diff --git a/src/lua_mobjlib.c b/src/lua_mobjlib.c index 1583bd3c4df9f335338f5d56d7e04dc5997a6f1e..6efbeff8ecdc34c8204a9a8bbad4e5144f469acc 100644 --- a/src/lua_mobjlib.c +++ b/src/lua_mobjlib.c @@ -396,6 +396,8 @@ static int mobj_set(lua_State *L) P_CheckPosition(mo, mo->x, mo->y); mo->floorz = tmfloorz; mo->ceilingz = tmceilingz; + mo->floorrover = tmfloorrover; + mo->ceilingrover = tmceilingrover; P_SetTarget(&tmthing, ptmthing); break; } @@ -439,6 +441,8 @@ static int mobj_set(lua_State *L) P_CheckPosition(mo, mo->x, mo->y); mo->floorz = tmfloorz; mo->ceilingz = tmceilingz; + mo->floorrover = tmfloorrover; + mo->ceilingrover = tmceilingrover; P_SetTarget(&tmthing, ptmthing); break; } @@ -451,6 +455,8 @@ static int mobj_set(lua_State *L) P_CheckPosition(mo, mo->x, mo->y); mo->floorz = tmfloorz; mo->ceilingz = tmceilingz; + mo->floorrover = tmfloorrover; + mo->ceilingrover = tmceilingrover; P_SetTarget(&tmthing, ptmthing); break; } diff --git a/src/p_local.h b/src/p_local.h index 2676fb030a2ad63510af9764eefb46fff04bb3f9..b98eeae1c6caf83dc6a598762be541390cd429f5 100644 --- a/src/p_local.h +++ b/src/p_local.h @@ -326,6 +326,7 @@ void P_InternalFlickyHop(mobj_t *actor, fixed_t momz, fixed_t momh, angle_t angl extern boolean floatok; extern fixed_t tmfloorz; extern fixed_t tmceilingz; +extern ffloor_t *tmfloorrover, *tmceilingrover; extern mobj_t *tmfloorthing, *tmhitthing, *tmthing; extern camera_t *mapcampointer; extern fixed_t tmx; diff --git a/src/p_map.c b/src/p_map.c index 0726084d5546098e1ecb9f88ff36e7ce5b805b65..648bb2bccc164d1fde2b3903e42870ca58361f2c 100644 --- a/src/p_map.c +++ b/src/p_map.c @@ -102,6 +102,8 @@ boolean P_TeleportMove(mobj_t *thing, fixed_t x, fixed_t y, fixed_t z) thing->floorz = tmfloorz; thing->ceilingz = tmceilingz; + thing->floorrover = tmfloorrover; + thing->ceilingrover = tmceilingrover; return true; } @@ -2485,6 +2487,7 @@ boolean P_TryMove(mobj_t *thing, fixed_t x, fixed_t y, boolean allowdropoff) if (thingtop == thing->ceilingz && tmceilingz > thingtop && tmceilingz - thingtop <= maxstep) { thing->z = (thing->ceilingz = thingtop = tmceilingz) - thing->height; + thing->ceilingrover = tmceilingrover; thing->eflags |= MFE_JUSTSTEPPEDDOWN; } #ifdef ESLOPE @@ -2492,6 +2495,7 @@ boolean P_TryMove(mobj_t *thing, fixed_t x, fixed_t y, boolean allowdropoff) else if (tmceilingslope && tmceilingz < thingtop && thingtop - tmceilingz <= maxstep) { thing->z = (thing->ceilingz = thingtop = tmceilingz) - thing->height; + thing->ceilingrover = tmceilingrover; thing->eflags |= MFE_JUSTSTEPPEDDOWN; } #endif @@ -2499,6 +2503,7 @@ boolean P_TryMove(mobj_t *thing, fixed_t x, fixed_t y, boolean allowdropoff) else if (thing->z == thing->floorz && tmfloorz < thing->z && thing->z - tmfloorz <= maxstep) { thing->z = thing->floorz = tmfloorz; + thing->floorrover = tmfloorrover; thing->eflags |= MFE_JUSTSTEPPEDDOWN; } #ifdef ESLOPE @@ -2506,6 +2511,7 @@ boolean P_TryMove(mobj_t *thing, fixed_t x, fixed_t y, boolean allowdropoff) else if (tmfloorslope && tmfloorz > thing->z && tmfloorz - thing->z <= maxstep) { thing->z = thing->floorz = tmfloorz; + thing->floorrover = tmfloorrover; thing->eflags |= MFE_JUSTSTEPPEDDOWN; } #endif @@ -2577,6 +2583,8 @@ boolean P_TryMove(mobj_t *thing, fixed_t x, fixed_t y, boolean allowdropoff) thing->floorz = tmfloorz; thing->ceilingz = tmceilingz; + thing->floorrover = tmfloorrover; + thing->ceilingrover = tmceilingrover; #ifdef ESLOPE if (!(thing->flags & MF_NOCLIPHEIGHT)) @@ -2657,6 +2665,8 @@ boolean P_SceneryTryMove(mobj_t *thing, fixed_t x, fixed_t y) thing->floorz = tmfloorz; thing->ceilingz = tmceilingz; + thing->floorrover = tmfloorrover; + thing->ceilingrover = tmceilingrover; thing->x = x; thing->y = y; diff --git a/src/p_mobj.c b/src/p_mobj.c index d433561ae6a6662b52abb5a67b434cd41843e12f..7c9baf0f11583f4a1ab8aded7eae603b727064ac 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -8027,6 +8027,8 @@ void P_MobjThinker(mobj_t *mobj) return; mobj->floorz = tmfloorz; mobj->ceilingz = tmceilingz; + mobj->floorrover = tmfloorrover; + mobj->ceilingrover = tmceilingrover; if ((mobj->eflags & MFE_UNDERWATER) && mobj->health > 0) { @@ -8545,6 +8547,8 @@ void P_SceneryThinker(mobj_t *mobj) return; mobj->floorz = tmfloorz; mobj->ceilingz = tmceilingz; + mobj->floorrover = tmfloorrover; + mobj->ceilingrover = tmceilingrover; } else { diff --git a/src/p_polyobj.c b/src/p_polyobj.c index fd3237c9da8f71f53686270f6ff7ee5daa9fb465..23e799d0612d7b9de1cad2a00e005dffa431b1e0 100644 --- a/src/p_polyobj.c +++ b/src/p_polyobj.c @@ -985,6 +985,8 @@ static void Polyobj_pushThing(polyobj_t *po, line_t *line, mobj_t *mo) P_CheckPosition(mo, mo->x + momx, mo->y + momy); mo->floorz = tmfloorz; mo->ceilingz = tmceilingz; + mo->floorrover = tmfloorrover; + mo->ceilingrover = tmceilingrover; } }