diff --git a/.gitignore b/.gitignore index bb5e6a59283c3b16efc7f39ae9c368d4cfa83f89..7b2304ec087ee359208e867bc6f944252ecc7b9b 100644 --- a/.gitignore +++ b/.gitignore @@ -17,4 +17,4 @@ Win32_LIB_ASM_Release /objs/VC10/ *.user *.db -*.opendb \ No newline at end of file +*.opendb diff --git a/SRB2_Debug.props b/SRB2_Debug.props new file mode 100644 index 0000000000000000000000000000000000000000..2c16f7cb60253e4834ccd2c11681dfa4d727b975 --- /dev/null +++ b/SRB2_Debug.props @@ -0,0 +1,28 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ImportGroup Label="PropertySheets" /> + <PropertyGroup Label="UserMacros" /> + <PropertyGroup> + <LinkIncremental>true</LinkIncremental> + </PropertyGroup> + <ItemDefinitionGroup> + <ResourceCompile> + <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> + </ResourceCompile> + <ClCompile> + <DebugInformationFormat>EditAndContinue</DebugInformationFormat> + <Optimization>Disabled</Optimization> + <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <MinimalRebuild>true</MinimalRebuild> + <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> + <FunctionLevelLinking>true</FunctionLevelLinking> + <AssemblerOutput>All</AssemblerOutput> + <SmallerTypeCheck>true</SmallerTypeCheck> + <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> + </ClCompile> + <Link> + <GenerateDebugInformation>Debug</GenerateDebugInformation> + </Link> + </ItemDefinitionGroup> + <ItemGroup /> +</Project> \ No newline at end of file diff --git a/SRB2_Release.props b/SRB2_Release.props new file mode 100644 index 0000000000000000000000000000000000000000..a216ea45a9835d20421748384755c99658178fbd --- /dev/null +++ b/SRB2_Release.props @@ -0,0 +1,30 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ImportGroup Label="PropertySheets" /> + <PropertyGroup Label="UserMacros" /> + <PropertyGroup> + <LinkIncremental>false</LinkIncremental> + </PropertyGroup> + <ItemDefinitionGroup> + <ClCompile> + <StringPooling>true</StringPooling> + <FunctionLevelLinking>true</FunctionLevelLinking> + <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <Optimization>Full</Optimization> + <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion> + <IntrinsicFunctions>true</IntrinsicFunctions> + <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed> + <MultiProcessorCompilation>true</MultiProcessorCompilation> + </ClCompile> + <ResourceCompile> + <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> + </ResourceCompile> + <Link> + <ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers> + <GenerateDebugInformation>DebugFastLink</GenerateDebugInformation> + <OptimizeReferences>true</OptimizeReferences> + <EnableCOMDATFolding>true</EnableCOMDATFolding> + </Link> + </ItemDefinitionGroup> + <ItemGroup /> +</Project> \ No newline at end of file diff --git a/SRB2_common.props b/SRB2_common.props new file mode 100644 index 0000000000000000000000000000000000000000..2fb2eb8c6c3bb6187e769c67d0224e8462d16ef9 --- /dev/null +++ b/SRB2_common.props @@ -0,0 +1,46 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ImportGroup Label="PropertySheets" /> + <PropertyGroup Label="UserMacros" /> + <PropertyGroup> + <OutDir>$(SolutionDir)bin\VC10\$(Platform)\$(Configuration)\</OutDir> + <IntDir>$(SolutionDir)objs\VC10\$(Platform)\$(Configuration)\$(ProjectName)\</IntDir> + </PropertyGroup> + <ItemDefinitionGroup> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <PreprocessorDefinitions>HAVE_PNG;COMPVERSION;HAVE_BLUA;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;_WINSOCK_DEPRECATED_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <CompileAs>CompileAsC</CompileAs> + <BrowseInformation>true</BrowseInformation> + <TreatWarningAsError>true</TreatWarningAsError> + <EnablePREfast>false</EnablePREfast> + <SDLCheck>true</SDLCheck> + <DisableSpecificWarnings>4244;4267</DisableSpecificWarnings> + </ClCompile> + <Link> + <AdditionalDependencies>ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies> + <SubSystem>Windows</SubSystem> + <RandomizedBaseAddress>false</RandomizedBaseAddress> + <GenerateDebugInformation>true</GenerateDebugInformation> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(PlatformTarget)'=='x86'"> + <ClCompile> + <PreprocessorDefinitions>USEASM;%(PreprocessorDefinitions)</PreprocessorDefinitions> + </ClCompile> + <Link> + <ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers> + </Link> + <CustomBuild> + <Command>nasm -g -o $(IntDir)%(Filename).obj -f win32 "%(FullPath)"</Command> + <Message>Compiling %(Filename).nas with NASM...</Message> + <Outputs>$(IntDir)%(Filename).obj;%(Outputs)</Outputs> + </CustomBuild> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(PlatformTarget)'!='x86'"> + <CustomBuild> + <LinkObjects>false</LinkObjects> + </CustomBuild> + </ItemDefinitionGroup> + <ItemGroup /> +</Project> \ No newline at end of file diff --git a/comptime.props b/comptime.props new file mode 100644 index 0000000000000000000000000000000000000000..e727dfb1d1d1bc764b49d355c9cc6b68511548c9 --- /dev/null +++ b/comptime.props @@ -0,0 +1,13 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ImportGroup Label="PropertySheets" /> + <PropertyGroup Label="UserMacros" /> + <PropertyGroup /> + <ItemDefinitionGroup> + <PreBuildEvent> + <Command>"$(SolutionDir)comptime.bat" "$(ProjectDir).."</Command> + <Message>Getting revision number from the SCM system</Message> + </PreBuildEvent> + </ItemDefinitionGroup> + <ItemGroup /> +</Project> \ No newline at end of file diff --git a/libs/FMOD.props b/libs/FMOD.props new file mode 100644 index 0000000000000000000000000000000000000000..785f11ce1705ed34942718eb999abb1026b7809e --- /dev/null +++ b/libs/FMOD.props @@ -0,0 +1,21 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ImportGroup Label="PropertySheets" /> + <PropertyGroup Label="UserMacros" /> + <PropertyGroup> + <IncludePath>$(SolutionDir)libs\fmodex\inc;$(IncludePath)</IncludePath> + <LibraryPath>$(SolutionDir)libs\fmodex\lib;$(LibraryPath)</LibraryPath> + </PropertyGroup> + <ItemDefinitionGroup /> + <ItemDefinitionGroup Condition="'$(PlatformTarget)'=='x64'"> + <Link> + <AdditionalDependencies>fmodexL64_vc.lib;%(AdditionalDependencies)</AdditionalDependencies> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(PlatformTarget)'=='x86'"> + <Link> + <AdditionalDependencies>fmodexL_vc.lib;%(AdditionalDependencies)</AdditionalDependencies> + </Link> + </ItemDefinitionGroup> + <ItemGroup /> +</Project> \ No newline at end of file diff --git a/libs/SDL2.props b/libs/SDL2.props new file mode 100644 index 0000000000000000000000000000000000000000..5234554fcc41c864428624d383454786c0d2dc1f --- /dev/null +++ b/libs/SDL2.props @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ImportGroup Label="PropertySheets" /> + <PropertyGroup Label="UserMacros" /> + <PropertyGroup> + <IncludePath>$(SolutionDir)libs\SDL2\include;$(IncludePath)</IncludePath> + <LibraryPath>$(SolutionDir)libs\SDL2\lib\$(PlatformTarget);$(LibraryPath)</LibraryPath> + </PropertyGroup> + <ItemDefinitionGroup> + <Link> + <AdditionalDependencies>SDL2.lib;%(AdditionalDependencies)</AdditionalDependencies> + </Link> + </ItemDefinitionGroup> + <ItemGroup /> +</Project> \ No newline at end of file diff --git a/libs/SDL_mixer.props b/libs/SDL_mixer.props new file mode 100644 index 0000000000000000000000000000000000000000..0ec4824791442d0c0b1274fe65cd4e9ba78c014b --- /dev/null +++ b/libs/SDL_mixer.props @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ImportGroup Label="PropertySheets" /> + <PropertyGroup Label="UserMacros" /> + <PropertyGroup> + <IncludePath>$(SolutionDir)libs\SDL2_mixer\include;$(IncludePath)</IncludePath> + <LibraryPath>$(SolutionDir)libs\SDL2_mixer\lib\$(PlatformTarget);$(LibraryPath)</LibraryPath> + </PropertyGroup> + <ItemDefinitionGroup> + <Link> + <AdditionalDependencies>SDL2_mixer.lib;%(AdditionalDependencies)</AdditionalDependencies> + </Link> + </ItemDefinitionGroup> + <ItemGroup /> +</Project> \ No newline at end of file diff --git a/libs/libpng-src/projects/visualc10/libpng.vcxproj b/libs/libpng-src/projects/visualc10/libpng.vcxproj index 3e6068b1130d2a66b7c45135caa66b4072c022fb..fb53826ecfe631e919e44c4cdd627ce7e89a6d86 100644 --- a/libs/libpng-src/projects/visualc10/libpng.vcxproj +++ b/libs/libpng-src/projects/visualc10/libpng.vcxproj @@ -21,6 +21,7 @@ <PropertyGroup Label="Globals"> <ProjectGuid>{72B01ACA-7A1A-4F7B-ACEF-2607299CF052}</ProjectGuid> <RootNamespace>libpng</RootNamespace> + <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> @@ -81,7 +82,7 @@ <AdditionalIncludeDirectories>..\..;..\..\..\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN32;NDEBUG;PNG_USE_PNGVCRD;PNG_LIBPNG_SPECIALBUILD;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <StringPooling>true</StringPooling> - <RuntimeLibrary>MultiThreaded</RuntimeLibrary> + <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <FunctionLevelLinking>true</FunctionLevelLinking> <AssemblerListingLocation>$(ProjectDir)$(Platform)\$(Configuration)\</AssemblerListingLocation> <ObjectFileName>$(ProjectDir)$(Platform)\$(Configuration)\</ObjectFileName> @@ -116,7 +117,7 @@ <AdditionalIncludeDirectories>..\..;..\..\..\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <PreprocessorDefinitions>WIN32;NDEBUG;PNG_USE_PNGVCRD;PNG_LIBPNG_SPECIALBUILD;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <StringPooling>true</StringPooling> - <RuntimeLibrary>MultiThreaded</RuntimeLibrary> + <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <FunctionLevelLinking>true</FunctionLevelLinking> <AssemblerListingLocation>$(ProjectDir)$(Platform)\$(Configuration)\</AssemblerListingLocation> <ObjectFileName>$(ProjectDir)$(Platform)\$(Configuration)\</ObjectFileName> @@ -149,7 +150,7 @@ <PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PNG_DEBUG=1;PNG_USE_PNGVCRD;PNG_LIBPNG_SPECIALBUILD;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <MinimalRebuild>true</MinimalRebuild> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> - <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> + <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <AssemblerListingLocation>$(ProjectDir)$(Platform)\$(Configuration)\</AssemblerListingLocation> <ObjectFileName>$(ProjectDir)$(Platform)\$(Configuration)\</ObjectFileName> <ProgramDataBaseFileName>$(ProjectDir)$(Platform)\$(Configuration)\</ProgramDataBaseFileName> @@ -183,7 +184,7 @@ <PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PNG_DEBUG=1;PNG_USE_PNGVCRD;PNG_LIBPNG_SPECIALBUILD;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <MinimalRebuild>true</MinimalRebuild> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> - <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> + <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <AssemblerListingLocation>$(ProjectDir)$(Platform)\$(Configuration)\</AssemblerListingLocation> <ObjectFileName>$(ProjectDir)$(Platform)\$(Configuration)\</ObjectFileName> <ProgramDataBaseFileName>$(ProjectDir)$(Platform)\$(Configuration)\</ProgramDataBaseFileName> diff --git a/src/win32/FMOD.props b/libs/libpng.props similarity index 68% rename from src/win32/FMOD.props rename to libs/libpng.props index a4e31add909773c5b19b85fc75458e05ff5b1df0..8860e75f2610c5a6f1f159eef1089c7a69ed9c80 100644 --- a/src/win32/FMOD.props +++ b/libs/libpng.props @@ -3,8 +3,7 @@ <ImportGroup Label="PropertySheets" /> <PropertyGroup Label="UserMacros" /> <PropertyGroup> - <IncludePath>..\..\libs\fmodex\inc;$(IncludePath)</IncludePath> - <LibraryPath>..\..\libs\fmodex\lib;$(LibraryPath)</LibraryPath> + <IncludePath>$(SolutionDir)libs\libpng-src;$(IncludePath)</IncludePath> </PropertyGroup> <ItemDefinitionGroup /> <ItemGroup /> diff --git a/libs/zlib.props b/libs/zlib.props new file mode 100644 index 0000000000000000000000000000000000000000..52499362dbafb1d3600a60525265575eb87aeb7b --- /dev/null +++ b/libs/zlib.props @@ -0,0 +1,10 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ImportGroup Label="PropertySheets" /> + <PropertyGroup Label="UserMacros" /> + <PropertyGroup> + <IncludePath>$(SolutionDir)libs\zlib;$(IncludePath)</IncludePath> + </PropertyGroup> + <ItemDefinitionGroup /> + <ItemGroup /> +</Project> \ No newline at end of file diff --git a/libs/zlib/projects/visualc10/zlib.vcxproj b/libs/zlib/projects/visualc10/zlib.vcxproj index 5e58f8330b3575e5d002fe9e11d5d032af603bd5..814641d344b35f22ffd4608ad30f342318e1ff83 100644 --- a/libs/zlib/projects/visualc10/zlib.vcxproj +++ b/libs/zlib/projects/visualc10/zlib.vcxproj @@ -21,6 +21,7 @@ <PropertyGroup Label="Globals"> <ProjectGuid>{73A5729C-7323-41D4-AB48-8A03C9F81603}</ProjectGuid> <RootNamespace>zlib</RootNamespace> + <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> @@ -81,7 +82,7 @@ <PreprocessorDefinitions>WIN32;_DEBUG;ASMV;ASMINF;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <MinimalRebuild>true</MinimalRebuild> <BasicRuntimeChecks>Default</BasicRuntimeChecks> - <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> + <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <AssemblerListingLocation>$(ProjectDir)$(Platform)\$(Configuration)\</AssemblerListingLocation> <ObjectFileName>$(ProjectDir)$(Platform)\$(Configuration)\</ObjectFileName> <ProgramDataBaseFileName>$(ProjectDir)$(Platform)\$(Configuration)\</ProgramDataBaseFileName> @@ -114,7 +115,7 @@ <PreprocessorDefinitions>WIN32;_DEBUG;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <MinimalRebuild>true</MinimalRebuild> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> - <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> + <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <AssemblerListingLocation>$(ProjectDir)$(Platform)\$(Configuration)\</AssemblerListingLocation> <ObjectFileName>$(ProjectDir)$(Platform)\$(Configuration)\</ObjectFileName> <ProgramDataBaseFileName>$(ProjectDir)$(Platform)\$(Configuration)\</ProgramDataBaseFileName> @@ -144,7 +145,7 @@ <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion> <PreprocessorDefinitions>WIN32;NDEBUG;ASMV;ASMINF;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <StringPooling>true</StringPooling> - <RuntimeLibrary>MultiThreaded</RuntimeLibrary> + <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <FunctionLevelLinking>true</FunctionLevelLinking> <AssemblerListingLocation>$(ProjectDir)$(Platform)\$(Configuration)\</AssemblerListingLocation> <ObjectFileName>$(ProjectDir)$(Platform)\$(Configuration)\</ObjectFileName> @@ -177,7 +178,7 @@ <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion> <PreprocessorDefinitions>WIN32;NDEBUG;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <StringPooling>true</StringPooling> - <RuntimeLibrary>MultiThreaded</RuntimeLibrary> + <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <FunctionLevelLinking>true</FunctionLevelLinking> <AssemblerListingLocation>$(ProjectDir)$(Platform)\$(Configuration)\</AssemblerListingLocation> <ObjectFileName>$(ProjectDir)$(Platform)\$(Configuration)\</ObjectFileName> diff --git a/src/hardware/hw_main.c b/src/hardware/hw_main.c index d3a04f3c72df43d3ac80d5debfcb37809b4a5a91..1a6974894a8cd64df09099b133d5a300671b3547 100644 --- a/src/hardware/hw_main.c +++ b/src/hardware/hw_main.c @@ -2292,7 +2292,7 @@ static void HWR_StoreWallRange(double startfrac, double endfrac) else if (drawtextured) { #ifdef ESLOPE // P.S. this is better-organized than the old version - fixed_t offs = sides[(newline ?: rover->master)->sidenum[0]].rowoffset; + fixed_t offs = sides[(newline ? newline : rover->master)->sidenum[0]].rowoffset; grTex = HWR_GetTexture(texnum); wallVerts[3].t = (*rover->topheight - h + offs) * grTex->scaleY; diff --git a/src/hardware/r_opengl/r_opengl-vc10.vcxproj b/src/hardware/r_opengl/r_opengl-vc10.vcxproj index 7c0aad69e2d8990d678eebd698003a063ff9ff39..43da2a3ee34c8e5af52597c2915dd44c08e1a599 100644 --- a/src/hardware/r_opengl/r_opengl-vc10.vcxproj +++ b/src/hardware/r_opengl/r_opengl-vc10.vcxproj @@ -22,6 +22,7 @@ <ProjectName>r_opengl</ProjectName> <ProjectGuid>{51137D5C-4E81-4955-AACF-EA3092006051}</ProjectGuid> <RootNamespace>r_opengl</RootNamespace> + <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> diff --git a/src/hardware/r_opengl/r_opengl.h b/src/hardware/r_opengl/r_opengl.h index d52104370b49d1ee72e059487532d0fe6a2f8020..6a2eba1df00e548cb93e52abae6e9c4f2d8ee81a 100644 --- a/src/hardware/r_opengl/r_opengl.h +++ b/src/hardware/r_opengl/r_opengl.h @@ -21,6 +21,7 @@ #define _R_OPENGL_H_ #ifdef HAVE_SDL +#define _MATH_DEFINES_DEFINED #ifdef _MSC_VER #pragma warning(disable : 4214 4244) diff --git a/src/hardware/s_openal/s_openal-vc10.vcxproj b/src/hardware/s_openal/s_openal-vc10.vcxproj index 1b7d34c4bdc2ae11e232f60e8337040ed4d46f2b..67d2d95ac1f4f77847e4114cc319ef511d0fe42a 100644 --- a/src/hardware/s_openal/s_openal-vc10.vcxproj +++ b/src/hardware/s_openal/s_openal-vc10.vcxproj @@ -22,6 +22,7 @@ <ProjectName>s_openal</ProjectName> <ProjectGuid>{E662D0B3-412D-4D55-A5EC-8CBD680DDCBE}</ProjectGuid> <RootNamespace>s_openal</RootNamespace> + <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> diff --git a/src/i_addrinfo.c b/src/i_addrinfo.c index f9ebe5e9c10b162f0d3ad7529639930986be9def..eb29e360879bb19edf9f24a1e3b04cb4d5c9ee0b 100644 --- a/src/i_addrinfo.c +++ b/src/i_addrinfo.c @@ -105,7 +105,7 @@ static void WS_addrinfosetup(void) return; // already have the functions // why not hold it into ipv6dll? becase we already link with ws2_32, silly! if (WS_getfunctions(GetModuleHandleA("ws2_32.dll")) == NULL) - ipv6dll = WS_getfunctions(LoadLibrary("wship6.dll")); + ipv6dll = WS_getfunctions(LoadLibraryA("wship6.dll")); } void WS_addrinfocleanup(void) diff --git a/src/p_mobj.c b/src/p_mobj.c index 20f7113d00ceb48d5d29d6ef7f8d0f34557b5b4b..9e061950f92e7454558467e019ec4071cb9afa25 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -1066,7 +1066,7 @@ fixed_t P_MobjFloorZ(mobj_t *mobj, sector_t *sector, sector_t *boundsec, fixed_t testy += y; // If the highest point is in the sector, then we have it easy! Just get the Z at that point - if (R_PointInSubsector(testx, testy)->sector == (boundsec ?: sector)) + if (R_PointInSubsector(testx, testy)->sector == (boundsec ? boundsec : sector)) return P_GetZAt(slope, testx, testy); // If boundsec is set, we're looking for specials. In that case, iterate over every line in this sector to find the TRUE highest/lowest point @@ -1154,7 +1154,7 @@ fixed_t P_MobjCeilingZ(mobj_t *mobj, sector_t *sector, sector_t *boundsec, fixed testy += y; // If the highest point is in the sector, then we have it easy! Just get the Z at that point - if (R_PointInSubsector(testx, testy)->sector == (boundsec ?: sector)) + if (R_PointInSubsector(testx, testy)->sector == (boundsec ? boundsec : sector)) return P_GetZAt(slope, testx, testy); // If boundsec is set, we're looking for specials. In that case, iterate over every line in this sector to find the TRUE highest/lowest point @@ -1243,7 +1243,7 @@ fixed_t P_CameraFloorZ(camera_t *mobj, sector_t *sector, sector_t *boundsec, fix testy += y; // If the highest point is in the sector, then we have it easy! Just get the Z at that point - if (R_PointInSubsector(testx, testy)->sector == (boundsec ?: sector)) + if (R_PointInSubsector(testx, testy)->sector == (boundsec ? boundsec : sector)) return P_GetZAt(slope, testx, testy); // If boundsec is set, we're looking for specials. In that case, iterate over every line in this sector to find the TRUE highest/lowest point @@ -1331,7 +1331,7 @@ fixed_t P_CameraCeilingZ(camera_t *mobj, sector_t *sector, sector_t *boundsec, f testy += y; // If the highest point is in the sector, then we have it easy! Just get the Z at that point - if (R_PointInSubsector(testx, testy)->sector == (boundsec ?: sector)) + if (R_PointInSubsector(testx, testy)->sector == (boundsec ? boundsec : sector)) return P_GetZAt(slope, testx, testy); // If boundsec is set, we're looking for specials. In that case, iterate over every line in this sector to find the TRUE highest/lowest point @@ -3123,7 +3123,7 @@ static boolean P_SceneryZMovement(mobj_t *mo) || (mo->eflags & MFE_VERTICALFLIP && mo->z+mo->height >= mo->ceilingz)) // Hit the floor, so split! { // split - mobj_t *explodemo; + mobj_t *explodemo = NULL; UINT8 prandom, i; for (i = 0; i < 4; ++i) // split into four diff --git a/src/p_setup.c b/src/p_setup.c index 7265f508f8fedb113108c6dc377357cbc31dbe45..b36bf0b809c877ba06f86dba599e5564a71bae8a 100644 --- a/src/p_setup.c +++ b/src/p_setup.c @@ -1214,7 +1214,7 @@ static void P_LoadLineDefs2(void) case 443: // Calls a named Lua function if (sides[ld->sidenum[0]].text) { - UINT8 len = strlen(sides[ld->sidenum[0]].text)+1; + size_t len = strlen(sides[ld->sidenum[0]].text)+1; if (ld->sidenum[1] != 0xffff && sides[ld->sidenum[1]].text) len += strlen(sides[ld->sidenum[1]].text); ld->text = Z_Malloc(len, PU_LEVEL, NULL); diff --git a/src/p_slopes.c b/src/p_slopes.c index 6ec3517df963b7589c5a6d72d41eca3b262ba606..6393ca4b558514e0616dc0423f60d899e29342c9 100644 --- a/src/p_slopes.c +++ b/src/p_slopes.c @@ -90,7 +90,7 @@ static void P_ReconfigureVertexSlope(pslope_t *slope) // Get angles slope->xydirection = R_PointToAngle2(0, 0, slope->d.x, slope->d.y)+ANGLE_180; - slope->zangle = -R_PointToAngle2(0, 0, FRACUNIT, slope->zdelta); + slope->zangle = InvAngle(R_PointToAngle2(0, 0, FRACUNIT, slope->zdelta)); } } diff --git a/src/p_spec.c b/src/p_spec.c index 32713acdd2cb3f7de6f9185bbc466f2bfd680c44..3ca697295a3a4a984dc5d071962125f59d01b57a 100644 --- a/src/p_spec.c +++ b/src/p_spec.c @@ -407,7 +407,7 @@ void P_ParseANIMDEFSLump(INT32 wadNum, UINT16 lumpnum, INT32 *i) void P_ParseAnimationDefintion(SINT8 istexture, INT32 *i) { char *animdefsToken; - UINT8 animdefsTokenLength; + size_t animdefsTokenLength; char *endPos; INT32 animSpeed; diff --git a/src/r_bsp.c b/src/r_bsp.c index 4aeada1a567b3877e13f6011670a16a78999ba13..69aa7be2902770ecb89a1c8b683a6039fae9b5e4 100644 --- a/src/r_bsp.c +++ b/src/r_bsp.c @@ -1232,7 +1232,7 @@ void R_Prep3DFloors(sector_t *sector) INT32 count, i, mapnum; sector_t *sec; #ifdef ESLOPE - pslope_t *bestslope; + pslope_t *bestslope = NULL; fixed_t heighttest; // I think it's better to check the Z height at the sector's center // than assume unsloped heights are accurate indicators of order in sloped sectors. -Red #endif diff --git a/src/r_bsp.h b/src/r_bsp.h index 97b8c2e8c7c192be847400b9231e7aecf67c53a9..e871b5dde5c6ae704b5d772d06371f94e62ad361 100644 --- a/src/r_bsp.h +++ b/src/r_bsp.h @@ -33,8 +33,6 @@ extern drawseg_t *drawsegs; extern drawseg_t *ds_p; extern INT32 doorclosed; -typedef void (*drawfunc_t)(INT32 start, INT32 stop); - // BSP? void R_ClearClipSegs(void); void R_PortalClearClipSegs(INT32 start, INT32 end); diff --git a/src/r_data.c b/src/r_data.c index c3393a79b19e20ca2d919e69e2629596b26f4e52..cb5cf3591486abc8ca14b7cc5caf656021e55e54 100644 --- a/src/r_data.c +++ b/src/r_data.c @@ -497,7 +497,7 @@ void R_LoadTextures(void) static texpatch_t *R_ParsePatch(boolean actuallyLoadPatch) { char *texturesToken; - UINT8 texturesTokenLength; + size_t texturesTokenLength; char *endPos; char *patchName = NULL; INT16 patchXPos; @@ -623,7 +623,7 @@ static texpatch_t *R_ParsePatch(boolean actuallyLoadPatch) static texture_t *R_ParseTexture(boolean actuallyLoadTexture) { char *texturesToken; - UINT8 texturesTokenLength; + size_t texturesTokenLength; char *endPos; INT32 newTextureWidth; INT32 newTextureHeight; diff --git a/src/r_plane.c b/src/r_plane.c index 163e4c39fe8f8cd0eae37ac33f7c086927065885..19007d88fa349f3b355b85aa58f0516759cbe5f0 100644 --- a/src/r_plane.c +++ b/src/r_plane.c @@ -955,8 +955,8 @@ void R_DrawSinglePlane(visplane_t *pl) // Okay, look, don't ask me why this works, but without this setup there's a disgusting-looking misalignment with the textures. -Red fudge = ((1<<nflatshiftup)+1.0f)/(1<<nflatshiftup); - xoffs *= fudge; - yoffs /= fudge; + xoffs = (fixed_t)(xoffs*fudge); + yoffs = (fixed_t)(yoffs/fudge); vx = FIXED_TO_FLOAT(pl->viewx+xoffs); vy = FIXED_TO_FLOAT(pl->viewy-yoffs); diff --git a/src/r_plane.h b/src/r_plane.h index 64b339d04df17b5a12bfeca8618ace66bd0c8e6a..8730bcefd9e530cf99bfbe83b93895fb7026de11 100644 --- a/src/r_plane.h +++ b/src/r_plane.h @@ -73,7 +73,6 @@ extern visplane_t *ceilingplane; // Visplane related. extern INT16 *lastopening, *openings; extern size_t maxopenings; -typedef void (*planefunction_t)(INT32 top, INT32 bottom); extern INT16 floorclip[MAXVIDWIDTH], ceilingclip[MAXVIDWIDTH]; extern fixed_t frontscale[MAXVIDWIDTH], yslopetab[MAXVIDHEIGHT*4]; diff --git a/src/r_segs.c b/src/r_segs.c index 9faee429bdc22a9a395d972a8fe92b8fdd345ec8..11b4c8aefd7b031755478bfd99bc661b0b35de0b 100644 --- a/src/r_segs.c +++ b/src/r_segs.c @@ -2480,7 +2480,7 @@ void R_StoreWallRange(INT32 start, INT32 stop) ds_p->maskedtexturecol = ds_p->thicksidecol; #ifdef ESLOPE - maskedtextureheight = &(ds_p->maskedtextureheight[0]); // ???? + maskedtextureheight = ds_p->maskedtextureheight; // note to red, this == &(ds_p->maskedtextureheight[0]) // Set midtexture starting height if (linedef->flags & ML_EFFECT2) { // Ignore slopes when texturing diff --git a/src/sdl/SDL2_x64.props b/src/sdl/SDL2_x64.props deleted file mode 100644 index 0ea83008526be0daffdf3fd69a04cef27ba5f03d..0000000000000000000000000000000000000000 --- a/src/sdl/SDL2_x64.props +++ /dev/null @@ -1,19 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ImportGroup Label="PropertySheets" /> - <PropertyGroup Label="UserMacros" /> - <PropertyGroup> - <IncludePath>..\..\libs\SDL2_mixer\include;..\..\libs\SDL2\include;$(IncludePath)</IncludePath> - <LibraryPath>..\..\libs\SDL2\lib\x64;..\..\libs\SDL2_mixer\lib\x64;$(LibraryPath)</LibraryPath> - 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Include="sdl_sound.c"> + <Filter>SDLApp</Filter> + </ClCompile> + <ClCompile Include="..\hardware\r_opengl\r_opengl.c"> + <Filter>SDLApp</Filter> + </ClCompile> + <ClCompile Include="..\win32\win_dbg.c"> + <Filter>SDLApp</Filter> + </ClCompile> + <ClCompile Include="SDL_main\SDL_windows_main.c"> + <Filter>SDLApp</Filter> + </ClCompile> + </ItemGroup> + <ItemGroup> + <Image Include="Srb2SDL.ico"> + <Filter>SDLApp</Filter> + </Image> + </ItemGroup> +</Project> \ No newline at end of file diff --git a/src/sdl/Srb2SDL.props b/src/sdl/Srb2SDL.props new file mode 100644 index 0000000000000000000000000000000000000000..260f81eed79d762e0f079810d30ea0e0d35d4dcb --- /dev/null +++ b/src/sdl/Srb2SDL.props @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ImportGroup Label="PropertySheets" /> + <PropertyGroup Label="UserMacros" /> + <PropertyGroup /> + <ItemDefinitionGroup> + <ClCompile> + <PreprocessorDefinitions>USE_WGL_SWAP;DIRECTFULLSCREEN;HAVE_SDL;HWRENDER;HW3SOUND;HAVE_FILTER;HAVE_MIXER;SDLMAIN;%(PreprocessorDefinitions)</PreprocessorDefinitions> + </ClCompile> + </ItemDefinitionGroup> + <ItemGroup /> +</Project> \ No newline at end of file diff --git a/src/sdl/i_system.c b/src/sdl/i_system.c index 2e9ebbeded27ca33c771023e6cf25512309c5fbd..0212e620bf3388bba03ec54bfb124823ab85973c 100644 --- a/src/sdl/i_system.c +++ b/src/sdl/i_system.c @@ -77,7 +77,7 @@ void __set_fpscr(long); // in libgcc / kernel's startup.s? #endif #ifdef HAVE_SDL - +#define _MATH_DEFINES_DEFINED #include "SDL.h" #ifdef HAVE_TTF @@ -1679,7 +1679,7 @@ void I_UpdateMumble(const mobj_t *mobj, const listener_t listener) UINT8 *p = mumble->context; WRITEMEM(p, server_context, 8); WRITEINT16(p, gamemap); - mumble->context_len = p - mumble->context; + mumble->context_len = (UINT32)(p - mumble->context); } if (mobj) { diff --git a/src/sdl/i_video.c b/src/sdl/i_video.c index 0a0aaf312bb81e4f6225b860e758072ea0f68f44..b5168dad57405fc95c793ac4501a3cbfe8a08ede 100644 --- a/src/sdl/i_video.c +++ b/src/sdl/i_video.c @@ -26,7 +26,7 @@ #endif #ifdef HAVE_SDL - +#define _MATH_DEFINES_DEFINED #include "SDL.h" #ifdef _MSC_VER diff --git a/src/sdl/mixer_sound.c b/src/sdl/mixer_sound.c index 9eb5c31540b7c2d5ba342cce4928ed8f8ec95585..faebca6b467125913aca2d8262d9b49d878ea324 100644 --- a/src/sdl/mixer_sound.c +++ b/src/sdl/mixer_sound.c @@ -239,7 +239,7 @@ static Mix_Chunk *ds2chunk(void *stream) } // return Mixer Chunk. - return Mix_QuickLoad_RAW(sound, (UINT8*)d-sound); + return Mix_QuickLoad_RAW(sound, (Uint32)((UINT8*)d-sound)); } void *I_GetSfx(sfxinfo_t *sfx) @@ -647,9 +647,9 @@ boolean I_StartDigSong(const char *musicname, boolean looping) const char *key1 = "LOOP"; const char *key2 = "POINT="; const char *key3 = "MS="; - const UINT8 key1len = strlen(key1); - const UINT8 key2len = strlen(key2); - const UINT8 key3len = strlen(key3); + const size_t key1len = strlen(key1); + const size_t key2len = strlen(key2); + const size_t key3len = strlen(key3); char *p = data; while ((UINT32)(p - data) < len) { @@ -668,7 +668,7 @@ boolean I_StartDigSong(const char *musicname, boolean looping) else if (!strncmp(p, key3, key3len)) // is it LOOPMS=? { p += key3len; // skip MS= - loop_point = atoi(p) / 1000.0L; // LOOPMS works by real time, as miliseconds. + loop_point = (float)(atoi(p) / 1000.0L); // LOOPMS works by real time, as miliseconds. // Everything that uses LOOPMS will work perfectly with SDL_Mixer. } // Neither?! Continue searching. diff --git a/src/sdl/ogl_sdl.c b/src/sdl/ogl_sdl.c index ba7e6517652b1d766c51a27c3136b570f16aef2d..21afd831dc1b6f74070c828680f6f0a02bc81753 100644 --- a/src/sdl/ogl_sdl.c +++ b/src/sdl/ogl_sdl.c @@ -22,6 +22,7 @@ #endif #ifdef HAVE_SDL +#define _MATH_DEFINES_DEFINED #include "SDL.h" diff --git a/src/win32/Srb2win-vc10.vcxproj b/src/win32/Srb2win-vc10.vcxproj index 6d05735e5f3d40142f603d4f2e77a79648289d2e..1e9d8241ede783576e7463246d5730164f54b836 100644 --- a/src/win32/Srb2win-vc10.vcxproj +++ b/src/win32/Srb2win-vc10.vcxproj @@ -5,317 +5,223 @@ <Configuration>Debug</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> - <ProjectConfiguration Include="Debug|x64"> - <Configuration>Debug</Configuration> - <Platform>x64</Platform> - </ProjectConfiguration> <ProjectConfiguration Include="Release|Win32"> <Configuration>Release</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + 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<Filter>Win32app</Filter> + </ClInclude> + <ClInclude Include="resource.h"> + <Filter>Win32app</Filter> + </ClInclude> + <ClInclude Include="win_dbg.h"> + <Filter>Win32app</Filter> + </ClInclude> + <ClInclude Include="win_dll.h"> + <Filter>Win32app</Filter> + </ClInclude> + <ClInclude Include="win_main.h"> + <Filter>Win32app</Filter> + </ClInclude> + <ClInclude Include="..\hardware\hw_data.h"> + <Filter>Hw_Hardware</Filter> + </ClInclude> + <ClInclude Include="..\hardware\hw_defs.h"> + <Filter>Hw_Hardware</Filter> + </ClInclude> + <ClInclude Include="..\hardware\hw_dll.h"> + <Filter>Hw_Hardware</Filter> + </ClInclude> + <ClInclude Include="..\hardware\hw_drv.h"> + <Filter>Hw_Hardware</Filter> + </ClInclude> + <ClInclude Include="..\hardware\hw_glide.h"> + <Filter>Hw_Hardware</Filter> + </ClInclude> + <ClInclude Include="..\hardware\hw_glob.h"> + <Filter>Hw_Hardware</Filter> + </ClInclude> + <ClInclude Include="..\hardware\hw_light.h"> + <Filter>Hw_Hardware</Filter> + </ClInclude> + <ClInclude Include="..\hardware\hw_main.h"> + <Filter>Hw_Hardware</Filter> + </ClInclude> + <ClInclude Include="..\hardware\hw_md2.h"> + <Filter>Hw_Hardware</Filter> + </ClInclude> + <ClInclude Include="..\hardware\hw3dsdrv.h"> + <Filter>Hw_Hardware</Filter> + </ClInclude> + <ClInclude Include="..\hardware\hw3sound.h"> + <Filter>Hw_Hardware</Filter> + </ClInclude> + <ClInclude Include="..\hardware\hws_data.h"> + <Filter>Hw_Hardware</Filter> + </ClInclude> + <ClInclude Include="..\blua\lapi.h"> + <Filter>BLUA</Filter> + </ClInclude> + <ClInclude Include="..\blua\lauxlib.h"> + <Filter>BLUA</Filter> + </ClInclude> + <ClInclude Include="..\blua\lcode.h"> + <Filter>BLUA</Filter> + </ClInclude> + <ClInclude Include="..\blua\ldebug.h"> + <Filter>BLUA</Filter> + </ClInclude> + <ClInclude Include="..\blua\ldo.h"> + <Filter>BLUA</Filter> + </ClInclude> + <ClInclude Include="..\blua\lfunc.h"> + <Filter>BLUA</Filter> + </ClInclude> + <ClInclude Include="..\blua\lgc.h"> + <Filter>BLUA</Filter> + </ClInclude> + <ClInclude Include="..\blua\llex.h"> + <Filter>BLUA</Filter> + </ClInclude> + <ClInclude Include="..\blua\llimits.h"> + <Filter>BLUA</Filter> + </ClInclude> + <ClInclude Include="..\blua\lmem.h"> + <Filter>BLUA</Filter> + </ClInclude> + <ClInclude Include="..\blua\lobject.h"> + <Filter>BLUA</Filter> + </ClInclude> + <ClInclude Include="..\blua\lopcodes.h"> + <Filter>BLUA</Filter> + </ClInclude> + <ClInclude Include="..\blua\lparser.h"> + <Filter>BLUA</Filter> + </ClInclude> + <ClInclude Include="..\blua\lstate.h"> + <Filter>BLUA</Filter> + </ClInclude> + <ClInclude Include="..\blua\lstring.h"> + <Filter>BLUA</Filter> + </ClInclude> + <ClInclude Include="..\blua\ltable.h"> + <Filter>BLUA</Filter> + </ClInclude> + <ClInclude Include="..\blua\ltm.h"> + <Filter>BLUA</Filter> + </ClInclude> + <ClInclude Include="..\blua\lua.h"> + <Filter>BLUA</Filter> + </ClInclude> + <ClInclude Include="..\blua\luaconf.h"> + <Filter>BLUA</Filter> + </ClInclude> + <ClInclude Include="..\blua\lualib.h"> + <Filter>BLUA</Filter> + </ClInclude> + <ClInclude Include="..\blua\lundump.h"> + <Filter>BLUA</Filter> + </ClInclude> + <ClInclude Include="..\blua\lvm.h"> + <Filter>BLUA</Filter> + </ClInclude> + <ClInclude Include="..\blua\lzio.h"> + <Filter>BLUA</Filter> + </ClInclude> + <ClInclude Include="..\d_clisrv.h"> + <Filter>D_Doom</Filter> + </ClInclude> + <ClInclude Include="..\d_event.h"> + <Filter>D_Doom</Filter> + </ClInclude> + <ClInclude Include="..\d_main.h"> + <Filter>D_Doom</Filter> + </ClInclude> + <ClInclude Include="..\d_net.h"> + <Filter>D_Doom</Filter> + </ClInclude> + <ClInclude Include="..\d_netcmd.h"> + <Filter>D_Doom</Filter> + </ClInclude> + <ClInclude Include="..\d_netfil.h"> + <Filter>D_Doom</Filter> + </ClInclude> + <ClInclude Include="..\d_player.h"> + <Filter>D_Doom</Filter> + </ClInclude> + <ClInclude Include="..\d_think.h"> + <Filter>D_Doom</Filter> + </ClInclude> + <ClInclude Include="..\d_ticcmd.h"> + <Filter>D_Doom</Filter> + </ClInclude> + <ClInclude Include="..\dehacked.h"> + <Filter>D_Doom</Filter> + </ClInclude> + <ClInclude Include="..\doomdata.h"> + <Filter>D_Doom</Filter> + </ClInclude> + <ClInclude Include="..\doomdef.h"> + <Filter>D_Doom</Filter> + </ClInclude> + <ClInclude Include="..\doomstat.h"> + <Filter>D_Doom</Filter> + </ClInclude> + <ClInclude Include="..\doomtype.h"> + <Filter>D_Doom</Filter> + </ClInclude> + <ClInclude Include="..\g_game.h"> + <Filter>G_Game</Filter> + </ClInclude> + <ClInclude Include="..\g_input.h"> + <Filter>G_Game</Filter> + </ClInclude> + <ClInclude Include="..\g_state.h"> + <Filter>G_Game</Filter> + </ClInclude> + <ClInclude Include="..\f_finale.h"> + <Filter>F_Frame</Filter> + </ClInclude> + <ClInclude Include="..\i_addrinfo.h"> + <Filter>I_Interface</Filter> + </ClInclude> + <ClInclude Include="..\i_joy.h"> + <Filter>I_Interface</Filter> + </ClInclude> + <ClInclude Include="..\i_net.h"> + <Filter>I_Interface</Filter> + </ClInclude> + <ClInclude Include="..\i_sound.h"> + <Filter>I_Interface</Filter> + </ClInclude> + <ClInclude Include="..\i_system.h"> + <Filter>I_Interface</Filter> + </ClInclude> + <ClInclude Include="..\i_tcp.h"> + <Filter>I_Interface</Filter> + </ClInclude> + <ClInclude Include="..\i_video.h"> + <Filter>I_Interface</Filter> + </ClInclude> + <ClInclude Include="..\lua_hook.h"> + <Filter>LUA</Filter> + </ClInclude> + <ClInclude Include="..\lua_hud.h"> + <Filter>LUA</Filter> + </ClInclude> + <ClInclude Include="..\lua_libs.h"> + <Filter>LUA</Filter> + </ClInclude> + <ClInclude Include="..\lua_script.h"> + <Filter>LUA</Filter> + </ClInclude> + <ClInclude Include="..\md5.h"> + <Filter>M_Misc</Filter> + </ClInclude> + <ClInclude Include="..\m_anigif.h"> + <Filter>M_Misc</Filter> + </ClInclude> + <ClInclude Include="..\m_argv.h"> + <Filter>M_Misc</Filter> + </ClInclude> + <ClInclude Include="..\m_bbox.h"> + <Filter>M_Misc</Filter> + </ClInclude> + <ClInclude Include="..\m_cheat.h"> + <Filter>M_Misc</Filter> + </ClInclude> + <ClInclude Include="..\m_cond.h"> + <Filter>M_Misc</Filter> + </ClInclude> + <ClInclude Include="..\m_dllist.h"> + <Filter>M_Misc</Filter> + </ClInclude> + <ClInclude Include="..\m_fixed.h"> + <Filter>M_Misc</Filter> + </ClInclude> + <ClInclude Include="..\m_menu.h"> + <Filter>M_Misc</Filter> + </ClInclude> + <ClInclude Include="..\m_misc.h"> + <Filter>M_Misc</Filter> + </ClInclude> + <ClInclude Include="..\m_queue.h"> + <Filter>M_Misc</Filter> + </ClInclude> + <ClInclude Include="..\m_random.h"> + <Filter>M_Misc</Filter> + </ClInclude> + <ClInclude Include="..\m_swap.h"> + <Filter>M_Misc</Filter> + </ClInclude> + <ClInclude Include="..\am_map.h"> + <Filter>H_Hud</Filter> + </ClInclude> + <ClInclude Include="..\b_bot.h"> + <Filter>B_Bots</Filter> + </ClInclude> + <ClInclude Include="..\p_local.h"> + <Filter>P_Play</Filter> + </ClInclude> + <ClInclude Include="..\p_maputl.h"> + <Filter>P_Play</Filter> + </ClInclude> + <ClInclude Include="..\p_mobj.h"> + <Filter>P_Play</Filter> + </ClInclude> + <ClInclude Include="..\p_polyobj.h"> + <Filter>P_Play</Filter> + </ClInclude> + <ClInclude Include="..\p_pspr.h"> + <Filter>P_Play</Filter> + </ClInclude> + <ClInclude Include="..\p_saveg.h"> + <Filter>P_Play</Filter> + </ClInclude> + <ClInclude Include="..\p_setup.h"> + <Filter>P_Play</Filter> + </ClInclude> + <ClInclude Include="..\p_slopes.h"> + <Filter>P_Play</Filter> + </ClInclude> + <ClInclude Include="..\p_spec.h"> + <Filter>P_Play</Filter> + </ClInclude> + <ClInclude Include="..\p_tick.h"> + <Filter>P_Play</Filter> + </ClInclude> + <ClInclude Include="..\r_bsp.h"> + <Filter>R_Rend</Filter> + </ClInclude> + <ClInclude Include="..\r_data.h"> + <Filter>R_Rend</Filter> + </ClInclude> + <ClInclude Include="..\r_defs.h"> + <Filter>R_Rend</Filter> + </ClInclude> + <ClInclude Include="..\r_draw.h"> + <Filter>R_Rend</Filter> + </ClInclude> + <ClInclude Include="..\r_local.h"> + <Filter>R_Rend</Filter> + </ClInclude> + <ClInclude Include="..\r_main.h"> + <Filter>R_Rend</Filter> + </ClInclude> + <ClInclude Include="..\r_plane.h"> + <Filter>R_Rend</Filter> + </ClInclude> + <ClInclude Include="..\r_segs.h"> + <Filter>R_Rend</Filter> + </ClInclude> + <ClInclude Include="..\r_sky.h"> + <Filter>R_Rend</Filter> + </ClInclude> + <ClInclude Include="..\r_splats.h"> + <Filter>R_Rend</Filter> + </ClInclude> + <ClInclude Include="..\r_state.h"> + <Filter>R_Rend</Filter> + </ClInclude> + <ClInclude Include="..\r_things.h"> + <Filter>R_Rend</Filter> + </ClInclude> + <ClInclude Include="..\tables.h"> + <Filter>P_Play</Filter> + </ClInclude> + <ClInclude Include="..\sounds.h"> + <Filter>S_Sounds</Filter> + </ClInclude> + <ClInclude Include="..\w_wad.h"> + <Filter>W_Wad</Filter> + </ClInclude> + <ClInclude Include="..\lzf.h"> + <Filter>W_Wad</Filter> + </ClInclude> + <ClInclude Include="..\byteptr.h"> + <Filter>I_Interface</Filter> + </ClInclude> + <ClInclude Include="..\s_sound.h"> + <Filter>S_Sounds</Filter> + </ClInclude> + <ClInclude Include="..\comptime.h"> + <Filter>O_Other</Filter> + </ClInclude> + <ClInclude Include="..\keys.h"> + <Filter>I_Interface</Filter> + </ClInclude> + <ClInclude Include="..\command.h"> + <Filter>H_Hud</Filter> + </ClInclude> + <ClInclude Include="..\console.h"> + <Filter>H_Hud</Filter> + </ClInclude> + <ClInclude Include="..\endian.h"> + <Filter>I_Interface</Filter> + </ClInclude> + <ClInclude Include="..\filesrch.h"> + <Filter>I_Interface</Filter> + </ClInclude> + <ClInclude Include="..\hu_stuff.h"> + <Filter>H_Hud</Filter> + </ClInclude> + <ClInclude Include="..\info.h"> + <Filter>P_Play</Filter> + </ClInclude> + <ClInclude Include="..\mserv.h"> + <Filter>I_Interface</Filter> + </ClInclude> + <ClInclude Include="..\p5prof.h"> + <Filter>A_Asm</Filter> + </ClInclude> + <ClInclude Include="..\st_stuff.h"> + <Filter>H_Hud</Filter> + </ClInclude> + <ClInclude Include="..\v_video.h"> + <Filter>R_Rend</Filter> + </ClInclude> + <ClInclude Include="..\screen.h"> + <Filter>R_Rend</Filter> + </ClInclude> + <ClInclude Include="..\y_inter.h"> + <Filter>H_Hud</Filter> + </ClInclude> + <ClInclude Include="..\z_zone.h"> + <Filter>D_Doom</Filter> + </ClInclude> + <ClInclude Include="..\fastcmp.h"> + <Filter>O_Other</Filter> + </ClInclude> + </ItemGroup> + <ItemGroup> + <Image Include="Srb2win.ico"> + <Filter>Win32app</Filter> + </Image> + </ItemGroup> + <ItemGroup> + <ResourceCompile Include="Srb2win.rc"> + <Filter>Win32app</Filter> + </ResourceCompile> + </ItemGroup> + <ItemGroup> + <None Include="..\asm_defs.inc"> + <Filter>A_Asm</Filter> + </None> + <None Include="..\config.h.in"> + <Filter>O_Other</Filter> + </None> + </ItemGroup> + <ItemGroup> + <CustomBuild Include="..\tmap.nas"> + <Filter>A_Asm</Filter> + </CustomBuild> + <CustomBuild Include="..\tmap_mmx.nas"> + <Filter>A_Asm</Filter> + </CustomBuild> + <CustomBuild Include="..\tmap_vc.nas"> + <Filter>A_Asm</Filter> + </CustomBuild> + </ItemGroup> +</Project> \ No newline at end of file diff --git a/src/win32/Srb2win.props b/src/win32/Srb2win.props new file mode 100644 index 0000000000000000000000000000000000000000..44a30d50d4f71b3d8942a5730fc0300baa0a9f7c --- /dev/null +++ b/src/win32/Srb2win.props @@ -0,0 +1,16 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ImportGroup Label="PropertySheets" /> + <PropertyGroup Label="UserMacros" /> + <PropertyGroup /> + <ItemDefinitionGroup> + <ClCompile> + <PreprocessorDefinitions>_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> + </ClCompile> + <Link /> + <Link> + <AdditionalDependencies>dxguid.lib;winmm.lib;dinput8.lib;%(AdditionalDependencies)</AdditionalDependencies> + </Link> + </ItemDefinitionGroup> + <ItemGroup /> +</Project> \ No newline at end of file diff --git a/src/win32/fabdxlib.c b/src/win32/fabdxlib.c index a5e4dab4dfaa34ec31968f59870087a16d575cef..c19b036a0863cf1394c0548218e83d518afbadd2 100644 --- a/src/win32/fabdxlib.c +++ b/src/win32/fabdxlib.c @@ -138,7 +138,7 @@ BOOL EnumDirectDrawDisplayModes (APPENUMMODESCALLBACK appFunc) } static HINSTANCE DDrawDLL = NULL; -typedef BOOL (WINAPI *DDCreate)(GUID FAR *lpGUID, LPDIRECTDRAW FAR *lplpDD, IUnknown FAR *pUnkOuter); +typedef HRESULT(WINAPI *DDCreate)(GUID FAR *lpGUID, LPDIRECTDRAW FAR *lplpDD, IUnknown FAR *pUnkOuter); static DDCreate pfnDirectDrawCreate = NULL; static inline BOOL LoadDirectDraw(VOID) diff --git a/src/win32/win_cd.c b/src/win32/win_cd.c index eeb93e7d2398265eaed425b90607729400971858..d73b95523e69ac9599463f590e6db5adbae55a30 100644 --- a/src/win32/win_cd.c +++ b/src/win32/win_cd.c @@ -60,7 +60,7 @@ static VOID MCIErrorMessageBox (MCIERROR iErrorCode) { char szErrorText[128]; if (!mciGetErrorStringA (iErrorCode, szErrorText, sizeof (szErrorText))) - wsprintfA(szErrorText,"MCI CD Audio Unknown Error #%d\n", iErrorCode); + wsprintfA(szErrorText,"MCI CD Audio Unknown Error #%lu\n", iErrorCode); I_OutputMsg("%s", szErrorText); /*MessageBox (GetActiveWindow(), szTemp+1, "LEGACY", MB_OK | MB_ICONSTOP);*/ @@ -180,9 +180,9 @@ static LPSTR hms(UINT seconds) hours = minutes / 60; minutes %= 60; if (hours > 0) - sprintf (s, "%d:%02d:%02d", hours, minutes, seconds); + sprintf (s, "%lu:%02lu:%02lu", hours, minutes, seconds); else - sprintf (s, "%2d:%02d", minutes, seconds); + sprintf (s, "%2lu:%02lu", minutes, seconds); return s; } diff --git a/src/win32/win_dbg.c b/src/win32/win_dbg.c index 24f3335ccc2f0995dcd9d41b18cbd82deab9592e..23416af1b26672c71232c57cc057467d481f51a2 100644 --- a/src/win32/win_dbg.c +++ b/src/win32/win_dbg.c @@ -412,11 +412,14 @@ LONG WINAPI RecordExceptionInfo(PEXCEPTION_POINTERS data/*, LPCSTR Message, LPST } BeenHere = TRUE; + if (Context) + { #ifdef _X86_ - code = (LPBYTE)(size_t)Context->Eip; + code = (LPBYTE)(size_t)Context->Eip; #elif defined (_AMD64_) - code = (LPBYTE)(size_t)Context->Rip; + code = (LPBYTE)(size_t)Context->Rip; #endif // || defined (_IA64_) + } // Create a filename to record the error information to. // Store it in the executable directory. @@ -628,12 +631,12 @@ LONG WINAPI RecordExceptionInfo(PEXCEPTION_POINTERS data/*, LPCSTR Message, LPST while(pStack + 1 <= pStackTop) { if ((Count % StackColumns) == 0) - output += wsprintf(output, TEXT("%08x: "), pStack); + output += wsprintf(output, TEXT("%p: "), pStack); if ((++Count % StackColumns) == 0 || pStack + 2 > pStackTop) Suffix = TEXT("\r\n"); else Suffix = TEXT(" "); - output += wsprintf(output, TEXT("%08x%s"), *pStack, Suffix); + output += wsprintf(output, TEXT("%p%s"), *pStack, Suffix); pStack++; // Check for when the buffer is almost full, and flush it to disk. if ( output > nearend) diff --git a/src/win32/win_main.c b/src/win32/win_main.c index 867d6aafce73a9c3a61ac06d81cbbc40081eea35..9c9a20e75cfc00127a28b150c98afc1ee344009c 100644 --- a/src/win32/win_main.c +++ b/src/win32/win_main.c @@ -88,8 +88,7 @@ static LRESULT CALLBACK MainWndproc(HWND hWnd, UINT message, WPARAM wParam, LPAR if (message == MSHWheelMessage) { message = WM_MOUSEWHEEL; - if (win9x) - wParam <<= 16; + wParam <<= 16; } //I_OutputMsg("MainWndproc: %p,%i,%i,%i",hWnd, message, wParam, (UINT)lParam); @@ -471,7 +470,7 @@ static inline BOOL tlErrorMessage(const TCHAR *err) // // warn user if there is one // - printf("Error %s..\n", err); + printf("Error %Ts..\n", err); fflush(stdout); MessageBox(hWndMain, err, TEXT("ERROR"), MB_OK); diff --git a/src/win32/win_main.h b/src/win32/win_main.h index 05852f8340740c2aa313437af54a7d0233982056..ed55246ab2cc24aa0275893668477a97c93c4408 100644 --- a/src/win32/win_main.h +++ b/src/win32/win_main.h @@ -30,7 +30,6 @@ extern UINT MSHWheelMessage; extern BOOL nodinput; BOOL LoadDirectInput(VOID); -extern BOOL win9x; //faB: midi channel Volume set is delayed by the MIDI stream callback thread, see win_snd.c #define WM_MSTREAM_UPDATEVOLUME (WM_USER + 101) diff --git a/src/win32/win_sys.c b/src/win32/win_sys.c index 2babb57b962cab2f6666a4374a0979230fb09892..0331080c8e42acf6941f20ce39588a71e416acc3 100644 --- a/src/win32/win_sys.c +++ b/src/win32/win_sys.c @@ -170,24 +170,6 @@ ticcmd_t *I_BaseTiccmd2(void) // of win95 etc... // -BOOL win9x; - -/** \brief WinNT system platform -*/ -static BOOL winnt; - -static void I_DetectWin9x(VOID) -{ - OSVERSIONINFO osvi; - - osvi.dwOSVersionInfoSize = sizeof (OSVERSIONINFO); - GetVersionEx(&osvi); - - winnt = (osvi.dwPlatformId == VER_PLATFORM_WIN32_NT); - // 95 or 98 what the hell - win9x = true; -} - // return free and total memory in the system UINT32 I_GetFreeMem(UINT32* total) { @@ -3095,7 +3077,7 @@ void I_UpdateMumble(const mobj_t *mobj, const listener_t listener) return; if(mumble->uiVersion != 2) { - wcsncpy(mumble->name, L"SRB2 "VERSIONSTRING, 256); + wcsncpy(mumble->name, L"SRB2 "VERSIONSTRINGW, 256); wcsncpy(mumble->description, L"Sonic Robo Blast 2 with integrated Mumble Link support.", 2048); mumble->uiVersion = 2; } @@ -3405,7 +3387,7 @@ getBufferedData: } static HINSTANCE DInputDLL = NULL; -typedef HRESULT (WINAPI *DICreateA)(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUT *ppDI, LPUNKNOWN punkOuter); +typedef HRESULT (WINAPI *DICreateA)(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUTA *ppDI, LPUNKNOWN punkOuter); static DICreateA pfnDirectInputCreateA = NULL; BOOL LoadDirectInput(VOID) @@ -3452,9 +3434,6 @@ INT32 I_StartupSystem(void) // some 'more global than globals' things to initialize here ? graphics_started = keyboard_started = sound_started = cdaudio_started = false; - I_DetectWin9x(); - - // check for OS type and version here? #ifdef NDEBUG #ifdef BUGTRAP