diff --git a/src/hardware/hw_main.c b/src/hardware/hw_main.c index 02e3818c5e844b1ca66684a668ce185230f1fdc2..245c70177e876dda5cff2789ab9a0c719d573fc2 100644 --- a/src/hardware/hw_main.c +++ b/src/hardware/hw_main.c @@ -764,9 +764,6 @@ static void HWR_RenderViewpoint(player_t *player, boolean is_skybox, gl_portal_t // Reset the shader state. HWR_SetShaderState(); - if (HWR_IsWireframeMode()) - HWD.pfnSetSpecialState(HWD_SET_WIREFRAME, 1); - ps_numbspcalls.value.i = 0; ps_numpolyobjects.value.i = 0; PS_START_TIMING(ps_bsptime); @@ -887,9 +884,6 @@ static void HWR_RenderViewpoint(player_t *player, boolean is_skybox, gl_portal_t // hack for debugportal, see earlier comment if (gl_debugportal && !gl_portal_level) HWR_SetStencilState(HWD_STENCIL_INACTIVE); - - if (HWR_IsWireframeMode()) - HWD.pfnSetSpecialState(HWD_SET_WIREFRAME, 0); } void HWR_RenderPlayerView(INT32 viewnumber, player_t *player) @@ -942,6 +936,9 @@ void HWR_RenderPlayerView(INT32 viewnumber, player_t *player) if (cv_glshaders.value) HWD.pfnSetShaderInfo(HWD_SHADERINFO_LEVELTIME, (INT32)leveltime); + if (HWR_IsWireframeMode()) + HWD.pfnSetSpecialState(HWD_SET_WIREFRAME, 1); + PS_START_TIMING(ps_hw_skyboxtime); // TODO put these somewhere PS_STOP_TIMING(ps_hw_skyboxtime);