From 9cd101c68ddb9618e215e2f4c6dff90c7d1b6a9d Mon Sep 17 00:00:00 2001
From: James R <justsomejames2@gmail.com>
Date: Tue, 21 Jan 2020 14:55:50 -0800
Subject: [PATCH] Revert "Fix Ploadflat closing the game with "Too many flats
 in level" error message"

This reverts commit ea129f701c86f87daa7355e6f031d0633951cdfa.
---
 src/p_setup.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/p_setup.c b/src/p_setup.c
index 42a6438a0f..9a270d2f34 100644
--- a/src/p_setup.c
+++ b/src/p_setup.c
@@ -672,7 +672,7 @@ INT32 P_AddLevelFlat(const char *flatname, levelflat_t *levelflat)
 //
 INT32 P_AddLevelFlatRuntime(const char *flatname)
 {
-	return Ploadflat(levelflats, flatname);
+	return Ploadflat(0, flatname);
 }
 
 // help function for $$$.sav checking
-- 
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