1 : 0;
+			lines[i].args[1] = (lines[i].sidenum[1] == 0xffff) ? 1 : 0;
 			break;
 		case 443: //Call Lua function
 			if (lines[i].stringargs[0] == NULL)
@@ -7746,18 +7758,6 @@ boolean P_LoadLevel(boolean fromnetsave, boolean reloadinggamestate)
 	R_InitMobjInterpolators();
 	P_InitCachedActions();
 
-	if (!fromnetsave && savedata.lives > 0)
-	{
-		numgameovers = savedata.numgameovers;
-		players[consoleplayer].continues = savedata.continues;
-		players[consoleplayer].lives = savedata.lives;
-		players[consoleplayer].score = savedata.score;
-		if ((botingame = ((botskin = savedata.botskin) != 0)))
-			botcolor = skins[botskin-1].prefcolor;
-		emeralds = savedata.emeralds;
-		savedata.lives = 0;
-	}
-
 	// internal game map
 	maplumpname = G_BuildMapName(gamemap);
 	lastloadedmaplumpnum = W_CheckNumForMap(maplumpname);
@@ -8189,7 +8189,7 @@ static boolean P_LoadAddon(UINT16 numlumps)
 	{
 		CONS_Printf(M_GetText("Current map %d replaced by added file, ending the level to ensure consistency.\n"), gamemap);
 		if (server)
-			SendNetXCmd(XD_EXITLEVEL, NULL, 0);
+			D_SendExitLevel(false);
 	}
 
 	return true;
diff --git a/src/p_spec.c b/src/p_spec.c
index 5493b536699f87d802f54d444f266ba7b38975bb..761b3dcd888784ace9e31ccfdf1da0a36706d254 100644
--- a/src/p_spec.c
+++ b/src/p_spec.c
@@ -2491,11 +2491,13 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
 				// Change the music and apply position/fade operations
 				else
 				{
-					if (!line->stringargs[0])
-						break;
-
-					strncpy(mapmusname, line->stringargs[0], 7);
-					mapmusname[6] = 0;
+					if (!line->stringargs[0] || !strcmp(line->stringargs[0], "-"))
+						strcpy(mapmusname, "");
+					else
+					{
+						strncpy(mapmusname, line->stringargs[0], 7);
+						mapmusname[6] = 0;
+					}
 
 					mapmusflags = tracknum & MUSIC_TRACKMASK;
 					if (!(line->args[0] & TMM_NORELOAD))
diff --git a/src/p_tick.c b/src/p_tick.c
index b1fd367ed94721e5aedab16b3a3e743a6df63425..ec5d8a2da0a487a6e4743e39dedc04c2fb27069d 100644
--- a/src/p_tick.c
+++ b/src/p_tick.c
@@ -30,6 +30,10 @@
 // Object place
 #include "m_cheat.h"
 
+#ifdef PARANOIA
+#include "deh_tables.h" // MOBJTYPE_LIST
+#endif
+
 tic_t leveltime;
 
 //
@@ -211,7 +215,48 @@ void P_AddThinker(const thinklistnum_t n, thinker_t *thinker)
 	thlist[n].prev = thinker;
 
 	thinker->references = 0;    // killough 11/98: init reference counter to 0
+
+#ifdef PARANOIA
+	thinker->debug_mobjtype = MT_NULL;
+#endif
+}
+
+#ifdef PARANOIA
+static const char *MobjTypeName(const mobj_t *mobj)
+{
+	actionf_p1 p1 = mobj->thinker.function.acp1;
+
+	if (p1 == (actionf_p1)P_MobjThinker)
+	{
+		return MOBJTYPE_LIST[mobj->type];
+	}
+	else if (p1 == (actionf_p1)P_RemoveThinkerDelayed)
+	{
+		if (mobj->thinker.debug_mobjtype != MT_NULL)
+		{
+			return MOBJTYPE_LIST[mobj->thinker.debug_mobjtype];
+		}
+	}
+
+	return "<Not a mobj>";
+}
+
+static const char *MobjThinkerName(const mobj_t *mobj)
+{
+	actionf_p1 p1 = mobj->thinker.function.acp1;
+
+	if (p1 == (actionf_p1)P_MobjThinker)
+	{
+		return "P_MobjThinker";
+	}
+	else if (p1 == (actionf_p1)P_RemoveThinkerDelayed)
+	{
+		return "P_RemoveThinkerDelayed";
+	}
+
+	return "<Unknown Thinker>";
 }
+#endif
 
 //
 // killough 11/98:
@@ -234,20 +279,34 @@ static thinker_t *currentthinker;
 void P_RemoveThinkerDelayed(thinker_t *thinker)
 {
 	thinker_t *next;
-#ifdef PARANOIA
-#define BEENAROUNDBIT (0x40000000) // has to be sufficiently high that it's unlikely to happen in regular gameplay. If you change this, pay attention to the bit pattern of INT32_MIN.
-	if (thinker->references & ~BEENAROUNDBIT)
+
+	if (thinker->references != 0)
 	{
-		if (thinker->references & BEENAROUNDBIT) // Usually gets cleared up in one frame; what's going on here, then?
-			CONS_Printf("Number of potentially faulty references: %d\n", (thinker->references & ~BEENAROUNDBIT));
-		thinker->references |= BEENAROUNDBIT;
+#ifdef PARANOIA
+		if (thinker->debug_time > leveltime)
+		{
+			thinker->debug_time = leveltime + 2; // do not print errors again
+		}
+		// Removed mobjs can be the target of another mobj. In
+		// that case, the other mobj will manage its reference
+		// to the removed mobj in P_MobjThinker. However, if
+		// the removed mobj is removed after the other object
+		// thinks, the reference management is delayed by one
+		// tic.
+		else if (thinker->debug_time < leveltime)
+		{
+			CONS_Printf(
+					"PARANOIA/P_RemoveThinkerDelayed: %p %s references=%d\n",
+					(void*)thinker,
+					MobjTypeName((mobj_t*)thinker),
+					thinker->references
+			);
+
+			thinker->debug_time = leveltime + 2; // do not print this error again
+		}
+#endif
 		return;
 	}
-#undef BEENAROUNDBIT
-#else
-	if (thinker->references)
-		return;
-#endif
 
 	/* Remove from main thinker list */
 	next = thinker->next;
@@ -291,12 +350,45 @@ void P_RemoveThinker(thinker_t *thinker)
  * references, and delay removal until the count is 0.
  */
 
-mobj_t *P_SetTarget(mobj_t **mop, mobj_t *targ)
+mobj_t *P_SetTarget2(mobj_t **mop, mobj_t *targ
+#ifdef PARANOIA
+		, const char *source_file, int source_line
+#endif
+)
 {
-	if (*mop)              // If there was a target already, decrease its refcount
+	if (*mop) // If there was a target already, decrease its refcount
+	{
 		(*mop)->thinker.references--;
-if ((*mop = targ) != NULL) // Set new target and if non-NULL, increase its counter
+
+#ifdef PARANOIA
+		if ((*mop)->thinker.references < 0)
+		{
+			CONS_Printf(
+					"PARANOIA/P_SetTarget: %p %s %s references=%d, references go negative! (%s:%d)\n",
+					(void*)*mop,
+					MobjTypeName(*mop),
+					MobjThinkerName(*mop),
+					(*mop)->thinker.references,
+					source_file,
+					source_line
+			);
+		}
+
+		(*mop)->thinker.debug_time = leveltime;
+#endif
+	}
+
+	if (targ != NULL) // Set new target and if non-NULL, increase its counter
+	{
 		targ->thinker.references++;
+
+#ifdef PARANOIA
+		targ->thinker.debug_time = leveltime;
+#endif
+	}
+
+	*mop = targ;
+
 	return targ;
 }
 
diff --git a/src/p_tick.h b/src/p_tick.h
index 594bbc7afb608ce88a54b8f63ae7e5494f96af4f..bbc227e081433652a9a3d79b8ab0513c531677bc 100644
--- a/src/p_tick.h
+++ b/src/p_tick.h
@@ -14,6 +14,8 @@
 #ifndef __P_TICK__
 #define __P_TICK__
 
+#include "doomdef.h"
+
 #ifdef __GNUG__
 #pragma interface
 #endif
@@ -28,6 +30,17 @@ void P_Ticker(boolean run);
 void P_PreTicker(INT32 frames);
 void P_DoTeamscrambling(void);
 void P_RemoveThinkerDelayed(thinker_t *thinker); //killed
-mobj_t *P_SetTarget(mobj_t **mo, mobj_t *target);   // killough 11/98
+
+mobj_t *P_SetTarget2(mobj_t **mo, mobj_t *target
+#ifdef PARANOIA
+		, const char *source_file, int source_line
+#endif
+);
+
+#ifdef PARANOIA
+#define P_SetTarget(...) P_SetTarget2(__VA_ARGS__, __FILE__, __LINE__)
+#else
+#define P_SetTarget P_SetTarget2
+#endif
 
 #endif
diff --git a/src/p_user.c b/src/p_user.c
index 1c2e4f7c9b3633bad5311cff594c1b97e814d070..8a0af41d9344f70190f368426783ac5daef3d727 100644
--- a/src/p_user.c
+++ b/src/p_user.c
@@ -2005,7 +2005,7 @@ mobj_t *P_SpawnGhostMobj(mobj_t *mobj)
 	ghost->standingslope = mobj->standingslope;
 
 	if (mobj->flags2 & MF2_OBJECTFLIP)
-		ghost->flags |= MF2_OBJECTFLIP;
+		ghost->flags2 |= MF2_OBJECTFLIP;
 
 	if (mobj->player && mobj->player->followmobj)
 	{
@@ -9287,7 +9287,7 @@ mobj_t *P_LookForEnemies(player_t *player, boolean nonenemies, boolean bullet)
 
 		{
 			fixed_t zdist = (player->mo->z + player->mo->height/2) - (mo->z + mo->height/2);
-			dist = P_AproxDistance(player->mo->x-mo->x, player->mo->y-mo->y);
+			dist = R_PointToDist2(0, 0, player->mo->x-mo->x, player->mo->y-mo->y);
 			if (bullet)
 			{
 				if ((R_PointToAngle2(0, 0, dist, zdist) + span) > span*2)
@@ -9304,7 +9304,7 @@ mobj_t *P_LookForEnemies(player_t *player, boolean nonenemies, boolean bullet)
 					continue;
 			}
 
-			dist = P_AproxDistance(dist, zdist);
+			dist = R_PointToDist2(0, 0, dist, zdist);
 			if (dist > maxdist)
 				continue; // out of range
 		}
@@ -11507,7 +11507,7 @@ static void P_DoMetalJetFume(player_t *player, mobj_t *fume)
 	}
 
 	fume->movecount = dashmode; // keeps track of previous dashmode value so we know whether Metal is entering or leaving it
-	fume->eflags = (fume->flags2 & ~MF2_OBJECTFLIP) | (mo->flags2 & MF2_OBJECTFLIP); // Make sure to flip in reverse gravity!
+	fume->flags2 = (fume->flags2 & ~MF2_OBJECTFLIP) | (mo->flags2 & MF2_OBJECTFLIP); // Make sure to flip in reverse gravity!
 	fume->eflags = (fume->eflags & ~MFE_VERTICALFLIP) | (mo->eflags & MFE_VERTICALFLIP); // Make sure to flip in reverse gravity!
 
 	// Finally, set its position
@@ -11758,7 +11758,7 @@ void P_PlayerThink(player_t *player)
 			if (!total || ((4*exiting)/total) >= numneeded)
 			{
 				if (server)
-					SendNetXCmd(XD_EXITLEVEL, NULL, 0);
+					D_SendExitLevel(false);
 			}
 			else
 				player->exiting = 3;
@@ -11766,7 +11766,7 @@ void P_PlayerThink(player_t *player)
 		else
 		{
 			if (server)
-				SendNetXCmd(XD_EXITLEVEL, NULL, 0);
+				D_SendExitLevel(false);
 		}
 	}
 
diff --git a/src/r_draw.c b/src/r_draw.c
index b0467e4f728d4cf757b53484a3d5ca4fda9d91cc..df9e1a4608b568706452df29bbc347adef075b01 100644
--- a/src/r_draw.c
+++ b/src/r_draw.c
@@ -179,8 +179,6 @@ CV_PossibleValue_t Color_cons_t[MAXSKINCOLORS+1];
 void R_InitTranslucencyTables(void)
 {
 	// Load here the transparency lookup tables 'TRANSx0'
-	// NOTE: the TRANSx0 resources MUST BE aligned on 64k for the asm
-	// optimised code (in other words, transtables pointer low word is 0)
 	transtables = Z_MallocAlign(NUMTRANSTABLES*0x10000, PU_STATIC,
 		NULL, 16);
 
diff --git a/src/r_draw.h b/src/r_draw.h
index ea03a8e3d53e059570822a0119ee6431f45d105a..0103ed82782b22c7a51beb10c20473a3e8ba3787 100644
--- a/src/r_draw.h
+++ b/src/r_draw.h
@@ -225,18 +225,6 @@ void R_DrawTiltedTransSolidColorSpan_8(void);
 void R_DrawWaterSolidColorSpan_8(void);
 void R_DrawTiltedWaterSolidColorSpan_8(void);
 
-#ifdef USEASM
-void ASMCALL R_DrawColumn_8_ASM(void);
-void ASMCALL R_DrawShadeColumn_8_ASM(void);
-void ASMCALL R_DrawTranslucentColumn_8_ASM(void);
-void ASMCALL R_Draw2sMultiPatchColumn_8_ASM(void);
-
-void ASMCALL R_DrawColumn_8_MMX(void);
-
-void ASMCALL R_Draw2sMultiPatchColumn_8_MMX(void);
-void ASMCALL R_DrawSpan_8_MMX(void);
-#endif
-
 // ------------------
 // 16bpp DRAWING CODE
 // ------------------
diff --git a/src/r_splats.c b/src/r_splats.c
index d182d628ba8fc09ab3d8e898a339f29b3b2d92cb..737b6d110a0a11e04137447a9b6fe901b76fef93 100644
--- a/src/r_splats.c
+++ b/src/r_splats.c
@@ -31,20 +31,8 @@ static void prepare_rastertab(void);
 
 static void R_RasterizeFloorSplat(floorsplat_t *pSplat, vector2_t *verts, vissprite_t *vis);
 
-#ifdef USEASM
-void ASMCALL rasterize_segment_tex_asm(INT32 x1, INT32 y1, INT32 x2, INT32 y2, INT32 tv1, INT32 tv2, INT32 tc, INT32 dir);
-#endif
-
 static void rasterize_segment_tex(INT32 x1, INT32 y1, INT32 x2, INT32 y2, INT32 tv1, INT32 tv2, INT32 tc, INT32 dir)
 {
-#ifdef USEASM
-	if (R_ASM)
-	{
-		rasterize_segment_tex_asm(x1, y1, x2, y2, tv1, tv2, tc, dir);
-		return;
-	}
-	else
-#endif
 	{
 		fixed_t xs, xe, count;
 		fixed_t dx0, dx1;
diff --git a/src/screen.c b/src/screen.c
index fe5b399958e7082bd872478a53a4ef2b3da37df1..417e793bde540c62a9edf2b6a0b8073250ee7f73 100644
--- a/src/screen.c
+++ b/src/screen.c
@@ -44,10 +44,6 @@
 // SRB2Kart
 #include "r_fps.h" // R_GetFramerateCap
 
-#if defined (USEASM) && !defined (NORUSEASM)//&& (!defined (_MSC_VER) || (_MSC_VER <= 1200))
-#define RUSEASM //MSC.NET can't patch itself
-#endif
-
 // --------------------------------------------
 // assembly or c drawer routines for 8bpp/16bpp
 // --------------------------------------------
@@ -102,7 +98,6 @@ UINT8 *scr_borderpatch; // flat used to fill the reduced view borders set at ST_
 //  Short and Tall sky drawer, for the current color mode
 void (*walldrawerfunc)(void);
 
-boolean R_ASM = true;
 boolean R_486 = false;
 boolean R_586 = false;
 boolean R_MMX = false;
@@ -169,26 +164,6 @@ void SCR_SetDrawFuncs(void)
 		spanfuncs_npo2[SPANDRAWFUNC_WATER] = R_DrawWaterSpan_NPO2_8;
 		spanfuncs_npo2[SPANDRAWFUNC_TILTEDWATER] = R_DrawTiltedWaterSpan_NPO2_8;
 
-#ifdef RUSEASM
-		if (R_ASM)
-		{
-			if (R_MMX)
-			{
-				colfuncs[BASEDRAWFUNC] = R_DrawColumn_8_MMX;
-				//colfuncs[COLDRAWFUNC_SHADE] = R_DrawShadeColumn_8_ASM;
-				//colfuncs[COLDRAWFUNC_FUZZY] = R_DrawTranslucentColumn_8_ASM;
-				colfuncs[COLDRAWFUNC_TWOSMULTIPATCH] = R_Draw2sMultiPatchColumn_8_MMX;
-				spanfuncs[BASEDRAWFUNC] = R_DrawSpan_8_MMX;
-			}
-			else
-			{
-				colfuncs[BASEDRAWFUNC] = R_DrawColumn_8_ASM;
-				//colfuncs[COLDRAWFUNC_SHADE] = R_DrawShadeColumn_8_ASM;
-				//colfuncs[COLDRAWFUNC_FUZZY] = R_DrawTranslucentColumn_8_ASM;
-				colfuncs[COLDRAWFUNC_TWOSMULTIPATCH] = R_Draw2sMultiPatchColumn_8_ASM;
-			}
-		}
-#endif
 	}
 /*	else if (vid.bpp > 1)
 	{
@@ -271,8 +246,6 @@ void SCR_Startup(void)
 		CONS_Printf("CPU Info: 486: %i, 586: %i, MMX: %i, 3DNow: %i, MMXExt: %i, SSE2: %i\n", R_486, R_586, R_MMX, R_3DNow, R_MMXExt, R_SSE2);
 	}
 
-	if (M_CheckParm("-noASM"))
-		R_ASM = false;
 	if (M_CheckParm("-486"))
 		R_486 = true;
 	if (M_CheckParm("-586"))
diff --git a/src/sdl/CMakeLists.txt b/src/sdl/CMakeLists.txt
index be540b778b733976a9ceb08c636bcd30d36d29d2..4c4cdafb640e7806ee1efb79380ee10eaf26e119 100644
--- a/src/sdl/CMakeLists.txt
+++ b/src/sdl/CMakeLists.txt
@@ -1,17 +1,17 @@
 # Declare SDL2 interface sources
 
-target_sources(SRB2SDL2 PRIVATE mixer_sound.c)
-
-target_sourcefile(c)
-
-target_sources(SRB2SDL2 PRIVATE ogl_sdl.c)
-
-target_sources(SRB2SDL2 PRIVATE i_threads.c)
-
-if(${SRB2_USEASM})
-	set_source_files_properties(${SRB2_ASM_SOURCES} PROPERTIES LANGUAGE C)
-	set_source_files_properties(${SRB2_ASM_SOURCES} PROPERTIES COMPILE_FLAGS "-x assembler-with-cpp")
-endif()
+target_sources(SRB2SDL2 PRIVATE
+	mixer_sound.c
+	ogl_sdl.c
+	i_threads.c
+	i_net.c
+	i_system.c
+	i_main.c
+	i_video.c
+	dosstr.c
+	endtxt.c
+	hwsym_sdl.c
+)
 
 if("${CMAKE_SYSTEM_NAME}" MATCHES Windows)
 	target_sources(SRB2SDL2 PRIVATE
@@ -68,18 +68,6 @@ if("${CMAKE_SYSTEM_NAME}" MATCHES Linux)
 	target_link_libraries(SRB2SDL2 PRIVATE m rt)
 endif()
 
-if(${SRB2_USEASM})
-	if(${SRB2_CONFIG_YASM})
-		set(ASM_ASSEMBLER_TEMP ${CMAKE_ASM_YASM_COMPILER})
-		set(ASM_ASSEMBLER_OBJFORMAT ${CMAKE_ASM_YASM_OBJECT_FORMAT})
-		set_source_files_properties(${SRB2_NASM_SOURCES} LANGUAGE ASM_YASM)
-	else()
-		set(ASM_ASSEMBLER_TEMP ${CMAKE_ASM_NASM_COMPILER})
-		set(ASM_ASSEMBLER_OBJFORMAT ${CMAKE_ASM_NASM_OBJECT_FORMAT})
-		set_source_files_properties(${SRB2_NASM_SOURCES} LANGUAGE ASM_NASM)
-	endif()
-endif()
-
 if("${CMAKE_SYSTEM_NAME}" MATCHES Windows)
 	target_link_libraries(SRB2SDL2 PRIVATE
 		ws2_32
diff --git a/src/sdl/MakeCYG.cfg b/src/sdl/MakeCYG.cfg
index 5907579c1bc9d16abb0e338cb709566fd75b6c61..b78316b00142dfcb96188f6fb45baa047a628ed0 100644
--- a/src/sdl/MakeCYG.cfg
+++ b/src/sdl/MakeCYG.cfg
@@ -7,7 +7,6 @@
 
 	NOHW=1
 	NOHS=1
-	NOASM=1
 
 	OPTS+=-DLINUX
 
diff --git a/src/sdl/i_main.c b/src/sdl/i_main.c
index 1dee379c0d8d95db186f1e9e3bb301554ed0549f..3eeacd83569188bd3bfdb5c8f2b9e720b5dce9f4 100644
--- a/src/sdl/i_main.c
+++ b/src/sdl/i_main.c
@@ -70,39 +70,6 @@ char logfilename[1024];
 typedef BOOL (WINAPI *p_IsDebuggerPresent)(VOID);
 #endif
 
-#if defined (_WIN32)
-static inline VOID MakeCodeWritable(VOID)
-{
-#ifdef USEASM // Disable write-protection of code segment
-	DWORD OldRights;
-	const DWORD NewRights = PAGE_EXECUTE_READWRITE;
-	PBYTE pBaseOfImage = (PBYTE)GetModuleHandle(NULL);
-	PIMAGE_DOS_HEADER dosH =(PIMAGE_DOS_HEADER)pBaseOfImage;
-	PIMAGE_NT_HEADERS ntH = (PIMAGE_NT_HEADERS)(pBaseOfImage + dosH->e_lfanew);
-	PIMAGE_OPTIONAL_HEADER oH = (PIMAGE_OPTIONAL_HEADER)
-		((PBYTE)ntH + sizeof (IMAGE_NT_SIGNATURE) + sizeof (IMAGE_FILE_HEADER));
-	LPVOID pA = pBaseOfImage+oH->BaseOfCode;
-	SIZE_T pS = oH->SizeOfCode;
-#if 1 // try to find the text section
-	PIMAGE_SECTION_HEADER ntS = IMAGE_FIRST_SECTION (ntH);
-	WORD s;
-	for (s = 0; s < ntH->FileHeader.NumberOfSections; s++)
-	{
-		if (memcmp (ntS[s].Name, ".text\0\0", 8) == 0)
-		{
-			pA = pBaseOfImage+ntS[s].VirtualAddress;
-			pS = ntS[s].Misc.VirtualSize;
-			break;
-		}
-	}
-#endif
-
-	if (!VirtualProtect(pA,pS,NewRights,&OldRights))
-		I_Error("Could not make code writable\n");
-#endif
-}
-#endif
-
 #ifdef LOGMESSAGES
 static void InitLogging(void)
 {
@@ -243,7 +210,6 @@ int main(int argc, char **argv)
 #ifndef __MINGW32__
 	prevExceptionFilter = SetUnhandledExceptionFilter(RecordExceptionInfo);
 #endif
-	MakeCodeWritable();
 #endif
 
 	// startup SRB2
diff --git a/src/sdl/i_system.c b/src/sdl/i_system.c
index c21226ac3fba998ed0590f3efcebb0ee3482f8be..c60e86a0887101b636f827b69595c9cf2a295658 100644
--- a/src/sdl/i_system.c
+++ b/src/sdl/i_system.c
@@ -23,12 +23,6 @@
 /// \file
 /// \brief SRB2 system stuff for SDL
 
-#ifdef CMAKECONFIG
-#include "config.h"
-#else
-#include "../config.h.in"
-#endif
-
 #include <signal.h>
 
 #ifdef _WIN32
@@ -331,8 +325,10 @@ static void write_backtrace(INT32 signal)
 static void I_ReportSignal(int num, int coredumped)
 {
 	//static char msg[] = "oh no! back to reality!\r\n";
-	const char *sigmsg, *sigttl;
+	const char *sigmsg, *signame;
 	char ttl[128];
+	char sigttl[512] = "Process killed by signal: ";
+	const char *reportmsg = "\n\nTo help us figure out the cause, you can visit our official Discord server\nwhere you will find more instructions on how to submit a crash report.\n\nSorry for the inconvenience!";
 
 	switch (num)
 	{
@@ -341,16 +337,16 @@ static void I_ReportSignal(int num, int coredumped)
 //		sigmsg = "SRB2 was interrupted prematurely by the user.";
 //		break;
 	case SIGILL:
-		sigmsg = "SRB2 has attempted to execute an illegal instruction and needs to close. %s";
-		sigttl = "SIGILL"; // illegal instruction - invalid function image
+		sigmsg = "SRB2 has attempted to execute an illegal instruction and needs to close.";
+		signame = "SIGILL"; // illegal instruction - invalid function image
 		break;
 	case SIGFPE:
-		sigmsg = "SRB2 has encountered a mathematical exception and needs to close. %s";
-		sigttl = "SIGFPE"; // mathematical exception
+		sigmsg = "SRB2 has encountered a mathematical exception and needs to close.";
+		signame = "SIGFPE"; // mathematical exception
 		break;
 	case SIGSEGV:
-		sigmsg = "SRB2 has attempted to access a memory location that it shouldn't and needs to close. %s";
-		sigttl = "SIGSEGV"; // segment violation
+		sigmsg = "SRB2 has attempted to access a memory location that it shouldn't and needs to close.";
+		signame = "SIGSEGV"; // segment violation
 		break;
 //	case SIGTERM:
 //		sigmsg = "SRB2 was terminated by a kill signal.";
@@ -361,34 +357,31 @@ static void I_ReportSignal(int num, int coredumped)
 //		sigttl = "SIGBREAK" // Ctrl-Break sequence
 //		break;
 	case SIGABRT:
-		sigmsg = "SRB2 was terminated by an abort signal. %s";
-		sigttl = "SIGABRT"; // abnormal termination triggered by abort call
+		sigmsg = "SRB2 was terminated by an abort signal.";
+		signame = "SIGABRT"; // abnormal termination triggered by abort call
 		break;
 	default:
-		sigmsg = "SRB2 was terminated by an unknown signal. %s";
+		sigmsg = "SRB2 was terminated by an unknown signal.";
 
 		sprintf(ttl, "number %d", num);
 		if (coredumped)
-			sigttl = 0;
+			signame = 0;
 		else
-			sigttl = ttl;
+			signame = ttl;
 	}
 
 	if (coredumped)
 	{
-		if (sigttl)
-			sprintf(ttl, "%s (core dumped)", sigttl);
+		if (signame)
+			sprintf(ttl, "%s (core dumped)", signame);
 		else
 			strcat(ttl, " (core dumped)");
 
-		sigttl = ttl;
+		signame = ttl;
 	}
 
-	sprintf(ttl, "Process killed by signal: %s", sigttl);
-
-	sigttl = ttl;
-
-	I_OutputMsg("\n%s\n\n", sigttl);
+	strcat(sigttl, signame);
+	I_OutputMsg("%s\n", sigttl);
 
 	if (M_CheckParm("-dedicated"))
 		return;
@@ -402,8 +395,7 @@ static void I_ReportSignal(int num, int coredumped)
 		SDL_MESSAGEBOX_ERROR, /* .flags */
 		NULL, /* .window */
 		sigttl, /* .title */
-		va(sigmsg,
-			"\n\nTo help us figure out the cause, you can visit our official Discord server\nwhere you will find more instructions on how to submit a crash report.\n\nSorry for the inconvenience!"), /* .message */
+		va("%s %s", sigmsg, reportmsg), /* .message */
 		SDL_arraysize(buttons), /* .numbuttons */
 		buttons, /* .buttons */
 		NULL /* .colorScheme */
@@ -2362,7 +2354,10 @@ INT32 I_StartupSystem(void)
 #endif
 	I_StartupConsole();
 #ifdef NEWSIGNALHANDLER
-	I_Fork();
+	// This is useful when debugging. It lets GDB attach to
+	// the correct process easily.
+	if (!M_CheckParm("-nofork"))
+		I_Fork();
 #endif
 	I_RegisterSignals();
 	I_OutputMsg("Compiled for SDL version: %d.%d.%d\n",
@@ -2648,9 +2643,10 @@ void I_ShutdownSystem(void)
 {
 	INT32 c;
 
-#ifndef NEWSIGNALHANDLER
-	I_ShutdownConsole();
+#ifdef NEWSIGNALHANDLER
+	if (M_CheckParm("-nofork"))
 #endif
+		I_ShutdownConsole();
 
 	for (c = MAX_QUIT_FUNCS-1; c >= 0; c--)
 		if (quit_funcs[c])
diff --git a/src/st_stuff.c b/src/st_stuff.c
index c6e6befc62ee046e2a0ab7b333d33db1d5a7a494..a6bd77cfae7801e774b527ac02f6cf0a8a1df172 100644
--- a/src/st_stuff.c
+++ b/src/st_stuff.c
@@ -2512,6 +2512,8 @@ num:
 static INT32 ST_drawEmeraldHuntIcon(mobj_t *hunt, patch_t **patches, INT32 offset)
 {
 	INT32 interval, i;
+	if (stplyr->mo == NULL)
+		return 0;  // player just joined after spectating, can happen on custom gamemodes.
 	UINT32 dist = ((UINT32)P_AproxDistance(P_AproxDistance(stplyr->mo->x - hunt->x, stplyr->mo->y - hunt->y), stplyr->mo->z - hunt->z))>>FRACBITS;
 
 	if (dist < 128)
diff --git a/src/tmap.nas b/src/tmap.nas
deleted file mode 100644
index 85091cbd5d8dd9b1ab33cdd4938325eefeb1922b..0000000000000000000000000000000000000000
--- a/src/tmap.nas
+++ /dev/null
@@ -1,957 +0,0 @@
-;; SONIC ROBO BLAST 2
-;;-----------------------------------------------------------------------------
-;; Copyright (C) 1998-2000 by DooM Legacy Team.
-;; Copyright (C) 1999-2023 by Sonic Team Junior.
-;;
-;; This program is free software distributed under the
-;; terms of the GNU General Public License, version 2.
-;; See the 'LICENSE' file for more details.
-;;-----------------------------------------------------------------------------
-;; FILE:
-;;      tmap.nas
-;; DESCRIPTION:
-;;      Assembler optimised rendering code for software mode.
-;;      Draw wall columns.
-
-
-[BITS 32]
-
-%define FRACBITS 16
-%define TRANSPARENTPIXEL 255
-
-%ifdef LINUX
-%macro cextern 1
-[extern %1]
-%endmacro
-
-%macro cglobal 1
-[global %1]
-%endmacro
-
-%else
-%macro cextern 1
-%define %1 _%1
-[extern %1]
-%endmacro
-
-%macro cglobal 1
-%define %1 _%1
-[global %1]
-%endmacro
-
-%endif
-
-
-; The viddef_s structure. We only need the width field.
-struc viddef_s
-        resb 12
-.width: resb 4
-        resb 44
-endstruc
-
-;; externs
-;; columns
-cextern dc_x
-cextern dc_yl
-cextern dc_yh
-cextern ylookup
-cextern columnofs
-cextern dc_source
-cextern dc_texturemid
-cextern dc_texheight
-cextern dc_iscale
-cextern dc_hires
-cextern centery
-cextern centeryfrac
-cextern dc_colormap
-cextern dc_transmap
-cextern colormaps
-cextern vid
-cextern topleft
-
-; DELME
-cextern R_DrawColumn_8
-
-; polygon edge rasterizer
-cextern prastertab
-
-[SECTION .data]
-
-;;.align        4
-loopcount       dd      0
-pixelcount      dd      0
-tystep          dd      0
-
-[SECTION .text]
-
-;;----------------------------------------------------------------------
-;;
-;; R_DrawColumn : 8bpp column drawer
-;;
-;; New  optimised version 10-01-1998 by D.Fabrice and P.Boris
-;; Revised by G. Dick July 2010 to support the intervening twelve years'
-;; worth of changes to the renderer. Since I only vaguely know what I'm
-;; doing, this is probably rather suboptimal. Help appreciated!
-;;
-;;----------------------------------------------------------------------
-;; fracstep, vid.width in memory
-;; eax = accumulator
-;; ebx = colormap
-;; ecx = count
-;; edx = heightmask
-;; esi = source
-;; edi = dest
-;; ebp = frac
-;;----------------------------------------------------------------------
-
-cglobal R_DrawColumn_8_ASM
-;       align   16
-R_DrawColumn_8_ASM:
-        push    ebp                     ;; preserve caller's stack frame pointer
-        push    esi                     ;; preserve register variables
-        push    edi
-        push    ebx
-;;
-;; dest = ylookup[dc_yl] + columnofs[dc_x];
-;;
-        mov     ebp,[dc_yl]
-        mov     edi,[ylookup+ebp*4]
-        mov     ebx,[dc_x]
-        add     edi,[columnofs+ebx*4]  ;; edi = dest
-;;
-;; pixelcount = yh - yl + 1
-;;
-        mov     ecx,[dc_yh]
-        add     ecx,1
-        sub     ecx,ebp                 ;; pixel count
-        jle     near .done              ;; nothing to scale
-;;
-;; fracstep = dc_iscale;	// But we just use [dc_iscale]
-;; frac = (dc_texturemid + FixedMul((dc_yl << FRACBITS) - centeryfrac, fracstep));
-;;
-        mov     eax,ebp                 ;; dc_yl
-        shl     eax,FRACBITS
-        sub     eax,[centeryfrac]
-        imul    dword [dc_iscale]
-        shrd    eax,edx,FRACBITS
-        add     eax,[dc_texturemid]
-        mov     ebp,eax                 ;; ebp = frac
-
-        mov     ebx,[dc_colormap]
-
-        mov     esi,[dc_source]
-;;
-;; if (dc_hires) frac = 0;
-;;
-        test    byte [dc_hires],0x01
-        jz      .texheightcheck
-        xor     ebp,ebp
-
-;;
-;; Check for power of two
-;;
-.texheightcheck:
-        mov     edx,[dc_texheight]
-        sub     edx,1                   ;; edx = heightmask
-        test    edx,[dc_texheight]
-        jnz     .notpowertwo
-
-        test    ecx,0x01                ;; Test for odd no. pixels
-        jnz     .odd
-
-;;
-;; Texture height is a power of two, so we get modular arithmetic by
-;; masking
-;;
-.powertwo:
-        mov     eax,ebp                 ;; eax = frac
-        sar     eax,FRACBITS            ;; Integer part
-        and     eax,edx                 ;; eax &= heightmask
-        movzx   eax,byte [esi + eax]    ;; eax = texel
-        add     ebp,[dc_iscale]         ;; frac += fracstep
-        movzx   eax,byte [ebx+eax]      ;; Map through colormap
-        mov     [edi],al                ;; Write pixel
-                                        ;; dest += vid.width
-        add     edi,[vid + viddef_s.width]
-
-.odd:
-        mov     eax,ebp                 ;; eax = frac
-        sar     eax,FRACBITS            ;; Integer part
-        and     eax,edx                 ;; eax &= heightmask
-        movzx   eax,byte [esi + eax]    ;; eax = texel
-        add     ebp,[dc_iscale]         ;; frac += fracstep
-        movzx   eax,byte [ebx+eax]      ;; Map through colormap
-        mov     [edi],al                ;; Write pixel
-                                        ;; dest += vid.width
-        add     edi,[vid + viddef_s.width]
-
-
-        sub     ecx,2                   ;; count -= 2
-        jg      .powertwo
-
-        jmp     .done
-
-.notpowertwo:
-        add     edx,1
-        shl     edx,FRACBITS
-        test    ebp,ebp
-        jns     .notpowtwoloop
-
-.makefracpos:
-        add     ebp,edx                 ;; frac is negative; make it positive
-        js      .makefracpos
-
-.notpowtwoloop:
-        cmp     ebp,edx                 ;; Reduce mod height
-        jl      .writenonpowtwo
-        sub     ebp,edx
-        jmp     .notpowtwoloop
-
-.writenonpowtwo:
-        mov     eax,ebp                 ;; eax = frac
-        sar     eax,FRACBITS            ;; Integer part.
-        mov     bl,[esi + eax]          ;; ebx = colormap + texel
-        add     ebp,[dc_iscale]         ;; frac += fracstep
-        movzx   eax,byte [ebx]          ;; Map through colormap
-        mov     [edi],al                ;; Write pixel
-                                        ;; dest += vid.width
-        add     edi,[vid + viddef_s.width]
-
-        sub     ecx,1
-        jnz     .notpowtwoloop
-
-;;
-
-.done:
-        pop     ebx                     ;; restore register variables
-        pop     edi
-        pop     esi
-        pop     ebp                     ;; restore caller's stack frame pointer
-        ret
-
-
-;;----------------------------------------------------------------------
-;;
-;; R_Draw2sMultiPatchColumn : Like R_DrawColumn, but omits transparent
-;;                            pixels.
-;;
-;; New  optimised version 10-01-1998 by D.Fabrice and P.Boris
-;; Revised by G. Dick July 2010 to support the intervening twelve years'
-;; worth of changes to the renderer. Since I only vaguely know what I'm
-;; doing, this is probably rather suboptimal. Help appreciated!
-;;
-;;----------------------------------------------------------------------
-;; fracstep, vid.width in memory
-;; eax = accumulator
-;; ebx = colormap
-;; ecx = count
-;; edx = heightmask
-;; esi = source
-;; edi = dest
-;; ebp = frac
-;;----------------------------------------------------------------------
-
-cglobal R_Draw2sMultiPatchColumn_8_ASM
-;       align   16
-R_Draw2sMultiPatchColumn_8_ASM:
-        push    ebp                     ;; preserve caller's stack frame pointer
-        push    esi                     ;; preserve register variables
-        push    edi
-        push    ebx
-;;
-;; dest = ylookup[dc_yl] + columnofs[dc_x];
-;;
-        mov     ebp,[dc_yl]
-        mov     edi,[ylookup+ebp*4]
-        mov     ebx,[dc_x]
-        add     edi,[columnofs+ebx*4]  ;; edi = dest
-;;
-;; pixelcount = yh - yl + 1
-;;
-        mov     ecx,[dc_yh]
-        add     ecx,1
-        sub     ecx,ebp                 ;; pixel count
-        jle     near .done              ;; nothing to scale
-;;
-;; fracstep = dc_iscale;	// But we just use [dc_iscale]
-;; frac = (dc_texturemid + FixedMul((dc_yl << FRACBITS) - centeryfrac, fracstep));
-;;
-        mov     eax,ebp                 ;; dc_yl
-        shl     eax,FRACBITS
-        sub     eax,[centeryfrac]
-        imul    dword [dc_iscale]
-        shrd    eax,edx,FRACBITS
-        add     eax,[dc_texturemid]
-        mov     ebp,eax                 ;; ebp = frac
-
-        mov     ebx,[dc_colormap]
-
-        mov     esi,[dc_source]
-;;
-;; if (dc_hires) frac = 0;
-;;
-        test    byte [dc_hires],0x01
-        jz      .texheightcheck
-        xor     ebp,ebp
-
-;;
-;; Check for power of two
-;;
-.texheightcheck:
-        mov     edx,[dc_texheight]
-        sub     edx,1                   ;; edx = heightmask
-        test    edx,[dc_texheight]
-        jnz     .notpowertwo
-
-        test    ecx,0x01                ;; Test for odd no. pixels
-        jnz     .odd
-
-;;
-;; Texture height is a power of two, so we get modular arithmetic by
-;; masking
-;;
-.powertwo:
-        mov     eax,ebp                 ;; eax = frac
-        sar     eax,FRACBITS            ;; Integer part
-        and     eax,edx                 ;; eax &= heightmask
-        movzx   eax,byte [esi + eax]    ;; eax = texel
-        add     ebp,[dc_iscale]         ;; frac += fracstep
-        cmp     al,TRANSPARENTPIXEL     ;; Is pixel transparent?
-        je      .nextpowtwoeven         ;; If so, advance.
-        movzx   eax,byte [ebx+eax]      ;; Map through colormap
-        mov	    [edi],al                ;; Write pixel
-.nextpowtwoeven:
-                                        ;; dest += vid.width
-        add     edi,[vid + viddef_s.width]
-
-.odd:
-        mov     eax,ebp                 ;; eax = frac
-        sar     eax,FRACBITS            ;; Integer part
-        and     eax,edx                 ;; eax &= heightmask
-        movzx   eax,byte [esi + eax]    ;; eax = texel
-        add     ebp,[dc_iscale]         ;; frac += fracstep
-        cmp     al,TRANSPARENTPIXEL     ;; Is pixel transparent?
-        je      .nextpowtwoodd          ;; If so, advance.
-        movzx   eax,byte [ebx+eax]      ;; Map through colormap
-        mov     [edi],al                ;; Write pixel
-.nextpowtwoodd:
-                                        ;; dest += vid.width
-        add     edi,[vid + viddef_s.width]
-
-
-        sub     ecx,2                   ;; count -= 2
-        jg      .powertwo
-
-        jmp     .done
-
-.notpowertwo:
-        add     edx,1
-        shl     edx,FRACBITS
-        test    ebp,ebp
-        jns     .notpowtwoloop
-
-.makefracpos:
-        add     ebp,edx                 ;; frac is negative; make it positive
-        js      .makefracpos
-
-.notpowtwoloop:
-        cmp     ebp,edx                 ;; Reduce mod height
-        jl      .writenonpowtwo
-        sub     ebp,edx
-        jmp     .notpowtwoloop
-
-.writenonpowtwo:
-        mov     eax,ebp                 ;; eax = frac
-        sar     eax,FRACBITS            ;; Integer part.
-        mov     bl,[esi + eax]          ;; ebx = colormap + texel
-        add     ebp,[dc_iscale]         ;; frac += fracstep
-        cmp     bl,TRANSPARENTPIXEL     ;; Is pixel transparent?
-        je      .nextnonpowtwo          ;; If so, advance.
-        movzx   eax,byte [ebx]          ;; Map through colormap
-        mov     [edi],al                ;; Write pixel
-.nextnonpowtwo:
-                                        ;; dest += vid.width
-        add     edi,[vid + viddef_s.width]
-
-        sub     ecx,1
-        jnz     .notpowtwoloop
-
-;;
-
-.done:
-        pop     ebx                     ;; restore register variables
-        pop     edi
-        pop     esi
-        pop     ebp                     ;; restore caller's stack frame pointer
-        ret
-
-;;----------------------------------------------------------------------
-;; R_DrawTranslucentColumnA_8
-;;
-;; Vertical column texture drawer, with transparency. Replaces Doom2's
-;; 'fuzz' effect, which was not so beautiful.
-;; Transparency is always impressive in some way, don't know why...
-;;----------------------------------------------------------------------
-
-cglobal R_DrawTranslucentColumn_8_ASM
-R_DrawTranslucentColumn_8_ASM:
-        push    ebp                     ;; preserve caller's stack frame pointer
-        push    esi                     ;; preserve register variables
-        push    edi
-        push    ebx
-;;
-;; dest = ylookup[dc_yl] + columnofs[dc_x];
-;;
-        mov     ebp,[dc_yl]
-        mov     ebx,ebp
-        mov     edi,[ylookup+ebx*4]
-        mov     ebx,[dc_x]
-        add     edi,[columnofs+ebx*4]   ;; edi = dest
-;;
-;; pixelcount = yh - yl + 1
-;;
-        mov     eax,[dc_yh]
-        inc     eax
-        sub     eax,ebp                 ;; pixel count
-        mov     [pixelcount],eax        ;; save for final pixel
-        jle     near    vtdone         ;; nothing to scale
-;;
-;; frac = dc_texturemid - (centery-dc_yl)*fracstep;
-;;
-        mov     ecx,[dc_iscale]        ;; fracstep
-        mov     eax,[centery]
-        sub     eax,ebp
-        imul    eax,ecx
-        mov     edx,[dc_texturemid]
-        sub     edx,eax
-        mov     ebx,edx
-
-        shr     ebx,16                  ;; frac int.
-        and     ebx,0x7f
-        shl     edx,16                  ;; y frac up
-
-        mov     ebp,ecx
-        shl     ebp,16                  ;; fracstep f. up
-        shr     ecx,16                  ;; fracstep i. ->cl
-        and     cl,0x7f
-        push    cx
-        mov     ecx,edx
-        pop     cx
-        mov     edx,[dc_colormap]
-        mov     esi,[dc_source]
-;;
-;; lets rock :) !
-;;
-        mov     eax,[pixelcount]
-        shr     eax,0x2
-        test    byte [pixelcount],0x3
-        mov     ch,al                   ;; quad count
-        mov     eax,[dc_transmap]
-        je      vt4quadloop
-;;
-;;  do un-even pixel
-;;
-        test    byte [pixelcount],0x1
-        je      trf2
-
-        mov     ah,[esi+ebx]            ;; fetch texel : colormap number
-        add     ecx,ebp
-        adc     bl,cl
-        mov     al,[edi]                ;; fetch dest  : index into colormap
-        and     bl,0x7f
-        mov     dl,[eax]
-        mov     dl,[edx]
-        mov     [edi],dl
-pf:     add     edi,0x12345678
-;;
-;;  do two non-quad-aligned pixels
-;;
-trf2:    test    byte [pixelcount],0x2
-        je      trf3
-
-        mov     ah,[esi+ebx]            ;; fetch texel : colormap number
-        add     ecx,ebp
-        adc     bl,cl
-        mov     al,[edi]                ;; fetch dest  : index into colormap
-        and     bl,0x7f
-        mov     dl,[eax]
-        mov     dl,[edx]
-        mov     [edi],dl
-pg:     add     edi,0x12345678
-
-        mov     ah,[esi+ebx]            ;; fetch texel : colormap number
-        add     ecx,ebp
-        adc     bl,cl
-        mov     al,[edi]                ;; fetch dest  : index into colormap
-        and     bl,0x7f
-        mov     dl,[eax]
-        mov     dl,[edx]
-        mov     [edi],dl
-ph:     add     edi,0x12345678
-;;
-;;  test if there was at least 4 pixels
-;;
-trf3:   test    ch,0xff                 ;; test quad count
-        je near vtdone
-
-;;
-;; ebp : ystep frac. upper 24 bits
-;; edx : y     frac. upper 24 bits
-;; ebx : y     i.    lower 7 bits,  masked for index
-;; ecx : ch = counter, cl = y step i.
-;; eax : colormap aligned 256
-;; esi : source texture column
-;; edi : dest screen
-;;
-vt4quadloop:
-        mov     ah,[esi+ebx]            ;; fetch texel : colormap number
-        mov     [tystep],ebp
-pi:     add     edi,0x12345678
-        mov     al,[edi]                ;; fetch dest  : index into colormap
-pj:     sub     edi,0x12345678
-        mov     ebp,edi
-pk:     sub     edi,0x12345678
-        jmp short inloop
-align 4
-vtquadloop:
-        add     ecx,[tystep]
-        adc     bl,cl
-q1:     add     ebp,0x23456789
-        and     bl,0x7f
-        mov     dl,[eax]
-        mov     ah,[esi+ebx]            ;; fetch texel : colormap number
-        mov     dl,[edx]
-        mov     [edi],dl
-        mov     al,[ebp]                ;; fetch dest   : index into colormap
-inloop:
-        add     ecx,[tystep]
-        adc     bl,cl
-q2:     add     edi,0x23456789
-        and     bl,0x7f
-        mov     dl,[eax]
-        mov     ah,[esi+ebx]            ;; fetch texel : colormap number
-        mov     dl,[edx]
-        mov     [ebp+0x0],dl
-        mov     al,[edi]                ;; fetch dest   : index into colormap
-
-        add     ecx,[tystep]
-        adc     bl,cl
-q3:     add     ebp,0x23456789
-        and     bl,0x7f
-        mov     dl,[eax]
-        mov     ah,[esi+ebx]            ;; fetch texel : colormap number
-        mov     dl,[edx]
-        mov     [edi],dl
-        mov     al,[ebp]                ;; fetch dest   : index into colormap
-
-        add     ecx,[tystep]
-        adc     bl,cl
-q4:     add     edi,0x23456789
-        and     bl,0x7f
-        mov     dl,[eax]
-        mov     ah,[esi+ebx]            ;; fetch texel : colormap number
-        mov     dl,[edx]
-        mov     [ebp],dl
-        mov     al,[edi]                ;; fetch dest   : index into colormap
-
-        dec     ch
-        jne     vtquadloop
-vtdone:
-        pop     ebx
-        pop     edi
-        pop     esi
-        pop     ebp
-        ret
-
-;;----------------------------------------------------------------------
-;; R_DrawShadeColumn
-;;
-;;   for smoke..etc.. test.
-;;----------------------------------------------------------------------
-cglobal R_DrawShadeColumn_8_ASM
-R_DrawShadeColumn_8_ASM:
-        push    ebp                     ;; preserve caller's stack frame pointer
-        push    esi                     ;; preserve register variables
-        push    edi
-        push    ebx
-
-;;
-;; dest = ylookup[dc_yl] + columnofs[dc_x];
-;;
-        mov     ebp,[dc_yl]
-        mov     ebx,ebp
-        mov     edi,[ylookup+ebx*4]
-        mov     ebx,[dc_x]
-        add     edi,[columnofs+ebx*4]  ;; edi = dest
-;;
-;; pixelcount = yh - yl + 1
-;;
-        mov     eax,[dc_yh]
-        inc     eax
-        sub     eax,ebp                 ;; pixel count
-        mov     [pixelcount],eax       ;; save for final pixel
-        jle near shdone                ;; nothing to scale
-;;
-;; frac = dc_texturemid - (centery-dc_yl)*fracstep;
-;;
-        mov     ecx,[dc_iscale]        ;; fracstep
-        mov     eax,[centery]
-        sub     eax,ebp
-        imul    eax,ecx
-        mov     edx,[dc_texturemid]
-        sub     edx,eax
-        mov     ebx,edx
-        shr     ebx,16                  ;; frac int.
-        and     ebx,byte +0x7f
-        shl     edx,16                  ;; y frac up
-
-        mov     ebp,ecx
-        shl     ebp,16                  ;; fracstep f. up
-        shr     ecx,16                  ;; fracstep i. ->cl
-        and     cl,0x7f
-
-        mov     esi,[dc_source]
-;;
-;; lets rock :) !
-;;
-        mov     eax,[pixelcount]
-        mov     dh,al
-        shr     eax,2
-        mov     ch,al                   ;; quad count
-        mov     eax,[colormaps]
-        test    dh,3
-        je      sh4quadloop
-;;
-;;  do un-even pixel
-;;
-        test    dh,0x1
-        je      shf2
-
-        mov     ah,[esi+ebx]            ;; fetch texel : colormap number
-        add     edx,ebp
-        adc     bl,cl
-        mov     al,[edi]                ;; fetch dest  : index into colormap
-        and     bl,0x7f
-        mov     dl,[eax]
-        mov     [edi],dl
-pl:     add     edi,0x12345678
-;;
-;;  do two non-quad-aligned pixels
-;;
-shf2:
-        test    dh,0x2
-        je      shf3
-
-        mov     ah,[esi+ebx]            ;; fetch texel : colormap number
-        add     edx,ebp
-        adc     bl,cl
-        mov     al,[edi]                ;; fetch dest  : index into colormap
-        and     bl,0x7f
-        mov     dl,[eax]
-        mov     [edi],dl
-pm:     add     edi,0x12345678
-
-        mov     ah,[esi+ebx]            ;; fetch texel : colormap number
-        add     edx,ebp
-        adc     bl,cl
-        mov     al,[edi]                ;; fetch dest  : index into colormap
-        and     bl,0x7f
-        mov     dl,[eax]
-        mov     [edi],dl
-pn:     add     edi,0x12345678
-;;
-;;  test if there was at least 4 pixels
-;;
-shf3:
-        test    ch,0xff                 ;; test quad count
-        je near shdone
-
-;;
-;; ebp : ystep frac. upper 24 bits
-;; edx : y     frac. upper 24 bits
-;; ebx : y     i.    lower 7 bits,  masked for index
-;; ecx : ch = counter, cl = y step i.
-;; eax : colormap aligned 256
-;; esi : source texture column
-;; edi : dest screen
-;;
-sh4quadloop:
-        mov     dh,0x7f                 ;; prep mask
-        mov     ah,[esi+ebx]            ;; fetch texel : colormap number
-        mov     [tystep],ebp
-po:     add     edi,0x12345678
-        mov     al,[edi]                ;; fetch dest  : index into colormap
-pp:     sub     edi,0x12345678
-        mov     ebp,edi
-pq:     sub     edi,0x12345678
-        jmp short shinloop
-
-align  4
-shquadloop:
-        add     edx,[tystep]
-        adc     bl,cl
-        and     bl,dh
-q5:     add     ebp,0x12345678
-        mov     dl,[eax]
-        mov     ah,[esi+ebx]            ;; fetch texel : colormap number
-        mov     [edi],dl
-        mov     al,[ebp]                ;; fetch dest : index into colormap
-shinloop:
-        add     edx,[tystep]
-        adc     bl,cl
-        and     bl,dh
-q6:     add     edi,0x12345678
-        mov     dl,[eax]
-        mov     ah,[esi+ebx]            ;; fetch texel : colormap number
-        mov     [ebp],dl
-        mov     al,[edi]                ;; fetch dest : index into colormap
-
-        add     edx,[tystep]
-        adc     bl,cl
-        and     bl,dh
-q7:     add     ebp,0x12345678
-        mov     dl,[eax]
-        mov     ah,[esi+ebx]            ;; fetch texel : colormap number
-        mov     [edi],dl
-        mov     al,[ebp]                ;; fetch dest : index into colormap
-
-        add     edx,[tystep]
-        adc     bl,cl
-        and     bl,dh
-q8:     add     edi,0x12345678
-        mov     dl,[eax]
-        mov     ah,[esi+ebx]            ;; fetch texel : colormap number
-        mov     [ebp],dl
-        mov     al,[edi]                ;; fetch dest : index into colormap
-
-        dec     ch
-        jne     shquadloop
-
-shdone:
-        pop     ebx                     ;; restore register variables
-        pop     edi
-        pop     esi
-        pop     ebp                     ;; restore caller's stack frame pointer
-        ret
-
-
-;; ========================================================================
-;;  Rasterization of the segments of a LINEAR polygne textur of manire.
-;;  It is thus a question of interpolating coordinate them at the edges of texture in
-;;  the time that the X-coordinates minx/maxx for each line.
-;;  the argument ' dir' indicates which edges of texture are Interpol?:
-;;    0:  segments associs at edge TOP? and BOTTOM? (constant TY)
-;;    1:  segments associs at the LEFT and RIGHT edge (constant TX)
-;; ========================================================================
-;;
-;;  void   rasterize_segment_tex( LONG x1, LONG y1, LONG x2, LONG y2, LONG tv1, LONG tv2, LONG tc, LONG dir );
-;;                                   ARG1     ARG2     ARG3     ARG4      ARG5      ARG6     ARG7       ARG8
-;;
-;;  Pour dir = 0, (tv1,tv2) = (tX1,tX2), tc = tY, en effet TY est constant.
-;;
-;;  Pour dir = 1, (tv1,tv2) = (tY1,tY2), tc = tX, en effet TX est constant.
-;;
-;;
-;;  Uses:  extern struct rastery *_rastertab;
-;;
-
-MINX            EQU    0
-MAXX            EQU    4
-TX1             EQU    8
-TY1             EQU    12
-TX2             EQU    16
-TY2             EQU    20
-RASTERY_SIZEOF  EQU    24
-
-cglobal rasterize_segment_tex_asm
-rasterize_segment_tex_asm:
-        push    ebp
-        mov     ebp,esp
-
-        sub     esp,byte +0x8           ;; allocate the local variables
-
-        push    ebx
-        push    esi
-        push    edi
-        o16 mov ax,es
-        push    eax
-
-;;        #define DX       [ebp-4]
-;;        #define TD       [ebp-8]
-
-        mov     eax,[ebp+0xc]           ;; y1
-        mov     ebx,[ebp+0x14]          ;; y2
-        cmp     ebx,eax
-        je near .L_finished             ;; special (y1==y2) segment horizontal, exit!
-
-        jg near .L_rasterize_right
-
-;;rasterize_left:       ;; one rasterize a segment LEFT of the polygne
-
-        mov     ecx,eax
-        sub     ecx,ebx
-        inc     ecx                     ;; y1-y2+1
-
-        mov     eax,RASTERY_SIZEOF
-        mul     ebx                     ;; * y2
-        mov     esi,[prastertab]
-        add     esi,eax                 ;; point into rastertab[y2]
-
-        mov     eax,[ebp+0x8]           ;; ARG1
-        sub     eax,[ebp+0x10]          ;; ARG3
-        shl     eax,0x10                ;;     ((x1-x2)<<PRE) ...
-        cdq
-        idiv    ecx                     ;; dx =     ...        / (y1-y2+1)
-        mov     [ebp-0x4],eax           ;; DX
-
-        mov     eax,[ebp+0x18]          ;; ARG5
-        sub     eax,[ebp+0x1c]          ;; ARG6
-        shl     eax,0x10
-        cdq
-        idiv    ecx                     ;;      tdx =((tx1-tx2)<<PRE) / (y1-y2+1)
-        mov     [ebp-0x8],eax           ;; idem tdy =((ty1-ty2)<<PRE) / (y1-y2+1)
-
-        mov     eax,[ebp+0x10]          ;; ARG3
-        shl     eax,0x10                ;; x = x2<<PRE
-
-        mov     ebx,[ebp+0x1c]          ;; ARG6
-        shl     ebx,0x10                ;; tx = tx2<<PRE    d0
-                                        ;; ty = ty2<<PRE    d1
-        mov     edx,[ebp+0x20]          ;; ARG7
-        shl     edx,0x10                ;; ty = ty<<PRE     d0
-                                        ;; tx = tx<<PRE     d1
-        push    ebp
-        mov     edi,[ebp-0x4]           ;; DX
-        cmp     dword [ebp+0x24],byte +0x0      ;; ARG8   direction ?
-
-        mov     ebp,[ebp-0x8]           ;; TD
-        je      .L_rleft_h_loop
-;;
-;; TY varies, TX is constant
-;;
-.L_rleft_v_loop:
-        mov     [esi+MINX],eax           ;; rastertab[y].minx = x
-          add     ebx,ebp
-        mov     [esi+TX1],edx           ;;             .tx1  = tx
-          add     eax,edi
-        mov     [esi+TY1],ebx           ;;             .ty1  = ty
-
-        ;;addl    DX, %eax        // x     += dx
-        ;;addl    TD, %ebx        // ty    += tdy
-
-        add     esi,RASTERY_SIZEOF      ;; next raster line into rastertab[]
-        dec     ecx
-        jne     .L_rleft_v_loop
-        pop     ebp
-        jmp     .L_finished
-;;
-;; TX varies, TY is constant
-;;
-.L_rleft_h_loop:
-        mov     [esi+MINX],eax           ;; rastertab[y].minx = x
-          add     eax,edi
-        mov     [esi+TX1],ebx           ;;             .tx1  = tx
-          add     ebx,ebp
-        mov     [esi+TY1],edx           ;;             .ty1  = ty
-
-        ;;addl    DX, %eax        // x     += dx
-        ;;addl    TD, %ebx        // tx    += tdx
-
-        add     esi,RASTERY_SIZEOF      ;; next raster line into rastertab[]
-        dec     ecx
-        jne     .L_rleft_h_loop
-        pop     ebp
-        jmp     .L_finished
-;;
-;; one rasterize a segment LINE of the polygne
-;;
-.L_rasterize_right:
-        mov     ecx,ebx
-        sub     ecx,eax
-        inc     ecx                     ;; y2-y1+1
-
-        mov     ebx,RASTERY_SIZEOF
-        mul     ebx                     ;;   * y1
-        mov     esi,[prastertab]
-        add     esi,eax                 ;;  point into rastertab[y1]
-
-        mov     eax,[ebp+0x10]          ;; ARG3
-        sub     eax,[ebp+0x8]           ;; ARG1
-        shl     eax,0x10                ;; ((x2-x1)<<PRE) ...
-        cdq
-        idiv    ecx                     ;;  dx =     ...        / (y2-y1+1)
-        mov     [ebp-0x4],eax           ;; DX
-
-        mov     eax,[ebp+0x1c]          ;; ARG6
-        sub     eax,[ebp+0x18]          ;; ARG5
-        shl     eax,0x10
-        cdq
-        idiv    ecx                     ;;       tdx =((tx2-tx1)<<PRE) / (y2-y1+1)
-        mov     [ebp-0x8],eax           ;;  idem tdy =((ty2-ty1)<<PRE) / (y2-y1+1)
-
-        mov     eax,[ebp+0x8]           ;; ARG1
-        shl     eax,0x10                ;; x  = x1<<PRE
-
-        mov     ebx,[ebp+0x18]          ;; ARG5
-        shl     ebx,0x10                ;; tx = tx1<<PRE    d0
-                                        ;; ty = ty1<<PRE    d1
-        mov     edx,[ebp+0x20]          ;; ARG7
-        shl     edx,0x10                ;; ty = ty<<PRE     d0
-                                        ;; tx = tx<<PRE     d1
-        push    ebp
-        mov     edi,[ebp-0x4]           ;; DX
-
-        cmp     dword [ebp+0x24], 0     ;; direction ?
-
-         mov     ebp,[ebp-0x8]          ;; TD
-        je      .L_rright_h_loop
-;;
-;; TY varies, TX is constant
-;;
-.L_rright_v_loop:
-
-        mov     [esi+MAXX],eax           ;; rastertab[y].maxx = x
-          add     ebx,ebp
-        mov     [esi+TX2],edx          ;;             .tx2  = tx
-          add     eax,edi
-        mov     [esi+TY2],ebx          ;;             .ty2  = ty
-
-        ;;addl    DX, %eax        // x     += dx
-        ;;addl    TD, %ebx        // ty    += tdy
-
-        add     esi,RASTERY_SIZEOF
-        dec     ecx
-        jne     .L_rright_v_loop
-
-        pop     ebp
-
-        jmp     short .L_finished
-;;
-;; TX varies, TY is constant
-;;
-.L_rright_h_loop:
-        mov     [esi+MAXX],eax           ;; rastertab[y].maxx = x
-          add     eax,edi
-        mov     [esi+TX2],ebx          ;;             .tx2  = tx
-          add     ebx,ebp
-        mov     [esi+TY2],edx          ;;             .ty2  = ty
-
-        ;;addl    DX, %eax        // x     += dx
-        ;;addl    TD, %ebx        // tx    += tdx
-
-        add     esi,RASTERY_SIZEOF
-        dec     ecx
-        jne     .L_rright_h_loop
-
-        pop     ebp
-
-.L_finished:
-        pop     eax
-        o16 mov es,ax
-        pop     edi
-        pop     esi
-        pop     ebx
-
-        mov     esp,ebp
-        pop     ebp
-        ret
diff --git a/src/tmap.s b/src/tmap.s
deleted file mode 100644
index d98d82e25cedbea383b71beb122e7f250e12d765..0000000000000000000000000000000000000000
--- a/src/tmap.s
+++ /dev/null
@@ -1,1587 +0,0 @@
-// SONIC ROBO BLAST 2
-//-----------------------------------------------------------------------------
-// Copyright (C) 1998-2000 by DooM Legacy Team.
-// Copyright (C) 1999-2023 by Sonic Team Junior.
-//
-// This program is free software distributed under the
-// terms of the GNU General Public License, version 2.
-// See the 'LICENSE' file for more details.
-//-----------------------------------------------------------------------------
-/// \file  tmap.s
-/// \brief optimised drawing routines for span/column rendering
-
-// structures, must match the C structures!
-#include "asm_defs.inc"
-
-// Rappel: seuls EAX, ECX, EDX peuvent �tre �cras�s librement.
-//         il faut sauver esi,edi, cd...gs
-
-/* Attention aux comparaisons!                                              */
-/*                                                                          */
-/*      Intel_compare:                                                      */
-/*                                                                          */
-/*              cmp     A,B                     // A-B , set flags          */
-/*              jg      A_greater_than_B                                    */
-/*                                                                          */
-/*      AT&T_compare:                                                       */
-/*                                                                          */
-/*              cmp     A,B                     // B-A , set flags          */
-/*              jg      B_greater_than_A                                    */
-/*                                                                          */
-/*        (soustrait l'op�rande source DE l'op�rande destination,           */
-/*         comme sur Motorola! )                                            */
-
-// RAPPEL: Intel
-//         SECTION:[BASE+INDEX*SCALE+DISP]
-// devient SECTION:DISP(BASE,INDEX,SCALE)
-
-//----------------------------------------------------------------------
-//
-// R_DrawColumn
-//
-//   New optimised version 10-01-1998 by D.Fabrice and P.Boris
-//   TO DO: optimise it much farther... should take at most 3 cycles/pix
-//          once it's fixed, add code to patch the offsets so that it
-//          works in every screen width.
-//
-//----------------------------------------------------------------------
-
-    .data
-#ifdef LINUX
-    .align 2
-#else
-    .align 4
-#endif
-C(loopcount):   .long   0
-C(pixelcount):  .long   0
-C(tystep):      .long   0
-
-C(vidwidth):    .long   0       //use this one out of the inner loops
-                                //so you don't need to patch everywhere...
-
-#ifdef USEASM
-#if !defined( LINUX)
-    .text
-#endif
-.globl C(ASM_PatchRowBytes)
-C(ASM_PatchRowBytes):
-    pushl   %ebp
-    movl    %esp, %ebp      // assure l'"adressabilit� du stack"
-
-    movl    ARG1, %edx         // read first arg
-    movl    %edx, C(vidwidth)
-
-    // 1 * vidwidth
-    movl    %edx,p1+2
-    movl    %edx,w1+2   //water
-    movl    %edx,p1b+2  //sky
-
-    movl    %edx,p5+2
-      movl    %edx,sh5+2        //smokie test
-
-    // 2 * vidwidth
-    addl    ARG1,%edx
-
-    movl    %edx,p2+2
-    movl    %edx,w2+2   //water
-    movl    %edx,p2b+2  //sky
-
-    movl    %edx,p6+2
-    movl    %edx,p7+2
-    movl    %edx,p8+2
-    movl    %edx,p9+2
-      movl    %edx,sh6+2         //smokie test
-      movl    %edx,sh7+2
-      movl    %edx,sh8+2
-      movl    %edx,sh9+2
-
-    // 3 * vidwidth
-    addl    ARG1,%edx
-
-    movl    %edx,p3+2
-    movl    %edx,w3+2   //water
-    movl    %edx,p3b+2  //sky
-
-    // 4 * vidwidth
-    addl    ARG1,%edx
-
-    movl    %edx,p4+2
-    movl    %edx,w4+2   //water
-    movl    %edx,p4b+2  //sky
-
-    popl    %ebp
-    ret
-
-
-#ifdef LINUX
-    .align 2
-#else
-    .align 5
-#endif
-.globl C(R_DrawColumn_8)
-C(R_DrawColumn_8):
-    pushl   %ebp                // preserve caller's stack frame pointer
-    pushl   %esi                // preserve register variables
-    pushl   %edi
-    pushl   %ebx
-
-//
-// dest = ylookup[dc_yl] + columnofs[dc_x];
-//
-    movl     C(dc_yl),%ebp
-    movl     %ebp,%ebx
-    movl     C(ylookup)(,%ebx,4),%edi
-    movl     C(dc_x),%ebx
-    addl     C(columnofs)(,%ebx,4),%edi  // edi = dest
-
-//
-// pixelcount = yh - yl + 1
-//
-    movl     C(dc_yh),%eax
-    incl     %eax
-    subl     %ebp,%eax                   // pixel count
-    movl     %eax,C(pixelcount)          // save for final pixel
-    jle      vdone                       // nothing to scale
-
-//
-// frac = dc_texturemid - (centery-dc_yl)*fracstep;
-//
-    movl     C(dc_iscale),%ecx           // fracstep
-    movl     C(centery),%eax
-    subl     %ebp,%eax
-    imul     %ecx,%eax
-    movl     C(dc_texturemid),%edx
-    subl     %eax,%edx
-     movl     %edx,%ebx
-     shrl     $16,%ebx          // frac int.
-     andl     $0x0000007f,%ebx
-     shll     $16,%edx          // y frac up
-
-     movl     %ecx,%ebp
-     shll     $16,%ebp          // fracstep f. up
-     shrl     $16,%ecx          // fracstep i. ->cl
-     andb     $0x7f,%cl
-
-    movl     C(dc_source),%esi
-
-//
-// lets rock :) !
-//
-    movl    C(pixelcount),%eax
-    movb    %al,%dh
-    shrl    $2,%eax
-    movb    %al,%ch             // quad count
-    movl    C(dc_colormap),%eax
-    testb   $3,%dh
-    jz      v4quadloop
-
-//
-//  do un-even pixel
-//
-    testb   $1,%dh
-    jz      2f
-
-    movb    (%esi,%ebx),%al     // prep un-even loops
-     addl    %ebp,%edx            // ypos f += ystep f
-    adcb    %cl,%bl              // ypos i += ystep i
-     movb    (%eax),%dl           // colormap texel
-    andb    $0x7f,%bl            // mask 0-127 texture index
-     movb    %dl,(%edi)           // output pixel
-    addl    C(vidwidth),%edi
-
-//
-//  do two non-quad-aligned pixels
-//
-2:
-    testb   $2,%dh
-    jz      3f
-
-    movb    (%esi,%ebx),%al      // fetch source texel
-     addl    %ebp,%edx            // ypos f += ystep f
-    adcb    %cl,%bl              // ypos i += ystep i
-     movb    (%eax),%dl           // colormap texel
-    andb    $0x7f,%bl            // mask 0-127 texture index
-     movb    %dl,(%edi)           // output pixel
-
-    movb    (%esi,%ebx),%al      // fetch source texel
-     addl    %ebp,%edx            // ypos f += ystep f
-    adcb    %cl,%bl              // ypos i += ystep i
-     movb    (%eax),%dl           // colormap texel
-    andb    $0x7f,%bl            // mask 0-127 texture index
-    addl    C(vidwidth),%edi
-     movb    %dl,(%edi)           // output pixel
-
-    addl    C(vidwidth),%edi
-
-//
-//  test if there was at least 4 pixels
-//
-3:
-    testb   $0xFF,%ch           // test quad count
-    jz      vdone
-
-//
-// ebp : ystep frac. upper 24 bits
-// edx : y     frac. upper 24 bits
-// ebx : y     i.    lower 7 bits,  masked for index
-// ecx : ch = counter, cl = y step i.
-// eax : colormap aligned 256
-// esi : source texture column
-// edi : dest screen
-//
-v4quadloop:
-    movb    $0x7f,%dh           // prep mask
-//    .align  4
-vquadloop:
-    movb    (%esi,%ebx),%al     // prep loop
-     addl    %ebp,%edx            // ypos f += ystep f
-    adcb    %cl,%bl              // ypos i += ystep i
-     movb    (%eax),%dl           // colormap texel
-    movb    %dl,(%edi)           // output pixel
-     andb    $0x7f,%bl            // mask 0-127 texture index
-
-    movb    (%esi,%ebx),%al      // fetch source texel
-     addl    %ebp,%edx
-    adcb    %cl,%bl
-     movb    (%eax),%dl
-p1:    movb    %dl,0x12345678(%edi)
-     andb    $0x7f,%bl
-
-    movb    (%esi,%ebx),%al      // fetch source texel
-     addl    %ebp,%edx
-    adcb    %cl,%bl
-     movb    (%eax),%dl
-p2:    movb    %dl,2*0x12345678(%edi)
-     andb    $0x7f,%bl
-
-    movb    (%esi,%ebx),%al      // fetch source texel
-     addl    %ebp,%edx
-    adcb    %cl,%bl
-     movb    (%eax),%dl
-p3:    movb    %dl,3*0x12345678(%edi)
-     andb    $0x7f,%bl
-
-p4:    addl    $4*0x12345678,%edi
-
-    decb   %ch
-     jnz    vquadloop
-
-vdone:
-    popl    %ebx                // restore register variables
-    popl    %edi
-    popl    %esi
-    popl    %ebp                // restore caller's stack frame pointer
-    ret
-
-#ifdef HORIZONTALDRAW
-// --------------------------------------------------------------------------
-// Horizontal Column Drawer Optimisation
-// --------------------------------------------------------------------------
-
-#ifdef LINUX
-    .align 2
-#else
-    .align 5
-#endif
-.globl C(R_DrawHColumn_8)
-C(R_DrawHColumn_8):
-    pushl   %ebp
-    pushl   %esi
-    pushl   %edi
-    pushl   %ebx
-
-//
-// dest = yhlookup[dc_x] + hcolumnofs[dc_yl];
-//
-    movl    C(dc_x),%ebx
-    movl    C(yhlookup)(,%ebx,4),%edi
-    movl    C(dc_yl),%ebp
-    movl    %ebp,%ebx
-    addl    C(hcolumnofs)(,%ebx,4),%edi  // edi = dest
-
-//
-// pixelcount = yh - yl + 1
-//
-    movl     C(dc_yh),%eax
-    incl     %eax
-    subl     %ebp,%eax                   // pixel count
-    movl     %eax,C(pixelcount)          // save for final pixel
-    jle      vhdone                      // nothing to scale
-
-//
-// frac = dc_texturemid - (centery-dc_yl)*fracstep;
-//
-    movl     C(dc_iscale),%ecx           // fracstep
-    movl     C(centery),%eax
-    subl     %ebp,%eax
-    imul     %ecx,%eax
-    movl     C(dc_texturemid),%edx
-    subl     %eax,%edx
-     movl     %edx,%ebx
-     shrl     $16,%ebx          // frac int.
-     andl     $0x0000007f,%ebx
-     shll     $16,%edx          // y frac up
-
-     movl     %ecx,%ebp
-     shll     $16,%ebp          // fracstep f. up
-     shrl     $16,%ecx          // fracstep i. ->cl
-     andb     $0x7f,%cl
-
-    movl     C(dc_source),%esi
-
-//
-// lets rock :) !
-//
-
-    movl    C(pixelcount),%eax
-    movb    %al,%dh
-    shrl    $2,%eax
-    movb    %al,%ch     // quad count
-
-    testb   %ch, %ch
-    jz      vhnearlydone
-
-    movl    C(dc_colormap),%eax
-    decl    %edi                  //-----
-
-vhloop:
-    movb    (%esi,%ebx),%al      // fetch source texel
-     addl    %ebp,%edx
-    adcb    %cl,%bl
-     andb    $0x7f,%bl
-    incl    %edi                 //-----
-     movb    (%eax),%dh
-    movb    %dh,(%edi)           //-----
-
-     movb    (%esi,%ebx),%al      // fetch source texel
-    addl    %ebp,%edx
-     incl    %edi                //-----
-    adcb    %cl,%bl
-     movb    (%eax),%dl
-    andb    $0x7f,%bl
-     movb    %dl,(%edi)          //-----
-
-    movb    (%esi,%ebx),%al      // fetch source texel
-     addl    %ebp,%edx
-    adcb    %cl,%bl
-//    shll    $16,%edx
-     andb    $0x7f,%bl
-    incl    %edi                //-----
-     movb    (%eax),%dh
-    movb    %dh,(%edi)          //-----
-
-     movb    (%esi,%ebx),%al      // fetch source texel
-    addl    %ebp,%edx
-     incl    %edi               //-----
-    adcb    %cl,%bl
-     movb    (%eax),%dl
-    andb    $0x7f,%bl
-     movb    %dl,(%edi)
-//     movl    %edx,(%edi)
-//    addl    $4,%edi
-
-    decb   %ch
-     jnz    vhloop
-
-vhnearlydone:
-//    movl    C(pixelcount)
-
-vhdone:
-    popl    %ebx
-    popl    %edi
-    popl    %esi
-    popl    %ebp
-    ret
-
-
-// --------------------------------------------------------------------------
-// Rotate a buffer 90 degree in clockwise order after horiz.col. draws
-// --------------------------------------------------------------------------
-
-#ifdef LINUX
-    .align 2
-#else
-    .align 5
-#endif
-.globl C(R_RotateBuffer)
-C(R_RotateBuffer):
-    pushl   %ebp
-    pushl   %esi
-    pushl   %edi
-    pushl   %ebx
-
-
-    movl    C(dc_source),%esi
-    movl    C(dc_colormap),%edi
-
-
-    movb    (%esi),%ah
-     addl    $200,%esi
-    movb    (%ebx),%al
-     addl    $200,%ebx
-    bswap    %eax
-    movb    (%esi),%ah
-     addl    $200,%esi
-    movb    (%ebx),%al
-     addl    $200,%ebx
-    movl    %eax,(%edi)
-     addl    $4,%edi
-
-
-    popl    %ebx
-    popl    %edi
-    popl    %esi
-    popl    %ebp
-    ret
-#endif
-
-//----------------------------------------------------------------------
-//13-02-98:
-//   R_DrawSkyColumn : same as R_DrawColumn but:
-//
-//            - wrap around 256 instead of 127.
-//   this is needed because we have a higher texture for mouselook,
-//   we need at least 200 lines for the sky.
-//
-//   NOTE: the sky should never wrap, so it could use a faster method.
-//         for the moment, we'll still use a wrapping method...
-//
-//  IT S JUST A QUICK CUT N PASTE, WAS NOT OPTIMISED AS IT SHOULD BE !!!
-//
-//----------------------------------------------------------------------
-
-#ifdef LINUX
-    .align 2
-#else
-    .align 5
-#endif
-.globl C(R_DrawSkyColumn_8)
-C(R_DrawSkyColumn_8):
-    pushl   %ebp
-    pushl   %esi
-    pushl   %edi
-    pushl   %ebx
-
-//
-// dest = ylookup[dc_yl] + columnofs[dc_x];
-//
-    movl     C(dc_yl),%ebp
-    movl     %ebp,%ebx
-    movl     C(ylookup)(,%ebx,4),%edi
-    movl     C(dc_x),%ebx
-    addl     C(columnofs)(,%ebx,4),%edi  // edi = dest
-
-//
-// pixelcount = yh - yl + 1
-//
-    movl     C(dc_yh),%eax
-    incl     %eax
-    subl     %ebp,%eax                   // pixel count
-    movl     %eax,C(pixelcount)          // save for final pixel
-    jle      vskydone                       // nothing to scale
-
-//
-// frac = dc_texturemid - (centery-dc_yl)*fracstep;
-//
-    movl     C(dc_iscale),%ecx           // fracstep
-    movl     C(centery),%eax
-    subl     %ebp,%eax
-    imul     %ecx,%eax
-    movl     C(dc_texturemid),%edx
-    subl     %eax,%edx
-     movl     %edx,%ebx
-     shrl     $16,%ebx          // frac int.
-     andl     $0x000000ff,%ebx
-     shll     $16,%edx          // y frac up
-
-     movl     %ecx,%ebp
-     shll     $16,%ebp          // fracstep f. up
-     shrl     $16,%ecx          // fracstep i. ->cl
-
-    movl     C(dc_source),%esi
-
-//
-// lets rock :) !
-//
-    movl    C(pixelcount),%eax
-    movb    %al,%dh
-    shrl    $2,%eax
-    movb    %al,%ch             // quad count
-    movl    C(dc_colormap),%eax
-    testb   $3,%dh
-    jz      v4skyquadloop
-
-//
-//  do un-even pixel
-//
-    testb   $1,%dh
-    jz      2f
-
-    movb    (%esi,%ebx),%al     // prep un-even loops
-     addl    %ebp,%edx            // ypos f += ystep f
-    adcb    %cl,%bl              // ypos i += ystep i
-     movb    (%eax),%dl           // colormap texel
-     movb    %dl,(%edi)           // output pixel
-    addl    C(vidwidth),%edi
-
-//
-//  do two non-quad-aligned pixels
-//
-2:
-    testb   $2,%dh
-    jz      3f
-
-    movb    (%esi,%ebx),%al      // fetch source texel
-     addl    %ebp,%edx            // ypos f += ystep f
-    adcb    %cl,%bl              // ypos i += ystep i
-     movb    (%eax),%dl           // colormap texel
-     movb    %dl,(%edi)           // output pixel
-
-    movb    (%esi,%ebx),%al      // fetch source texel
-     addl    %ebp,%edx            // ypos f += ystep f
-    adcb    %cl,%bl              // ypos i += ystep i
-     movb    (%eax),%dl           // colormap texel
-    addl    C(vidwidth),%edi
-     movb    %dl,(%edi)           // output pixel
-
-    addl    C(vidwidth),%edi
-
-//
-//  test if there was at least 4 pixels
-//
-3:
-    testb   $0xFF,%ch           // test quad count
-    jz      vskydone
-
-//
-// ebp : ystep frac. upper 24 bits
-// edx : y     frac. upper 24 bits
-// ebx : y     i.    lower 7 bits,  masked for index
-// ecx : ch = counter, cl = y step i.
-// eax : colormap aligned 256
-// esi : source texture column
-// edi : dest screen
-//
-v4skyquadloop:
-//    .align  4
-vskyquadloop:
-    movb    (%esi,%ebx),%al     // prep loop
-     addl    %ebp,%edx            // ypos f += ystep f
-    adcb    %cl,%bl              // ypos i += ystep i
-     movb    (%eax),%dl           // colormap texel
-    movb    %dl,(%edi)           // output pixel
-
-    movb    (%esi,%ebx),%al      // fetch source texel
-     addl    %ebp,%edx
-    adcb    %cl,%bl
-     movb    (%eax),%dl
-p1b:    movb    %dl,0x12345678(%edi)
-
-    movb    (%esi,%ebx),%al      // fetch source texel
-     addl    %ebp,%edx
-    adcb    %cl,%bl
-     movb    (%eax),%dl
-p2b:    movb    %dl,2*0x12345678(%edi)
-
-    movb    (%esi,%ebx),%al      // fetch source texel
-     addl    %ebp,%edx
-    adcb    %cl,%bl
-     movb    (%eax),%dl
-p3b:    movb    %dl,3*0x12345678(%edi)
-
-p4b:    addl    $4*0x12345678,%edi
-
-    decb   %ch
-     jnz    vskyquadloop
-
-vskydone:
-    popl    %ebx                // restore register variables
-    popl    %edi
-    popl    %esi
-    popl    %ebp                // restore caller's stack frame pointer
-    ret
-
-
-
-//----------------------------------------------------------------------
-//
-// R_DrawSpan
-//
-// Horizontal texture mapping
-//
-//----------------------------------------------------------------------
-
-    .data
-
-ystep:          .long   0
-xstep:          .long   0
-C(texwidth):    .long   64      // texture width
-#if !defined( LINUX)
-    .text
-#endif
-#ifdef LINUX
-    .align 2
-#else
-    .align 4
-#endif
-.globl C(R_DrawSpan_8)
-C(R_DrawSpan_8):
-    pushl   %ebp                // preserve caller's stack frame pointer
-    pushl   %esi                // preserve register variables
-    pushl   %edi
-    pushl   %ebx
-
-
-//
-// find loop count
-//
-    movl    C(ds_x2),%eax
-    incl    %eax
-    subl    C(ds_x1),%eax               // pixel count
-    movl    %eax,C(pixelcount)          // save for final pixel
-    js      hdone                       // nothing to scale
-    shrl    $1,%eax                     // double pixel count
-    movl    %eax,C(loopcount)
-
-//
-// build composite position
-//
-    movl    C(ds_xfrac),%ebp
-    shll    $10,%ebp
-    andl    $0x0ffff0000,%ebp
-    movl    C(ds_yfrac),%eax
-    shrl    $6,%eax
-    andl    $0x0ffff,%eax
-    movl    C(ds_y),%edi
-    orl     %eax,%ebp
-
-    movl    C(ds_source),%esi
-
-//
-// calculate screen dest
-//
-
-    movl    C(ylookup)(,%edi,4),%edi
-    movl    C(ds_x1),%eax
-    addl    C(columnofs)(,%eax,4),%edi
-
-//
-// build composite step
-//
-    movl    C(ds_xstep),%ebx
-    shll    $10,%ebx
-    andl    $0x0ffff0000,%ebx
-    movl    C(ds_ystep),%eax
-    shrl    $6,%eax
-    andl    $0x0ffff,%eax
-    orl     %eax,%ebx
-
-    //movl        %eax,OFFSET hpatch1+2        // convice tasm to modify code...
-    movl    %ebx,hpatch1+2
-    //movl        %eax,OFFSET hpatch2+2        // convice tasm to modify code...
-    movl    %ebx,hpatch2+2
-    movl    %esi,hpatch3+2
-    movl    %esi,hpatch4+2
-// %eax      aligned colormap
-// %ebx      aligned colormap
-// %ecx,%edx  scratch
-// %esi      virtual source
-// %edi      moving destination pointer
-// %ebp      frac
-    movl    C(ds_colormap),%eax
-//    shld    $22,%ebp,%ecx           // begin calculating third pixel (y units)
-//    shld    $6,%ebp,%ecx            // begin calculating third pixel (x units)
-     movl    %ebp,%ecx
-    addl    %ebx,%ebp               // advance frac pointer
-     shrw    $10,%cx
-     roll    $6,%ecx
-    andl    $4095,%ecx              // finish calculation for third pixel
-//    shld    $22,%ebp,%edx           // begin calculating fourth pixel (y units)
-//    shld    $6,%ebp,%edx            // begin calculating fourth pixel (x units)
-     movl    %ebp,%edx
-     shrw    $10,%dx
-     roll    $6,%edx
-    addl    %ebx,%ebp               // advance frac pointer
-    andl    $4095,%edx              // finish calculation for fourth pixel
-    movl    %eax,%ebx
-    movb    (%esi,%ecx),%al         // get first pixel
-    movb    (%esi,%edx),%bl         // get second pixel
-    testl   $0x0fffffffe,C(pixelcount)
-    movb    (%eax),%dl             // color translate first pixel
-
-//    jnz hdoubleloop             // at least two pixels to map
-//    jmp hchecklast
-
-//    movw $0xf0f0,%dx //see visplanes start
-
-    jz      hchecklast
-    movb    (%ebx),%dh              // color translate second pixel
-    movl    C(loopcount),%esi
-//    .align  4
-hdoubleloop:
-//    shld    $22,%ebp,%ecx        // begin calculating third pixel (y units)
-//    shld    $6,%ebp,%ecx         // begin calculating third pixel (x units)
-    movl    %ebp,%ecx
-    shrw    $10,%cx
-    roll    $6,%ecx
-hpatch1:
-    addl    $0x012345678,%ebp    // advance frac pointer
-    movw    %dx,(%edi)           // write first pixel
-    andl    $4095,%ecx           // finish calculation for third pixel
-//    shld    $22,%ebp,%edx        // begin calculating fourth pixel (y units)
-//    shld    $6,%ebp,%edx         // begin calculating fourth pixel (x units)
-    movl    %ebp,%edx
-    shrw    $10,%dx
-    roll    $6,%edx
-hpatch3:
-    movb    0x012345678(%ecx),%al      // get third pixel
-//    movb    %bl,1(%edi)          // write second pixel
-    andl    $4095,%edx           // finish calculation for fourth pixel
-hpatch2:
-    addl    $0x012345678,%ebp    // advance frac pointer
-hpatch4:
-    movb    0x012345678(%edx),%bl      // get fourth pixel
-    movb    (%eax),%dl           // color translate third pixel
-    addl    $2,%edi              // advance to third pixel destination
-    decl    %esi                 // done with loop?
-    movb    (%ebx),%dh           // color translate fourth pixel
-    jnz hdoubleloop
-
-// check for final pixel
-hchecklast:
-    testl   $1,C(pixelcount)
-    jz      hdone
-    movb    %dl,(%edi)           // write final pixel
-
-hdone:
-    popl    %ebx                 // restore register variables
-    popl    %edi
-    popl    %esi
-    popl    %ebp                 // restore caller's stack frame pointer
-    ret
-
-
-//.endif
-
-
-//----------------------------------------------------------------------
-// R_DrawTransColumn
-//
-// Vertical column texture drawer, with transparency. Replaces Doom2's
-// 'fuzz' effect, which was not so beautiful.
-// Transparency is always impressive in some way, don't know why...
-//----------------------------------------------------------------------
-
-#ifdef LINUX
-    .align 2
-#else
-    .align 5
-#endif
-
-.globl C(R_DrawTranslucentColumn_8)
-C(R_DrawTranslucentColumn_8):
-    pushl   %ebp                // preserve caller's stack frame pointer
-    pushl   %esi                // preserve register variables
-    pushl   %edi
-    pushl   %ebx
-
-//
-// dest = ylookup[dc_yl] + columnofs[dc_x];
-//
-    movl     C(dc_yl),%ebp
-    movl     %ebp,%ebx
-    movl     C(ylookup)(,%ebx,4),%edi
-    movl     C(dc_x),%ebx
-    addl     C(columnofs)(,%ebx,4),%edi  // edi = dest
-
-//
-// pixelcount = yh - yl + 1
-//
-    movl     C(dc_yh),%eax
-    incl     %eax
-    subl     %ebp,%eax                   // pixel count
-    movl     %eax,C(pixelcount)          // save for final pixel
-    jle      vtdone                       // nothing to scale
-
-//
-// frac = dc_texturemid - (centery-dc_yl)*fracstep;
-//
-    movl     C(dc_iscale),%ecx           // fracstep
-    movl     C(centery),%eax
-    subl     %ebp,%eax
-    imul     %ecx,%eax
-    movl     C(dc_texturemid),%edx
-    subl     %eax,%edx
-    movl     %edx,%ebx
-
-    shrl     $16,%ebx          // frac int.
-    andl     $0x0000007f,%ebx
-    shll     $16,%edx          // y frac up
-
-    movl     %ecx,%ebp
-    shll     $16,%ebp          // fracstep f. up
-    shrl     $16,%ecx          // fracstep i. ->cl
-    andb     $0x7f,%cl
-    pushw    %cx
-    movl     %edx,%ecx
-    popw     %cx
-    movl     C(dc_colormap),%edx
-    movl     C(dc_source),%esi
-
-//
-// lets rock :) !
-//
-    movl    C(pixelcount),%eax
-    shrl    $2,%eax
-    testb   $0x03,C(pixelcount)
-    movb    %al,%ch             // quad count
-    movl    C(dc_transmap),%eax
-    jz      vt4quadloop
-//
-//  do un-even pixel
-//
-    testb   $1,C(pixelcount)
-    jz      2f
-
-    movb    (%esi,%ebx),%ah      // fetch texel : colormap number
-     addl    %ebp,%ecx
-    adcb    %cl,%bl
-     movb    (%edi),%al           // fetch dest  : index into colormap
-    andb    $0x7f,%bl
-     movb    (%eax),%dl
-    movb    (%edx), %dl          // use colormap now !
-    movb    %dl,(%edi)
-     addl    C(vidwidth),%edi
-//
-//  do two non-quad-aligned pixels
-//
-2:
-    testb   $2,C(pixelcount)
-    jz      3f
-
-    movb    (%esi,%ebx),%ah      // fetch texel : colormap number
-     addl    %ebp,%ecx
-    adcb    %cl,%bl
-     movb    (%edi),%al           // fetch dest  : index into colormap
-    andb    $0x7f,%bl
-     movb    (%eax),%dl
-    movb    (%edx), %dl          // use colormap now !
-    movb    %dl,(%edi)
-     addl    C(vidwidth),%edi
-
-    movb    (%esi,%ebx),%ah      // fetch texel : colormap number
-     addl    %ebp,%ecx
-    adcb    %cl,%bl
-     movb    (%edi),%al           // fetch dest  : index into colormap
-    andb    $0x7f,%bl
-     movb    (%eax),%dl
-    movb    (%edx), %dl          // use colormap now !
-    movb    %dl,(%edi)
-     addl    C(vidwidth),%edi
-
-//
-//  test if there was at least 4 pixels
-//
-3:
-    testb   $0xFF,%ch           // test quad count
-    jz      vtdone
-
-//
-// tystep : ystep frac. upper 24 bits
-// edx : upper 24 bit : colomap
-//  dl : tmp pixel to write
-// ebx : y     i.    lower 7 bits,  masked for index
-// ecx : y     frac. upper 16 bits
-// ecx : ch = counter, cl = y step i.
-// eax : transmap aligned 65535 (upper 16 bit)
-//  ah : background pixel (from the screen buffer)
-//  al : foreground pixel (from the texture)
-// esi : source texture column
-// ebp,edi : dest screen
-//
-vt4quadloop:
-    movb    (%esi,%ebx),%ah      // fetch texel : colormap number
-p5: movb    0x12345678(%edi),%al           // fetch dest  : index into colormap
-
-    movl    %ebp,C(tystep)
-    movl    %edi,%ebp
-    subl    C(vidwidth),%edi
-    jmp inloop
-//    .align  4
-vtquadloop:
-    addl    C(tystep),%ecx
-    adcb    %cl,%bl
-p6: addl    $2*0x12345678,%ebp
-    andb    $0x7f,%bl
-    movb    (%eax),%dl
-    movb    (%esi,%ebx),%ah      // fetch texel : colormap number
-    movb    (%edx), %dl          // use colormap now !
-    movb    %dl,(%edi)
-    movb    (%ebp),%al           // fetch dest  : index into colormap
-inloop:
-    addl    C(tystep),%ecx
-    adcb    %cl,%bl
-p7: addl    $2*0x12345678,%edi
-    andb    $0x7f,%bl
-    movb    (%eax),%dl
-    movb    (%esi,%ebx),%ah      // fetch texel : colormap number
-    movb    (%edx), %dl          // use colormap now !
-    movb    %dl,(%ebp)
-    movb    (%edi),%al           // fetch dest  : index into colormap
-
-    addl    C(tystep),%ecx
-    adcb    %cl,%bl
-p8: addl    $2*0x12345678,%ebp
-    andb    $0x7f,%bl
-    movb    (%eax),%dl
-    movb    (%esi,%ebx),%ah      // fetch texel : colormap number
-    movb    (%edx), %dl          // use colormap now !
-    movb    %dl,(%edi)
-    movb    (%ebp),%al           // fetch dest  : index into colormap
-
-    addl    C(tystep),%ecx
-    adcb    %cl,%bl
-p9: addl    $2*0x12345678,%edi
-    andb    $0x7f,%bl
-    movb    (%eax),%dl
-    movb    (%esi,%ebx),%ah      // fetch texel : colormap number
-    movb    (%edx), %dl          // use colormap now !
-    movb    %dl,(%ebp)
-    movb    (%edi),%al           // fetch dest  : index into colormap
-
-    decb   %ch
-     jnz    vtquadloop
-
-vtdone:
-    popl    %ebx                // restore register variables
-    popl    %edi
-    popl    %esi
-    popl    %ebp                // restore caller's stack frame pointer
-    ret
-
-#endif // ifdef USEASM
-
-
-
-//----------------------------------------------------------------------
-// R_DrawShadeColumn
-//
-//   for smoke..etc.. test.
-//----------------------------------------------------------------------
-
-#ifdef LINUX
-    .align 2
-#else
-    .align 5
-#endif
-.globl C(R_DrawShadeColumn_8)
-C(R_DrawShadeColumn_8):
-    pushl   %ebp                // preserve caller's stack frame pointer
-    pushl   %esi                // preserve register variables
-    pushl   %edi
-    pushl   %ebx
-
-//
-// dest = ylookup[dc_yl] + columnofs[dc_x];
-//
-    movl     C(dc_yl),%ebp
-    movl     %ebp,%ebx
-    movl     C(ylookup)(,%ebx,4),%edi
-    movl     C(dc_x),%ebx
-    addl     C(columnofs)(,%ebx,4),%edi  // edi = dest
-
-//
-// pixelcount = yh - yl + 1
-//
-    movl     C(dc_yh),%eax
-    incl     %eax
-    subl     %ebp,%eax                   // pixel count
-    movl     %eax,C(pixelcount)          // save for final pixel
-    jle      shdone                       // nothing to scale
-
-//
-// frac = dc_texturemid - (centery-dc_yl)*fracstep;
-//
-    movl     C(dc_iscale),%ecx           // fracstep
-    movl     C(centery),%eax
-    subl     %ebp,%eax
-    imul     %ecx,%eax
-    movl     C(dc_texturemid),%edx
-    subl     %eax,%edx
-     movl     %edx,%ebx
-     shrl     $16,%ebx          // frac int.
-     andl     $0x0000007f,%ebx
-     shll     $16,%edx          // y frac up
-
-     movl     %ecx,%ebp
-     shll     $16,%ebp          // fracstep f. up
-     shrl     $16,%ecx          // fracstep i. ->cl
-     andb     $0x7f,%cl
-
-    movl     C(dc_source),%esi
-
-//
-// lets rock :) !
-//
-    movl    C(pixelcount),%eax
-    movb    %al,%dh
-    shrl    $2,%eax
-    movb    %al,%ch             // quad count
-    movl    C(colormaps),%eax
-    testb   $0x03,%dh
-    jz      sh4quadloop
-
-//
-//  do un-even pixel
-//
-    testb   $1,%dh
-    jz      2f
-
-    movb    (%esi,%ebx),%ah      // fetch texel : colormap number
-     addl    %ebp,%edx
-    adcb    %cl,%bl
-     movb    (%edi),%al           // fetch dest  : index into colormap
-    andb    $0x7f,%bl
-     movb    (%eax),%dl
-    movb    %dl,(%edi)
-     addl    C(vidwidth),%edi
-
-//
-//  do two non-quad-aligned pixels
-//
-2:
-    testb   $2,%dh
-    jz      3f
-
-    movb    (%esi,%ebx),%ah      // fetch texel : colormap number
-     addl    %ebp,%edx
-    adcb    %cl,%bl
-     movb    (%edi),%al           // fetch dest  : index into colormap
-    andb    $0x7f,%bl
-     movb    (%eax),%dl
-    movb    %dl,(%edi)
-     addl    C(vidwidth),%edi
-
-    movb    (%esi,%ebx),%ah      // fetch texel : colormap number
-     addl    %ebp,%edx
-    adcb    %cl,%bl
-     movb    (%edi),%al           // fetch dest  : index into colormap
-    andb    $0x7f,%bl
-     movb    (%eax),%dl
-    movb    %dl,(%edi)
-     addl    C(vidwidth),%edi
-
-//
-//  test if there was at least 4 pixels
-//
-3:
-    testb   $0xFF,%ch           // test quad count
-    jz      shdone
-
-//
-// ebp : ystep frac. upper 24 bits
-// edx : y     frac. upper 24 bits
-// ebx : y     i.    lower 7 bits,  masked for index
-// ecx : ch = counter, cl = y step i.
-// eax : colormap aligned 256
-// esi : source texture column
-// edi : dest screen
-//
-sh4quadloop:
-    movb    $0x7f,%dh           // prep mask
-
-    movb    (%esi,%ebx),%ah      // fetch texel : colormap number
-sh5:    movb    0x12345678(%edi),%al           // fetch dest  : index into colormap
-
-    movl    %ebp,C(tystep)
-    movl    %edi,%ebp
-    subl    C(vidwidth),%edi
-    jmp shinloop
-//    .align  4
-shquadloop:
-    addl    C(tystep),%edx
-    adcb    %cl,%bl
-    andb    %dh,%bl
-sh6:    addl    $2*0x12345678,%ebp
-    movb    (%eax),%dl
-    movb    (%esi,%ebx),%ah      // fetch texel : colormap number
-    movb    %dl,(%edi)
-    movb    (%ebp),%al           // fetch dest  : index into colormap
-shinloop:
-    addl    C(tystep),%edx
-    adcb    %cl,%bl
-    andb    %dh,%bl
-sh7:    addl    $2*0x12345678,%edi
-    movb    (%eax),%dl
-    movb    (%esi,%ebx),%ah      // fetch texel : colormap number
-    movb    %dl,(%ebp)
-    movb    (%edi),%al           // fetch dest  : index into colormap
-
-    addl    C(tystep),%edx
-    adcb    %cl,%bl
-    andb    %dh,%bl
-sh8:    addl    $2*0x12345678,%ebp
-    movb    (%eax),%dl
-    movb    (%esi,%ebx),%ah      // fetch texel : colormap number
-    movb    %dl,(%edi)
-    movb    (%ebp),%al           // fetch dest  : index into colormap
-
-    addl    C(tystep),%edx
-    adcb    %cl,%bl
-    andb    %dh,%bl
-sh9:    addl    $2*0x12345678,%edi
-    movb    (%eax),%dl
-    movb    (%esi,%ebx),%ah      // fetch texel : colormap number
-    movb    %dl,(%ebp)
-    movb    (%edi),%al           // fetch dest  : index into colormap
-
-    decb   %ch
-     jnz    shquadloop
-
-shdone:
-    popl    %ebx                // restore register variables
-    popl    %edi
-    popl    %esi
-    popl    %ebp                // restore caller's stack frame pointer
-    ret
-
-
-
-//----------------------------------------------------------------------
-//
-//  R_DrawWaterColumn : basically it's just a copy of R_DrawColumn,
-//                      but it uses dc_colormap from dc_yl to dc_yw-1
-//                      then it uses dc_wcolormap from dc_yw to dc_yh
-//
-//  Thus, the 'underwater' part of the walls is remapped to 'water-like'
-//  colors.
-//
-//----------------------------------------------------------------------
-
-#ifdef LINUX
-    .align 2
-#else
-    .align 5
-#endif
-.globl C(R_DrawWaterColumn)
-C(R_DrawWaterColumn):
-    pushl   %ebp                // preserve caller's stack frame pointer
-    pushl   %esi                // preserve register variables
-    pushl   %edi
-    pushl   %ebx
-
-//
-// dest = ylookup[dc_yl] + columnofs[dc_x];
-//
-    movl     C(dc_yl),%ebp
-    movl     %ebp,%ebx
-    movl     C(ylookup)(,%ebx,4),%edi
-    movl     C(dc_x),%ebx
-    addl     C(columnofs)(,%ebx,4),%edi  // edi = dest
-
-//
-// pixelcount = yh - yl + 1
-//
-    movl     C(dc_yh),%eax
-    incl     %eax
-    subl     %ebp,%eax                   // pixel count
-    movl     %eax,C(pixelcount)          // save for final pixel
-    jle      wdone                       // nothing to scale
-
-//
-// frac = dc_texturemid - (centery-dc_yl)*fracstep;
-//
-    movl     C(dc_iscale),%ecx           // fracstep
-    movl     C(centery),%eax
-    subl     %ebp,%eax
-    imul     %ecx,%eax
-    movl     C(dc_texturemid),%edx
-    subl     %eax,%edx
-     movl     %edx,%ebx
-     shrl     $16,%ebx          // frac int.
-     andl     $0x0000007f,%ebx
-     shll     $16,%edx          // y frac up
-
-     movl     %ecx,%ebp
-     shll     $16,%ebp          // fracstep f. up
-     shrl     $16,%ecx          // fracstep i. ->cl
-     andb     $0x7f,%cl
-
-    movl     C(dc_source),%esi
-
-//
-// lets rock :) !
-//
-    movl    C(pixelcount),%eax
-    movb    %al,%dh
-    shrl    $2,%eax
-    movb    %al,%ch             // quad count
-    movl    C(dc_wcolormap),%eax
-    testb   $3,%dh
-    jz      w4quadloop
-
-//
-//  do un-even pixel
-//
-    testb   $1,%dh
-    jz      2f
-
-    movb    (%esi,%ebx),%al     // prep un-even loops
-     addl    %ebp,%edx            // ypos f += ystep f
-    adcb    %cl,%bl              // ypos i += ystep i
-     movb    (%eax),%dl           // colormap texel
-    andb    $0x7f,%bl            // mask 0-127 texture index
-     movb    %dl,(%edi)           // output pixel
-    addl    C(vidwidth),%edi
-
-//
-//  do two non-quad-aligned pixels
-//
-2:
-    testb   $2,%dh
-    jz      3f
-
-    movb    (%esi,%ebx),%al      // fetch source texel
-     addl    %ebp,%edx            // ypos f += ystep f
-    adcb    %cl,%bl              // ypos i += ystep i
-     movb    (%eax),%dl           // colormap texel
-    andb    $0x7f,%bl            // mask 0-127 texture index
-     movb    %dl,(%edi)           // output pixel
-
-    movb    (%esi,%ebx),%al      // fetch source texel
-     addl    %ebp,%edx            // ypos f += ystep f
-    adcb    %cl,%bl              // ypos i += ystep i
-     movb    (%eax),%dl           // colormap texel
-    andb    $0x7f,%bl            // mask 0-127 texture index
-    addl    C(vidwidth),%edi
-     movb    %dl,(%edi)           // output pixel
-
-    addl    C(vidwidth),%edi
-
-//
-//  test if there was at least 4 pixels
-//
-3:
-    testb   $0xFF,%ch           // test quad count
-    jz      wdone
-
-//
-// ebp : ystep frac. upper 24 bits
-// edx : y     frac. upper 24 bits
-// ebx : y     i.    lower 7 bits,  masked for index
-// ecx : ch = counter, cl = y step i.
-// eax : colormap aligned 256
-// esi : source texture column
-// edi : dest screen
-//
-w4quadloop:
-    movb    $0x7f,%dh           // prep mask
-//    .align  4
-wquadloop:
-    movb    (%esi,%ebx),%al     // prep loop
-     addl    %ebp,%edx            // ypos f += ystep f
-    adcb    %cl,%bl              // ypos i += ystep i
-     movb    (%eax),%dl           // colormap texel
-    movb    %dl,(%edi)           // output pixel
-     andb    $0x7f,%bl            // mask 0-127 texture index
-
-    movb    (%esi,%ebx),%al      // fetch source texel
-     addl    %ebp,%edx
-    adcb    %cl,%bl
-     movb    (%eax),%dl
-w1:    movb    %dl,0x12345678(%edi)
-     andb    $0x7f,%bl
-
-    movb    (%esi,%ebx),%al      // fetch source texel
-     addl    %ebp,%edx
-    adcb    %cl,%bl
-     movb    (%eax),%dl
-w2:    movb    %dl,2*0x12345678(%edi)
-     andb    $0x7f,%bl
-
-    movb    (%esi,%ebx),%al      // fetch source texel
-     addl    %ebp,%edx
-    adcb    %cl,%bl
-     movb    (%eax),%dl
-w3:    movb    %dl,3*0x12345678(%edi)
-     andb    $0x7f,%bl
-
-w4:    addl    $4*0x12345678,%edi
-
-    decb   %ch
-     jnz    wquadloop
-
-wdone:
-    popl    %ebx                // restore register variables
-    popl    %edi
-    popl    %esi
-    popl    %ebp                // restore caller's stack frame pointer
-    ret
-
-
-
-
-
-
-
-//----------------------------------------------------------------------
-//
-//  R_DrawSpanNoWrap
-//
-//      Horizontal texture mapping, does not remap colors,
-//      neither needs to wrap around the source texture.
-//
-//      Thus, a special optimisation can be used...
-//
-//----------------------------------------------------------------------
-
-    .data
-
-advancetable:   .long   0, 0
-#if !defined( LINUX)
-    .text
-#endif
-#ifdef LINUX
-    .align 2
-#else
-    .align 4
-#endif
-.globl C(R_DrawSpanNoWrap)
-C(R_DrawSpanNoWrap):
-    pushl   %ebp                // preserve caller's stack frame pointer
-    pushl   %esi                // preserve register variables
-    pushl   %edi
-    pushl   %ebx
-
-//
-// find loop count
-//
-
-    movl    C(ds_x2),%eax
-    incl    %eax
-    subl    C(ds_x1),%eax               // pixel count
-    movl    %eax,C(pixelcount)          // save for final pixel
-    jle     htvdone                       // nothing to scale
-//    shrl    $1,%eax                     // double pixel count
-//    movl    %eax,C(loopcount)
-
-//
-// calculate screen dest
-//
-
-    movl    C(ds_y),%edi        //full destination start address
-
-//
-// set up advancetable
-//
-
-    movl    C(ds_xstep),%ebp
-    movl    C(ds_ystep),%ecx
-    movl    %ecx,%eax
-    movl    %ebp,%edx
-    sarl    $16,%edx            // xstep >>= 16;
-    movl    C(vidwidth),%ebx
-    sarl    $16,%eax            // ystep >>= 16;
-    jz      0f
-    imull   %ebx,%eax           // (ystep >> 16) * texwidth;
-0:
-    addl    %edx,%eax           // add in xstep
-                                // (ystep >> 16) * texwidth + (xstep >> 16);
-
-    movl    %eax,advancetable+4 // advance base in y
-    addl    %ebx,%eax           // ((ystep >> 16) + 1) * texwidth +
-                                //  (xstep >> 16);
-    movl    %eax,advancetable   // advance extra in y
-
-    shll    $16,%ebp            // left-justify xstep fractional part
-    movl    %ebp,xstep
-    shll    $16,%ecx            // left-justify ystep fractional part
-    movl    %ecx,ystep
-
-//
-// calculate the texture starting address
-//
-    movl    C(ds_source),%esi       // texture source
-
-     movl    C(ds_yfrac),%eax
-     movl    %eax,%edx
-     sarl    $16,%eax
-    movl    C(ds_xfrac),%ecx
-     imull   %ebx,%eax               // (yfrac >> 16) * texwidth
-    movl    %ecx,%ebx
-    sarl    $16,%ecx
-    movl    %ecx,%ebp
-     addl    %eax,%ebp               // source = (xfrac >> 16) +
-                                    //           ((yfrac >> 16) * texwidth);
-
-//
-//  esi : texture source
-//  edi : screen dest
-//  eax : colormap aligned on 256 boundary, hehehe...
-//  ebx : xfrac << 16
-//  ecx : used in loop, contains either 0 or -1, *4, offset into advancetable
-//  edx : yfrac << 16
-//  ebp : offset into texture
-//
-
-    shll    $16,%edx             // yfrac upper word, lower byte will be used
-    movl    C(ds_colormap),%eax
-    shll    $16,%ebx             // xfrac upper word, lower unused
-
-    movl    C(pixelcount),%ecx
-    shrl    $2,%ecx
-    movb    %cl,%dh             // quad pixels count
-
-    movl    C(pixelcount),%ecx
-    andl    $3,%ecx
-    jz      htvquadloop         // pixelcount is multiple of 4
-    decl    %ecx
-    jz      1f
-    decl    %ecx
-    jz      2f
-
-//
-//  do one to three pixels first
-//
-    addl    ystep,%edx          // yfrac += ystep
-   sbbl    %ecx,%ecx           // turn carry into 0 or -1 if set
-    movb    (%esi,%ebp),%al          // get texture pixel
-   addl    xstep,%ebx           // xfrac += xstep
-//    movb    (%eax),%dl           // pixel goes through colormap
-   adcl    advancetable+4(,%ecx,4),%ebp       // advance source
-    movb    %al,(%edi)           // write pixel dest
-
-   incl    %edi
-
-2:
-    addl    ystep,%edx          // yfrac += ystep
-   sbbl    %ecx,%ecx           // turn carry into 0 or -1 if set
-    movb    (%esi,%ebp),%al          // get texture pixel
-   addl    xstep,%ebx           // xfrac += xstep
-//    movb    (%eax),%dl           // pixel goes through colormap
-   adcl    advancetable+4(,%ecx,4),%ebp       // advance source
-    movb    %al,(%edi)           // write pixel dest
-
-   incl    %edi
-
-1:
-    addl    ystep,%edx          // yfrac += ystep
-   sbbl    %ecx,%ecx           // turn carry into 0 or -1 if set
-    movb    (%esi,%ebp),%al          // get texture pixel
-   addl    xstep,%ebx           // xfrac += xstep
-//    movb    (%eax),%dl           // pixel goes through colormap
-   adcl    advancetable+4(,%ecx,4),%ebp       // advance source
-    movb    %al,(%edi)           // write pixel dest
-
-   incl    %edi
-
-//
-//  test if there was at least 4 pixels
-//
-    testb   $0xFF,%dh
-    jz      htvdone
-
-//
-//  two pixels per loop
-// U
-//  V
-htvquadloop:
-    addl    ystep,%edx             // yfrac += ystep
-   sbbl    %ecx,%ecx               // turn carry into 0 or -1 if set
-    movb    (%esi,%ebp),%al        // get texture pixel
-   addl    xstep,%ebx              // xfrac += xstep
-//    movb    (%eax),%dl             // pixel goes through colormap
-   adcl    advancetable+4(,%ecx,4),%ebp       // advance source
-    movb    %al,(%edi)             // write pixel dest
-
-    addl    ystep,%edx
-   sbbl    %ecx,%ecx
-    movb    (%esi,%ebp),%al
-   addl    xstep,%ebx
-//    movb    (%eax),%dl
-   adcl    advancetable+4(,%ecx,4),%ebp
-    movb    %al,1(%edi)
-
-    addl    ystep,%edx
-   sbbl    %ecx,%ecx
-    movb    (%esi,%ebp),%al
-   addl    xstep,%ebx
-//    movb    (%eax),%dl
-   adcl    advancetable+4(,%ecx,4),%ebp
-    movb    %al,2(%edi)
-
-    addl    ystep,%edx
-   sbbl    %ecx,%ecx
-    movb    (%esi,%ebp),%al
-   addl    xstep,%ebx
-//    movb    (%eax),%dl
-   adcl    advancetable+4(,%ecx,4),%ebp
-    movb    %al,3(%edi)
-
-   addl    $4, %edi
-    incl    %ecx    //dummy
-
-   decb   %dh
-    jnz    htvquadloop          // paire dans V-pipe
-
-htvdone:
-    popl    %ebx                // restore register variables
-    popl    %edi
-    popl    %esi
-    popl    %ebp                // restore caller's stack frame pointer
-    ret
-
-
-//.endif
-
-#ifdef HORIZONTALDRAW
-// void R_RotateBuffere (void)
-
-#ifdef LINUX
-    .align 2
-#else
-    .align 4
-#endif
-.globl C(R_RotateBufferasm)
-C(R_RotateBufferasm):
-    pushl   %ebp                // preserve caller's stack frame pointer
-    pushl   %esi                // preserve register variables
-    pushl   %edi
-    pushl   %ebx
-
-    movl    C(dc_source),%esi
-    movl    C(dc_colormap),%edi
-
-    movl    $200,%edx
-ra2:
-    movl    $40,%ecx
-ra:
-    movb    -2*200(%esi),%al
-    movb    -6*200(%esi),%bl
-    movb    -3*200(%esi),%ah
-    movb    -7*200(%esi),%bh
-    shll    $16,%eax
-    shll    $16,%ebx
-    movb    (%esi),%al
-    movb    -4*200(%esi),%bl
-    movb    -1*200(%esi),%ah
-    movb    -5*200(%esi),%bh
-    movl    %eax,(%edi)
-    subl    $8*200,%esi
-    movl    %ebx,4(%edi)
-    addl    $8,%edi
-    decl    %ecx
-    jnz     ra
-
-    addl    $320*200+1,%esi      //32*480 passe a la ligne suivante
-//    addl    320-32,%edi
-
-    decl    %edx
-    jnz     ra2
-
-    pop   %ebp                // preserve caller's stack frame pointer
-    pop   %esi                // preserve register variables
-    pop   %edi
-    pop   %ebx
-    ret
-#endif
diff --git a/src/tmap_asm.s b/src/tmap_asm.s
deleted file mode 100644
index d8967178cdf28e3b9bedbda863232ef0bf0978d4..0000000000000000000000000000000000000000
--- a/src/tmap_asm.s
+++ /dev/null
@@ -1,322 +0,0 @@
-// SONIC ROBO BLAST 2
-//-----------------------------------------------------------------------------
-// Copyright (C) 1998-2000 by DooM Legacy Team.
-// Copyright (C) 1999-2023 by Sonic Team Junior.
-//
-// This program is free software distributed under the
-// terms of the GNU General Public License, version 2.
-// See the 'LICENSE' file for more details.
-//-----------------------------------------------------------------------------
-/// \file  tmap_asm.s
-/// \brief ???
-
-//.comm _dc_colormap,4
-//.comm _dc_x,4
-//.comm _dc_yl,4
-//.comm _dc_yh,4
-//.comm _dc_iscale,4
-//.comm _dc_texturemid,4
-//.comm _dc_source,4
-//.comm _ylookup,4
-//.comm _columnofs,4
-//.comm _loopcount,4
-//.comm _pixelcount,4
-.data
-_pixelcount:
-.long 0x00000000
-_loopcount:
-.long 0x00000000
-.align 8
-_mmxcomm:
-.long 0x00000000
-.text
-
-        .align 4
-.globl _R_DrawColumn8_NOMMX
-_R_DrawColumn8_NOMMX:
-   pushl %ebp
-   pushl %esi
-   pushl %edi
-   pushl %ebx
-	movl _dc_yl,%edx
-	movl _dc_yh,%eax
-	subl %edx,%eax
-	leal 1(%eax),%ebx
-	testl %ebx,%ebx
-	jle rdc8ndone
-	movl _dc_x,%eax
-        movl _ylookup, %edi
-	movl (%edi,%edx,4),%esi
-	movl _columnofs, %edi
-	addl (%edi,%eax,4),%esi
-	movl _dc_iscale,%edi
-	movl %edx,%eax
-	imull %edi,%eax
-	movl _dc_texturemid,%ecx
-	addl %eax,%ecx
-
-	movl _dc_source,%ebp
-   xorl %edx, %edx
-   subl $0x12345678, %esi
-.globl rdc8nwidth1
-rdc8nwidth1:
-	.align 4,0x90
-rdc8nloop:
-	movl %ecx,%eax
-	shrl $16,%eax
-	addl %edi,%ecx
-	andl $127,%eax
-	addl $0x12345678,%esi
-.globl rdc8nwidth2
-rdc8nwidth2:
-	movb (%eax,%ebp),%dl
-	movl _dc_colormap,%eax
-	movb (%eax,%edx),%al
-	movb %al,(%esi)
-	decl %ebx
-	jne rdc8nloop
-rdc8ndone:
-   popl %ebx
-   popl %edi
-   popl %esi
-   popl %ebp
-   ret
-
-//
-// Optimised specifically for P54C/P55C (aka Pentium with/without MMX)
-// By ES 1998/08/01
-//
-
-.globl _R_DrawColumn_8_Pentium
-_R_DrawColumn_8_Pentium:
-	pushl %ebp
-        pushl %ebx
-	pushl %esi
-        pushl %edi
-	movl _dc_yl,%eax        // Top pixel
-	movl _dc_yh,%ebx        // Bottom pixel
-        movl _ylookup, %edi
-	movl (%edi,%ebx,4),%ecx
-	subl %eax,%ebx          // ebx=number of pixels-1
-	jl rdc8pdone            // no pixel to draw, done
-	jnz rdc8pmany
-	movl _dc_x,%edx         // Special case: only one pixel
-        movl _columnofs, %edi
-	addl (%edi,%edx,4),%ecx // dest pixel at (%ecx)
-	movl _dc_iscale,%esi
-	imull %esi,%eax
-	movl _dc_texturemid,%edi
-	addl %eax,%edi          // texture index in edi
-	movl _dc_colormap,%edx
-   	shrl $16, %edi
-   	movl _dc_source,%ebp
-	andl $127,%edi
-	movb (%edi,%ebp),%dl    // read texture pixel
-	movb (%edx),%al	        // lookup for light
-	movb %al,0(%ecx) 	// write it
-	jmp rdc8pdone		// done!
-.align 4, 0x90
-rdc8pmany:			// draw >1 pixel
-	movl _dc_x,%edx
-        movl _columnofs, %edi
-	movl (%edi,%edx,4),%edx
-	leal 0x12345678(%edx, %ecx), %edi  // edi = two pixels above bottom
-.globl rdc8pwidth5
-rdc8pwidth5:  // DeadBeef = -2*SCREENWIDTH
-        movl _dc_iscale,%edx	// edx = fracstep
-	imull %edx,%eax
-   	shll $9, %edx           // fixme: Should get 7.25 fix as input
-	movl _dc_texturemid,%ecx
-	addl %eax,%ecx          // ecx = frac
-	movl _dc_colormap,%eax  // eax = lighting/special effects LUT
-   	shll $9, %ecx
-   	movl _dc_source,%esi    // esi = source ptr
-
-	imull $0x12345678, %ebx // ebx = negative offset to pixel
-.globl rdc8pwidth6
-rdc8pwidth6:  // DeadBeef = -SCREENWIDTH
-
-// Begin the calculation of the two first pixels
-        leal (%ecx, %edx), %ebp
-	shrl $25, %ecx
-	movb (%esi, %ecx), %al
-	leal (%edx, %ebp), %ecx
-	shrl $25, %ebp
-        movb (%eax), %dl
-
-// The main loop
-rdc8ploop:
-	movb (%esi,%ebp), %al		// load 1
-        leal (%ecx, %edx), %ebp         // calc frac 3
-
-	shrl $25, %ecx                  // shift frac 2
-        movb %dl, 0x12345678(%edi, %ebx)// store 0
-.globl rdc8pwidth1
-rdc8pwidth1:  // DeadBeef = 2*SCREENWIDTH
-
-        movb (%eax), %al                // lookup 1
-
-        movb %al, 0x12345678(%edi, %ebx)// store 1
-.globl rdc8pwidth2
-rdc8pwidth2:  // DeadBeef = 3*SCREENWIDTH
-        movb (%esi, %ecx), %al          // load 2
-
-        leal (%ebp, %edx), %ecx         // calc frac 4
-
-        shrl $25, %ebp                  // shift frac 3
-        movb (%eax), %dl                // lookup 2
-
-        addl $0x12345678, %ebx          // counter
-.globl rdc8pwidth3
-rdc8pwidth3:  // DeadBeef = 2*SCREENWIDTH
-        jl rdc8ploop                    // loop
-
-// End of loop. Write extra pixel or just exit.
-        jnz rdc8pdone
-        movb %dl, 0x12345678(%edi, %ebx)// Write odd pixel
-.globl rdc8pwidth4
-rdc8pwidth4:  // DeadBeef = 2*SCREENWIDTH
-
-rdc8pdone:
-
-        popl %edi
-	popl %esi
-        popl %ebx
-	popl %ebp
-        ret
-
-//
-// MMX asm version, optimised for K6
-// By ES 1998/07/05
-//
-
-.globl _R_DrawColumn_8_K6_MMX
-_R_DrawColumn_8_K6_MMX:
-	pushl %ebp
-        pushl %ebx
-	pushl %esi
-        pushl %edi
-
-        movl %esp, %eax // Push 8 or 12, so that (%esp) gets aligned by 8
-        andl $7,%eax
-        addl $8,%eax
-        movl %eax, _mmxcomm // Temp storage in mmxcomm: (%esp) is used instead
-        subl %eax,%esp
-
-	movl _dc_yl,%edx        // Top pixel
-	movl _dc_yh,%ebx        // Bottom pixel
-        movl _ylookup, %edi
-	movl (%edi,%ebx,4),%ecx
-	subl %edx,%ebx         // ebx=number of pixels-1
-	jl 0x12345678            // no pixel to draw, done
-.globl rdc8moffs1
-rdc8moffs1:
-	jnz rdc8mmany
-	movl _dc_x,%eax         // Special case: only one pixel
-        movl _columnofs, %edi
-	addl (%edi,%eax,4),%ecx  // dest pixel at (%ecx)
-	movl _dc_iscale,%esi
-	imull %esi,%edx
-	movl _dc_texturemid,%edi
-	addl %edx,%edi         // texture index in edi
-	movl _dc_colormap,%edx
-   	shrl $16, %edi
-   	movl _dc_source,%ebp
-	andl $127,%edi
-	movb (%edi,%ebp),%dl  // read texture pixel
-	movb (%edx),%al	 // lookup for light
-	movb %al,0(%ecx) 	 // write it
-	jmp rdc8mdone		 // done!
-.globl rdc8moffs2
-rdc8moffs2:
-.align 4, 0x90
-rdc8mmany:			 // draw >1 pixel
-	movl _dc_x,%eax
-        movl _columnofs, %edi
-	movl (%edi,%eax,4),%eax
-	leal 0x12345678(%eax, %ecx), %esi  // esi = two pixels above bottom
-.globl rdc8mwidth3
-rdc8mwidth3:  // DeadBeef = -2*SCREENWIDTH
-        movl _dc_iscale,%ecx	 // ecx = fracstep
-	imull %ecx,%edx
-   	shll $9, %ecx           // fixme: Should get 7.25 fix as input
-	movl _dc_texturemid,%eax
-	addl %edx,%eax         // eax = frac
-	movl _dc_colormap,%edx  // edx = lighting/special effects LUT
-   	shll $9, %eax
-	leal (%ecx, %ecx), %edi
-   	movl _dc_source,%ebp    // ebp = source ptr
-	movl %edi, 0(%esp)     // Start moving frac and fracstep to MMX regs
-
-	imull $0x12345678, %ebx  // ebx = negative offset to pixel
-.globl rdc8mwidth5
-rdc8mwidth5:  // DeadBeef = -SCREENWIDTH
-
-	movl %edi, 4(%esp)
-	leal (%eax, %ecx), %edi
-	movq 0(%esp), %mm1     // fracstep:fracstep in mm1
-	movl %eax, 0(%esp)
-	shrl $25, %eax
-	movl %edi, 4(%esp)
-	movzbl (%ebp, %eax), %eax
-	movq 0(%esp), %mm0     // frac:frac in mm0
-
-	paddd %mm1, %mm0
-	shrl $25, %edi
-	movq %mm0, %mm2
-	psrld $25, %mm2         // texture index in mm2
-	paddd %mm1, %mm0
-	movq %mm2, 0(%esp)
-
-.globl rdc8mloop
-rdc8mloop:                      		// The main loop
-	movq %mm0, %mm2                    // move 4-5 to temp reg
-	movzbl (%ebp, %edi), %edi 		// read 1
-
-	psrld $25, %mm2 			// shift 4-5
-	movb (%edx,%eax), %cl 		// lookup 0
-
-	movl 0(%esp), %eax 			// load 2
-	addl $0x12345678, %ebx 		// counter
-.globl rdc8mwidth2
-rdc8mwidth2:  // DeadBeef = 2*SCREENWIDTH
-
-	movb %cl, (%esi, %ebx)		// write 0
-	movb (%edx,%edi), %ch 		// lookup 1
-
-	movb %ch, 0x12345678(%esi, %ebx) 	// write 1
-.globl rdc8mwidth1
-rdc8mwidth1:  // DeadBeef = SCREENWIDTH
-	movl 4(%esp), %edi			// load 3
-
-	paddd %mm1, %mm0 			// frac 6-7
-	movzbl (%ebp, %eax), %eax 		// lookup 2
-
-	movq %mm2, 0(%esp) 		     // store texture index 4-5
-	jl rdc8mloop
-
-	jnz rdc8mno_odd
-	movb (%edx,%eax), %cl  // write the last odd pixel
-	movb %cl, 0x12345678(%esi)
-.globl rdc8mwidth4
-rdc8mwidth4:  // DeadBeef = 2*SCREENWIDTH
-rdc8mno_odd:
-
-.globl rdc8mdone
-rdc8mdone:
-        emms
-
-        addl _mmxcomm, %esp
-        popl %edi
-	popl %esi
-        popl %ebx
-	popl %ebp
-        ret
-
-// Need some extra space to align run-time
-.globl R_DrawColumn_8_K6_MMX_end
-R_DrawColumn_8_K6_MMX_end:
-nop;nop;nop;nop;nop;nop;nop;nop;
-nop;nop;nop;nop;nop;nop;nop;nop;
-nop;nop;nop;nop;nop;nop;nop;nop;
-nop;nop;nop;nop;nop;nop;nop;
diff --git a/src/tmap_mmx.nas b/src/tmap_mmx.nas
deleted file mode 100644
index a45667e23d539997193e0df23862dba71458c6f6..0000000000000000000000000000000000000000
--- a/src/tmap_mmx.nas
+++ /dev/null
@@ -1,674 +0,0 @@
-;; SONIC ROBO BLAST 2
-;;-----------------------------------------------------------------------------
-;; Copyright (C) 1998-2000 by DOSDOOM.
-;; Copyright (C) 2010-2023 by Sonic Team Junior.
-;;
-;; This program is free software distributed under the
-;; terms of the GNU General Public License, version 2.
-;; See the 'LICENSE' file for more details.
-;;-----------------------------------------------------------------------------
-;; FILE:
-;;      tmap_mmx.nas
-;; DESCRIPTION:
-;;      Assembler optimised rendering code for software mode, using SIMD
-;;      instructions.
-;;      Draw wall columns.
-
-
-[BITS 32]
-
-%define FRACBITS 16
-%define TRANSPARENTPIXEL 255
-
-%ifdef LINUX
-%macro cextern 1
-[extern %1]
-%endmacro
-
-%macro cglobal 1
-[global %1]
-%endmacro
-
-%else
-%macro cextern 1
-%define %1 _%1
-[extern %1]
-%endmacro
-
-%macro cglobal 1
-%define %1 _%1
-[global %1]
-%endmacro
-
-%endif
-
-
-; The viddef_s structure. We only need the width field.
-struc viddef_s
-		resb 12
-.width: resb 4
-		resb 44
-endstruc
-
-
-;; externs
-;; columns
-cextern dc_colormap
-cextern dc_x
-cextern dc_yl
-cextern dc_yh
-cextern dc_iscale
-cextern dc_texturemid
-cextern dc_texheight
-cextern dc_source
-cextern dc_hires
-cextern centery
-cextern centeryfrac
-cextern dc_transmap
-
-cextern R_DrawColumn_8_ASM
-cextern R_Draw2sMultiPatchColumn_8_ASM
-
-;; spans
-cextern nflatshiftup
-cextern nflatxshift
-cextern nflatyshift
-cextern nflatmask
-cextern ds_xfrac
-cextern ds_yfrac
-cextern ds_xstep
-cextern ds_ystep
-cextern ds_x1
-cextern ds_x2
-cextern ds_y
-cextern ds_source
-cextern ds_colormap
-
-cextern ylookup
-cextern columnofs
-cextern vid
-
-[SECTION .data]
-
-nflatmask64		dq		0
-
-
-[SECTION .text]
-
-;;----------------------------------------------------------------------
-;;
-;; R_DrawColumn : 8bpp column drawer
-;;
-;; MMX column drawer.
-;;
-;;----------------------------------------------------------------------
-;; eax = accumulator
-;; ebx = colormap
-;; ecx = count
-;; edx = accumulator
-;; esi = source
-;; edi = dest
-;; ebp = vid.width
-;; mm0 = accumulator
-;; mm1 = heightmask, twice
-;; mm2 = 2 * fracstep, twice
-;; mm3 = pair of consecutive fracs
-;;----------------------------------------------------------------------
-
-
-cglobal R_DrawColumn_8_MMX
-R_DrawColumn_8_MMX:
-		push		ebp						;; preserve caller's stack frame pointer
-		push		esi						;; preserve register variables
-		push		edi
-		push		ebx
-
-;;
-;; Our algorithm requires that the texture height be a power of two.
-;; If not, fall back to the non-MMX drawer.
-;;
-.texheightcheck:
-		mov			edx, [dc_texheight]
-		sub			edx, 1					;; edx = heightmask
-		test		edx, [dc_texheight]
-		jnz			near .usenonMMX
-
-		mov			ebp, edx				;; Keep a copy of heightmask in a
-											;; GPR for the time being.
-
-;;
-;; Fill mm1 with heightmask
-;;
-		movd		mm1, edx				;; low dword = heightmask
-		punpckldq	mm1, mm1				;; copy low dword to high dword
-
-;;
-;; dest = ylookup[dc_yl] + columnofs[dc_x];
-;;
-		mov			eax, [dc_yl]
-		mov			edi, [ylookup+eax*4]
-		mov			ebx, [dc_x]
-		add			edi, [columnofs+ebx*4]	;; edi = dest
-
-
-;;
-;; pixelcount = yh - yl + 1
-;;
-		mov			ecx, [dc_yh]
-		add			ecx, 1
-		sub			ecx, eax				;; pixel count
-		jle			near .done				;; nothing to scale
-
-;;
-;; fracstep = dc_iscale;
-;;
-		movd		mm2, [dc_iscale]		;; fracstep in low dword
-		punpckldq	mm2, mm2				;; copy to high dword
-
-		mov			ebx, [dc_colormap]
-		mov			esi, [dc_source]
-
-;;
-;; frac = (dc_texturemid + FixedMul((dc_yl << FRACBITS) - centeryfrac, fracstep));
-;;
-											;; eax == dc_yl already
-		shl			eax, FRACBITS
-		sub			eax, [centeryfrac]
-		imul		dword [dc_iscale]
-		shrd		eax, edx, FRACBITS
-		add			eax, [dc_texturemid]
-
-;;
-;; if (dc_hires) frac = 0;
-;;
-		test		byte [dc_hires], 0x01
-		jz			.mod2
-		xor			eax, eax
-
-
-;;
-;; Do mod-2 pixel.
-;;
-.mod2:
-		test		ecx, 1
-		jz			.pairprepare
-		mov			edx, eax				;; edx = frac
-		add			eax, [dc_iscale]		;; eax += fracstep
-		sar			edx, FRACBITS
-		and			edx, ebp				;; edx &= heightmask
-		movzx		edx, byte [esi + edx]
-		movzx		edx, byte [ebx + edx]
-		mov			[edi], dl
-
-		add			edi, [vid + viddef_s.width]
-		sub			ecx, 1
-		jz			.done
-
-.pairprepare:
-;;
-;; Prepare for the main loop.
-;;
-		movd		mm3, eax				;; Low dword = frac
-		movq		mm4, mm3				;; Copy to intermediate register
-		paddd		mm4, mm2				;; dwords of mm4 += fracstep
-		punpckldq	mm3, mm4				;; Low dword = first frac, high = second
-		pslld		mm2, 1					;; fracstep *= 2
-
-;;
-;; ebp = vid.width
-;;
-		mov			ebp, [vid + viddef_s.width]
-
-		align		16
-.pairloop:
-		movq		mm0, mm3				;; 3B 1u.
-		psrad		mm0, FRACBITS			;; 4B 1u.
-		pand		mm0, mm1				;; 3B 1u. frac &= heightmask
-		paddd		mm3, mm2				;; 3B 1u. frac += fracstep
-
-		movd		eax, mm0				;; 3B 1u. Get first frac
-;; IFETCH boundary
-		movzx		eax, byte [esi + eax]	;; 4B 1u. Texture map
-		movzx		eax, byte [ebx + eax]	;; 4B 1u. Colormap
-
-		punpckhdq	mm0, mm0				;; 3B 1(2)u. low dword = high dword
-		movd		edx, mm0				;; 3B 1u. Get second frac
-		mov			[edi], al				;; 2B 1(2)u. First pixel
-;; IFETCH boundary
-
-		movzx		edx, byte [esi + edx]	;; 4B 1u. Texture map
-		movzx		edx, byte [ebx + edx]	;; 4B 1u. Colormap
-		mov			[edi + 1*ebp], dl		;; 3B 1(2)u. Second pixel
-
-		lea			edi, [edi + 2*ebp]		;; 3B 1u. edi += 2 * vid.width
-;; IFETCH boundary
-		sub			ecx, 2					;; 3B 1u. count -= 2
-		jnz			.pairloop				;; 2B 1u. if(count != 0) goto .pairloop
-
-
-.done:
-;;
-;; Clear MMX state, or else FPU operations will go badly awry.
-;;
-		emms
-
-		pop			ebx
-		pop			edi
-		pop			esi
-		pop			ebp
-		ret
-
-.usenonMMX:
-		call		R_DrawColumn_8_ASM
-		jmp			.done
-
-
-;;----------------------------------------------------------------------
-;;
-;; R_Draw2sMultiPatchColumn : Like R_DrawColumn, but omits transparent
-;;                            pixels.
-;;
-;; MMX column drawer.
-;;
-;;----------------------------------------------------------------------
-;; eax = accumulator
-;; ebx = colormap
-;; ecx = count
-;; edx = accumulator
-;; esi = source
-;; edi = dest
-;; ebp = vid.width
-;; mm0 = accumulator
-;; mm1 = heightmask, twice
-;; mm2 = 2 * fracstep, twice
-;; mm3 = pair of consecutive fracs
-;;----------------------------------------------------------------------
-
-
-cglobal R_Draw2sMultiPatchColumn_8_MMX
-R_Draw2sMultiPatchColumn_8_MMX:
-		push		ebp						;; preserve caller's stack frame pointer
-		push		esi						;; preserve register variables
-		push		edi
-		push		ebx
-
-;;
-;; Our algorithm requires that the texture height be a power of two.
-;; If not, fall back to the non-MMX drawer.
-;;
-.texheightcheck:
-		mov			edx, [dc_texheight]
-		sub			edx, 1					;; edx = heightmask
-		test		edx, [dc_texheight]
-		jnz			near .usenonMMX
-
-		mov			ebp, edx				;; Keep a copy of heightmask in a
-											;; GPR for the time being.
-
-;;
-;; Fill mm1 with heightmask
-;;
-		movd		mm1, edx				;; low dword = heightmask
-		punpckldq	mm1, mm1				;; copy low dword to high dword
-
-;;
-;; dest = ylookup[dc_yl] + columnofs[dc_x];
-;;
-		mov			eax, [dc_yl]
-		mov			edi, [ylookup+eax*4]
-		mov			ebx, [dc_x]
-		add			edi, [columnofs+ebx*4]	;; edi = dest
-
-
-;;
-;; pixelcount = yh - yl + 1
-;;
-		mov			ecx, [dc_yh]
-		add			ecx, 1
-		sub			ecx, eax				;; pixel count
-		jle			near .done				;; nothing to scale
-;;
-;; fracstep = dc_iscale;
-;;
-		movd		mm2, [dc_iscale]		;; fracstep in low dword
-		punpckldq	mm2, mm2				;; copy to high dword
-
-		mov			ebx, [dc_colormap]
-		mov			esi, [dc_source]
-
-;;
-;; frac = (dc_texturemid + FixedMul((dc_yl << FRACBITS) - centeryfrac, fracstep));
-;;
-											;; eax == dc_yl already
-		shl			eax, FRACBITS
-		sub			eax, [centeryfrac]
-		imul		dword [dc_iscale]
-		shrd		eax, edx, FRACBITS
-		add			eax, [dc_texturemid]
-
-;;
-;; if (dc_hires) frac = 0;
-;;
-		test		byte [dc_hires], 0x01
-		jz			.mod2
-		xor			eax, eax
-
-
-;;
-;; Do mod-2 pixel.
-;;
-.mod2:
-		test		ecx, 1
-		jz			.pairprepare
-		mov			edx, eax				;; edx = frac
-		add			eax, [dc_iscale]		;; eax += fracstep
-		sar			edx, FRACBITS
-		and			edx, ebp				;; edx &= heightmask
-		movzx		edx, byte [esi + edx]
-		cmp			dl, TRANSPARENTPIXEL
-		je			.nextmod2
-		movzx		edx, byte [ebx + edx]
-		mov			[edi], dl
-
-.nextmod2:
-		add			edi, [vid + viddef_s.width]
-		sub			ecx, 1
-		jz			.done
-
-.pairprepare:
-;;
-;; Prepare for the main loop.
-;;
-		movd		mm3, eax				;; Low dword = frac
-		movq		mm4, mm3				;; Copy to intermediate register
-		paddd		mm4, mm2				;; dwords of mm4 += fracstep
-		punpckldq	mm3, mm4				;; Low dword = first frac, high = second
-		pslld		mm2, 1					;; fracstep *= 2
-
-;;
-;; ebp = vid.width
-;;
-		mov			ebp, [vid + viddef_s.width]
-
-		align		16
-.pairloop:
-		movq		mm0, mm3				;; 3B 1u.
-		psrad		mm0, FRACBITS			;; 4B 1u.
-		pand		mm0, mm1				;; 3B 1u. frac &= heightmask
-		paddd		mm3, mm2				;; 3B 1u. frac += fracstep
-
-		movd		eax, mm0				;; 3B 1u. Get first frac
-;; IFETCH boundary
-		movzx		eax, byte [esi + eax]	;; 4B 1u. Texture map
-		punpckhdq	mm0, mm0				;; 3B 1(2)u. low dword = high dword
-		movd		edx, mm0				;; 3B 1u. Get second frac
-		cmp			al, TRANSPARENTPIXEL	;; 2B 1u.
-		je			.secondinpair			;; 2B 1u.
-;; IFETCH boundary
-		movzx		eax, byte [ebx + eax]	;; 4B 1u. Colormap
-		mov			[edi], al				;; 2B 1(2)u. First pixel
-
-.secondinpair:
-		movzx		edx, byte [esi + edx]	;; 4B 1u. Texture map
-		cmp			dl, TRANSPARENTPIXEL	;; 2B 1u.
-		je			.nextpair				;; 2B 1u.
-;; IFETCH boundary
-		movzx		edx, byte [ebx + edx]	;; 4B 1u. Colormap
-		mov			[edi + 1*ebp], dl		;; 3B 1(2)u. Second pixel
-
-.nextpair:
-		lea			edi, [edi + 2*ebp]		;; 3B 1u. edi += 2 * vid.width
-		sub			ecx, 2					;; 3B 1u. count -= 2
-		jnz			.pairloop				;; 2B 1u. if(count != 0) goto .pairloop
-
-
-.done:
-;;
-;; Clear MMX state, or else FPU operations will go badly awry.
-;;
-		emms
-
-		pop			ebx
-		pop			edi
-		pop			esi
-		pop			ebp
-		ret
-
-.usenonMMX:
-		call		R_Draw2sMultiPatchColumn_8_ASM
-		jmp			.done
-
-
-;;----------------------------------------------------------------------
-;;
-;; R_DrawSpan : 8bpp span drawer
-;;
-;; MMX span drawer.
-;;
-;;----------------------------------------------------------------------
-;; eax = accumulator
-;; ebx = colormap
-;; ecx = count
-;; edx = accumulator
-;; esi = source
-;; edi = dest
-;; ebp = two pixels
-;; mm0 = accumulator
-;; mm1 = xposition
-;; mm2 = yposition
-;; mm3 = 2 * xstep
-;; mm4 = 2 * ystep
-;; mm5 = nflatxshift
-;; mm6 = nflatyshift
-;; mm7 = accumulator
-;;----------------------------------------------------------------------
-
-cglobal R_DrawSpan_8_MMX
-R_DrawSpan_8_MMX:
-		push		ebp						;; preserve caller's stack frame pointer
-		push		esi						;; preserve register variables
-		push		edi
-		push		ebx
-
-;;
-;; esi = ds_source
-;; ebx = ds_colormap
-;;
-		mov			esi, [ds_source]
-		mov			ebx, [ds_colormap]
-
-;;
-;; edi = ylookup[ds_y] + columnofs[ds_x1]
-;;
-		mov			eax, [ds_y]
-		mov			edi, [ylookup + eax*4]
-		mov			edx, [ds_x1]
-		add			edi, [columnofs + edx*4]
-
-;;
-;; ecx = ds_x2 - ds_x1 + 1
-;;
-		mov			ecx, [ds_x2]
-		sub			ecx, edx
-		add			ecx, 1
-
-;;
-;; Needed for fracs and steps
-;;
-		movd		mm7, [nflatshiftup]
-
-;;
-;; mm3 = xstep
-;;
-		movd		mm3, [ds_xstep]
-		pslld		mm3, mm7
-		punpckldq	mm3, mm3
-
-;;
-;; mm4 = ystep
-;;
-		movd		mm4, [ds_ystep]
-		pslld		mm4, mm7
-		punpckldq	mm4, mm4
-
-;;
-;; mm1 = pair of consecutive xpositions
-;;
-		movd		mm1, [ds_xfrac]
-		pslld		mm1, mm7
-		movq		mm6, mm1
-		paddd		mm6, mm3
-		punpckldq	mm1, mm6
-
-;;
-;; mm2 = pair of consecutive ypositions
-;;
-		movd		mm2, [ds_yfrac]
-		pslld		mm2, mm7
-		movq		mm6, mm2
-		paddd		mm6, mm4
-		punpckldq	mm2, mm6
-
-;;
-;; mm5 = nflatxshift
-;; mm6 = nflatyshift
-;;
-		movd		mm5, [nflatxshift]
-		movd		mm6, [nflatyshift]
-
-;;
-;; Mask is in memory due to lack of registers.
-;;
-		mov			eax, [nflatmask]
-		mov			[nflatmask64], eax
-		mov			[nflatmask64 + 4], eax
-
-
-;;
-;; Go until we reach a dword boundary.
-;;
-.unaligned:
-		test		edi, 3
-		jz			.alignedprep
-.stragglers:
-		cmp			ecx, 0
-		je			.done					;; If ecx == 0, we're finished.
-
-;;
-;; eax = ((yposition >> nflatyshift) & nflatmask) | (xposition >> nflatxshift)
-;;
-		movq		mm0, mm1				;; mm0 = xposition
-		movq		mm7, mm2				;; mm7 = yposition
-		paddd		mm1, mm3				;; xposition += xstep (once!)
-		paddd		mm2, mm4				;; yposition += ystep (once!)
-		psrld		mm0, mm5				;; shift
-		psrld		mm7, mm6				;; shift
-		pand		mm7, [nflatmask64]		;; mask
-		por			mm0, mm7				;; or x and y together
-
-		movd		eax, mm0				;; eax = index of first pixel
-		movzx		eax, byte [esi + eax]	;; al = source[eax]
-		movzx		eax, byte [ebx + eax]	;; al = colormap[al]
-
-		mov			[edi], al
-		add			edi, 1
-
-		sub			ecx, 1
-		jmp			.unaligned
-
-
-.alignedprep:
-;;
-;; We can double the steps now.
-;;
-		pslld		mm3, 1
-		pslld		mm4, 1
-
-
-;;
-;; Generate chunks of four pixels.
-;;
-.alignedloop:
-
-;;
-;; Make sure we have at least four pixels.
-;;
-		cmp			ecx, 4
-		jl			.prestragglers
-
-;;
-;; First two pixels.
-;;
-		movq		mm0, mm1				;; mm0 = xposition
-		movq		mm7, mm2				;; mm7 = yposition
-		paddd		mm1, mm3				;; xposition += xstep
-		paddd		mm2, mm4				;; yposition += ystep
-		psrld		mm0, mm5				;; shift
-		psrld		mm7, mm6				;; shift
-		pand		mm7, [nflatmask64]		;; mask
-		por			mm0, mm7				;; or x and y together
-
-		movd		eax, mm0				;; eax = index of first pixel
-		movzx		eax, byte [esi + eax]	;; al = source[eax]
-		movzx		ebp, byte [ebx + eax]	;; ebp = colormap[al]
-
-		punpckhdq	mm0, mm0				;; both dwords = high dword
-		movd		eax, mm0				;; eax = index of second pixel
-		movzx		eax, byte [esi + eax]	;; al = source[eax]
-		movzx		eax, byte [ebx + eax]	;; al = colormap[al]
-		shl			eax, 8					;; get pixel in right byte
-		or			ebp, eax				;; put pixel in ebp
-
-;;
-;; Next two pixels.
-;;
-		movq		mm0, mm1				;; mm0 = xposition
-		movq		mm7, mm2				;; mm7 = yposition
-		paddd		mm1, mm3				;; xposition += xstep
-		paddd		mm2, mm4				;; yposition += ystep
-		psrld		mm0, mm5				;; shift
-		psrld		mm7, mm6				;; shift
-		pand		mm7, [nflatmask64]		;; mask
-		por			mm0, mm7				;; or x and y together
-
-		movd		eax, mm0				;; eax = index of third pixel
-		movzx		eax, byte [esi + eax]	;; al = source[eax]
-		movzx		eax, byte [ebx + eax]	;; al = colormap[al]
-		shl			eax, 16					;; get pixel in right byte
-		or			ebp, eax				;; put pixel in ebp
-
-		punpckhdq	mm0, mm0				;; both dwords = high dword
-		movd		eax, mm0				;; eax = index of second pixel
-		movzx		eax, byte [esi + eax]	;; al = source[eax]
-		movzx		eax, byte [ebx + eax]	;; al = colormap[al]
-		shl			eax, 24					;; get pixel in right byte
-		or			ebp, eax				;; put pixel in ebp
-
-;;
-;; Write pixels.
-;;
-		mov			[edi], ebp
-		add			edi, 4
-
-		sub			ecx, 4
-		jmp			.alignedloop
-
-.prestragglers:
-;;
-;; Back to one step at a time.
-;;
-		psrad		mm3, 1
-		psrad		mm4, 1
-		jmp			.stragglers
-
-.done:
-;;
-;; Clear MMX state, or else FPU operations will go badly awry.
-;;
-		emms
-
-		pop			ebx
-		pop			edi
-		pop			esi
-		pop			ebp
-		ret
diff --git a/src/tmap_vc.nas b/src/tmap_vc.nas
deleted file mode 100644
index c85cf70035f8588387420d479725242bb708cc42..0000000000000000000000000000000000000000
--- a/src/tmap_vc.nas
+++ /dev/null
@@ -1,48 +0,0 @@
-;; SONIC ROBO BLAST 2
-;;-----------------------------------------------------------------------------
-;; Copyright (C) 1998-2000 by DooM Legacy Team.
-;; Copyright (C) 1999-2023 by Sonic Team Junior.
-;;
-;; This program is free software distributed under the
-;; terms of the GNU General Public License, version 2.
-;; See the 'LICENSE' file for more details.
-;;-----------------------------------------------------------------------------
-;; FILE:
-;;      tmap_vc.nas
-;; DESCRIPTION:
-;;      Assembler optimised math code for Visual C++.
-
-
-[BITS 32]
-
-%macro cglobal 1
-%define %1 _%1
-[global %1]
-%endmacro
-
-[SECTION .text write]
-
-;----------------------------------------------------------------------------
-;fixed_t FixedMul (fixed_t a, fixed_t b)
-;----------------------------------------------------------------------------
-cglobal FixedMul
-;       align   16
-FixedMul:
-        mov     eax,[esp+4]
-        imul    dword [esp+8]
-        shrd    eax,edx,16
-        ret
-
-;----------------------------------------------------------------------------
-;fixed_t FixedDiv2 (fixed_t a, fixed_t b);
-;----------------------------------------------------------------------------
-cglobal FixedDiv2
-;       align   16
-FixedDiv2:
-        mov     eax,[esp+4]
-        mov     edx,eax                 ;; these two instructions allow the next
-        sar     edx,31                  ;; two to pair, on the Pentium processor.
-        shld    edx,eax,16
-        sal     eax,16
-        idiv    dword [esp+8]
-        ret
diff --git a/src/v_video.c b/src/v_video.c
index 4495a4a308a8642bc884c96bcb05dac351a9af8f..cf68cc39ddedfda661b8c82269179ace333fa338 100644
--- a/src/v_video.c
+++ b/src/v_video.c
@@ -447,12 +447,6 @@ static void CV_palette_OnChange(void)
 	V_SetPalette(0);
 }
 
-#if defined (__GNUC__) && defined (__i386__) && !defined (NOASM) && !defined (__APPLE__) && !defined (NORUSEASM)
-void VID_BlitLinearScreen_ASM(const UINT8 *srcptr, UINT8 *destptr, INT32 width, INT32 height, size_t srcrowbytes,
-	size_t destrowbytes);
-#define HAVE_VIDCOPY
-#endif
-
 static void CV_constextsize_OnChange(void)
 {
 	if (!con_refresh)
@@ -466,9 +460,6 @@ static void CV_constextsize_OnChange(void)
 void VID_BlitLinearScreen(const UINT8 *srcptr, UINT8 *destptr, INT32 width, INT32 height, size_t srcrowbytes,
 	size_t destrowbytes)
 {
-#ifdef HAVE_VIDCOPY
-    VID_BlitLinearScreen_ASM(srcptr,destptr,width,height,srcrowbytes,destrowbytes);
-#else
 	if (srcrowbytes == destrowbytes)
 		M_Memcpy(destptr, srcptr, srcrowbytes * height);
 	else
@@ -481,7 +472,6 @@ void VID_BlitLinearScreen(const UINT8 *srcptr, UINT8 *destptr, INT32 width, INT3
 			srcptr += srcrowbytes;
 		}
 	}
-#endif
 }
 
 static UINT8 hudplusalpha[11]  = { 10,  8,  6,  4,  2,  0,  0,  0,  0,  0,  0};
diff --git a/src/vid_copy.s b/src/vid_copy.s
deleted file mode 100644
index 1473a3856f192145e3739738de85bd4f6cb96222..0000000000000000000000000000000000000000
--- a/src/vid_copy.s
+++ /dev/null
@@ -1,61 +0,0 @@
-// SONIC ROBO BLAST 2
-//-----------------------------------------------------------------------------
-// Copyright (C) 1998-2000 by DooM Legacy Team.
-// Copyright (C) 1999-2023 by Sonic Team Junior.
-//
-// This program is free software distributed under the
-// terms of the GNU General Public License, version 2.
-// See the 'LICENSE' file for more details.
-//-----------------------------------------------------------------------------
-/// \file  vid_copy.s
-/// \brief code for updating the linear frame buffer screen.
-
-#include "asm_defs.inc"           // structures, must match the C structures!
-
-// DJGPPv2 is as fast as this one, but then someone may compile with a less
-// good version of DJGPP than mine, so this little asm will do the trick!
-
-#define srcptr          4+16
-#define destptr         8+16
-#define width           12+16
-#define height          16+16
-#define srcrowbytes     20+16
-#define destrowbytes    24+16
-
-// VID_BlitLinearScreen( src, dest, width, height, srcwidth, destwidth );
-//         width is given as BYTES
-
-#ifdef __i386__
-
-.globl C(VID_BlitLinearScreen_ASM)
-C(VID_BlitLinearScreen_ASM):
-    pushl   %ebp                // preserve caller's stack frame
-    pushl   %edi
-    pushl   %esi                // preserve register variables
-    pushl   %ebx
-
-    cld
-    movl    srcptr(%esp),%esi
-    movl    destptr(%esp),%edi
-    movl    width(%esp),%ebx
-    movl    srcrowbytes(%esp),%eax
-    subl    %ebx,%eax
-    movl    destrowbytes(%esp),%edx
-    subl    %ebx,%edx
-    shrl    $2,%ebx
-    movl    height(%esp),%ebp
-LLRowLoop:
-    movl    %ebx,%ecx
-    rep/movsl   (%esi),(%edi)
-    addl    %eax,%esi
-    addl    %edx,%edi
-    decl    %ebp
-    jnz     LLRowLoop
-
-    popl    %ebx                // restore register variables
-    popl    %esi
-    popl    %edi
-    popl    %ebp                // restore the caller's stack frame
-
-    ret
-#endif
diff --git a/src/w_wad.c b/src/w_wad.c
index d8226a0090c26b5f58acc6bbcb5df200ecc880c2..ebd291bc957f9af42e1e650701bf82cf545b673e 100644
--- a/src/w_wad.c
+++ b/src/w_wad.c
@@ -1150,6 +1150,7 @@ UINT16 W_InitFolder(const char *path, boolean mainfile, boolean startup)
 	Z_Calloc(numlumps * sizeof (*wadfile->patchcache), PU_STATIC, &wadfile->patchcache);
 
 	CONS_Printf(M_GetText("Added folder %s (%u files, %u folders)\n"), fn, numlumps, foldercount);
+	wadfiles = Z_Realloc(wadfiles, sizeof(wadfile_t *) * (numwadfiles + 1), PU_STATIC, NULL);
 	wadfiles[numwadfiles] = wadfile;
 	numwadfiles++;
 
diff --git a/src/y_inter.c b/src/y_inter.c
index 1b1f49e0b7c7e30b866db69147a73006dbe4ff4f..796ced8b8954b705c7870d9ae39c1c8374b51435 100644
--- a/src/y_inter.c
+++ b/src/y_inter.c
@@ -998,8 +998,7 @@ void Y_Ticker(void)
 	if (paused || P_AutoPause())
 		return;
 
-	LUA_HookBool(intertype == int_spec && stagefailed,
-			HOOK(IntermissionThinker));
+	LUA_HookBool(stagefailed, HOOK(IntermissionThinker));
 
 	intertic++;
 
@@ -2044,7 +2043,7 @@ static void Y_AwardCoopBonuses(void)
 	y_bonus_t localbonuses[4];
 
 	// set score/total first
-	data.coop.total = 0;
+	data.coop.total = players[consoleplayer].recordscore;
 	data.coop.score = players[consoleplayer].score;
 	data.coop.gotperfbonus = -1;
 	memset(data.coop.bonuses, 0, sizeof(data.coop.bonuses));
diff --git a/src/z_zone.h b/src/z_zone.h
index f00f57749407c053dabc119a81c5b9c4a8ed07e7..ce7af4a159555e3a6c2be83e8d0eadcf8a7a69eb 100644
--- a/src/z_zone.h
+++ b/src/z_zone.h
@@ -15,6 +15,7 @@
 #define __Z_ZONE__
 
 #include <stdio.h>
+#include "doomdef.h"
 #include "doomtype.h"
 
 #ifdef __GNUC__ // __attribute__ ((X))
diff --git a/thirdparty/CMakeLists.txt b/thirdparty/CMakeLists.txt
index 7aff16601efd49d71693a137a4aab7b98721e7fa..f33b3bf3f836b86b98fda8e78f73ec5be19758d8 100644
--- a/thirdparty/CMakeLists.txt
+++ b/thirdparty/CMakeLists.txt
@@ -9,521 +9,13 @@ else()
 	set(NOT_SRB2_CONFIG_SHARED_INTERNAL_LIBRARIES ON)
 endif()
 
-
-if(NOT "${SRB2_CONFIG_SYSTEM_LIBRARIES}")
-	CPMAddPackage(
-		NAME SDL2
-		VERSION 2.24.2
-		URL "https://github.com/libsdl-org/SDL/archive/refs/tags/release-2.24.2.zip"
-		EXCLUDE_FROM_ALL ON
-		OPTIONS
-			"BUILD_SHARED_LIBS ${SRB2_CONFIG_SHARED_INTERNAL_LIBRARIES}"
-			"SDL_SHARED ${SRB2_CONFIG_SHARED_INTERNAL_LIBRARIES}"
-			"SDL_STATIC ${NOT_SRB2_CONFIG_SHARED_INTERNAL_LIBRARIES}"
-			"SDL_TEST OFF"
-			"SDL2_DISABLE_SDL2MAIN ON"
-			"SDL2_DISABLE_INSTALL ON"
-	)
-endif()
-
-if(NOT "${SRB2_CONFIG_SYSTEM_LIBRARIES}")
-	CPMAddPackage(
-		NAME SDL2_mixer
-		VERSION 2.6.2
-		URL "https://github.com/libsdl-org/SDL_mixer/archive/refs/tags/release-2.6.2.zip"
-		EXCLUDE_FROM_ALL ON
-		OPTIONS
-			"BUILD_SHARED_LIBS ${SRB2_CONFIG_SHARED_INTERNAL_LIBRARIES}"
-			"SDL2MIXER_INSTALL OFF"
-			"SDL2MIXER_DEPS_SHARED OFF"
-			"SDL2MIXER_SAMPLES OFF"
-			"SDL2MIXER_VENDORED ON"
-			"SDL2MIXER_FLAC ON"
-			"SDL2MIXER_FLAC_LIBFLAC OFF"
-			"SDL2MIXER_FLAC_DRFLAC ON"
-			"SDL2MIXER_MOD OFF"
-			"SDL2MIXER_MP3 ON"
-			"SDL2MIXER_MP3_DRMP3 ON"
-			"SDL2MIXER_MIDI ON"
-			"SDL2MIXER_OPUS OFF"
-			"SDL2MIXER_VORBIS STB"
-			"SDL2MIXER_WAVE ON"
-	)
-endif()
-
-if(NOT "${SRB2_CONFIG_SYSTEM_LIBRARIES}")
-	CPMAddPackage(
-		NAME ZLIB
-		VERSION 1.2.13
-		URL "https://github.com/madler/zlib/archive/refs/tags/v1.2.13.zip"
-		EXCLUDE_FROM_ALL
-		DOWNLOAD_ONLY YES
-	)
-	if(ZLIB_ADDED)
-		set(ZLIB_SRCS
-			crc32.h
-			deflate.h
-			gzguts.h
-			inffast.h
-			inffixed.h
-			inflate.h
-			inftrees.h
-			trees.h
-			zutil.h
-
-			adler32.c
-			compress.c
-			crc32.c
-			deflate.c
-			gzclose.c
-			gzlib.c
-			gzread.c
-			gzwrite.c
-			inflate.c
-			infback.c
-			inftrees.c
-			inffast.c
-			trees.c
-			uncompr.c
-			zutil.c
-		)
-		list(TRANSFORM ZLIB_SRCS PREPEND "${ZLIB_SOURCE_DIR}/")
-
-		configure_file("${ZLIB_SOURCE_DIR}/zlib.pc.cmakein" "${ZLIB_BINARY_DIR}/zlib.pc" @ONLY)
-		configure_file("${ZLIB_SOURCE_DIR}/zconf.h.cmakein" "${ZLIB_BINARY_DIR}/include/zconf.h" @ONLY)
-		configure_file("${ZLIB_SOURCE_DIR}/zlib.h" "${ZLIB_BINARY_DIR}/include/zlib.h" @ONLY)
-
-		add_library(ZLIB ${SRB2_INTERNAL_LIBRARY_TYPE} ${ZLIB_SRCS})
-		set_target_properties(ZLIB PROPERTIES
-			VERSION 1.2.13
-			OUTPUT_NAME "z"
-		)
-		target_include_directories(ZLIB PRIVATE "${ZLIB_SOURCE_DIR}")
-		target_include_directories(ZLIB PUBLIC "${ZLIB_BINARY_DIR}/include")
-		if(MSVC)
-			target_compile_definitions(ZLIB PRIVATE -D_CRT_SECURE_NO_DEPRECATE -D_CRT_NONSTDC_NO_DEPRECATE)
-		endif()
-		add_library(ZLIB::ZLIB ALIAS ZLIB)
-	endif()
-endif()
-
 if(NOT "${SRB2_CONFIG_SYSTEM_LIBRARIES}")
-	CPMAddPackage(
-		NAME png
-		VERSION 1.6.38
-		URL "https://github.com/glennrp/libpng/archive/refs/tags/v1.6.38.zip"
-		# png cmake build is broken on msys/mingw32
-		DOWNLOAD_ONLY YES
-	)
-
-	if(png_ADDED)
-		# Since png's cmake build is broken, we're going to create a target manually
-		set(
-			PNG_SOURCES
-
-			png.h
-			pngconf.h
-
-			pngpriv.h
-			pngdebug.h
-			pnginfo.h
-			pngstruct.h
-
-			png.c
-			pngerror.c
-			pngget.c
-			pngmem.c
-			pngpread.c
-			pngread.c
-			pngrio.c
-			pngrtran.c
-			pngrutil.c
-			pngset.c
-			pngtrans.c
-			pngwio.c
-			pngwrite.c
-			pngwtran.c
-			pngwutil.c
-		)
-		list(TRANSFORM PNG_SOURCES PREPEND "${png_SOURCE_DIR}/")
-
-		add_custom_command(
-			OUTPUT "${png_BINARY_DIR}/include/png.h" "${png_BINARY_DIR}/include/pngconf.h"
-			COMMAND ${CMAKE_COMMAND} -E copy "${png_SOURCE_DIR}/png.h" "${png_SOURCE_DIR}/pngconf.h" "${png_BINARY_DIR}/include"
-			DEPENDS "${png_SOURCE_DIR}/png.h" "${png_SOURCE_DIR}/pngconf.h"
-			VERBATIM
-		)
-		add_custom_command(
-			OUTPUT "${png_BINARY_DIR}/include/pnglibconf.h"
-			COMMAND ${CMAKE_COMMAND} -E copy "${png_SOURCE_DIR}/scripts/pnglibconf.h.prebuilt" "${png_BINARY_DIR}/include/pnglibconf.h"
-			DEPENDS "${png_SOURCE_DIR}/scripts/pnglibconf.h.prebuilt"
-			VERBATIM
-		)
-		list(
-			APPEND PNG_SOURCES
-			"${png_BINARY_DIR}/include/png.h"
-			"${png_BINARY_DIR}/include/pngconf.h"
-			"${png_BINARY_DIR}/include/pnglibconf.h"
-		)
-		add_library(png "${SRB2_INTERNAL_LIBRARY_TYPE}" ${PNG_SOURCES})
-
-		# Disable ARM NEON since having it automatic breaks libpng external build on clang for some reason
-		target_compile_definitions(png PRIVATE -DPNG_ARM_NEON_OPT=0)
-
-		# The png includes need to be available to consumers
-		target_include_directories(png PUBLIC "${png_BINARY_DIR}/include")
-
-		# ... and these also need to be present only for png build
-		target_include_directories(png PRIVATE "${ZLIB_SOURCE_DIR}")
-		target_include_directories(png PRIVATE "${ZLIB_BINARY_DIR}")
-		target_include_directories(png PRIVATE "${png_BINARY_DIR}")
-
-		target_link_libraries(png PRIVATE ZLIB::ZLIB)
-		add_library(PNG::PNG ALIAS png)
-	endif()
+	include("cpm-sdl2.cmake")
+	include("cpm-sdl2-mixer.cmake")
+	include("cpm-zlib.cmake")
+	include("cpm-png.cmake")
+	include("cpm-curl.cmake")
+	include("cpm-openmpt.cmake")
 endif()
 
-if(NOT "${SRB2_CONFIG_SYSTEM_LIBRARIES}")
-	set(
-		internal_curl_options
-
-		"BUILD_CURL_EXE OFF"
-		"BUILD_SHARED_LIBS ${SRB2_CONFIG_SHARED_INTERNAL_LIBRARIES}"
-		"CURL_DISABLE_TESTS ON"
-		"HTTP_ONLY ON"
-		"CURL_DISABLE_CRYPTO_AUTH ON"
-		"CURL_DISABLE_NTLM ON"
-		"ENABLE_MANUAL OFF"
-		"ENABLE_THREADED_RESOLVER OFF"
-		"CURL_USE_LIBPSL OFF"
-		"CURL_USE_LIBSSH2 OFF"
-		"USE_LIBIDN2 OFF"
-		"CURL_ENABLE_EXPORT_TARGET OFF"
-	)
-	if(${CMAKE_SYSTEM} MATCHES Windows)
-		list(APPEND internal_curl_options "CURL_USE_OPENSSL OFF")
-		list(APPEND internal_curl_options "CURL_USE_SCHANNEL ON")
-	endif()
-	if(${CMAKE_SYSTEM} MATCHES Darwin)
-		list(APPEND internal_curl_options "CURL_USE_OPENSSL OFF")
-		list(APPEND internal_curl_options "CURL_USE_SECTRANSP ON")
-	endif()
-	if(${CMAKE_SYSTEM} MATCHES Linux)
-		list(APPEND internal_curl_options "CURL_USE_OPENSSL ON")
-	endif()
-
-	CPMAddPackage(
-		NAME curl
-		VERSION 7.86.0
-		URL "https://github.com/curl/curl/archive/refs/tags/curl-7_86_0.zip"
-		EXCLUDE_FROM_ALL ON
-		OPTIONS ${internal_curl_options}
-	)
-endif()
-
-if(NOT "${SRB2_CONFIG_SYSTEM_LIBRARIES}")
-	CPMAddPackage(
-		NAME openmpt
-		VERSION 0.4.30
-		URL "https://github.com/OpenMPT/openmpt/archive/refs/tags/libopenmpt-0.4.30.zip"
-		DOWNLOAD_ONLY ON
-	)
-
-	if(openmpt_ADDED)
-		set(
-			openmpt_SOURCES
-
-			# minimp3
-			# -DMPT_WITH_MINIMP3
-			include/minimp3/minimp3.c
-
-			common/mptStringParse.cpp
-			common/mptLibrary.cpp
-			common/Logging.cpp
-			common/Profiler.cpp
-			common/version.cpp
-			common/mptCPU.cpp
-			common/ComponentManager.cpp
-			common/mptOS.cpp
-			common/serialization_utils.cpp
-			common/mptStringFormat.cpp
-			common/FileReader.cpp
-			common/mptWine.cpp
-			common/mptPathString.cpp
-			common/mptAlloc.cpp
-			common/mptUUID.cpp
-			common/mptTime.cpp
-			common/mptString.cpp
-			common/mptFileIO.cpp
-			common/mptStringBuffer.cpp
-			common/mptRandom.cpp
-			common/mptIO.cpp
-			common/misc_util.cpp
-
-			common/mptCRC.h
-			common/mptLibrary.h
-			common/mptIO.h
-			common/version.h
-			common/stdafx.h
-			common/ComponentManager.h
-			common/Endianness.h
-			common/mptStringFormat.h
-			common/mptMutex.h
-			common/mptUUID.h
-			common/mptExceptionText.h
-			common/BuildSettings.h
-			common/mptAlloc.h
-			common/mptTime.h
-			common/FileReaderFwd.h
-			common/Logging.h
-			common/mptException.h
-			common/mptWine.h
-			common/mptStringBuffer.h
-			common/misc_util.h
-			common/mptBaseMacros.h
-			common/mptMemory.h
-			common/mptFileIO.h
-			common/serialization_utils.h
-			common/mptSpan.h
-			common/mptThread.h
-			common/FlagSet.h
-			common/mptString.h
-			common/mptStringParse.h
-			common/mptBaseUtils.h
-			common/mptRandom.h
-			common/CompilerDetect.h
-			common/FileReader.h
-			common/mptAssert.h
-			common/mptPathString.h
-			common/Profiler.h
-			common/mptOS.h
-			common/mptBaseTypes.h
-			common/mptCPU.h
-			common/mptBufferIO.h
-			common/versionNumber.h
-
-			soundlib/WAVTools.cpp
-			soundlib/ITTools.cpp
-			soundlib/AudioCriticalSection.cpp
-			soundlib/Load_stm.cpp
-			soundlib/MixerLoops.cpp
-			soundlib/Load_dbm.cpp
-			soundlib/ModChannel.cpp
-			soundlib/Load_gdm.cpp
-			soundlib/Snd_fx.cpp
-			soundlib/Load_mid.cpp
-			soundlib/mod_specifications.cpp
-			soundlib/Snd_flt.cpp
-			soundlib/Load_psm.cpp
-			soundlib/Load_far.cpp
-			soundlib/patternContainer.cpp
-			soundlib/Load_med.cpp
-			soundlib/Load_dmf.cpp
-			soundlib/Paula.cpp
-			soundlib/modcommand.cpp
-			soundlib/Message.cpp
-			soundlib/SoundFilePlayConfig.cpp
-			soundlib/Load_uax.cpp
-			soundlib/plugins/PlugInterface.cpp
-			soundlib/plugins/LFOPlugin.cpp
-			soundlib/plugins/PluginManager.cpp
-			soundlib/plugins/DigiBoosterEcho.cpp
-			soundlib/plugins/dmo/DMOPlugin.cpp
-			soundlib/plugins/dmo/Flanger.cpp
-			soundlib/plugins/dmo/Distortion.cpp
-			soundlib/plugins/dmo/ParamEq.cpp
-			soundlib/plugins/dmo/Gargle.cpp
-			soundlib/plugins/dmo/I3DL2Reverb.cpp
-			soundlib/plugins/dmo/Compressor.cpp
-			soundlib/plugins/dmo/WavesReverb.cpp
-			soundlib/plugins/dmo/Echo.cpp
-			soundlib/plugins/dmo/Chorus.cpp
-			soundlib/Load_ams.cpp
-			soundlib/tuningbase.cpp
-			soundlib/ContainerUMX.cpp
-			soundlib/Load_ptm.cpp
-			soundlib/ContainerXPK.cpp
-			soundlib/SampleFormatMP3.cpp
-			soundlib/tuning.cpp
-			soundlib/Sndfile.cpp
-			soundlib/ContainerMMCMP.cpp
-			soundlib/Load_amf.cpp
-			soundlib/Load_669.cpp
-			soundlib/modsmp_ctrl.cpp
-			soundlib/Load_mtm.cpp
-			soundlib/OggStream.cpp
-			soundlib/Load_plm.cpp
-			soundlib/Tables.cpp
-			soundlib/Load_c67.cpp
-			soundlib/Load_mod.cpp
-			soundlib/Load_sfx.cpp
-			soundlib/Sndmix.cpp
-			soundlib/load_j2b.cpp
-			soundlib/ModSequence.cpp
-			soundlib/SampleFormatFLAC.cpp
-			soundlib/ModInstrument.cpp
-			soundlib/Load_mo3.cpp
-			soundlib/ModSample.cpp
-			soundlib/Dlsbank.cpp
-			soundlib/Load_itp.cpp
-			soundlib/UpgradeModule.cpp
-			soundlib/MIDIMacros.cpp
-			soundlib/ContainerPP20.cpp
-			soundlib/RowVisitor.cpp
-			soundlib/Load_imf.cpp
-			soundlib/SampleFormatVorbis.cpp
-			soundlib/Load_dsm.cpp
-			soundlib/Load_mt2.cpp
-			soundlib/MixerSettings.cpp
-			soundlib/S3MTools.cpp
-			soundlib/Load_xm.cpp
-			soundlib/MIDIEvents.cpp
-			soundlib/pattern.cpp
-			soundlib/Load_digi.cpp
-			soundlib/Load_s3m.cpp
-			soundlib/tuningCollection.cpp
-			soundlib/SampleIO.cpp
-			soundlib/Dither.cpp
-			soundlib/Load_mdl.cpp
-			soundlib/OPL.cpp
-			soundlib/WindowedFIR.cpp
-			soundlib/SampleFormats.cpp
-			soundlib/Load_wav.cpp
-			soundlib/Load_it.cpp
-			soundlib/UMXTools.cpp
-			soundlib/Load_stp.cpp
-			soundlib/Load_okt.cpp
-			soundlib/Load_ult.cpp
-			soundlib/MixFuncTable.cpp
-			soundlib/SampleFormatOpus.cpp
-			soundlib/Fastmix.cpp
-			soundlib/Tagging.cpp
-			soundlib/ITCompression.cpp
-			soundlib/Load_dtm.cpp
-			soundlib/MPEGFrame.cpp
-			soundlib/XMTools.cpp
-			soundlib/SampleFormatMediaFoundation.cpp
-			soundlib/InstrumentExtensions.cpp
-
-			soundlib/MixerInterface.h
-			soundlib/SoundFilePlayConfig.h
-			soundlib/ModSample.h
-			soundlib/MIDIEvents.h
-			soundlib/ModSampleCopy.h
-			soundlib/patternContainer.h
-			soundlib/ChunkReader.h
-			soundlib/ITCompression.h
-			soundlib/Dither.h
-			soundlib/S3MTools.h
-			soundlib/MPEGFrame.h
-			soundlib/WAVTools.h
-			soundlib/mod_specifications.h
-			soundlib/ITTools.h
-			soundlib/RowVisitor.h
-			soundlib/plugins/PluginMixBuffer.h
-			soundlib/plugins/PluginStructs.h
-			soundlib/plugins/LFOPlugin.h
-			soundlib/plugins/PlugInterface.h
-			soundlib/plugins/DigiBoosterEcho.h
-			soundlib/plugins/OpCodes.h
-			soundlib/plugins/dmo/Echo.h
-			soundlib/plugins/dmo/I3DL2Reverb.h
-			soundlib/plugins/dmo/WavesReverb.h
-			soundlib/plugins/dmo/ParamEq.h
-			soundlib/plugins/dmo/Gargle.h
-			soundlib/plugins/dmo/DMOPlugin.h
-			soundlib/plugins/dmo/Chorus.h
-			soundlib/plugins/dmo/Compressor.h
-			soundlib/plugins/dmo/Distortion.h
-			soundlib/plugins/dmo/Flanger.h
-			soundlib/plugins/PluginManager.h
-			soundlib/SampleIO.h
-			soundlib/Container.h
-			soundlib/ModSequence.h
-			soundlib/UMXTools.h
-			soundlib/Message.h
-			soundlib/modcommand.h
-			soundlib/XMTools.h
-			soundlib/Snd_defs.h
-			soundlib/MixFuncTable.h
-			soundlib/pattern.h
-			soundlib/modsmp_ctrl.h
-			soundlib/Tagging.h
-			soundlib/tuningcollection.h
-			soundlib/Mixer.h
-			soundlib/FloatMixer.h
-			soundlib/AudioCriticalSection.h
-			soundlib/Tables.h
-			soundlib/tuningbase.h
-			soundlib/WindowedFIR.h
-			soundlib/Sndfile.h
-			soundlib/Paula.h
-			soundlib/ModInstrument.h
-			soundlib/Dlsbank.h
-			soundlib/IntMixer.h
-			soundlib/OPL.h
-			soundlib/Resampler.h
-			soundlib/ModChannel.h
-			soundlib/MixerSettings.h
-			soundlib/AudioReadTarget.h
-			soundlib/MixerLoops.h
-			soundlib/tuning.h
-			soundlib/MIDIMacros.h
-			soundlib/OggStream.h
-			soundlib/Loaders.h
-			soundlib/BitReader.h
-			soundlib/opal.h
-
-			sounddsp/AGC.cpp
-			sounddsp/EQ.cpp
-			sounddsp/DSP.cpp
-			sounddsp/Reverb.cpp
-			sounddsp/Reverb.h
-			sounddsp/EQ.h
-			sounddsp/DSP.h
-			sounddsp/AGC.h
-
-			libopenmpt/libopenmpt_c.cpp
-			libopenmpt/libopenmpt_cxx.cpp
-			libopenmpt/libopenmpt_impl.cpp
-			libopenmpt/libopenmpt_ext_impl.cpp
-		)
-		list(TRANSFORM openmpt_SOURCES PREPEND "${openmpt_SOURCE_DIR}/")
-
-		# -DLIBOPENMPT_BUILD
-		configure_file("openmpt_svn_version.h" "svn_version.h")
-		add_library(openmpt "${SRB2_INTERNAL_LIBRARY_TYPE}" ${openmpt_SOURCES} ${CMAKE_CURRENT_BINARY_DIR}/svn_version.h)
-		if("${CMAKE_C_COMPILER_ID}" STREQUAL GNU OR "${CMAKE_C_COMPILER_ID}" STREQUAL Clang OR "${CMAKE_C_COMPILER_ID}" STREQUAL AppleClang)
-			target_compile_options(openmpt PRIVATE "-g0")
-		endif()
-		if("${CMAKE_SYSTEM_NAME}" STREQUAL Windows AND "${CMAKE_C_COMPILER_ID}" STREQUAL MSVC)
-			target_link_libraries(openmpt PRIVATE Rpcrt4)
-		endif()
-		target_compile_features(openmpt PRIVATE cxx_std_11)
-		target_compile_definitions(openmpt PRIVATE -DLIBOPENMPT_BUILD)
-
-		target_include_directories(openmpt PRIVATE "${openmpt_SOURCE_DIR}/common")
-		target_include_directories(openmpt PRIVATE "${openmpt_SOURCE_DIR}/src")
-		target_include_directories(openmpt PRIVATE "${openmpt_SOURCE_DIR}/include")
-		target_include_directories(openmpt PRIVATE "${openmpt_SOURCE_DIR}")
-		target_include_directories(openmpt PRIVATE "${CMAKE_CURRENT_BINARY_DIR}")
-
-		# I wish this wasn't necessary, but it is
-		target_include_directories(openmpt PUBLIC "${openmpt_SOURCE_DIR}")
-	endif()
-endif()
-
-if(NOT "${SRB2_CONFIG_SYSTEM_LIBRARIES}")
-	CPMAddPackage(
-		NAME libgme
-		VERSION 0.6.3
-		URL "https://bitbucket.org/mpyne/game-music-emu/get/e76bdc0cb916e79aa540290e6edd0c445879d3ba.zip"
-		EXCLUDE_FROM_ALL ON
-		OPTIONS
-			"BUILD_SHARED_LIBS ${SRB2_CONFIG_SHARED_INTERNAL_LIBRARIES}"
-			"ENABLE_UBSAN OFF"
-			"GME_YM2612_EMU MAME"
-	)
-	target_compile_features(gme PRIVATE cxx_std_11)
-	target_link_libraries(gme PRIVATE ZLIB::ZLIB)
-endif()
+include("cpm-libgme.cmake")
diff --git a/thirdparty/cpm-curl.cmake b/thirdparty/cpm-curl.cmake
new file mode 100644
index 0000000000000000000000000000000000000000..3d8c6e61d46dee6f06f4e6d69beb09d1605f6584
--- /dev/null
+++ b/thirdparty/cpm-curl.cmake
@@ -0,0 +1,35 @@
+set(
+	internal_curl_options
+
+	"BUILD_CURL_EXE OFF"
+	"BUILD_SHARED_LIBS ${SRB2_CONFIG_SHARED_INTERNAL_LIBRARIES}"
+	"CURL_DISABLE_TESTS ON"
+	"HTTP_ONLY ON"
+	"CURL_DISABLE_CRYPTO_AUTH ON"
+	"CURL_DISABLE_NTLM ON"
+	"ENABLE_MANUAL OFF"
+	"ENABLE_THREADED_RESOLVER OFF"
+	"CURL_USE_LIBPSL OFF"
+	"CURL_USE_LIBSSH2 OFF"
+	"USE_LIBIDN2 OFF"
+	"CURL_ENABLE_EXPORT_TARGET OFF"
+)
+if(${CMAKE_SYSTEM} MATCHES Windows)
+	list(APPEND internal_curl_options "CURL_USE_OPENSSL OFF")
+	list(APPEND internal_curl_options "CURL_USE_SCHANNEL ON")
+endif()
+if(${CMAKE_SYSTEM} MATCHES Darwin)
+	list(APPEND internal_curl_options "CURL_USE_OPENSSL OFF")
+	list(APPEND internal_curl_options "CURL_USE_SECTRANSP ON")
+endif()
+if(${CMAKE_SYSTEM} MATCHES Linux)
+	list(APPEND internal_curl_options "CURL_USE_OPENSSL ON")
+endif()
+
+CPMAddPackage(
+	NAME curl
+	VERSION 7.86.0
+	URL "https://github.com/curl/curl/archive/refs/tags/curl-7_86_0.zip"
+	EXCLUDE_FROM_ALL ON
+	OPTIONS ${internal_curl_options}
+)
diff --git a/thirdparty/cpm-libgme.cmake b/thirdparty/cpm-libgme.cmake
new file mode 100644
index 0000000000000000000000000000000000000000..f15bc3b31cb23ed7663ed950c14c1d6a0dc36567
--- /dev/null
+++ b/thirdparty/cpm-libgme.cmake
@@ -0,0 +1,16 @@
+CPMAddPackage(
+	NAME libgme
+	VERSION 0.6.3
+	URL "https://bitbucket.org/mpyne/game-music-emu/get/e76bdc0cb916e79aa540290e6edd0c445879d3ba.zip"
+	EXCLUDE_FROM_ALL ON
+	OPTIONS
+		"BUILD_SHARED_LIBS ${SRB2_CONFIG_SHARED_INTERNAL_LIBRARIES}"
+		"ENABLE_UBSAN OFF"
+		"GME_YM2612_EMU MAME"
+)
+
+if(libgme_ADDED)
+	target_compile_features(gme PRIVATE cxx_std_11)
+	# libgme's CMakeLists.txt already links this
+	#target_link_libraries(gme PRIVATE ZLIB::ZLIB)
+endif()
diff --git a/thirdparty/cpm-openmpt.cmake b/thirdparty/cpm-openmpt.cmake
new file mode 100644
index 0000000000000000000000000000000000000000..01f7ff75f64d915799e432f2923a2c7e8c344466
--- /dev/null
+++ b/thirdparty/cpm-openmpt.cmake
@@ -0,0 +1,289 @@
+CPMAddPackage(
+	NAME openmpt
+	VERSION 0.4.30
+	URL "https://github.com/OpenMPT/openmpt/archive/refs/tags/libopenmpt-0.4.30.zip"
+	DOWNLOAD_ONLY ON
+)
+
+if(openmpt_ADDED)
+	set(
+		openmpt_SOURCES
+
+		# minimp3
+		# -DMPT_WITH_MINIMP3
+		include/minimp3/minimp3.c
+
+		common/mptStringParse.cpp
+		common/mptLibrary.cpp
+		common/Logging.cpp
+		common/Profiler.cpp
+		common/version.cpp
+		common/mptCPU.cpp
+		common/ComponentManager.cpp
+		common/mptOS.cpp
+		common/serialization_utils.cpp
+		common/mptStringFormat.cpp
+		common/FileReader.cpp
+		common/mptWine.cpp
+		common/mptPathString.cpp
+		common/mptAlloc.cpp
+		common/mptUUID.cpp
+		common/mptTime.cpp
+		common/mptString.cpp
+		common/mptFileIO.cpp
+		common/mptStringBuffer.cpp
+		common/mptRandom.cpp
+		common/mptIO.cpp
+		common/misc_util.cpp
+
+		common/mptCRC.h
+		common/mptLibrary.h
+		common/mptIO.h
+		common/version.h
+		common/stdafx.h
+		common/ComponentManager.h
+		common/Endianness.h
+		common/mptStringFormat.h
+		common/mptMutex.h
+		common/mptUUID.h
+		common/mptExceptionText.h
+		common/BuildSettings.h
+		common/mptAlloc.h
+		common/mptTime.h
+		common/FileReaderFwd.h
+		common/Logging.h
+		common/mptException.h
+		common/mptWine.h
+		common/mptStringBuffer.h
+		common/misc_util.h
+		common/mptBaseMacros.h
+		common/mptMemory.h
+		common/mptFileIO.h
+		common/serialization_utils.h
+		common/mptSpan.h
+		common/mptThread.h
+		common/FlagSet.h
+		common/mptString.h
+		common/mptStringParse.h
+		common/mptBaseUtils.h
+		common/mptRandom.h
+		common/CompilerDetect.h
+		common/FileReader.h
+		common/mptAssert.h
+		common/mptPathString.h
+		common/Profiler.h
+		common/mptOS.h
+		common/mptBaseTypes.h
+		common/mptCPU.h
+		common/mptBufferIO.h
+		common/versionNumber.h
+
+		soundlib/WAVTools.cpp
+		soundlib/ITTools.cpp
+		soundlib/AudioCriticalSection.cpp
+		soundlib/Load_stm.cpp
+		soundlib/MixerLoops.cpp
+		soundlib/Load_dbm.cpp
+		soundlib/ModChannel.cpp
+		soundlib/Load_gdm.cpp
+		soundlib/Snd_fx.cpp
+		soundlib/Load_mid.cpp
+		soundlib/mod_specifications.cpp
+		soundlib/Snd_flt.cpp
+		soundlib/Load_psm.cpp
+		soundlib/Load_far.cpp
+		soundlib/patternContainer.cpp
+		soundlib/Load_med.cpp
+		soundlib/Load_dmf.cpp
+		soundlib/Paula.cpp
+		soundlib/modcommand.cpp
+		soundlib/Message.cpp
+		soundlib/SoundFilePlayConfig.cpp
+		soundlib/Load_uax.cpp
+		soundlib/plugins/PlugInterface.cpp
+		soundlib/plugins/LFOPlugin.cpp
+		soundlib/plugins/PluginManager.cpp
+		soundlib/plugins/DigiBoosterEcho.cpp
+		soundlib/plugins/dmo/DMOPlugin.cpp
+		soundlib/plugins/dmo/Flanger.cpp
+		soundlib/plugins/dmo/Distortion.cpp
+		soundlib/plugins/dmo/ParamEq.cpp
+		soundlib/plugins/dmo/Gargle.cpp
+		soundlib/plugins/dmo/I3DL2Reverb.cpp
+		soundlib/plugins/dmo/Compressor.cpp
+		soundlib/plugins/dmo/WavesReverb.cpp
+		soundlib/plugins/dmo/Echo.cpp
+		soundlib/plugins/dmo/Chorus.cpp
+		soundlib/Load_ams.cpp
+		soundlib/tuningbase.cpp
+		soundlib/ContainerUMX.cpp
+		soundlib/Load_ptm.cpp
+		soundlib/ContainerXPK.cpp
+		soundlib/SampleFormatMP3.cpp
+		soundlib/tuning.cpp
+		soundlib/Sndfile.cpp
+		soundlib/ContainerMMCMP.cpp
+		soundlib/Load_amf.cpp
+		soundlib/Load_669.cpp
+		soundlib/modsmp_ctrl.cpp
+		soundlib/Load_mtm.cpp
+		soundlib/OggStream.cpp
+		soundlib/Load_plm.cpp
+		soundlib/Tables.cpp
+		soundlib/Load_c67.cpp
+		soundlib/Load_mod.cpp
+		soundlib/Load_sfx.cpp
+		soundlib/Sndmix.cpp
+		soundlib/load_j2b.cpp
+		soundlib/ModSequence.cpp
+		soundlib/SampleFormatFLAC.cpp
+		soundlib/ModInstrument.cpp
+		soundlib/Load_mo3.cpp
+		soundlib/ModSample.cpp
+		soundlib/Dlsbank.cpp
+		soundlib/Load_itp.cpp
+		soundlib/UpgradeModule.cpp
+		soundlib/MIDIMacros.cpp
+		soundlib/ContainerPP20.cpp
+		soundlib/RowVisitor.cpp
+		soundlib/Load_imf.cpp
+		soundlib/SampleFormatVorbis.cpp
+		soundlib/Load_dsm.cpp
+		soundlib/Load_mt2.cpp
+		soundlib/MixerSettings.cpp
+		soundlib/S3MTools.cpp
+		soundlib/Load_xm.cpp
+		soundlib/MIDIEvents.cpp
+		soundlib/pattern.cpp
+		soundlib/Load_digi.cpp
+		soundlib/Load_s3m.cpp
+		soundlib/tuningCollection.cpp
+		soundlib/SampleIO.cpp
+		soundlib/Dither.cpp
+		soundlib/Load_mdl.cpp
+		soundlib/OPL.cpp
+		soundlib/WindowedFIR.cpp
+		soundlib/SampleFormats.cpp
+		soundlib/Load_wav.cpp
+		soundlib/Load_it.cpp
+		soundlib/UMXTools.cpp
+		soundlib/Load_stp.cpp
+		soundlib/Load_okt.cpp
+		soundlib/Load_ult.cpp
+		soundlib/MixFuncTable.cpp
+		soundlib/SampleFormatOpus.cpp
+		soundlib/Fastmix.cpp
+		soundlib/Tagging.cpp
+		soundlib/ITCompression.cpp
+		soundlib/Load_dtm.cpp
+		soundlib/MPEGFrame.cpp
+		soundlib/XMTools.cpp
+		soundlib/SampleFormatMediaFoundation.cpp
+		soundlib/InstrumentExtensions.cpp
+
+		soundlib/MixerInterface.h
+		soundlib/SoundFilePlayConfig.h
+		soundlib/ModSample.h
+		soundlib/MIDIEvents.h
+		soundlib/ModSampleCopy.h
+		soundlib/patternContainer.h
+		soundlib/ChunkReader.h
+		soundlib/ITCompression.h
+		soundlib/Dither.h
+		soundlib/S3MTools.h
+		soundlib/MPEGFrame.h
+		soundlib/WAVTools.h
+		soundlib/mod_specifications.h
+		soundlib/ITTools.h
+		soundlib/RowVisitor.h
+		soundlib/plugins/PluginMixBuffer.h
+		soundlib/plugins/PluginStructs.h
+		soundlib/plugins/LFOPlugin.h
+		soundlib/plugins/PlugInterface.h
+		soundlib/plugins/DigiBoosterEcho.h
+		soundlib/plugins/OpCodes.h
+		soundlib/plugins/dmo/Echo.h
+		soundlib/plugins/dmo/I3DL2Reverb.h
+		soundlib/plugins/dmo/WavesReverb.h
+		soundlib/plugins/dmo/ParamEq.h
+		soundlib/plugins/dmo/Gargle.h
+		soundlib/plugins/dmo/DMOPlugin.h
+		soundlib/plugins/dmo/Chorus.h
+		soundlib/plugins/dmo/Compressor.h
+		soundlib/plugins/dmo/Distortion.h
+		soundlib/plugins/dmo/Flanger.h
+		soundlib/plugins/PluginManager.h
+		soundlib/SampleIO.h
+		soundlib/Container.h
+		soundlib/ModSequence.h
+		soundlib/UMXTools.h
+		soundlib/Message.h
+		soundlib/modcommand.h
+		soundlib/XMTools.h
+		soundlib/Snd_defs.h
+		soundlib/MixFuncTable.h
+		soundlib/pattern.h
+		soundlib/modsmp_ctrl.h
+		soundlib/Tagging.h
+		soundlib/tuningcollection.h
+		soundlib/Mixer.h
+		soundlib/FloatMixer.h
+		soundlib/AudioCriticalSection.h
+		soundlib/Tables.h
+		soundlib/tuningbase.h
+		soundlib/WindowedFIR.h
+		soundlib/Sndfile.h
+		soundlib/Paula.h
+		soundlib/ModInstrument.h
+		soundlib/Dlsbank.h
+		soundlib/IntMixer.h
+		soundlib/OPL.h
+		soundlib/Resampler.h
+		soundlib/ModChannel.h
+		soundlib/MixerSettings.h
+		soundlib/AudioReadTarget.h
+		soundlib/MixerLoops.h
+		soundlib/tuning.h
+		soundlib/MIDIMacros.h
+		soundlib/OggStream.h
+		soundlib/Loaders.h
+		soundlib/BitReader.h
+		soundlib/opal.h
+
+		sounddsp/AGC.cpp
+		sounddsp/EQ.cpp
+		sounddsp/DSP.cpp
+		sounddsp/Reverb.cpp
+		sounddsp/Reverb.h
+		sounddsp/EQ.h
+		sounddsp/DSP.h
+		sounddsp/AGC.h
+
+		libopenmpt/libopenmpt_c.cpp
+		libopenmpt/libopenmpt_cxx.cpp
+		libopenmpt/libopenmpt_impl.cpp
+		libopenmpt/libopenmpt_ext_impl.cpp
+	)
+	list(TRANSFORM openmpt_SOURCES PREPEND "${openmpt_SOURCE_DIR}/")
+
+	# -DLIBOPENMPT_BUILD
+	configure_file("openmpt_svn_version.h" "svn_version.h")
+	add_library(openmpt "${SRB2_INTERNAL_LIBRARY_TYPE}" ${openmpt_SOURCES} ${CMAKE_CURRENT_BINARY_DIR}/svn_version.h)
+	if("${CMAKE_C_COMPILER_ID}" STREQUAL GNU OR "${CMAKE_C_COMPILER_ID}" STREQUAL Clang OR "${CMAKE_C_COMPILER_ID}" STREQUAL AppleClang)
+		target_compile_options(openmpt PRIVATE "-g0")
+	endif()
+	if("${CMAKE_SYSTEM_NAME}" STREQUAL Windows AND "${CMAKE_C_COMPILER_ID}" STREQUAL MSVC)
+		target_link_libraries(openmpt PRIVATE Rpcrt4)
+	endif()
+	target_compile_features(openmpt PRIVATE cxx_std_11)
+	target_compile_definitions(openmpt PRIVATE -DLIBOPENMPT_BUILD)
+
+	target_include_directories(openmpt PRIVATE "${openmpt_SOURCE_DIR}/common")
+	target_include_directories(openmpt PRIVATE "${openmpt_SOURCE_DIR}/src")
+	target_include_directories(openmpt PRIVATE "${openmpt_SOURCE_DIR}/include")
+	target_include_directories(openmpt PRIVATE "${openmpt_SOURCE_DIR}")
+	target_include_directories(openmpt PRIVATE "${CMAKE_CURRENT_BINARY_DIR}")
+
+	# I wish this wasn't necessary, but it is
+	target_include_directories(openmpt PUBLIC "${openmpt_SOURCE_DIR}")
+endif()
diff --git a/thirdparty/cpm-png.cmake b/thirdparty/cpm-png.cmake
new file mode 100644
index 0000000000000000000000000000000000000000..f16ac037b0cc9c077f3ef315b67b430e68cf9b40
--- /dev/null
+++ b/thirdparty/cpm-png.cmake
@@ -0,0 +1,69 @@
+CPMAddPackage(
+	NAME png
+	VERSION 1.6.38
+	URL "https://github.com/glennrp/libpng/archive/refs/tags/v1.6.38.zip"
+	# png cmake build is broken on msys/mingw32
+	DOWNLOAD_ONLY YES
+)
+
+if(png_ADDED)
+	# Since png's cmake build is broken, we're going to create a target manually
+	set(
+		PNG_SOURCES
+		png.h
+		pngconf.h
+		pngpriv.h
+		pngdebug.h
+		pnginfo.h
+		pngstruct.h
+		png.c
+		pngerror.c
+		pngget.c
+		pngmem.c
+		pngpread.c
+		pngread.c
+		pngrio.c
+		pngrtran.c
+		pngrutil.c
+		pngset.c
+		pngtrans.c
+		pngwio.c
+		pngwrite.c
+		pngwtran.c
+		pngwutil.c
+	)
+	list(TRANSFORM PNG_SOURCES PREPEND "${png_SOURCE_DIR}/")
+
+	add_custom_command(
+		OUTPUT "${png_BINARY_DIR}/include/png.h" "${png_BINARY_DIR}/include/pngconf.h"
+		COMMAND ${CMAKE_COMMAND} -E copy "${png_SOURCE_DIR}/png.h" "${png_SOURCE_DIR}/pngconf.h" "${png_BINARY_DIR}/include"
+		DEPENDS "${png_SOURCE_DIR}/png.h" "${png_SOURCE_DIR}/pngconf.h"
+		VERBATIM
+	)
+	add_custom_command(
+		OUTPUT "${png_BINARY_DIR}/include/pnglibconf.h"
+		COMMAND ${CMAKE_COMMAND} -E copy "${png_SOURCE_DIR}/scripts/pnglibconf.h.prebuilt" "${png_BINARY_DIR}/include/pnglibconf.h"
+		DEPENDS "${png_SOURCE_DIR}/scripts/pnglibconf.h.prebuilt"
+		VERBATIM
+	)
+	list(
+		APPEND PNG_SOURCES
+		"${png_BINARY_DIR}/include/png.h"
+		"${png_BINARY_DIR}/include/pngconf.h"
+		"${png_BINARY_DIR}/include/pnglibconf.h"
+	)
+	add_library(png "${SRB2_INTERNAL_LIBRARY_TYPE}" ${PNG_SOURCES})
+
+	# Disable ARM NEON since having it automatic breaks libpng external build on clang for some reason
+	target_compile_definitions(png PRIVATE -DPNG_ARM_NEON_OPT=0)
+
+	# The png includes need to be available to consumers
+	target_include_directories(png PUBLIC "${png_BINARY_DIR}/include")
+
+	# ... and these also need to be present only for png build
+	target_include_directories(png PRIVATE "${ZLIB_SOURCE_DIR}")
+	target_include_directories(png PRIVATE "${ZLIB_BINARY_DIR}")
+	target_include_directories(png PRIVATE "${png_BINARY_DIR}")
+	target_link_libraries(png PRIVATE ZLIB::ZLIB)
+	add_library(PNG::PNG ALIAS png)
+endif()
diff --git a/thirdparty/cpm-sdl2-mixer.cmake b/thirdparty/cpm-sdl2-mixer.cmake
new file mode 100644
index 0000000000000000000000000000000000000000..b7dfeae0d3eab254651f0c5e6e69e7af0626012e
--- /dev/null
+++ b/thirdparty/cpm-sdl2-mixer.cmake
@@ -0,0 +1,22 @@
+CPMAddPackage(
+	NAME SDL2_mixer
+	VERSION 2.6.2
+	URL "https://github.com/libsdl-org/SDL_mixer/archive/refs/tags/release-2.6.2.zip"
+	EXCLUDE_FROM_ALL ON
+	OPTIONS
+		"BUILD_SHARED_LIBS ${SRB2_CONFIG_SHARED_INTERNAL_LIBRARIES}"
+		"SDL2MIXER_INSTALL OFF"
+		"SDL2MIXER_DEPS_SHARED OFF"
+		"SDL2MIXER_SAMPLES OFF"
+		"SDL2MIXER_VENDORED ON"
+		"SDL2MIXER_FLAC ON"
+		"SDL2MIXER_FLAC_LIBFLAC OFF"
+		"SDL2MIXER_FLAC_DRFLAC ON"
+		"SDL2MIXER_MOD OFF"
+		"SDL2MIXER_MP3 ON"
+		"SDL2MIXER_MP3_DRMP3 ON"
+		"SDL2MIXER_MIDI ON"
+		"SDL2MIXER_OPUS OFF"
+		"SDL2MIXER_VORBIS STB"
+		"SDL2MIXER_WAVE ON"
+)
diff --git a/thirdparty/cpm-sdl2.cmake b/thirdparty/cpm-sdl2.cmake
new file mode 100644
index 0000000000000000000000000000000000000000..58cf9afc2a8c9f443379625049ebd28446382b84
--- /dev/null
+++ b/thirdparty/cpm-sdl2.cmake
@@ -0,0 +1,13 @@
+CPMAddPackage(
+	NAME SDL2
+	VERSION 2.24.2
+	URL "https://github.com/libsdl-org/SDL/archive/refs/tags/release-2.24.2.zip"
+	EXCLUDE_FROM_ALL ON
+	OPTIONS
+		"BUILD_SHARED_LIBS ${SRB2_CONFIG_SHARED_INTERNAL_LIBRARIES}"
+		"SDL_SHARED ${SRB2_CONFIG_SHARED_INTERNAL_LIBRARIES}"
+		"SDL_STATIC ${NOT_SRB2_CONFIG_SHARED_INTERNAL_LIBRARIES}"
+		"SDL_TEST OFF"
+		"SDL2_DISABLE_SDL2MAIN ON"
+		"SDL2_DISABLE_INSTALL ON"
+)
diff --git a/thirdparty/cpm-zlib.cmake b/thirdparty/cpm-zlib.cmake
new file mode 100644
index 0000000000000000000000000000000000000000..5368366fd14a4246da476e48bb98ce708812646e
--- /dev/null
+++ b/thirdparty/cpm-zlib.cmake
@@ -0,0 +1,53 @@
+CPMAddPackage(
+	NAME ZLIB
+	VERSION 1.2.13
+	URL "https://github.com/madler/zlib/archive/refs/tags/v1.2.13.zip"
+	EXCLUDE_FROM_ALL
+	DOWNLOAD_ONLY YES
+)
+
+if(ZLIB_ADDED)
+	set(ZLIB_SRCS
+		crc32.h
+		deflate.h
+		gzguts.h
+		inffast.h
+		inffixed.h
+		inflate.h
+		inftrees.h
+		trees.h
+		zutil.h
+		adler32.c
+		compress.c
+		crc32.c
+		deflate.c
+		gzclose.c
+		gzlib.c
+		gzread.c
+		gzwrite.c
+		inflate.c
+		infback.c
+		inftrees.c
+		inffast.c
+		trees.c
+		uncompr.c
+		zutil.c
+	)
+	list(TRANSFORM ZLIB_SRCS PREPEND "${ZLIB_SOURCE_DIR}/")
+
+	configure_file("${ZLIB_SOURCE_DIR}/zlib.pc.cmakein" "${ZLIB_BINARY_DIR}/zlib.pc" @ONLY)
+	configure_file("${ZLIB_SOURCE_DIR}/zconf.h.cmakein" "${ZLIB_BINARY_DIR}/include/zconf.h" @ONLY)
+	configure_file("${ZLIB_SOURCE_DIR}/zlib.h" "${ZLIB_BINARY_DIR}/include/zlib.h" @ONLY)
+
+	add_library(ZLIB ${SRB2_INTERNAL_LIBRARY_TYPE} ${ZLIB_SRCS})
+	set_target_properties(ZLIB PROPERTIES
+		VERSION 1.2.13
+		OUTPUT_NAME "z"
+	)
+	target_include_directories(ZLIB PRIVATE "${ZLIB_SOURCE_DIR}")
+	target_include_directories(ZLIB PUBLIC "${ZLIB_BINARY_DIR}/include")
+	if(MSVC)
+		target_compile_definitions(ZLIB PRIVATE -D_CRT_SECURE_NO_DEPRECATE -D_CRT_NONSTDC_NO_DEPRECATE)
+	endif()
+	add_library(ZLIB::ZLIB ALIAS ZLIB)
+endif()
diff --git a/tools/anglechk.c b/tools/anglechk.c
index 4a67069bf744772082afeac5d8875991f2075903..7f56abff7e56336090af76e81335d76951dcec39 100644
--- a/tools/anglechk.c
+++ b/tools/anglechk.c
@@ -22,7 +22,6 @@
 #ifdef _MSC_VER
 #include <assert.h>
 #endif
-#define NOASM
 #include "../src/tables.h"
 #define NO_M
 #include "../src/m_fixed.c"