diff --git a/src/hardware/r_opengl/r_opengl.c b/src/hardware/r_opengl/r_opengl.c
index d20721219ef6e5ce41623472028a32aa972997c4..96b86758ac6581301293e604fae4300ccca591d9 100644
--- a/src/hardware/r_opengl/r_opengl.c
+++ b/src/hardware/r_opengl/r_opengl.c
@@ -860,7 +860,7 @@ static const char *vertex_shaders[] = {
 	// Sky vertex shader
 	GLSL_DEFAULT_VERTEX_SHADER,
 
-	// Model fragment shader + diffuse lighting from above
+	// Model vertex shader + diffuse lighting from above
 	GLSL_MODEL_LIGHTING_VERTEX_SHADER,
 
 	NULL,