diff --git a/src/hardware/hw_light.c b/src/hardware/hw_light.c
index a390092d1e7e1afa01607f4633dae6f020e50af9..2fefe3ed2b365e3b193120353f5ae77d71850e71 100644
--- a/src/hardware/hw_light.c
+++ b/src/hardware/hw_light.c
@@ -575,7 +575,6 @@ light_t *t_lspr[NUMSPRITES] =
 	&lspr[BLUEBALL_L],  // SPR_SBFL,
 	&lspr[BLUEBALL_L],  // SPR_SBSK,
 	&lspr[NOLIGHT],     // SPR_BATT,
-	&lspr[NOLIGHT],		// SPR_OLDK,
 
 	// Debris
 	&lspr[RINGSPARK_L],  // SPR_SPRK
@@ -615,6 +614,9 @@ light_t *t_lspr[NUMSPRITES] =
 	&lspr[NOLIGHT],     // SPR_GWLG
 	&lspr[NOLIGHT],     // SPR_GWLR
 
+	// LJ Knuckles
+	&lspr[NOLIGHT],		// SPR_OLDK,
+
 	// Free slots
 	&lspr[NOLIGHT],
 	&lspr[NOLIGHT],
diff --git a/src/info.c b/src/info.c
index 2361de627290b167825dc65107f38897080f0650..842d8bceb0b06542b47fce006ec5001da66a4118 100644
--- a/src/info.c
+++ b/src/info.c
@@ -486,7 +486,6 @@ char sprnames[NUMSPRITES + 1][MAXSPRITENAME + 1] =
 	"SBFL",
 	"SBSK",
 	"HBAT",
-	"OLDK",
 
 	// Debris
 	"SPRK", // Sparkle
@@ -525,6 +524,9 @@ char sprnames[NUMSPRITES + 1][MAXSPRITENAME + 1] =
 	// Gravity Well Objects
 	"GWLG",
 	"GWLR",
+
+	// LJ Knuckles
+	"OLDK",
 };
 
 char spr2names[NUMPLAYERSPRITES][MAXSPRITENAME + 1] =
@@ -3937,11 +3939,6 @@ state_t states[NUMSTATES] =
 	{SPR_HBAT, 3,  1, {NULL}, 0, 0, S_HANGSTER_RETURN1, 0}, // S_HANGSTER_RETURN2
 	{SPR_HBAT, 0, 15, {NULL}, 0, 0, S_HANGSTER_LOOK, 0}, // S_HANGSTER_RETURN3
 
-	{SPR_OLDK, FF_ANIMATE, -1, {NULL}, 1, 16, S_NULL, 0}, // S_OLDK_STND
-	{SPR_OLDK, 2, 0, {A_ForceWin}, 0, 0, S_OLDK_DIE1, 0}, // S_OLDK_DIE0
-	{SPR_OLDK, 2, 0, {A_Scream}, 0, 0, S_OLDK_DIE2, 0}, // S_OLDK_DIE1
-	{SPR_OLDK, 2, -1, {A_ZThrust}, 14, 1|(1<<16), S_NULL, 0}, // S_OLDK_DIE2
-
 	{SPR_NULL, 0,  35, {NULL}, 0, 0, S_CRUMBLE2, 0}, // S_CRUMBLE1
 	{SPR_NULL, 0, 105, {A_Scream}, 0, 0, S_NULL, 0}, // S_CRUMBLE2
 
@@ -4001,6 +3998,11 @@ state_t states[NUMSTATES] =
 	{SPR_BRIY, FF_ANIMATE|FF_RANDOMANIM, -1, {NULL}, 31, 1, S_NULL, 0}, // S_YELLOWBRICKDEBRIS
 
 	{SPR_NULL, 0, 1, {NULL}, 0, 0, S_NULL, 0}, // S_NAMECHECK
+
+	{SPR_OLDK, FF_ANIMATE, -1, {NULL}, 1, 16, S_NULL, 0}, // S_OLDK_STND
+	{SPR_OLDK, 2, 0, {A_ForceWin}, 0, 0, S_OLDK_DIE1, 0}, // S_OLDK_DIE0
+	{SPR_OLDK, 2, 0, {A_Scream}, 0, 0, S_OLDK_DIE2, 0}, // S_OLDK_DIE1
+	{SPR_OLDK, 2, -1, {A_ZThrust}, 14, 1|(1<<16), S_NULL, 0}, // S_OLDK_DIE2
 };
 
 mobjinfo_t mobjinfo[NUMMOBJTYPES] =
@@ -20502,34 +20504,6 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
 		S_NULL          // raisestate
 	},
 
-				// MT_OLDK
-	{
-		666,            // doomednum
-		S_OLDK_STND,	// spawnstate
-		2,              // spawnhealth
-		S_NULL, 		// seestate
-		sfx_None,		// seesound
-		32,             // reactiontime
-		sfx_None,       // attacksound
-		S_OLDK_DIE0,    // painstate
-		128,            // painchance
-		sfx_s3k35,      // painsound
-		S_NULL,         // meleestate
-		S_NULL,         // missilestate
-		S_OLDK_DIE0,	// deathstate
-		S_NULL,         // xdeathstate
-		sfx_s3k35,      // deathsound
-		2*FRACUNIT,		// speed
-		32*FRACUNIT,    // radius
-		64*FRACUNIT,    // height
-		0,              // display offset
-		1000,           // mass
-		0,              // damage
-		sfx_None,       // activesound
-		MF_SPECIAL|MF_SHOOTABLE|MF_NOGRAVITY|MF_BOSS, // flags
-		S_NULL          // raisestate
-	},
-
 	{           // MT_TELEPORTMAN
 		751,            // doomednum
 		S_INVISIBLE,    // spawnstate
@@ -21638,6 +21612,33 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
 		MF_NOBLOCKMAP|MF_NOSECTOR|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOGRAVITY|MF_SCENERY, // flags
 		S_NULL          // raisestate
 	},
+
+	{			// MT_OLDK
+		666,            // doomednum
+		S_OLDK_STND,	// spawnstate
+		1,              // spawnhealth
+		S_NULL, 		// seestate
+		sfx_None,		// seesound
+		32,             // reactiontime
+		sfx_None,       // attacksound
+		S_OLDK_DIE0,    // painstate
+		128,            // painchance
+		sfx_s3k35,      // painsound
+		S_NULL,         // meleestate
+		S_NULL,         // missilestate
+		S_OLDK_DIE0,	// deathstate
+		S_NULL,         // xdeathstate
+		sfx_s3k35,      // deathsound
+		2*FRACUNIT,		// speed
+		32*FRACUNIT,    // radius
+		64*FRACUNIT,    // height
+		0,              // display offset
+		1000,           // mass
+		0,              // damage
+		sfx_None,       // activesound
+		MF_SPECIAL|MF_SHOOTABLE|MF_NOGRAVITY|MF_BOSS, // flags
+		S_NULL          // raisestate
+	},
 };
 
 skincolor_t skincolors[MAXSKINCOLORS] = {
diff --git a/src/info.h b/src/info.h
index 37babf44b4d32988c3e1bc15bfffd3862f0c506c..db846fc1cb6f3961aecc98f7877087dc70ea646c 100644
--- a/src/info.h
+++ b/src/info.h
@@ -1037,7 +1037,6 @@ typedef enum sprite
 	SPR_SBFL,
 	SPR_SBSK,
 	SPR_HBAT,
-	SPR_OLDK,
 
 	// Debris
 	SPR_SPRK, // Sparkle
@@ -1077,6 +1076,9 @@ typedef enum sprite
 	SPR_GWLG,
 	SPR_GWLR,
 
+	// LJ Knuckles
+	SPR_OLDK,
+
 	SPR_FIRSTFREESLOT,
 	SPR_LASTFREESLOT = SPR_FIRSTFREESLOT + NUMSPRITEFREESLOTS - 1,
 	NUMSPRITES
@@ -4309,11 +4311,6 @@ typedef enum state
 	S_HANGSTER_RETURN2,
 	S_HANGSTER_RETURN3,
 
-	S_OLDK_STND,
-	S_OLDK_DIE0,
-	S_OLDK_DIE1,
-	S_OLDK_DIE2,
-
 	S_CRUMBLE1,
 	S_CRUMBLE2,
 
@@ -4374,6 +4371,12 @@ typedef enum state
 
 	S_NAMECHECK,
 
+	// LJ Knuckles
+	S_OLDK_STND,
+	S_OLDK_DIE0,
+	S_OLDK_DIE1,
+	S_OLDK_DIE2,
+
 	S_FIRSTFREESLOT,
 	S_LASTFREESLOT = S_FIRSTFREESLOT + NUMSTATEFREESLOTS - 1,
 	NUMSTATES
@@ -5122,8 +5125,6 @@ typedef enum mobj_type
 	MT_SPINBOBERT_FIRE2,
 	MT_HANGSTER,
 
-	MT_OLDK,
-
 	// Utility Objects
 	MT_TELEPORTMAN,
 	MT_ALTVIEWMAN,
@@ -5174,6 +5175,8 @@ typedef enum mobj_type
 	MT_NAMECHECK,
 	MT_RAY, // General purpose mobj
 
+	MT_OLDK,
+
 	MT_FIRSTFREESLOT,
 	MT_LASTFREESLOT = MT_FIRSTFREESLOT + NUMMOBJFREESLOTS - 1,
 	NUMMOBJTYPES
diff --git a/src/p_mobj.c b/src/p_mobj.c
index b02c4be49b5c3cbfbcfa5354d003282020ae9efa..aa17ddaacfb384ad91ac9d5d9c703466bee1d114 100644
--- a/src/p_mobj.c
+++ b/src/p_mobj.c
@@ -8061,6 +8061,10 @@ static boolean P_MobjBossThink(mobj_t *mobj)
 		case MT_METALSONIC_BATTLE:
 			P_Boss9Thinker(mobj);
 			break;
+		case MT_OLDK:
+			if (mobj->health <= 0)
+				mobj->momz -= (2*FRACUNIT)/3;
+			break;
 		default: // Generic SOC-made boss
 			if (mobj->flags2 & MF2_SKULLFLY)
 				P_SpawnGhostMobj(mobj);
@@ -9529,10 +9533,6 @@ static boolean P_MobjRegularThink(mobj_t *mobj)
 		if (!P_HangsterThink(mobj))
 			return false;
 		break;
-	case MT_OLDK:
-		if (mobj->health <= 0)
-			mobj->momz -= ((2*FRACUNIT)/3);
-		break;
 	case MT_LHRT:
 		mobj->momx = FixedMul(mobj->momx, mobj->extravalue2);
 		mobj->momy = FixedMul(mobj->momy, mobj->extravalue2);