From 9fd09c07f34f2b0ce6a75b7c133e123a2028baed Mon Sep 17 00:00:00 2001 From: toasterbabe <rollerorbital@gmail.com> Date: Sun, 19 Mar 2017 17:18:41 +0000 Subject: [PATCH] <Rob> The host should not be able to switch their skin if skin switching is locked <Rob> That is completely unfair --- src/d_netcmd.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/d_netcmd.c b/src/d_netcmd.c index 760d930dc1..3013fef820 100644 --- a/src/d_netcmd.c +++ b/src/d_netcmd.c @@ -1011,7 +1011,7 @@ UINT8 CanChangeSkin(INT32 playernum) return true; // Force skin in effect. - if (client && ((cv_forceskin.value != -1) || (mapheaderinfo[gamemap-1] && mapheaderinfo[gamemap-1]->forcecharacter[0] != '\0')) && !(adminplayer == playernum && serverplayer == -1)) + if ((cv_forceskin.value != -1) || (mapheaderinfo[gamemap-1] && mapheaderinfo[gamemap-1]->forcecharacter[0] != '\0')) return false; // Can change skin in intermission and whatnot. -- GitLab