diff --git a/src/m_menu.c b/src/m_menu.c index 69c609db0b6381b3f4745fa5bf597ac222ae0762..38ff3f998c936b02b99ef4007c03b27491aeee86 100644 --- a/src/m_menu.c +++ b/src/m_menu.c @@ -732,7 +732,7 @@ static menuitem_t SR_EmblemHintMenu[] = // Single Player Main static menuitem_t SP_MainMenu[] = { - {IT_STRING, NULL, "Tutorial", M_StartTutorial, 84}, + {IT_CALL | IT_STRING, NULL, "Tutorial", M_StartTutorial, 84}, {IT_CALL | IT_STRING, NULL, "Start Game", M_LoadGame, 92}, {IT_SECRET, NULL, "Record Attack", M_TimeAttack, 100}, {IT_SECRET, NULL, "NiGHTS Mode", M_NightsAttack, 108}, @@ -6107,6 +6107,8 @@ static void M_CustomLevelSelect(INT32 choice) static void M_SinglePlayerMenu(INT32 choice) { (void)choice; + SP_MainMenu[sptutorial].status = + tutorialmap ? IT_CALL|IT_STRING : IT_NOTHING|IT_DISABLED; SP_MainMenu[sprecordattack].status = (M_SecretUnlocked(SECRET_RECORDATTACK)) ? IT_CALL|IT_STRING : IT_SECRET; SP_MainMenu[spnightsmode].status =