From a601cacfffcc0ce5c7dad98921c4697d90f0f1a0 Mon Sep 17 00:00:00 2001
From: MascaraSnake <jonassauer27@gmail.com>
Date: Wed, 20 Jun 2018 14:04:49 +0200
Subject: [PATCH] Added sprite2 to precipmobj_t

---
 src/p_mobj.h | 1 +
 1 file changed, 1 insertion(+)

diff --git a/src/p_mobj.h b/src/p_mobj.h
index f6ebd3cadc..2ca8ebd706 100644
--- a/src/p_mobj.h
+++ b/src/p_mobj.h
@@ -388,6 +388,7 @@ typedef struct precipmobj_s
 	angle_t angle;  // orientation
 	spritenum_t sprite; // used to find patch_t and flip value
 	UINT32 frame; // frame number, plus bits see p_pspr.h
+	UINT8 sprite2; // player sprites
 	UINT16 anim_duration; // for FF_ANIMATE states
 
 	struct mprecipsecnode_s *touching_sectorlist; // a linked list of sectors where this object appears
-- 
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