diff --git a/src/lua_hooklib.c b/src/lua_hooklib.c
index d1b0d3bdd21b26184f49079c622ae16ec23f5f87..5f733c3ef303b76519e2c1bcf711095238050528 100644
--- a/src/lua_hooklib.c
+++ b/src/lua_hooklib.c
@@ -259,11 +259,16 @@ static void push_string(void)
 	lua_pushvalue(gL, SINDEX);
 }
 
-static boolean start_hook_stack(void)
+static boolean begin_hook_values(Hook_State *hook)
+{
+	hook->top = lua_gettop(gL);
+	return true;
+}
+
+static void start_hook_stack(void)
 {
 	lua_settop(gL, 0);
 	push_error_handler();
-	return true;
 }
 
 static boolean init_hook_type
@@ -279,10 +284,11 @@ static boolean init_hook_type
 
 	if (nonzero)
 	{
+		start_hook_stack();
 		hook->hook_type = hook_type;
 		hook->mobj_type = mobj_type;
 		hook->string = string;
-		return start_hook_stack();
+		return begin_hook_values(hook);
 	}
 	else
 		return false;
@@ -323,7 +329,7 @@ static boolean prepare_string_hook
 				stringHooks[hook_type].ref))
 	{
 		lua_pushstring(gL, string);
-		return true;
+		return begin_hook_values(hook);
 	}
 	else
 		return false;
@@ -332,12 +338,12 @@ static boolean prepare_string_hook
 static void init_hook_call
 (
 		Hook_State * hook,
-		int    values,
 		int    results,
 		Hook_Callback results_handler
 ){
-	hook->top = lua_gettop(gL);
-	hook->values = values;
+	const int top = lua_gettop(gL);
+	hook->values = (top - hook->top);
+	hook->top = top;
 	hook->results = results;
 	hook->results_handler = results_handler;
 }
@@ -447,13 +453,12 @@ static int call_mobj_type_hooks(Hook_State *hook, mobjtype_t mobj_type)
 static int call_hooks
 (
 		Hook_State * hook,
-		int        values,
 		int        results,
 		Hook_Callback results_handler
 ){
 	int calls = 0;
 
-	init_hook_call(hook, values, results, results_handler);
+	init_hook_call(hook, results, results_handler);
 
 	if (hook->string)
 	{
@@ -514,7 +519,7 @@ int LUA_HookMobj(mobj_t *mobj, int hook_type)
 	if (prepare_mobj_hook(&hook, false, hook_type, mobj->type))
 	{
 		LUA_PushUserdata(gL, mobj, META_MOBJ);
-		call_hooks(&hook, 1, 1, res_true);
+		call_hooks(&hook, 1, res_true);
 	}
 	return hook.status;
 }
@@ -526,7 +531,7 @@ int LUA_Hook2Mobj(mobj_t *t1, mobj_t *t2, int hook_type)
 	{
 		LUA_PushUserdata(gL, t1, META_MOBJ);
 		LUA_PushUserdata(gL, t2, META_MOBJ);
-		call_hooks(&hook, 2, 1, res_force);
+		call_hooks(&hook, 1, res_force);
 	}
 	return hook.status;
 }
@@ -535,7 +540,7 @@ void LUA_HookVoid(int type)
 {
 	Hook_State hook;
 	if (prepare_hook(&hook, 0, type))
-		call_hooks(&hook, 0, 0, res_none);
+		call_hooks(&hook, 0, res_none);
 }
 
 void LUA_HookInt(INT32 number, int hook_type)
@@ -544,7 +549,7 @@ void LUA_HookInt(INT32 number, int hook_type)
 	if (prepare_hook(&hook, 0, hook_type))
 	{
 		lua_pushinteger(gL, number);
-		call_hooks(&hook, 1, 0, res_none);
+		call_hooks(&hook, 0, res_none);
 	}
 }
 
@@ -554,7 +559,7 @@ void LUA_HookBool(boolean value, int hook_type)
 	if (prepare_hook(&hook, 0, hook_type))
 	{
 		lua_pushboolean(gL, value);
-		call_hooks(&hook, 1, 0, res_none);
+		call_hooks(&hook, 0, res_none);
 	}
 }
 
@@ -564,7 +569,7 @@ int LUA_HookPlayer(player_t *player, int hook_type)
 	if (prepare_hook(&hook, false, hook_type))
 	{
 		LUA_PushUserdata(gL, player, META_PLAYER);
-		call_hooks(&hook, 1, 1, res_true);
+		call_hooks(&hook, 1, res_true);
 	}
 	return hook.status;
 }
@@ -580,7 +585,7 @@ int LUA_HookTiccmd(player_t *player, ticcmd_t *cmd, int hook_type)
 		if (hook_type == HOOK(PlayerCmd))
 			hook_cmd_running = true;
 
-		call_hooks(&hook, 2, 1, res_true);
+		call_hooks(&hook, 1, res_true);
 
 		if (hook_type == HOOK(PlayerCmd))
 			hook_cmd_running = false;
@@ -594,7 +599,7 @@ int LUA_HookKey(INT32 keycode, int hook_type)
 	if (prepare_hook(&hook, false, hook_type))
 	{
 		lua_pushinteger(gL, keycode);
-		call_hooks(&hook, 1, 1, res_true);
+		call_hooks(&hook, 1, res_true);
 	}
 	return hook.status;
 }
@@ -618,7 +623,7 @@ void LUA_HookThinkFrame(void)
 
 	if (prepare_hook(&hook, 0, type))
 	{
-		init_hook_call(&hook, 0, 0, res_none);
+		init_hook_call(&hook, 0, res_none);
 
 		for (k = 0; k < map->numHooks; ++k)
 		{
@@ -653,7 +658,7 @@ int LUA_HookMobjLineCollide(mobj_t *mobj, line_t *line)
 	{
 		LUA_PushUserdata(gL, mobj, META_MOBJ);
 		LUA_PushUserdata(gL, line, META_LINE);
-		call_hooks(&hook, 2, 1, res_force);
+		call_hooks(&hook, 1, res_force);
 	}
 	return hook.status;
 }
@@ -665,7 +670,7 @@ int LUA_HookTouchSpecial(mobj_t *special, mobj_t *toucher)
 	{
 		LUA_PushUserdata(gL, special, META_MOBJ);
 		LUA_PushUserdata(gL, toucher, META_MOBJ);
-		call_hooks(&hook, 2, 1, res_true);
+		call_hooks(&hook, 1, res_true);
 	}
 	return hook.status;
 }
@@ -678,7 +683,6 @@ static int damage_hook
 		INT32   damage,
 		UINT8   damagetype,
 		int     hook_type,
-		int     values,
 		Hook_Callback results_handler
 ){
 	Hook_State hook;
@@ -687,10 +691,10 @@ static int damage_hook
 		LUA_PushUserdata(gL, target, META_MOBJ);
 		LUA_PushUserdata(gL, inflictor, META_MOBJ);
 		LUA_PushUserdata(gL, source, META_MOBJ);
-		if (values == 5)
+		if (hook_type != MOBJ_HOOK(MobjDeath))
 			lua_pushinteger(gL, damage);
 		lua_pushinteger(gL, damagetype);
-		call_hooks(&hook, values, 1, results_handler);
+		call_hooks(&hook, 1, results_handler);
 	}
 	return hook.status;
 }
@@ -698,19 +702,19 @@ static int damage_hook
 int LUA_HookShouldDamage(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 damage, UINT8 damagetype)
 {
 	return damage_hook(target, inflictor, source, damage, damagetype,
-			MOBJ_HOOK(ShouldDamage), 5, res_force);
+			MOBJ_HOOK(ShouldDamage), res_force);
 }
 
 int LUA_HookMobjDamage(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 damage, UINT8 damagetype)
 {
 	return damage_hook(target, inflictor, source, damage, damagetype,
-			MOBJ_HOOK(MobjDamage), 5, res_true);
+			MOBJ_HOOK(MobjDamage), res_true);
 }
 
 int LUA_HookMobjDeath(mobj_t *target, mobj_t *inflictor, mobj_t *source, UINT8 damagetype)
 {
 	return damage_hook(target, inflictor, source, 0, damagetype,
-			MOBJ_HOOK(MobjDeath), 4, res_true);
+			MOBJ_HOOK(MobjDeath), res_true);
 }
 
 typedef struct {
@@ -783,7 +787,7 @@ int LUA_HookBotAI(mobj_t *sonic, mobj_t *tails, ticcmd_t *cmd)
 
 		hook.userdata = &botai;
 
-		call_hooks(&hook, 2, 8, res_botai);
+		call_hooks(&hook, 8, res_botai);
 	}
 
 	return hook.status;
@@ -798,7 +802,7 @@ void LUA_HookLinedefExecute(line_t *line, mobj_t *mo, sector_t *sector)
 		LUA_PushUserdata(gL, line, META_LINE);
 		LUA_PushUserdata(gL, mo, META_MOBJ);
 		LUA_PushUserdata(gL, sector, META_SECTOR);
-		ps_lua_mobjhooks += call_hooks(&hook, 3, 0, res_none);
+		ps_lua_mobjhooks += call_hooks(&hook, 0, res_none);
 	}
 }
 
@@ -822,7 +826,7 @@ int LUA_HookPlayerMsg(int source, int target, int flags, char *msg)
 			LUA_PushUserdata(gL, &players[target-1], META_PLAYER); // target
 		}
 		lua_pushstring(gL, msg); // msg
-		call_hooks(&hook, 4, 1, res_true);
+		call_hooks(&hook, 1, res_true);
 	}
 	return hook.status;
 }
@@ -836,7 +840,7 @@ int LUA_HookHurtMsg(player_t *player, mobj_t *inflictor, mobj_t *source, UINT8 d
 		LUA_PushUserdata(gL, inflictor, META_MOBJ);
 		LUA_PushUserdata(gL, source, META_MOBJ);
 		lua_pushinteger(gL, damagetype);
-		call_hooks(&hook, 4, 1, res_true);
+		call_hooks(&hook, 1, res_true);
 	}
 	return hook.status;
 }
@@ -855,12 +859,14 @@ void LUA_HookNetArchive(lua_CFunction archFunc)
 		push_error_handler();
 		lua_insert(gL, EINDEX);
 
+		begin_hook_values(&hook);
+
 		// tables becomes an upvalue of archFunc
 		lua_pushvalue(gL, -1);
 		lua_pushcclosure(gL, archFunc, 1);
 		// stack: tables, archFunc
 
-		init_hook_call(&hook, 1, 0, res_none);
+		init_hook_call(&hook, 0, res_none);
 		call_mapped(&hook, map);
 
 		lua_pop(gL, 1); // pop archFunc
@@ -876,7 +882,7 @@ int LUA_HookMapThingSpawn(mobj_t *mobj, mapthing_t *mthing)
 	{
 		LUA_PushUserdata(gL, mobj, META_MOBJ);
 		LUA_PushUserdata(gL, mthing, META_MAPTHING);
-		call_hooks(&hook, 2, 1, res_true);
+		call_hooks(&hook, 1, res_true);
 	}
 	return hook.status;
 }
@@ -888,7 +894,7 @@ int LUA_HookFollowMobj(player_t *player, mobj_t *mobj)
 	{
 		LUA_PushUserdata(gL, player, META_PLAYER);
 		LUA_PushUserdata(gL, mobj, META_MOBJ);
-		call_hooks(&hook, 2, 1, res_true);
+		call_hooks(&hook, 1, res_true);
 	}
 	return hook.status;
 }
@@ -900,7 +906,7 @@ int LUA_HookPlayerCanDamage(player_t *player, mobj_t *mobj)
 	{
 		LUA_PushUserdata(gL, player, META_PLAYER);
 		LUA_PushUserdata(gL, mobj, META_MOBJ);
-		call_hooks(&hook, 2, 1, res_force);
+		call_hooks(&hook, 1, res_force);
 	}
 	return hook.status;
 }
@@ -912,7 +918,7 @@ void LUA_HookPlayerQuit(player_t *plr, kickreason_t reason)
 	{
 		LUA_PushUserdata(gL, plr, META_PLAYER); // Player that quit
 		lua_pushinteger(gL, reason); // Reason for quitting
-		call_hooks(&hook, 2, 0, res_none);
+		call_hooks(&hook, 0, res_none);
 	}
 }
 
@@ -926,7 +932,7 @@ int LUA_HookTeamSwitch(player_t *player, int newteam, boolean fromspectators, bo
 		lua_pushboolean(gL, fromspectators);
 		lua_pushboolean(gL, tryingautobalance);
 		lua_pushboolean(gL, tryingscramble);
-		call_hooks(&hook, 5, 1, res_false);
+		call_hooks(&hook, 1, res_false);
 	}
 	return hook.status;
 }
@@ -941,7 +947,7 @@ int LUA_HookViewpointSwitch(player_t *player, player_t *newdisplayplayer, boolea
 		lua_pushboolean(gL, forced);
 
 		hud_running = true; // local hook
-		call_hooks(&hook, 3, 1, res_force);
+		call_hooks(&hook, 1, res_force);
 		hud_running = false;
 	}
 	return hook.status;
@@ -956,7 +962,7 @@ int LUA_HookSeenPlayer(player_t *player, player_t *seenfriend)
 		LUA_PushUserdata(gL, seenfriend, META_PLAYER);
 
 		hud_running = true; // local hook
-		call_hooks(&hook, 2, 1, res_false);
+		call_hooks(&hook, 1, res_false);
 		hud_running = false;
 	}
 	return hook.status;
@@ -972,7 +978,7 @@ int LUA_HookShouldJingleContinue(player_t *player, const char *musname)
 		push_string();
 
 		hud_running = true; // local hook
-		call_hooks(&hook, 2, 1, res_true);
+		call_hooks(&hook, 1, res_true);
 		hud_running = false;
 	}
 	return hook.status;
@@ -1038,7 +1044,8 @@ int LUA_HookMusicChange(const char *oldname, struct MusicChange *param)
 
 	if (prepare_hook(&hook, false, type))
 	{
-		init_hook_call(&hook, 7, 6, res_musicchange);
+		init_hook_call(&hook, 6, res_musicchange);
+		hook.values = 7;/* values pushed later */
 		hook.userdata = param;
 
 		lua_pushstring(gL, oldname);/* the only constant value */
@@ -1084,7 +1091,7 @@ fixed_t LUA_HookPlayerHeight(player_t *player)
 	if (prepare_hook(&hook, -1, HOOK(PlayerHeight)))
 	{
 		LUA_PushUserdata(gL, player, META_PLAYER);
-		call_hooks(&hook, 1, 1, res_playerheight);
+		call_hooks(&hook, 1, res_playerheight);
 	}
 	return hook.status;
 }
@@ -1095,7 +1102,7 @@ int LUA_HookPlayerCanEnterSpinGaps(player_t *player)
 	if (prepare_hook(&hook, 0, HOOK(PlayerCanEnterSpinGaps)))
 	{
 		LUA_PushUserdata(gL, player, META_PLAYER);
-		call_hooks(&hook, 1, 1, res_force);
+		call_hooks(&hook, 1, res_force);
 	}
 	return hook.status;
 }