diff --git a/.gitignore b/.gitignore
index bb5e6a59283c3b16efc7f39ae9c368d4cfa83f89..7b2304ec087ee359208e867bc6f944252ecc7b9b 100644
--- a/.gitignore
+++ b/.gitignore
@@ -17,4 +17,4 @@ Win32_LIB_ASM_Release
 /objs/VC10/
 *.user
 *.db
-*.opendb
\ No newline at end of file
+*.opendb
diff --git a/SRB2_Debug.props b/SRB2_Debug.props
new file mode 100644
index 0000000000000000000000000000000000000000..2c16f7cb60253e4834ccd2c11681dfa4d727b975
--- /dev/null
+++ b/SRB2_Debug.props
@@ -0,0 +1,28 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ImportGroup Label="PropertySheets" />
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup>
+    <LinkIncremental>true</LinkIncremental>
+  </PropertyGroup>
+  <ItemDefinitionGroup>
+    <ResourceCompile>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+    </ResourceCompile>
+    <ClCompile>
+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+      <Optimization>Disabled</Optimization>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MinimalRebuild>true</MinimalRebuild>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <AssemblerOutput>All</AssemblerOutput>
+      <SmallerTypeCheck>true</SmallerTypeCheck>
+      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+    </ClCompile>
+    <Link>
+      <GenerateDebugInformation>Debug</GenerateDebugInformation>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemGroup />
+</Project>
\ No newline at end of file
diff --git a/SRB2_Release.props b/SRB2_Release.props
new file mode 100644
index 0000000000000000000000000000000000000000..a216ea45a9835d20421748384755c99658178fbd
--- /dev/null
+++ b/SRB2_Release.props
@@ -0,0 +1,30 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ImportGroup Label="PropertySheets" />
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup>
+    <LinkIncremental>false</LinkIncremental>
+  </PropertyGroup>
+  <ItemDefinitionGroup>
+    <ClCompile>
+      <StringPooling>true</StringPooling>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Optimization>Full</Optimization>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <IntrinsicFunctions>true</IntrinsicFunctions>
+      <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
+      <MultiProcessorCompilation>true</MultiProcessorCompilation>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+    </ResourceCompile>
+    <Link>
+      <ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
+      <GenerateDebugInformation>DebugFastLink</GenerateDebugInformation>
+      <OptimizeReferences>true</OptimizeReferences>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemGroup />
+</Project>
\ No newline at end of file
diff --git a/SRB2_common.props b/SRB2_common.props
new file mode 100644
index 0000000000000000000000000000000000000000..2fb2eb8c6c3bb6187e769c67d0224e8462d16ef9
--- /dev/null
+++ b/SRB2_common.props
@@ -0,0 +1,46 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ImportGroup Label="PropertySheets" />
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup>
+    <OutDir>$(SolutionDir)bin\VC10\$(Platform)\$(Configuration)\</OutDir>
+    <IntDir>$(SolutionDir)objs\VC10\$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
+  </PropertyGroup>
+  <ItemDefinitionGroup>
+    <ClCompile>
+      <WarningLevel>Level3</WarningLevel>
+      <PreprocessorDefinitions>HAVE_PNG;COMPVERSION;HAVE_BLUA;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;_WINSOCK_DEPRECATED_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <CompileAs>CompileAsC</CompileAs>
+      <BrowseInformation>true</BrowseInformation>
+      <TreatWarningAsError>true</TreatWarningAsError>
+      <EnablePREfast>false</EnablePREfast>
+      <SDLCheck>true</SDLCheck>
+      <DisableSpecificWarnings>4244;4267</DisableSpecificWarnings>
+    </ClCompile>
+    <Link>
+      <AdditionalDependencies>ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <SubSystem>Windows</SubSystem>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(PlatformTarget)'=='x86'">
+    <ClCompile>
+      <PreprocessorDefinitions>USEASM;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+    </ClCompile>
+    <Link>
+      <ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
+    </Link>
+    <CustomBuild>
+      <Command>nasm -g -o $(IntDir)%(Filename).obj -f win32 "%(FullPath)"</Command>
+      <Message>Compiling %(Filename).nas with NASM...</Message>
+      <Outputs>$(IntDir)%(Filename).obj;%(Outputs)</Outputs>
+    </CustomBuild>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(PlatformTarget)'!='x86'">
+    <CustomBuild>
+      <LinkObjects>false</LinkObjects>
+    </CustomBuild>
+  </ItemDefinitionGroup>
+  <ItemGroup />
+</Project>
\ No newline at end of file
diff --git a/comptime.props b/comptime.props
new file mode 100644
index 0000000000000000000000000000000000000000..e727dfb1d1d1bc764b49d355c9cc6b68511548c9
--- /dev/null
+++ b/comptime.props
@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ImportGroup Label="PropertySheets" />
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup />
+  <ItemDefinitionGroup>
+    <PreBuildEvent>
+      <Command>"$(SolutionDir)comptime.bat" "$(ProjectDir).."</Command>
+      <Message>Getting revision number from the SCM system</Message>
+    </PreBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemGroup />
+</Project>
\ No newline at end of file
diff --git a/libs/FMOD.props b/libs/FMOD.props
new file mode 100644
index 0000000000000000000000000000000000000000..785f11ce1705ed34942718eb999abb1026b7809e
--- /dev/null
+++ b/libs/FMOD.props
@@ -0,0 +1,21 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ImportGroup Label="PropertySheets" />
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup>
+    <IncludePath>$(SolutionDir)libs\fmodex\inc;$(IncludePath)</IncludePath>
+    <LibraryPath>$(SolutionDir)libs\fmodex\lib;$(LibraryPath)</LibraryPath>
+  </PropertyGroup>
+  <ItemDefinitionGroup />
+  <ItemDefinitionGroup Condition="'$(PlatformTarget)'=='x64'">
+    <Link>
+      <AdditionalDependencies>fmodexL64_vc.lib;%(AdditionalDependencies)</AdditionalDependencies>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(PlatformTarget)'=='x86'">
+    <Link>
+      <AdditionalDependencies>fmodexL_vc.lib;%(AdditionalDependencies)</AdditionalDependencies>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemGroup />
+</Project>
\ No newline at end of file
diff --git a/libs/SDL2.props b/libs/SDL2.props
new file mode 100644
index 0000000000000000000000000000000000000000..5234554fcc41c864428624d383454786c0d2dc1f
--- /dev/null
+++ b/libs/SDL2.props
@@ -0,0 +1,15 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ImportGroup Label="PropertySheets" />
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup>
+    <IncludePath>$(SolutionDir)libs\SDL2\include;$(IncludePath)</IncludePath>
+    <LibraryPath>$(SolutionDir)libs\SDL2\lib\$(PlatformTarget);$(LibraryPath)</LibraryPath>
+  </PropertyGroup>
+  <ItemDefinitionGroup>
+    <Link>
+      <AdditionalDependencies>SDL2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemGroup />
+</Project>
\ No newline at end of file
diff --git a/libs/SDL_mixer.props b/libs/SDL_mixer.props
new file mode 100644
index 0000000000000000000000000000000000000000..0ec4824791442d0c0b1274fe65cd4e9ba78c014b
--- /dev/null
+++ b/libs/SDL_mixer.props
@@ -0,0 +1,15 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ImportGroup Label="PropertySheets" />
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup>
+    <IncludePath>$(SolutionDir)libs\SDL2_mixer\include;$(IncludePath)</IncludePath>
+	<LibraryPath>$(SolutionDir)libs\SDL2_mixer\lib\$(PlatformTarget);$(LibraryPath)</LibraryPath>
+  </PropertyGroup>
+  <ItemDefinitionGroup>
+    <Link>
+      <AdditionalDependencies>SDL2_mixer.lib;%(AdditionalDependencies)</AdditionalDependencies>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemGroup />
+</Project>
\ No newline at end of file
diff --git a/libs/libpng-src/projects/visualc10/libpng.vcxproj b/libs/libpng-src/projects/visualc10/libpng.vcxproj
index 3e6068b1130d2a66b7c45135caa66b4072c022fb..fb53826ecfe631e919e44c4cdd627ce7e89a6d86 100644
--- a/libs/libpng-src/projects/visualc10/libpng.vcxproj
+++ b/libs/libpng-src/projects/visualc10/libpng.vcxproj
@@ -21,6 +21,7 @@
   <PropertyGroup Label="Globals">
     <ProjectGuid>{72B01ACA-7A1A-4F7B-ACEF-2607299CF052}</ProjectGuid>
     <RootNamespace>libpng</RootNamespace>
+    <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
   </PropertyGroup>
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
@@ -81,7 +82,7 @@
       <AdditionalIncludeDirectories>..\..;..\..\..\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions>WIN32;NDEBUG;PNG_USE_PNGVCRD;PNG_LIBPNG_SPECIALBUILD;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <StringPooling>true</StringPooling>
-      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <AssemblerListingLocation>$(ProjectDir)$(Platform)\$(Configuration)\</AssemblerListingLocation>
       <ObjectFileName>$(ProjectDir)$(Platform)\$(Configuration)\</ObjectFileName>
@@ -116,7 +117,7 @@
       <AdditionalIncludeDirectories>..\..;..\..\..\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions>WIN32;NDEBUG;PNG_USE_PNGVCRD;PNG_LIBPNG_SPECIALBUILD;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <StringPooling>true</StringPooling>
-      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <AssemblerListingLocation>$(ProjectDir)$(Platform)\$(Configuration)\</AssemblerListingLocation>
       <ObjectFileName>$(ProjectDir)$(Platform)\$(Configuration)\</ObjectFileName>
@@ -149,7 +150,7 @@
       <PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PNG_DEBUG=1;PNG_USE_PNGVCRD;PNG_LIBPNG_SPECIALBUILD;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <MinimalRebuild>true</MinimalRebuild>
       <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
-      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
       <AssemblerListingLocation>$(ProjectDir)$(Platform)\$(Configuration)\</AssemblerListingLocation>
       <ObjectFileName>$(ProjectDir)$(Platform)\$(Configuration)\</ObjectFileName>
       <ProgramDataBaseFileName>$(ProjectDir)$(Platform)\$(Configuration)\</ProgramDataBaseFileName>
@@ -183,7 +184,7 @@
       <PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PNG_DEBUG=1;PNG_USE_PNGVCRD;PNG_LIBPNG_SPECIALBUILD;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <MinimalRebuild>true</MinimalRebuild>
       <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
-      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
       <AssemblerListingLocation>$(ProjectDir)$(Platform)\$(Configuration)\</AssemblerListingLocation>
       <ObjectFileName>$(ProjectDir)$(Platform)\$(Configuration)\</ObjectFileName>
       <ProgramDataBaseFileName>$(ProjectDir)$(Platform)\$(Configuration)\</ProgramDataBaseFileName>
diff --git a/src/win32/FMOD.props b/libs/libpng.props
similarity index 68%
rename from src/win32/FMOD.props
rename to libs/libpng.props
index a4e31add909773c5b19b85fc75458e05ff5b1df0..8860e75f2610c5a6f1f159eef1089c7a69ed9c80 100644
--- a/src/win32/FMOD.props
+++ b/libs/libpng.props
@@ -3,8 +3,7 @@
   <ImportGroup Label="PropertySheets" />
   <PropertyGroup Label="UserMacros" />
   <PropertyGroup>
-    <IncludePath>..\..\libs\fmodex\inc;$(IncludePath)</IncludePath>
-    <LibraryPath>..\..\libs\fmodex\lib;$(LibraryPath)</LibraryPath>
+    <IncludePath>$(SolutionDir)libs\libpng-src;$(IncludePath)</IncludePath>
   </PropertyGroup>
   <ItemDefinitionGroup />
   <ItemGroup />
diff --git a/libs/zlib.props b/libs/zlib.props
new file mode 100644
index 0000000000000000000000000000000000000000..52499362dbafb1d3600a60525265575eb87aeb7b
--- /dev/null
+++ b/libs/zlib.props
@@ -0,0 +1,10 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ImportGroup Label="PropertySheets" />
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup>
+    <IncludePath>$(SolutionDir)libs\zlib;$(IncludePath)</IncludePath>
+  </PropertyGroup>
+  <ItemDefinitionGroup />
+  <ItemGroup />
+</Project>
\ No newline at end of file
diff --git a/libs/zlib/projects/visualc10/zlib.vcxproj b/libs/zlib/projects/visualc10/zlib.vcxproj
index 5e58f8330b3575e5d002fe9e11d5d032af603bd5..814641d344b35f22ffd4608ad30f342318e1ff83 100644
--- a/libs/zlib/projects/visualc10/zlib.vcxproj
+++ b/libs/zlib/projects/visualc10/zlib.vcxproj
@@ -21,6 +21,7 @@
   <PropertyGroup Label="Globals">
     <ProjectGuid>{73A5729C-7323-41D4-AB48-8A03C9F81603}</ProjectGuid>
     <RootNamespace>zlib</RootNamespace>
+    <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
   </PropertyGroup>
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
@@ -81,7 +82,7 @@
       <PreprocessorDefinitions>WIN32;_DEBUG;ASMV;ASMINF;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <MinimalRebuild>true</MinimalRebuild>
       <BasicRuntimeChecks>Default</BasicRuntimeChecks>
-      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
       <AssemblerListingLocation>$(ProjectDir)$(Platform)\$(Configuration)\</AssemblerListingLocation>
       <ObjectFileName>$(ProjectDir)$(Platform)\$(Configuration)\</ObjectFileName>
       <ProgramDataBaseFileName>$(ProjectDir)$(Platform)\$(Configuration)\</ProgramDataBaseFileName>
@@ -114,7 +115,7 @@
       <PreprocessorDefinitions>WIN32;_DEBUG;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <MinimalRebuild>true</MinimalRebuild>
       <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
-      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
       <AssemblerListingLocation>$(ProjectDir)$(Platform)\$(Configuration)\</AssemblerListingLocation>
       <ObjectFileName>$(ProjectDir)$(Platform)\$(Configuration)\</ObjectFileName>
       <ProgramDataBaseFileName>$(ProjectDir)$(Platform)\$(Configuration)\</ProgramDataBaseFileName>
@@ -144,7 +145,7 @@
       <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
       <PreprocessorDefinitions>WIN32;NDEBUG;ASMV;ASMINF;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <StringPooling>true</StringPooling>
-      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <AssemblerListingLocation>$(ProjectDir)$(Platform)\$(Configuration)\</AssemblerListingLocation>
       <ObjectFileName>$(ProjectDir)$(Platform)\$(Configuration)\</ObjectFileName>
@@ -177,7 +178,7 @@
       <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
       <PreprocessorDefinitions>WIN32;NDEBUG;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <StringPooling>true</StringPooling>
-      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
       <FunctionLevelLinking>true</FunctionLevelLinking>
       <AssemblerListingLocation>$(ProjectDir)$(Platform)\$(Configuration)\</AssemblerListingLocation>
       <ObjectFileName>$(ProjectDir)$(Platform)\$(Configuration)\</ObjectFileName>
diff --git a/src/hardware/hw_main.c b/src/hardware/hw_main.c
index d3a04f3c72df43d3ac80d5debfcb37809b4a5a91..1a6974894a8cd64df09099b133d5a300671b3547 100644
--- a/src/hardware/hw_main.c
+++ b/src/hardware/hw_main.c
@@ -2292,7 +2292,7 @@ static void HWR_StoreWallRange(double startfrac, double endfrac)
 				else if (drawtextured)
 				{
 #ifdef ESLOPE // P.S. this is better-organized than the old version
-					fixed_t offs = sides[(newline ?: rover->master)->sidenum[0]].rowoffset;
+					fixed_t offs = sides[(newline ? newline : rover->master)->sidenum[0]].rowoffset;
 					grTex = HWR_GetTexture(texnum);
 
 					wallVerts[3].t = (*rover->topheight - h + offs) * grTex->scaleY;
diff --git a/src/hardware/r_opengl/r_opengl-vc10.vcxproj b/src/hardware/r_opengl/r_opengl-vc10.vcxproj
index 7c0aad69e2d8990d678eebd698003a063ff9ff39..43da2a3ee34c8e5af52597c2915dd44c08e1a599 100644
--- a/src/hardware/r_opengl/r_opengl-vc10.vcxproj
+++ b/src/hardware/r_opengl/r_opengl-vc10.vcxproj
@@ -22,6 +22,7 @@
     <ProjectName>r_opengl</ProjectName>
     <ProjectGuid>{51137D5C-4E81-4955-AACF-EA3092006051}</ProjectGuid>
     <RootNamespace>r_opengl</RootNamespace>
+    <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
   </PropertyGroup>
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
diff --git a/src/hardware/r_opengl/r_opengl.h b/src/hardware/r_opengl/r_opengl.h
index d52104370b49d1ee72e059487532d0fe6a2f8020..6a2eba1df00e548cb93e52abae6e9c4f2d8ee81a 100644
--- a/src/hardware/r_opengl/r_opengl.h
+++ b/src/hardware/r_opengl/r_opengl.h
@@ -21,6 +21,7 @@
 #define _R_OPENGL_H_
 
 #ifdef HAVE_SDL
+#define _MATH_DEFINES_DEFINED
 
 #ifdef _MSC_VER
 #pragma warning(disable : 4214 4244)
diff --git a/src/hardware/s_openal/s_openal-vc10.vcxproj b/src/hardware/s_openal/s_openal-vc10.vcxproj
index 1b7d34c4bdc2ae11e232f60e8337040ed4d46f2b..67d2d95ac1f4f77847e4114cc319ef511d0fe42a 100644
--- a/src/hardware/s_openal/s_openal-vc10.vcxproj
+++ b/src/hardware/s_openal/s_openal-vc10.vcxproj
@@ -22,6 +22,7 @@
     <ProjectName>s_openal</ProjectName>
     <ProjectGuid>{E662D0B3-412D-4D55-A5EC-8CBD680DDCBE}</ProjectGuid>
     <RootNamespace>s_openal</RootNamespace>
+    <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
   </PropertyGroup>
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
diff --git a/src/i_addrinfo.c b/src/i_addrinfo.c
index f9ebe5e9c10b162f0d3ad7529639930986be9def..eb29e360879bb19edf9f24a1e3b04cb4d5c9ee0b 100644
--- a/src/i_addrinfo.c
+++ b/src/i_addrinfo.c
@@ -105,7 +105,7 @@ static void WS_addrinfosetup(void)
 		return; // already have the functions
 	// why not hold it into ipv6dll? becase we already link with ws2_32, silly!
 	if (WS_getfunctions(GetModuleHandleA("ws2_32.dll")) == NULL)
-		ipv6dll = WS_getfunctions(LoadLibrary("wship6.dll"));
+		ipv6dll = WS_getfunctions(LoadLibraryA("wship6.dll"));
 }
 
 void WS_addrinfocleanup(void)
diff --git a/src/p_mobj.c b/src/p_mobj.c
index 20f7113d00ceb48d5d29d6ef7f8d0f34557b5b4b..9e061950f92e7454558467e019ec4071cb9afa25 100644
--- a/src/p_mobj.c
+++ b/src/p_mobj.c
@@ -1066,7 +1066,7 @@ fixed_t P_MobjFloorZ(mobj_t *mobj, sector_t *sector, sector_t *boundsec, fixed_t
 		testy += y;
 
 		// If the highest point is in the sector, then we have it easy! Just get the Z at that point
-		if (R_PointInSubsector(testx, testy)->sector == (boundsec ?: sector))
+		if (R_PointInSubsector(testx, testy)->sector == (boundsec ? boundsec : sector))
 			return P_GetZAt(slope, testx, testy);
 
 		// If boundsec is set, we're looking for specials. In that case, iterate over every line in this sector to find the TRUE highest/lowest point
@@ -1154,7 +1154,7 @@ fixed_t P_MobjCeilingZ(mobj_t *mobj, sector_t *sector, sector_t *boundsec, fixed
 		testy += y;
 
 		// If the highest point is in the sector, then we have it easy! Just get the Z at that point
-		if (R_PointInSubsector(testx, testy)->sector == (boundsec ?: sector))
+		if (R_PointInSubsector(testx, testy)->sector == (boundsec ? boundsec : sector))
 			return P_GetZAt(slope, testx, testy);
 
 		// If boundsec is set, we're looking for specials. In that case, iterate over every line in this sector to find the TRUE highest/lowest point
@@ -1243,7 +1243,7 @@ fixed_t P_CameraFloorZ(camera_t *mobj, sector_t *sector, sector_t *boundsec, fix
 		testy += y;
 
 		// If the highest point is in the sector, then we have it easy! Just get the Z at that point
-		if (R_PointInSubsector(testx, testy)->sector == (boundsec ?: sector))
+		if (R_PointInSubsector(testx, testy)->sector == (boundsec ? boundsec : sector))
 			return P_GetZAt(slope, testx, testy);
 
 		// If boundsec is set, we're looking for specials. In that case, iterate over every line in this sector to find the TRUE highest/lowest point
@@ -1331,7 +1331,7 @@ fixed_t P_CameraCeilingZ(camera_t *mobj, sector_t *sector, sector_t *boundsec, f
 		testy += y;
 
 		// If the highest point is in the sector, then we have it easy! Just get the Z at that point
-		if (R_PointInSubsector(testx, testy)->sector == (boundsec ?: sector))
+		if (R_PointInSubsector(testx, testy)->sector == (boundsec ? boundsec : sector))
 			return P_GetZAt(slope, testx, testy);
 
 		// If boundsec is set, we're looking for specials. In that case, iterate over every line in this sector to find the TRUE highest/lowest point
@@ -3123,7 +3123,7 @@ static boolean P_SceneryZMovement(mobj_t *mo)
 			|| (mo->eflags & MFE_VERTICALFLIP && mo->z+mo->height >= mo->ceilingz)) // Hit the floor, so split!
 			{
 				// split
-				mobj_t *explodemo;
+				mobj_t *explodemo = NULL;
 				UINT8 prandom, i;
 
 				for (i = 0; i < 4; ++i) // split into four
diff --git a/src/p_setup.c b/src/p_setup.c
index 7265f508f8fedb113108c6dc377357cbc31dbe45..b36bf0b809c877ba06f86dba599e5564a71bae8a 100644
--- a/src/p_setup.c
+++ b/src/p_setup.c
@@ -1214,7 +1214,7 @@ static void P_LoadLineDefs2(void)
 		case 443: // Calls a named Lua function
 			if (sides[ld->sidenum[0]].text)
 			{
-				UINT8 len = strlen(sides[ld->sidenum[0]].text)+1;
+				size_t len = strlen(sides[ld->sidenum[0]].text)+1;
 				if (ld->sidenum[1] != 0xffff && sides[ld->sidenum[1]].text)
 					len += strlen(sides[ld->sidenum[1]].text);
 				ld->text = Z_Malloc(len, PU_LEVEL, NULL);
diff --git a/src/p_slopes.c b/src/p_slopes.c
index 6ec3517df963b7589c5a6d72d41eca3b262ba606..6393ca4b558514e0616dc0423f60d899e29342c9 100644
--- a/src/p_slopes.c
+++ b/src/p_slopes.c
@@ -90,7 +90,7 @@ static void P_ReconfigureVertexSlope(pslope_t *slope)
 
 		// Get angles
 		slope->xydirection = R_PointToAngle2(0, 0, slope->d.x, slope->d.y)+ANGLE_180;
-		slope->zangle = -R_PointToAngle2(0, 0, FRACUNIT, slope->zdelta);
+		slope->zangle = InvAngle(R_PointToAngle2(0, 0, FRACUNIT, slope->zdelta));
 	}
 }
 
diff --git a/src/p_spec.c b/src/p_spec.c
index 32713acdd2cb3f7de6f9185bbc466f2bfd680c44..3ca697295a3a4a984dc5d071962125f59d01b57a 100644
--- a/src/p_spec.c
+++ b/src/p_spec.c
@@ -407,7 +407,7 @@ void P_ParseANIMDEFSLump(INT32 wadNum, UINT16 lumpnum, INT32 *i)
 void P_ParseAnimationDefintion(SINT8 istexture, INT32 *i)
 {
 	char *animdefsToken;
-	UINT8 animdefsTokenLength;
+	size_t animdefsTokenLength;
 	char *endPos;
 	INT32 animSpeed;
 
diff --git a/src/r_bsp.c b/src/r_bsp.c
index 4aeada1a567b3877e13f6011670a16a78999ba13..69aa7be2902770ecb89a1c8b683a6039fae9b5e4 100644
--- a/src/r_bsp.c
+++ b/src/r_bsp.c
@@ -1232,7 +1232,7 @@ void R_Prep3DFloors(sector_t *sector)
 	INT32 count, i, mapnum;
 	sector_t *sec;
 #ifdef ESLOPE
-	pslope_t *bestslope;
+	pslope_t *bestslope = NULL;
 	fixed_t heighttest; // I think it's better to check the Z height at the sector's center
 	                    // than assume unsloped heights are accurate indicators of order in sloped sectors. -Red
 #endif
diff --git a/src/r_bsp.h b/src/r_bsp.h
index 97b8c2e8c7c192be847400b9231e7aecf67c53a9..e871b5dde5c6ae704b5d772d06371f94e62ad361 100644
--- a/src/r_bsp.h
+++ b/src/r_bsp.h
@@ -33,8 +33,6 @@ extern drawseg_t *drawsegs;
 extern drawseg_t *ds_p;
 extern INT32 doorclosed;
 
-typedef void (*drawfunc_t)(INT32 start, INT32 stop);
-
 // BSP?
 void R_ClearClipSegs(void);
 void R_PortalClearClipSegs(INT32 start, INT32 end);
diff --git a/src/r_data.c b/src/r_data.c
index c3393a79b19e20ca2d919e69e2629596b26f4e52..cb5cf3591486abc8ca14b7cc5caf656021e55e54 100644
--- a/src/r_data.c
+++ b/src/r_data.c
@@ -497,7 +497,7 @@ void R_LoadTextures(void)
 static texpatch_t *R_ParsePatch(boolean actuallyLoadPatch)
 {
 	char *texturesToken;
-	UINT8 texturesTokenLength;
+	size_t texturesTokenLength;
 	char *endPos;
 	char *patchName = NULL;
 	INT16 patchXPos;
@@ -623,7 +623,7 @@ static texpatch_t *R_ParsePatch(boolean actuallyLoadPatch)
 static texture_t *R_ParseTexture(boolean actuallyLoadTexture)
 {
 	char *texturesToken;
-	UINT8 texturesTokenLength;
+	size_t texturesTokenLength;
 	char *endPos;
 	INT32 newTextureWidth;
 	INT32 newTextureHeight;
diff --git a/src/r_plane.c b/src/r_plane.c
index 163e4c39fe8f8cd0eae37ac33f7c086927065885..19007d88fa349f3b355b85aa58f0516759cbe5f0 100644
--- a/src/r_plane.c
+++ b/src/r_plane.c
@@ -955,8 +955,8 @@ void R_DrawSinglePlane(visplane_t *pl)
 		// Okay, look, don't ask me why this works, but without this setup there's a disgusting-looking misalignment with the textures. -Red
 		fudge = ((1<<nflatshiftup)+1.0f)/(1<<nflatshiftup);
 
-		xoffs *= fudge;
-		yoffs /= fudge;
+		xoffs = (fixed_t)(xoffs*fudge);
+		yoffs = (fixed_t)(yoffs/fudge);
 
 		vx = FIXED_TO_FLOAT(pl->viewx+xoffs);
 		vy = FIXED_TO_FLOAT(pl->viewy-yoffs);
diff --git a/src/r_plane.h b/src/r_plane.h
index 64b339d04df17b5a12bfeca8618ace66bd0c8e6a..8730bcefd9e530cf99bfbe83b93895fb7026de11 100644
--- a/src/r_plane.h
+++ b/src/r_plane.h
@@ -73,7 +73,6 @@ extern visplane_t *ceilingplane;
 // Visplane related.
 extern INT16 *lastopening, *openings;
 extern size_t maxopenings;
-typedef void (*planefunction_t)(INT32 top, INT32 bottom);
 
 extern INT16 floorclip[MAXVIDWIDTH], ceilingclip[MAXVIDWIDTH];
 extern fixed_t frontscale[MAXVIDWIDTH], yslopetab[MAXVIDHEIGHT*4];
diff --git a/src/r_segs.c b/src/r_segs.c
index 9faee429bdc22a9a395d972a8fe92b8fdd345ec8..11b4c8aefd7b031755478bfd99bc661b0b35de0b 100644
--- a/src/r_segs.c
+++ b/src/r_segs.c
@@ -2480,7 +2480,7 @@ void R_StoreWallRange(INT32 start, INT32 stop)
 				ds_p->maskedtexturecol = ds_p->thicksidecol;
 
 #ifdef ESLOPE
-			maskedtextureheight = &(ds_p->maskedtextureheight[0]); // ????
+			maskedtextureheight = ds_p->maskedtextureheight; // note to red, this == &(ds_p->maskedtextureheight[0])
 
 			// Set midtexture starting height
 			if (linedef->flags & ML_EFFECT2) { // Ignore slopes when texturing
diff --git a/src/sdl/SDL2_x64.props b/src/sdl/SDL2_x64.props
deleted file mode 100644
index 0ea83008526be0daffdf3fd69a04cef27ba5f03d..0000000000000000000000000000000000000000
--- a/src/sdl/SDL2_x64.props
+++ /dev/null
@@ -1,19 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
-  <ImportGroup Label="PropertySheets" />
-  <PropertyGroup Label="UserMacros" />
-  <PropertyGroup>
-    <IncludePath>..\..\libs\SDL2_mixer\include;..\..\libs\SDL2\include;$(IncludePath)</IncludePath>
-    <LibraryPath>..\..\libs\SDL2\lib\x64;..\..\libs\SDL2_mixer\lib\x64;$(LibraryPath)</LibraryPath>
-  </PropertyGroup>
-  <ItemDefinitionGroup>
-    <ClCompile>
-      <PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <Link />
-    <Link>
-      <AdditionalDependencies>SDL2.lib;SDL2_mixer.lib;%(AdditionalDependencies)</AdditionalDependencies>
-    </Link>
-  </ItemDefinitionGroup>
-  <ItemGroup />
-</Project>
\ No newline at end of file
diff --git a/src/sdl/SDL2_x86.props b/src/sdl/SDL2_x86.props
deleted file mode 100644
index 78421e6dd648b5499da6e8f4b6b0c69cc84d367c..0000000000000000000000000000000000000000
--- a/src/sdl/SDL2_x86.props
+++ /dev/null
@@ -1,18 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
-  <ImportGroup Label="PropertySheets" />
-  <PropertyGroup Label="UserMacros" />
-  <PropertyGroup>
-    <IncludePath>..\..\libs\SDL2_mixer\include;..\..\libs\SDL2\include;$(IncludePath)</IncludePath>
-    <LibraryPath>..\..\libs\SDL2\lib\x86;..\..\libs\SDL2_mixer\lib\x86;$(LibraryPath)</LibraryPath>
-  </PropertyGroup>
-  <ItemDefinitionGroup>
-    <ClCompile>
-      <PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <Link>
-      <AdditionalDependencies>SDL2.lib;SDL2_mixer.lib;%(AdditionalDependencies)</AdditionalDependencies>
-    </Link>
-  </ItemDefinitionGroup>
-  <ItemGroup />
-</Project>
\ No newline at end of file
diff --git a/src/sdl/Srb2SDL-vc10.vcxproj b/src/sdl/Srb2SDL-vc10.vcxproj
index 2d677f745904244c98a4e90a7950e6fbd6665de1..d12a7efbf86acf4ae461b101c4024ab13708e88b 100644
--- a/src/sdl/Srb2SDL-vc10.vcxproj
+++ b/src/sdl/Srb2SDL-vc10.vcxproj
@@ -5,1238 +5,90 @@
       <Configuration>Debug</Configuration>
       <Platform>Win32</Platform>
     </ProjectConfiguration>
-    <ProjectConfiguration Include="Debug|x64">
-      <Configuration>Debug</Configuration>
-      <Platform>x64</Platform>
-    </ProjectConfiguration>
     <ProjectConfiguration Include="Release|Win32">
       <Configuration>Release</Configuration>
       <Platform>Win32</Platform>
     </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
     <ProjectConfiguration Include="Release|x64">
       <Configuration>Release</Configuration>
       <Platform>x64</Platform>
     </ProjectConfiguration>
   </ItemGroup>
   <PropertyGroup Label="Globals">
-    <ProjectName>Srb2SDL</ProjectName>
+    <ProjectName>Srb2Win</ProjectName>
     <ProjectGuid>{61BA7D3C-F77D-4D31-B718-1177FE482CF2}</ProjectGuid>
+    <Keyword>Win32Proj</Keyword>
     <RootNamespace>Srb2SDL</RootNamespace>
+    <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
+    <ProjectName>Srb2Win</ProjectName>
   </PropertyGroup>
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
-    <ConfigurationType>Application</ConfigurationType>
-    <UseOfMfc>false</UseOfMfc>
+  <PropertyGroup>
     <PlatformToolset>v140</PlatformToolset>
   </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
-    <ConfigurationType>Application</ConfigurationType>
-    <UseOfMfc>false</UseOfMfc>
-    <PlatformToolset>v140</PlatformToolset>
+    <UseDebugLibraries>true</UseDebugLibraries>
   </PropertyGroup>
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
-    <ConfigurationType>Application</ConfigurationType>
-    <UseOfMfc>false</UseOfMfc>
-    <PlatformToolset>v140</PlatformToolset>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <UseDebugLibraries>false</UseDebugLibraries>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
   </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
-    <ConfigurationType>Application</ConfigurationType>
-    <UseOfMfc>false</UseOfMfc>
-    <PlatformToolset>v140</PlatformToolset>
+    <UseDebugLibraries>true</UseDebugLibraries>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <UseDebugLibraries>false</UseDebugLibraries>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
   </PropertyGroup>
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
   <ImportGroup Label="ExtensionSettings">
   </ImportGroup>
-  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+  <ImportGroup Label="Shared">
+    <Import Project="..\..\SRB2_common.props" />
+    <Import Project="..\..\comptime.props" />
+    <Import Project="..\..\libs\zlib.props" />
+    <Import Project="..\..\libs\libpng.props" />
+    <Import Project="..\..\libs\SDL2.props" />
+    <Import Project="..\..\libs\SDL_mixer.props" />
+    <Import Project="Srb2SDL.props" />
+  </ImportGroup>
+  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
-    <Import Project="SDL2_x86.props" />
+    <Import Project="..\..\SRB2_Debug.props" />
   </ImportGroup>
-  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
-    <Import Project="SDL2_x86.props" />
+    <Import Project="..\..\SRB2_Release.props" />
   </ImportGroup>
-  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
-    <Import Project="SDL2_x64.props" />
+    <Import Project="..\..\SRB2_Debug.props" />
   </ImportGroup>
-  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
-    <Import Project="SDL2_x64.props" />
+    <Import Project="..\..\SRB2_Release.props" />
   </ImportGroup>
   <PropertyGroup Label="UserMacros" />
   <PropertyGroup>
     <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
-    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\..\..\bin\VC10\$(Platform)\$(Configuration)\</OutDir>
-    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\..\..\objs\VC10\$(Platform)\$(Configuration)\SDL\</IntDir>
-    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
-    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.\..\..\bin\VC10\$(Platform)\$(Configuration)\</OutDir>
-    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.\..\..\objs\VC10\$(Platform)\$(Configuration)\SDL\</IntDir>
-    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
-    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\..\..\bin\VC10\$(Platform)\$(Configuration)\</OutDir>
-    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\..\..\objs\VC10\$(Platform)\$(Configuration)\SDL\</IntDir>
-    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
-    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.\..\..\bin\VC10\$(Platform)\$(Configuration)\</OutDir>
-    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.\..\..\objs\VC10\$(Platform)\$(Configuration)\SDL\</IntDir>
-    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
-    <IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SDL20_PREFIX)\include;$(SDL20_MIXER_PREFIX)\include;$(FMOD3_PREFIX)api\inc;$(IncludePath)</IncludePath>
-    <IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SDL20_PREFIX)\include;$(SDL20_MIXER_PREFIX)\include;$(FMOD3_PREFIX)api\inc;$(IncludePath)</IncludePath>
-    <IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SDL20_PREFIX)\include;$(SDL20_MIXER_PREFIX)\include;$(FMOD3_PREFIX)api\inc;$(IncludePath)</IncludePath>
-    <IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SDL20_PREFIX)\include;$(SDL20_MIXER_PREFIX)\include;$(FMOD3_PREFIX)api\inc;$(IncludePath)</IncludePath>
-    <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SDL20_PREFIX)\lib;$(SDL20_MIXER_PREFIX)\lib;$(LibraryPath)</LibraryPath>
-    <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SDL20_PREFIX)\lib;$(SDL20_MIXER_PREFIX)\lib;$(LibraryPath)</LibraryPath>
-    <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SDL20_PREFIX)\lib\x64;$(SDL20_MIXER_PREFIX)\lib\x64;$(LibraryPath)</LibraryPath>
-    <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SDL20_PREFIX)\lib\x64;$(SDL20_MIXER_PREFIX)\lib\x64;$(LibraryPath)</LibraryPath>
+    <RunCodeAnalysis>false</RunCodeAnalysis>
   </PropertyGroup>
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
-    <PreBuildEvent>
-      <Message>Getting revision number from the SCM system</Message>
-      <Command>"$(ProjectDir)..\..\comptime.bat" "$(ProjectDir).."</Command>
-    </PreBuildEvent>
-    <Midl>
-      <TypeLibraryName>.\..\..\bin\VC10\$(Platform)\$(Configuration)\SDL\Srb2SDL-vc9.tlb</TypeLibraryName>
-      <HeaderFileName>
-      </HeaderFileName>
-    </Midl>
-    <ClCompile>
-      <Optimization>Disabled</Optimization>
-      <AdditionalIncludeDirectories>$(ProjectDir)..\..\libs\libpng-src;$(ProjectDir)..\..\libs\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions>_DEBUG;USE_WGL_SWAP;DIRECTFULLSCREEN;HAVE_SDL;HWRENDER;HW3SOUND;HAVE_FILTER;HAVE_MIXER;USEASM;HAVE_PNG;COMPVERSION;HAVE_BLUA;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <MinimalRebuild>true</MinimalRebuild>
-      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
-      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
-      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
-      <ProgramDataBaseFileName>$(IntDir)Srb2SDL.pdb</ProgramDataBaseFileName>
-      <BrowseInformation>true</BrowseInformation>
-      <WarningLevel>Level2</WarningLevel>
-      <TreatWarningAsError>true</TreatWarningAsError>
-      <SuppressStartupBanner>true</SuppressStartupBanner>
-      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
-      <CompileAs>CompileAsC</CompileAs>
-      <DisableSpecificWarnings>4121;%(DisableSpecificWarnings)</DisableSpecificWarnings>
-    </ClCompile>
-    <ResourceCompile>
-      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <Culture>0x0409</Culture>
-    </ResourceCompile>
-    <Link>
-      <AdditionalDependencies>ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
-      <OutputFile>$(OutDir)srb2sdl.exe</OutputFile>
-      <SuppressStartupBanner>true</SuppressStartupBanner>
-      <GenerateDebugInformation>true</GenerateDebugInformation>
-      <ProgramDatabaseFile>$(OutDir)srb2sdl.pdb</ProgramDatabaseFile>
-      <SubSystem>Console</SubSystem>
-      <RandomizedBaseAddress>false</RandomizedBaseAddress>
-      <DataExecutionPrevention>
-      </DataExecutionPrevention>
-      <TargetMachine>MachineX86</TargetMachine>
-      <AdditionalOptions>/SAFESEH:NO %(AdditionalOptions)</AdditionalOptions>
-    </Link>
-    <Bscmake>
-      <SuppressStartupBanner>true</SuppressStartupBanner>
-      <OutputFile>$(OutDir)Srb2sdl.bsc</OutputFile>
-    </Bscmake>
-  </ItemDefinitionGroup>
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
-    <PreBuildEvent>
-      <Message>Getting revision number from the SCM system</Message>
-      <Command>"$(ProjectDir)..\..\comptime.bat" "$(ProjectDir).."</Command>
-    </PreBuildEvent>
-    <Midl>
-      <TargetEnvironment>X64</TargetEnvironment>
-      <TypeLibraryName>.\..\..\bin\VC10\$(Platform)\$(Configuration)\SDL\Srb2SDL-vc9.tlb</TypeLibraryName>
-      <HeaderFileName>
-      </HeaderFileName>
-    </Midl>
-    <ClCompile>
-      <Optimization>Disabled</Optimization>
-      <AdditionalIncludeDirectories>$(ProjectDir)..\..\libs\libpng-src;$(ProjectDir)..\..\libs\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions>_DEBUG;USE_WGL_SWAP;DIRECTFULLSCREEN;HAVE_SDL;HWRENDER;HW3SOUND;HAVE_FILTER;HAVE_MIXER;HAVE_PNG;COMPVERSION;HAVE_BLUA;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <MinimalRebuild>true</MinimalRebuild>
-      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
-      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
-      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
-      <ProgramDataBaseFileName>$(IntDir)Srb2SDL.pdb</ProgramDataBaseFileName>
-      <BrowseInformation>true</BrowseInformation>
-      <WarningLevel>Level2</WarningLevel>
-      <TreatWarningAsError>true</TreatWarningAsError>
-      <SuppressStartupBanner>true</SuppressStartupBanner>
-      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
-      <CompileAs>CompileAsC</CompileAs>
-      <DisableSpecificWarnings>4121;%(DisableSpecificWarnings)</DisableSpecificWarnings>
-    </ClCompile>
-    <ResourceCompile>
-      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <Culture>0x0409</Culture>
-    </ResourceCompile>
-    <Link>
-      <AdditionalDependencies>ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
-      <OutputFile>$(OutDir)srb2sdl.exe</OutputFile>
-      <SuppressStartupBanner>true</SuppressStartupBanner>
-      <GenerateDebugInformation>true</GenerateDebugInformation>
-      <ProgramDatabaseFile>$(OutDir)srb2sdl.pdb</ProgramDatabaseFile>
-      <SubSystem>Console</SubSystem>
-      <RandomizedBaseAddress>false</RandomizedBaseAddress>
-      <DataExecutionPrevention>
-      </DataExecutionPrevention>
-      <TargetMachine>MachineX64</TargetMachine>
-      <AdditionalOptions>/SAFESEH:NO %(AdditionalOptions)</AdditionalOptions>
-    </Link>
-    <Bscmake>
-      <SuppressStartupBanner>true</SuppressStartupBanner>
-      <OutputFile>$(OutDir)Srb2sdl.bsc</OutputFile>
-    </Bscmake>
-  </ItemDefinitionGroup>
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
-    <PreBuildEvent>
-      <Message>Getting revision number from the SCM system</Message>
-      <Command>"$(ProjectDir)..\..\comptime.bat" "$(ProjectDir).."</Command>
-    </PreBuildEvent>
-    <Midl>
-      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <MkTypLibCompatible>true</MkTypLibCompatible>
-      <SuppressStartupBanner>true</SuppressStartupBanner>
-      <TargetEnvironment>Win32</TargetEnvironment>
-      <TypeLibraryName>.\..\..\bin\VC10\$(Platform)\$(Configuration)\SDL\Srb2SDL-vc9.tlb</TypeLibraryName>
-      <HeaderFileName>
-      </HeaderFileName>
-    </Midl>
-    <ClCompile>
-      <AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
-      <Optimization>Disabled</Optimization>
-      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
-      <IntrinsicFunctions>true</IntrinsicFunctions>
-      <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
-      <OmitFramePointers>true</OmitFramePointers>
-      <AdditionalIncludeDirectories>$(ProjectDir)..\..\libs\libpng-src;$(ProjectDir)..\..\libs\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions>NDEBUG;SDLMAIN;NO_STDIO_REDIRECT;USE_WGL_SWAP;DIRECTFULLSCREEN;HAVE_SDL;HWRENDER;HW3SOUND;HAVE_FILTER;HAVE_MIXER;USEASM;HAVE_PNG;COMPVERSION;HAVE_BLUA;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <StringPooling>true</StringPooling>
-      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
-      <PrecompiledHeaderOutputFile>.\..\..\objs\VC10\$(Platform)\$(Configuration)\SDL\Srb2SDL-vc9.pch</PrecompiledHeaderOutputFile>
-      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
-      <ProgramDataBaseFileName>$(IntDir)Srb2SDL.pdb</ProgramDataBaseFileName>
-      <BrowseInformation>true</BrowseInformation>
-      <WarningLevel>Level2</WarningLevel>
-      <SuppressStartupBanner>true</SuppressStartupBanner>
-      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
-      <CompileAs>CompileAsC</CompileAs>
-      <DisableSpecificWarnings>4121;%(DisableSpecificWarnings)</DisableSpecificWarnings>
-    </ClCompile>
-    <ResourceCompile>
-      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <Culture>0x0409</Culture>
-    </ResourceCompile>
-    <Link>
-      <AdditionalDependencies>ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
-      <OutputFile>$(OutDir)srb2sdl.exe</OutputFile>
-      <SuppressStartupBanner>true</SuppressStartupBanner>
-      <GenerateDebugInformation>true</GenerateDebugInformation>
-      <ProgramDatabaseFile>$(OutDir)srb2sdl.pdb</ProgramDatabaseFile>
-      <SubSystem>Windows</SubSystem>
-      <RandomizedBaseAddress>false</RandomizedBaseAddress>
-      <DataExecutionPrevention>
-      </DataExecutionPrevention>
-      <TargetMachine>MachineX86</TargetMachine>
-      <AdditionalOptions>/SAFESEH:NO %(AdditionalOptions)</AdditionalOptions>
-    </Link>
-    <Bscmake>
-      <SuppressStartupBanner>true</SuppressStartupBanner>
-      <OutputFile>$(OutDir)Srb2sdl.bsc</OutputFile>
-    </Bscmake>
-  </ItemDefinitionGroup>
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
-    <PreBuildEvent>
-      <Message>Getting revision number from the SCM system</Message>
-      <Command>"$(ProjectDir)..\..\comptime.bat" "$(ProjectDir).."</Command>
-    </PreBuildEvent>
-    <Midl>
-      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <MkTypLibCompatible>true</MkTypLibCompatible>
-      <SuppressStartupBanner>true</SuppressStartupBanner>
-      <TargetEnvironment>X64</TargetEnvironment>
-      <TypeLibraryName>.\..\..\bin\VC10\$(Platform)\$(Configuration)\SDL\Srb2SDL-vc9.tlb</TypeLibraryName>
-      <HeaderFileName>
-      </HeaderFileName>
-    </Midl>
-    <ClCompile>
-      <AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
-      <Optimization>Disabled</Optimization>
-      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
-      <IntrinsicFunctions>true</IntrinsicFunctions>
-      <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
-      <OmitFramePointers>true</OmitFramePointers>
-      <AdditionalIncludeDirectories>$(ProjectDir)..\..\libs\libpng-src;$(ProjectDir)..\..\libs\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions>NDEBUG;SDLMAIN;NO_STDIO_REDIRECT;USE_WGL_SWAP;DIRECTFULLSCREEN;HAVE_SDL;HWRENDER;HW3SOUND;HAVE_FILTER;HAVE_MIXER;HAVE_PNG;COMPVERSION;HAVE_BLUA;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <StringPooling>true</StringPooling>
-      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
-      <PrecompiledHeaderOutputFile>.\..\..\objs\VC10\$(Platform)\$(Configuration)\SDL\Srb2SDL-vc9.pch</PrecompiledHeaderOutputFile>
-      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
-      <ProgramDataBaseFileName>$(IntDir)Srb2SDL.pdb</ProgramDataBaseFileName>
-      <BrowseInformation>true</BrowseInformation>
-      <WarningLevel>Level2</WarningLevel>
-      <SuppressStartupBanner>true</SuppressStartupBanner>
-      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
-      <CompileAs>CompileAsC</CompileAs>
-      <DisableSpecificWarnings>4121;%(DisableSpecificWarnings)</DisableSpecificWarnings>
-    </ClCompile>
-    <ResourceCompile>
-      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <Culture>0x0409</Culture>
-    </ResourceCompile>
-    <Link>
-      <AdditionalDependencies>ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
-      <OutputFile>$(OutDir)srb2sdl.exe</OutputFile>
-      <SuppressStartupBanner>true</SuppressStartupBanner>
-      <GenerateDebugInformation>true</GenerateDebugInformation>
-      <ProgramDatabaseFile>$(OutDir)srb2sdl.pdb</ProgramDatabaseFile>
-      <SubSystem>Windows</SubSystem>
-      <RandomizedBaseAddress>false</RandomizedBaseAddress>
-      <DataExecutionPrevention>
-      </DataExecutionPrevention>
-      <TargetMachine>MachineX64</TargetMachine>
-      <AdditionalOptions>/SAFESEH:NO %(AdditionalOptions)</AdditionalOptions>
-    </Link>
-    <Bscmake>
-      <SuppressStartupBanner>true</SuppressStartupBanner>
-      <OutputFile>$(OutDir)Srb2sdl.bsc</OutputFile>
-    </Bscmake>
-  </ItemDefinitionGroup>
   <ItemGroup>
-    <ClCompile Include="..\blua\lapi.c" />
-    <ClCompile Include="..\blua\lauxlib.c" />
-    <ClCompile Include="..\blua\lbaselib.c" />
-    <ClCompile Include="..\blua\lcode.c" />
-    <ClCompile Include="..\blua\ldebug.c" />
-    <ClCompile Include="..\blua\ldo.c" />
-    <ClCompile Include="..\blua\ldump.c" />
-    <ClCompile Include="..\blua\lfunc.c" />
-    <ClCompile Include="..\blua\lgc.c" />
-    <ClCompile Include="..\blua\linit.c" />
-    <ClCompile Include="..\blua\llex.c" />
-    <ClCompile Include="..\blua\lmem.c" />
-    <ClCompile Include="..\blua\lobject.c" />
-    <ClCompile Include="..\blua\lopcodes.c" />
-    <ClCompile Include="..\blua\lparser.c" />
-    <ClCompile Include="..\blua\lstate.c" />
-    <ClCompile Include="..\blua\lstring.c" />
-    <ClCompile Include="..\blua\lstrlib.c" />
-    <ClCompile Include="..\blua\ltable.c" />
-    <ClCompile Include="..\blua\ltablib.c" />
-    <ClCompile Include="..\blua\ltm.c" />
-    <ClCompile Include="..\blua\lundump.c" />
-    <ClCompile Include="..\blua\lvm.c" />
-    <ClCompile Include="..\blua\lzio.c" />
-    <ClCompile Include="..\b_bot.c" />
-    <ClCompile Include="..\i_addrinfo.c">
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
-    </ClCompile>
-    <ClCompile Include="..\lua_baselib.c" />
-    <ClCompile Include="..\lua_consolelib.c" />
-    <ClCompile Include="..\lua_hooklib.c" />
-    <ClCompile Include="..\lua_hudlib.c" />
-    <ClCompile Include="..\lua_infolib.c" />
-    <ClCompile Include="..\lua_maplib.c" />
-    <ClCompile Include="..\lua_mathlib.c" />
-    <ClCompile Include="..\lua_mobjlib.c" />
-    <ClCompile Include="..\lua_playerlib.c" />
-    <ClCompile Include="..\lua_script.c" />
-    <ClCompile Include="..\lua_skinlib.c" />
-    <ClCompile Include="..\lua_thinkerlib.c" />
-    <ClCompile Include="..\m_anigif.c" />
-    <ClCompile Include="..\m_cond.c" />
-    <ClCompile Include="dosstr.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="endtxt.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\filesrch.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="hwsym_sdl.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="i_cdmus.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="i_main.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="i_net.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="i_system.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="i_video.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="IMG_xpm.c">
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="mixer_sound.c" />
-    <ClCompile Include="ogl_sdl.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\hardware\r_opengl\r_opengl.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\win32\win_dbg.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\comptime.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\d_clisrv.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\d_main.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\d_net.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\d_netcmd.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\d_netfil.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\dehacked.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\z_zone.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\f_finale.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\f_wipe.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\g_game.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\g_input.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\am_map.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\command.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\console.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\hu_stuff.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\st_stuff.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\y_inter.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\hardware\hw3sound.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\hardware\hw_bsp.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\hardware\hw_cache.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\hardware\hw_draw.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\hardware\hw_light.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\hardware\hw_main.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\hardware\hw_md2.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\hardware\hw_trick.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\i_tcp.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\mserv.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\m_argv.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\m_bbox.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\m_cheat.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\m_fixed.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\m_menu.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\m_misc.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\m_queue.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\m_random.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\string.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\info.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\p_ceilng.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\p_enemy.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\p_fab.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\p_floor.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\p_inter.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\p_lights.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\p_map.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\p_maputl.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\p_mobj.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\p_polyobj.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\p_saveg.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\p_setup.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\p_sight.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\p_spec.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\p_telept.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\p_tick.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\p_user.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\tables.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\r_bsp.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\r_data.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\r_draw.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\r_draw16.c">
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\r_draw8.c">
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\r_main.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\r_plane.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\r_segs.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\r_sky.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\r_splats.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\r_things.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\screen.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\v_video.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\s_sound.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\sounds.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\lzf.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\md5.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\w_wad.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="SDL_main\SDL_windows_main.c" />
-    <ClCompile Include="sdl_sound.c" />
+    <ProjectReference Include="..\..\libs\libpng-src\projects\visualc10\libpng.vcxproj">
+      <Project>{72b01aca-7a1a-4f7b-acef-2607299cf052}</Project>
+      <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
+    </ProjectReference>
+    <ProjectReference Include="..\..\libs\zlib\projects\visualc10\zlib.vcxproj">
+      <Project>{73a5729c-7323-41d4-ab48-8a03c9f81603}</Project>
+      <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
+    </ProjectReference>
   </ItemGroup>
   <ItemGroup>
+    <ClInclude Include="..\am_map.h" />
     <ClInclude Include="..\blua\lapi.h" />
     <ClInclude Include="..\blua\lauxlib.h" />
     <ClInclude Include="..\blua\lcode.h" />
@@ -1260,30 +112,16 @@
     <ClInclude Include="..\blua\lundump.h" />
     <ClInclude Include="..\blua\lvm.h" />
     <ClInclude Include="..\blua\lzio.h" />
+    <ClInclude Include="..\byteptr.h" />
     <ClInclude Include="..\b_bot.h" />
+    <ClInclude Include="..\command.h" />
     <ClInclude Include="..\comptime.h" />
-    <ClInclude Include="..\endian.h" />
-    <ClInclude Include="..\fastcmp.h" />
-    <ClInclude Include="..\i_addrinfo.h" />
-    <ClInclude Include="..\lua_hook.h" />
-    <ClInclude Include="..\lua_hud.h" />
-    <ClInclude Include="..\lua_libs.h" />
-    <ClInclude Include="..\lua_script.h" />
-    <ClInclude Include="..\m_anigif.h" />
-    <ClInclude Include="..\m_cond.h" />
-    <ClInclude Include="endtxt.h" />
-    <ClInclude Include="..\filesrch.h" />
-    <ClInclude Include="hwsym_sdl.h" />
-    <ClInclude Include="ogl_sdl.h" />
-    <ClInclude Include="..\hardware\r_opengl\r_opengl.h" />
-    <ClInclude Include="sdlmain.h" />
-    <ClInclude Include="..\win32\win_dbg.h" />
-    <ClInclude Include="..\win32\win_main.h" />
-    <ClInclude Include="filter\filters.h" />
-    <ClInclude Include="filter\hq2x.h" />
-    <ClInclude Include="filter\interp.h" />
-    <ClInclude Include="filter\lq2x.h" />
-    <ClInclude Include="..\p5prof.h" />
+    <ClInclude Include="..\console.h" />
+    <ClInclude Include="..\dehacked.h" />
+    <ClInclude Include="..\doomdata.h" />
+    <ClInclude Include="..\doomdef.h" />
+    <ClInclude Include="..\doomstat.h" />
+    <ClInclude Include="..\doomtype.h" />
     <ClInclude Include="..\d_clisrv.h" />
     <ClInclude Include="..\d_event.h" />
     <ClInclude Include="..\d_main.h" />
@@ -1293,24 +131,16 @@
     <ClInclude Include="..\d_player.h" />
     <ClInclude Include="..\d_think.h" />
     <ClInclude Include="..\d_ticcmd.h" />
-    <ClInclude Include="..\dehacked.h" />
-    <ClInclude Include="..\doomdata.h" />
-    <ClInclude Include="..\doomdef.h" />
-    <ClInclude Include="..\doomstat.h" />
-    <ClInclude Include="..\doomtype.h" />
-    <ClInclude Include="..\z_zone.h" />
+    <ClInclude Include="..\endian.h" />
+    <ClInclude Include="..\fastcmp.h" />
+    <ClInclude Include="..\filesrch.h" />
     <ClInclude Include="..\f_finale.h" />
     <ClInclude Include="..\g_game.h" />
     <ClInclude Include="..\g_input.h" />
     <ClInclude Include="..\g_state.h" />
-    <ClInclude Include="..\am_map.h" />
-    <ClInclude Include="..\command.h" />
-    <ClInclude Include="..\console.h" />
-    <ClInclude Include="..\hu_stuff.h" />
-    <ClInclude Include="..\st_stuff.h" />
-    <ClInclude Include="..\y_inter.h" />
     <ClInclude Include="..\hardware\hw3dsdrv.h" />
     <ClInclude Include="..\hardware\hw3sound.h" />
+    <ClInclude Include="..\hardware\hws_data.h" />
     <ClInclude Include="..\hardware\hw_data.h" />
     <ClInclude Include="..\hardware\hw_defs.h" />
     <ClInclude Include="..\hardware\hw_dll.h" />
@@ -1320,8 +150,9 @@
     <ClInclude Include="..\hardware\hw_light.h" />
     <ClInclude Include="..\hardware\hw_main.h" />
     <ClInclude Include="..\hardware\hw_md2.h" />
-    <ClInclude Include="..\hardware\hws_data.h" />
-    <ClInclude Include="..\byteptr.h" />
+    <ClInclude Include="..\hu_stuff.h" />
+    <ClInclude Include="..\info.h" />
+    <ClInclude Include="..\i_addrinfo.h" />
     <ClInclude Include="..\i_joy.h" />
     <ClInclude Include="..\i_net.h" />
     <ClInclude Include="..\i_sound.h" />
@@ -1329,10 +160,18 @@
     <ClInclude Include="..\i_tcp.h" />
     <ClInclude Include="..\i_video.h" />
     <ClInclude Include="..\keys.h" />
+    <ClInclude Include="..\lua_hook.h" />
+    <ClInclude Include="..\lua_hud.h" />
+    <ClInclude Include="..\lua_libs.h" />
+    <ClInclude Include="..\lua_script.h" />
+    <ClInclude Include="..\lzf.h" />
+    <ClInclude Include="..\md5.h" />
     <ClInclude Include="..\mserv.h" />
+    <ClInclude Include="..\m_anigif.h" />
     <ClInclude Include="..\m_argv.h" />
     <ClInclude Include="..\m_bbox.h" />
     <ClInclude Include="..\m_cheat.h" />
+    <ClInclude Include="..\m_cond.h" />
     <ClInclude Include="..\m_dllist.h" />
     <ClInclude Include="..\m_fixed.h" />
     <ClInclude Include="..\m_menu.h" />
@@ -1340,7 +179,7 @@
     <ClInclude Include="..\m_queue.h" />
     <ClInclude Include="..\m_random.h" />
     <ClInclude Include="..\m_swap.h" />
-    <ClInclude Include="..\info.h" />
+    <ClInclude Include="..\p5prof.h" />
     <ClInclude Include="..\p_local.h" />
     <ClInclude Include="..\p_maputl.h" />
     <ClInclude Include="..\p_mobj.h" />
@@ -1348,9 +187,9 @@
     <ClInclude Include="..\p_pspr.h" />
     <ClInclude Include="..\p_saveg.h" />
     <ClInclude Include="..\p_setup.h" />
+    <ClInclude Include="..\p_slopes.h" />
     <ClInclude Include="..\p_spec.h" />
     <ClInclude Include="..\p_tick.h" />
-    <ClInclude Include="..\tables.h" />
     <ClInclude Include="..\r_bsp.h" />
     <ClInclude Include="..\r_data.h" />
     <ClInclude Include="..\r_defs.h" />
@@ -1364,90 +203,195 @@
     <ClInclude Include="..\r_state.h" />
     <ClInclude Include="..\r_things.h" />
     <ClInclude Include="..\screen.h" />
-    <ClInclude Include="..\v_video.h" />
-    <ClInclude Include="..\s_sound.h" />
     <ClInclude Include="..\sounds.h" />
-    <ClInclude Include="..\lzf.h" />
-    <ClInclude Include="..\md5.h" />
+    <ClInclude Include="..\st_stuff.h" />
+    <ClInclude Include="..\s_sound.h" />
+    <ClInclude Include="..\tables.h" />
+    <ClInclude Include="..\v_video.h" />
     <ClInclude Include="..\w_wad.h" />
+    <ClInclude Include="..\y_inter.h" />
+    <ClInclude Include="..\z_zone.h" />
+    <ClInclude Include="endtxt.h" />
+    <ClInclude Include="hwsym_sdl.h" />
+    <ClInclude Include="i_ttf.h" />
+    <ClInclude Include="ogl_sdl.h" />
+    <ClInclude Include="sdlmain.h" />
   </ItemGroup>
   <ItemGroup>
-    <None Include="SDL_icon.xpm" />
     <CustomBuild Include="..\tmap.nas">
-      <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Compiling %(Filename).nas with NASM...</Message>
-      <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">nasm -g -o $(IntDir)%(Filename).obj -f win32 "%(FullPath)"</Command>
-      <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs>
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
-      <Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Compiling %(Filename).nas with NASM...</Message>
-      <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">nasm -g -o $(IntDir)%(Filename).obj -f win32 "%(FullPath)"</Command>
-      <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs>
-      <Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Compiling %(Filename).nas with NASM...</Message>
-      <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">nasm -g -o $(IntDir)%(Filename).obj -f win32 "%(FullPath)"</Command>
-      <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs>
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
-      <Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Compiling %(Filename).nas with NASM...</Message>
-      <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">nasm -g -o $(IntDir)%(Filename).obj -f win32 "%(FullPath)"</Command>
-      <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs>
+      <FileType>Document</FileType>
     </CustomBuild>
+  </ItemGroup>
+  <ItemGroup>
     <CustomBuild Include="..\tmap_mmx.nas">
-      <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Compiling %(Filename).nas with NASM...</Message>
-      <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">nasm -g -o $(IntDir)%(Filename).obj -f win32 "%(FullPath)"</Command>
-      <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs>
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
-      <Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Compiling %(Filename).nas with NASM...</Message>
-      <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">nasm -g -o $(IntDir)%(Filename).obj -f win32 "%(FullPath)"</Command>
-      <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs>
-      <Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Compiling %(Filename).nas with NASM...</Message>
-      <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">nasm -g -o $(IntDir)%(Filename).obj -f win32 "%(FullPath)"</Command>
-      <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs>
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
-      <Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Compiling %(Filename).nas with NASM...</Message>
-      <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">nasm -g -o $(IntDir)%(Filename).obj -f win32 "%(FullPath)"</Command>
-      <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs>
+      <FileType>Document</FileType>
     </CustomBuild>
+  </ItemGroup>
+  <ItemGroup>
     <CustomBuild Include="..\tmap_vc.nas">
-      <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Compiling %(Filename).nas with NASM...</Message>
-      <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">nasm -g -o $(IntDir)%(Filename).obj -f win32 "%(FullPath)"</Command>
-      <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs>
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
-      <Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Compiling %(Filename).nas with NASM...</Message>
-      <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">nasm -g -o $(IntDir)%(Filename).obj -f win32 "%(FullPath)"</Command>
-      <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs>
-      <Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Compiling %(Filename).nas with NASM...</Message>
-      <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">nasm -g -o $(IntDir)%(Filename).obj -f win32 "%(FullPath)"</Command>
-      <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs>
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
-      <Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Compiling %(Filename).nas with NASM...</Message>
-      <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">nasm -g -o $(IntDir)%(Filename).obj -f win32 "%(FullPath)"</Command>
-      <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs>
+      <FileType>Document</FileType>
     </CustomBuild>
-    <None Include="..\..\doc\copying" />
-    <None Include="..\..\doc\faq.txt" />
-    <None Include="..\..\readme.txt" />
-    <None Include="..\..\doc\source.txt" />
-    <None Include="..\win32\Srb2win.ico" />
   </ItemGroup>
   <ItemGroup>
-    <ResourceCompile Include="..\win32\Srb2win.rc">
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\Users\alam\svn\srb2mods\SRB2\branches\ALAM\src\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">\Users\alam\svn\srb2mods\SRB2\branches\ALAM\src\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">\Users\alam\svn\srb2mods\SRB2\branches\ALAM\src\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">\Users\alam\svn\srb2mods\SRB2\branches\ALAM\src\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-    </ResourceCompile>
+    <None Include="..\asm_defs.inc" />
+    <None Include="..\config.h.in" />
+    <None Include="SDL_icon.xpm" />
   </ItemGroup>
   <ItemGroup>
-    <ProjectReference Include="..\..\libs\libpng-src\projects\visualc10\libpng.vcxproj">
-      <Project>{72b01aca-7a1a-4f7b-acef-2607299cf052}</Project>
-      <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
-    </ProjectReference>
-    <ProjectReference Include="..\..\libs\zlib\projects\visualc10\zlib.vcxproj">
-      <Project>{73a5729c-7323-41d4-ab48-8a03c9f81603}</Project>
-      <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
-    </ProjectReference>
+    <ClCompile Include="..\am_map.c" />
+    <ClCompile Include="..\blua\lapi.c" />
+    <ClCompile Include="..\blua\lauxlib.c" />
+    <ClCompile Include="..\blua\lbaselib.c" />
+    <ClCompile Include="..\blua\lcode.c" />
+    <ClCompile Include="..\blua\ldebug.c" />
+    <ClCompile Include="..\blua\ldo.c" />
+    <ClCompile Include="..\blua\ldump.c" />
+    <ClCompile Include="..\blua\lfunc.c" />
+    <ClCompile Include="..\blua\lgc.c" />
+    <ClCompile Include="..\blua\linit.c" />
+    <ClCompile Include="..\blua\llex.c" />
+    <ClCompile Include="..\blua\lmem.c" />
+    <ClCompile Include="..\blua\lobject.c" />
+    <ClCompile Include="..\blua\lopcodes.c" />
+    <ClCompile Include="..\blua\lparser.c" />
+    <ClCompile Include="..\blua\lstate.c" />
+    <ClCompile Include="..\blua\lstring.c" />
+    <ClCompile Include="..\blua\lstrlib.c" />
+    <ClCompile Include="..\blua\ltable.c" />
+    <ClCompile Include="..\blua\ltablib.c" />
+    <ClCompile Include="..\blua\ltm.c" />
+    <ClCompile Include="..\blua\lundump.c" />
+    <ClCompile Include="..\blua\lvm.c" />
+    <ClCompile Include="..\blua\lzio.c" />
+    <ClCompile Include="..\b_bot.c" />
+    <ClCompile Include="..\command.c" />
+    <ClCompile Include="..\comptime.c" />
+    <ClCompile Include="..\console.c" />
+    <ClCompile Include="..\dehacked.c" />
+    <ClCompile Include="..\d_clisrv.c" />
+    <ClCompile Include="..\d_main.c" />
+    <ClCompile Include="..\d_net.c" />
+    <ClCompile Include="..\d_netcmd.c" />
+    <ClCompile Include="..\d_netfil.c" />
+    <ClCompile Include="..\filesrch.c" />
+    <ClCompile Include="..\f_finale.c" />
+    <ClCompile Include="..\f_wipe.c" />
+    <ClCompile Include="..\g_game.c" />
+    <ClCompile Include="..\g_input.c" />
+    <ClCompile Include="..\hardware\hw3sound.c" />
+    <ClCompile Include="..\hardware\hw_bsp.c" />
+    <ClCompile Include="..\hardware\hw_cache.c" />
+    <ClCompile Include="..\hardware\hw_draw.c" />
+    <ClCompile Include="..\hardware\hw_light.c" />
+    <ClCompile Include="..\hardware\hw_main.c" />
+    <ClCompile Include="..\hardware\hw_md2.c" />
+    <ClCompile Include="..\hardware\hw_trick.c" />
+    <ClCompile Include="..\hardware\r_opengl\r_opengl.c" />
+    <ClCompile Include="..\hu_stuff.c" />
+    <ClCompile Include="..\info.c" />
+    <ClCompile Include="..\i_addrinfo.c">
+      <ExcludedFromBuild>true</ExcludedFromBuild>
+    </ClCompile>
+    <ClCompile Include="..\i_tcp.c" />
+    <ClCompile Include="..\lua_baselib.c" />
+    <ClCompile Include="..\lua_consolelib.c" />
+    <ClCompile Include="..\lua_hooklib.c" />
+    <ClCompile Include="..\lua_hudlib.c" />
+    <ClCompile Include="..\lua_infolib.c" />
+    <ClCompile Include="..\lua_maplib.c" />
+    <ClCompile Include="..\lua_mathlib.c" />
+    <ClCompile Include="..\lua_mobjlib.c" />
+    <ClCompile Include="..\lua_playerlib.c" />
+    <ClCompile Include="..\lua_script.c" />
+    <ClCompile Include="..\lua_skinlib.c" />
+    <ClCompile Include="..\lua_thinkerlib.c" />
+    <ClCompile Include="..\lzf.c" />
+    <ClCompile Include="..\md5.c" />
+    <ClCompile Include="..\mserv.c" />
+    <ClCompile Include="..\m_anigif.c" />
+    <ClCompile Include="..\m_argv.c" />
+    <ClCompile Include="..\m_bbox.c" />
+    <ClCompile Include="..\m_cheat.c" />
+    <ClCompile Include="..\m_cond.c" />
+    <ClCompile Include="..\m_fixed.c" />
+    <ClCompile Include="..\m_menu.c" />
+    <ClCompile Include="..\m_misc.c" />
+    <ClCompile Include="..\m_queue.c" />
+    <ClCompile Include="..\m_random.c" />
+    <ClCompile Include="..\p_ceilng.c" />
+    <ClCompile Include="..\p_enemy.c" />
+    <ClCompile Include="..\p_floor.c" />
+    <ClCompile Include="..\p_inter.c" />
+    <ClCompile Include="..\p_lights.c" />
+    <ClCompile Include="..\p_map.c" />
+    <ClCompile Include="..\p_maputl.c" />
+    <ClCompile Include="..\p_mobj.c" />
+    <ClCompile Include="..\p_polyobj.c" />
+    <ClCompile Include="..\p_saveg.c" />
+    <ClCompile Include="..\p_setup.c" />
+    <ClCompile Include="..\p_sight.c" />
+    <ClCompile Include="..\p_slopes.c" />
+    <ClCompile Include="..\p_spec.c" />
+    <ClCompile Include="..\p_telept.c" />
+    <ClCompile Include="..\p_tick.c" />
+    <ClCompile Include="..\p_user.c" />
+    <ClCompile Include="..\r_bsp.c" />
+    <ClCompile Include="..\r_data.c" />
+    <ClCompile Include="..\r_draw.c" />
+    <ClCompile Include="..\r_draw16.c">
+      <ExcludedFromBuild>true</ExcludedFromBuild>
+    </ClCompile>
+    <ClCompile Include="..\r_draw8.c">
+      <ExcludedFromBuild>true</ExcludedFromBuild>
+    </ClCompile>
+    <ClCompile Include="..\r_main.c" />
+    <ClCompile Include="..\r_plane.c" />
+    <ClCompile Include="..\r_segs.c" />
+    <ClCompile Include="..\r_sky.c" />
+    <ClCompile Include="..\r_splats.c" />
+    <ClCompile Include="..\r_things.c" />
+    <ClCompile Include="..\screen.c" />
+    <ClCompile Include="..\sounds.c" />
+    <ClCompile Include="..\string.c" />
+    <ClCompile Include="..\st_stuff.c" />
+    <ClCompile Include="..\s_sound.c" />
+    <ClCompile Include="..\tables.c" />
+    <ClCompile Include="..\t_facon.c">
+      <ExcludedFromBuild>true</ExcludedFromBuild>
+    </ClCompile>
+    <ClCompile Include="..\t_fsin.c">
+      <ExcludedFromBuild>true</ExcludedFromBuild>
+    </ClCompile>
+    <ClCompile Include="..\t_ftan.c">
+      <ExcludedFromBuild>true</ExcludedFromBuild>
+    </ClCompile>
+    <ClCompile Include="..\t_tan2a.c">
+      <ExcludedFromBuild>true</ExcludedFromBuild>
+    </ClCompile>
+    <ClCompile Include="..\v_video.c" />
+    <ClCompile Include="..\win32\win_dbg.c" />
+    <ClCompile Include="..\w_wad.c" />
+    <ClCompile Include="..\y_inter.c" />
+    <ClCompile Include="..\z_zone.c" />
+    <ClCompile Include="dosstr.c" />
+    <ClCompile Include="endtxt.c" />
+    <ClCompile Include="hwsym_sdl.c" />
+    <ClCompile Include="IMG_xpm.c">
+      <ExcludedFromBuild>true</ExcludedFromBuild>
+    </ClCompile>
+    <ClCompile Include="i_cdmus.c" />
+    <ClCompile Include="i_main.c" />
+    <ClCompile Include="i_net.c" />
+    <ClCompile Include="i_system.c" />
+    <ClCompile Include="i_ttf.c" />
+    <ClCompile Include="i_video.c" />
+    <ClCompile Include="mixer_sound.c" />
+    <ClCompile Include="ogl_sdl.c" />
+    <ClCompile Include="SDL_main\SDL_windows_main.c" />
+    <ClCompile Include="sdl_sound.c" />
+  </ItemGroup>
+  <ItemGroup>
+    <Image Include="Srb2SDL.ico" />
   </ItemGroup>
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
   <ImportGroup Label="ExtensionTargets">
diff --git a/src/sdl/Srb2SDL-vc10.vcxproj.filters b/src/sdl/Srb2SDL-vc10.vcxproj.filters
new file mode 100644
index 0000000000000000000000000000000000000000..9396b4823bf5ed60465fc8fef72fcb86e989b64e
--- /dev/null
+++ b/src/sdl/Srb2SDL-vc10.vcxproj.filters
@@ -0,0 +1,879 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup>
+    <Filter Include="A_Asm">
+      <UniqueIdentifier>{646b0817-0dc5-4793-92da-24f7c073eda9}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="B_Bots">
+      <UniqueIdentifier>{623dc46a-ca67-4857-a2f0-d4357ff43cd7}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="BLUA">
+      <UniqueIdentifier>{067072e3-d4f9-4198-8f0f-cfcbc2f6c02e}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="D_Doom">
+      <UniqueIdentifier>{b92269bc-8016-4be6-8af4-47ad1fee89f6}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="Docs">
+      <UniqueIdentifier>{87800b1f-d777-4c10-876c-2d92cb872dce}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="F_Frame">
+      <UniqueIdentifier>{62561ca5-fce2-4d08-a949-a0a3d17bf339}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="G_Game">
+      <UniqueIdentifier>{2b867933-3f95-4c63-b3a9-a00f84446cbb}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="H_Hud">
+      <UniqueIdentifier>{32aefb9c-2644-4093-9ef5-e91d44aa1037}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="Hw_Hardware">
+      <UniqueIdentifier>{b7a026c5-1987-42c4-bc59-4eeb4f54b7c9}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="I_Interface">
+      <UniqueIdentifier>{bdfebd6c-f16e-47f5-9d8c-24baf1bad420}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="LUA">
+      <UniqueIdentifier>{803cf010-5486-46c8-ade2-b01a0869210a}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="M_Misc">
+      <UniqueIdentifier>{83376506-8a10-4a40-a039-42b2ec7bf0f4}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="O_Other">
+      <UniqueIdentifier>{11b4cbfe-c155-4a85-9cc6-f6c88b6972e0}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="P_Play">
+      <UniqueIdentifier>{11c84652-594a-44bf-a878-74623ec884ca}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="R_Rend">
+      <UniqueIdentifier>{7609c825-447e-4462-be3c-75a4994227f0}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="S_Sounds">
+      <UniqueIdentifier>{b312a1da-edaa-49d2-b206-c269173a4394}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="W_Wad">
+      <UniqueIdentifier>{06686222-4320-4c3d-8685-2b8545d587d5}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="SDLApp">
+      <UniqueIdentifier>{3ae8d323-3eeb-47ab-8c28-b891616db1b4}</UniqueIdentifier>
+    </Filter>
+  </ItemGroup>
+  <ItemGroup>
+    <ClInclude Include="..\p5prof.h">
+      <Filter>A_Asm</Filter>
+    </ClInclude>
+    <ClInclude Include="..\b_bot.h">
+      <Filter>B_Bots</Filter>
+    </ClInclude>
+    <ClInclude Include="..\blua\lapi.h">
+      <Filter>BLUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\blua\lauxlib.h">
+      <Filter>BLUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\blua\lcode.h">
+      <Filter>BLUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\blua\ldebug.h">
+      <Filter>BLUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\blua\ldo.h">
+      <Filter>BLUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\blua\lfunc.h">
+      <Filter>BLUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\blua\lgc.h">
+      <Filter>BLUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\blua\llex.h">
+      <Filter>BLUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\blua\llimits.h">
+      <Filter>BLUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\blua\lmem.h">
+      <Filter>BLUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\blua\lobject.h">
+      <Filter>BLUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\blua\lopcodes.h">
+      <Filter>BLUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\blua\lparser.h">
+      <Filter>BLUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\blua\lstate.h">
+      <Filter>BLUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\blua\lstring.h">
+      <Filter>BLUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\blua\ltable.h">
+      <Filter>BLUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\blua\ltm.h">
+      <Filter>BLUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\blua\lua.h">
+      <Filter>BLUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\blua\luaconf.h">
+      <Filter>BLUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\blua\lualib.h">
+      <Filter>BLUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\blua\lundump.h">
+      <Filter>BLUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\blua\lvm.h">
+      <Filter>BLUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\blua\lzio.h">
+      <Filter>BLUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\dehacked.h">
+      <Filter>D_Doom</Filter>
+    </ClInclude>
+    <ClInclude Include="..\doomdata.h">
+      <Filter>D_Doom</Filter>
+    </ClInclude>
+    <ClInclude Include="..\doomdef.h">
+      <Filter>D_Doom</Filter>
+    </ClInclude>
+    <ClInclude Include="..\doomstat.h">
+      <Filter>D_Doom</Filter>
+    </ClInclude>
+    <ClInclude Include="..\doomtype.h">
+      <Filter>D_Doom</Filter>
+    </ClInclude>
+    <ClInclude Include="..\d_clisrv.h">
+      <Filter>D_Doom</Filter>
+    </ClInclude>
+    <ClInclude Include="..\d_event.h">
+      <Filter>D_Doom</Filter>
+    </ClInclude>
+    <ClInclude Include="..\d_main.h">
+      <Filter>D_Doom</Filter>
+    </ClInclude>
+    <ClInclude Include="..\d_net.h">
+      <Filter>D_Doom</Filter>
+    </ClInclude>
+    <ClInclude Include="..\d_netcmd.h">
+      <Filter>D_Doom</Filter>
+    </ClInclude>
+    <ClInclude Include="..\d_netfil.h">
+      <Filter>D_Doom</Filter>
+    </ClInclude>
+    <ClInclude Include="..\d_player.h">
+      <Filter>D_Doom</Filter>
+    </ClInclude>
+    <ClInclude Include="..\d_think.h">
+      <Filter>D_Doom</Filter>
+    </ClInclude>
+    <ClInclude Include="..\d_ticcmd.h">
+      <Filter>D_Doom</Filter>
+    </ClInclude>
+    <ClInclude Include="..\z_zone.h">
+      <Filter>D_Doom</Filter>
+    </ClInclude>
+    <ClInclude Include="..\f_finale.h">
+      <Filter>F_Frame</Filter>
+    </ClInclude>
+    <ClInclude Include="..\g_game.h">
+      <Filter>G_Game</Filter>
+    </ClInclude>
+    <ClInclude Include="..\g_input.h">
+      <Filter>G_Game</Filter>
+    </ClInclude>
+    <ClInclude Include="..\g_state.h">
+      <Filter>G_Game</Filter>
+    </ClInclude>
+    <ClInclude Include="..\am_map.h">
+      <Filter>H_Hud</Filter>
+    </ClInclude>
+    <ClInclude Include="..\command.h">
+      <Filter>H_Hud</Filter>
+    </ClInclude>
+    <ClInclude Include="..\console.h">
+      <Filter>H_Hud</Filter>
+    </ClInclude>
+    <ClInclude Include="..\hu_stuff.h">
+      <Filter>H_Hud</Filter>
+    </ClInclude>
+    <ClInclude Include="..\st_stuff.h">
+      <Filter>H_Hud</Filter>
+    </ClInclude>
+    <ClInclude Include="..\y_inter.h">
+      <Filter>H_Hud</Filter>
+    </ClInclude>
+    <ClInclude Include="..\hardware\hw3dsdrv.h">
+      <Filter>Hw_Hardware</Filter>
+    </ClInclude>
+    <ClInclude Include="..\hardware\hw3sound.h">
+      <Filter>Hw_Hardware</Filter>
+    </ClInclude>
+    <ClInclude Include="..\hardware\hws_data.h">
+      <Filter>Hw_Hardware</Filter>
+    </ClInclude>
+    <ClInclude Include="..\hardware\hw_data.h">
+      <Filter>Hw_Hardware</Filter>
+    </ClInclude>
+    <ClInclude Include="..\hardware\hw_defs.h">
+      <Filter>Hw_Hardware</Filter>
+    </ClInclude>
+    <ClInclude Include="..\hardware\hw_dll.h">
+      <Filter>Hw_Hardware</Filter>
+    </ClInclude>
+    <ClInclude Include="..\hardware\hw_drv.h">
+      <Filter>Hw_Hardware</Filter>
+    </ClInclude>
+    <ClInclude Include="..\hardware\hw_glide.h">
+      <Filter>Hw_Hardware</Filter>
+    </ClInclude>
+    <ClInclude Include="..\hardware\hw_glob.h">
+      <Filter>Hw_Hardware</Filter>
+    </ClInclude>
+    <ClInclude Include="..\hardware\hw_light.h">
+      <Filter>Hw_Hardware</Filter>
+    </ClInclude>
+    <ClInclude Include="..\hardware\hw_main.h">
+      <Filter>Hw_Hardware</Filter>
+    </ClInclude>
+    <ClInclude Include="..\hardware\hw_md2.h">
+      <Filter>Hw_Hardware</Filter>
+    </ClInclude>
+    <ClInclude Include="..\byteptr.h">
+      <Filter>I_Interface</Filter>
+    </ClInclude>
+    <ClInclude Include="..\endian.h">
+      <Filter>I_Interface</Filter>
+    </ClInclude>
+    <ClInclude Include="..\filesrch.h">
+      <Filter>I_Interface</Filter>
+    </ClInclude>
+    <ClInclude Include="..\i_addrinfo.h">
+      <Filter>I_Interface</Filter>
+    </ClInclude>
+    <ClInclude Include="..\i_joy.h">
+      <Filter>I_Interface</Filter>
+    </ClInclude>
+    <ClInclude Include="..\i_net.h">
+      <Filter>I_Interface</Filter>
+    </ClInclude>
+    <ClInclude Include="..\i_sound.h">
+      <Filter>I_Interface</Filter>
+    </ClInclude>
+    <ClInclude Include="..\i_system.h">
+      <Filter>I_Interface</Filter>
+    </ClInclude>
+    <ClInclude Include="..\i_tcp.h">
+      <Filter>I_Interface</Filter>
+    </ClInclude>
+    <ClInclude Include="..\i_video.h">
+      <Filter>I_Interface</Filter>
+    </ClInclude>
+    <ClInclude Include="..\keys.h">
+      <Filter>I_Interface</Filter>
+    </ClInclude>
+    <ClInclude Include="..\mserv.h">
+      <Filter>I_Interface</Filter>
+    </ClInclude>
+    <ClInclude Include="..\lua_hook.h">
+      <Filter>LUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\lua_hud.h">
+      <Filter>LUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\lua_libs.h">
+      <Filter>LUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\lua_script.h">
+      <Filter>LUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\md5.h">
+      <Filter>M_Misc</Filter>
+    </ClInclude>
+    <ClInclude Include="..\m_anigif.h">
+      <Filter>M_Misc</Filter>
+    </ClInclude>
+    <ClInclude Include="..\m_argv.h">
+      <Filter>M_Misc</Filter>
+    </ClInclude>
+    <ClInclude Include="..\m_bbox.h">
+      <Filter>M_Misc</Filter>
+    </ClInclude>
+    <ClInclude Include="..\m_cheat.h">
+      <Filter>M_Misc</Filter>
+    </ClInclude>
+    <ClInclude Include="..\m_cond.h">
+      <Filter>M_Misc</Filter>
+    </ClInclude>
+    <ClInclude Include="..\m_dllist.h">
+      <Filter>M_Misc</Filter>
+    </ClInclude>
+    <ClInclude Include="..\m_fixed.h">
+      <Filter>M_Misc</Filter>
+    </ClInclude>
+    <ClInclude Include="..\m_menu.h">
+      <Filter>M_Misc</Filter>
+    </ClInclude>
+    <ClInclude Include="..\m_misc.h">
+      <Filter>M_Misc</Filter>
+    </ClInclude>
+    <ClInclude Include="..\m_queue.h">
+      <Filter>M_Misc</Filter>
+    </ClInclude>
+    <ClInclude Include="..\m_random.h">
+      <Filter>M_Misc</Filter>
+    </ClInclude>
+    <ClInclude Include="..\m_swap.h">
+      <Filter>M_Misc</Filter>
+    </ClInclude>
+    <ClInclude Include="..\comptime.h">
+      <Filter>O_Other</Filter>
+    </ClInclude>
+    <ClInclude Include="..\fastcmp.h">
+      <Filter>O_Other</Filter>
+    </ClInclude>
+    <ClInclude Include="..\info.h">
+      <Filter>P_Play</Filter>
+    </ClInclude>
+    <ClInclude Include="..\p_local.h">
+      <Filter>P_Play</Filter>
+    </ClInclude>
+    <ClInclude Include="..\p_maputl.h">
+      <Filter>P_Play</Filter>
+    </ClInclude>
+    <ClInclude Include="..\p_mobj.h">
+      <Filter>P_Play</Filter>
+    </ClInclude>
+    <ClInclude Include="..\p_polyobj.h">
+      <Filter>P_Play</Filter>
+    </ClInclude>
+    <ClInclude Include="..\p_pspr.h">
+      <Filter>P_Play</Filter>
+    </ClInclude>
+    <ClInclude Include="..\p_saveg.h">
+      <Filter>P_Play</Filter>
+    </ClInclude>
+    <ClInclude Include="..\p_setup.h">
+      <Filter>P_Play</Filter>
+    </ClInclude>
+    <ClInclude Include="..\p_slopes.h">
+      <Filter>P_Play</Filter>
+    </ClInclude>
+    <ClInclude Include="..\p_spec.h">
+      <Filter>P_Play</Filter>
+    </ClInclude>
+    <ClInclude Include="..\p_tick.h">
+      <Filter>P_Play</Filter>
+    </ClInclude>
+    <ClInclude Include="..\tables.h">
+      <Filter>P_Play</Filter>
+    </ClInclude>
+    <ClInclude Include="..\r_bsp.h">
+      <Filter>R_Rend</Filter>
+    </ClInclude>
+    <ClInclude Include="..\r_data.h">
+      <Filter>R_Rend</Filter>
+    </ClInclude>
+    <ClInclude Include="..\r_defs.h">
+      <Filter>R_Rend</Filter>
+    </ClInclude>
+    <ClInclude Include="..\r_draw.h">
+      <Filter>R_Rend</Filter>
+    </ClInclude>
+    <ClInclude Include="..\r_local.h">
+      <Filter>R_Rend</Filter>
+    </ClInclude>
+    <ClInclude Include="..\r_main.h">
+      <Filter>R_Rend</Filter>
+    </ClInclude>
+    <ClInclude Include="..\r_plane.h">
+      <Filter>R_Rend</Filter>
+    </ClInclude>
+    <ClInclude Include="..\r_segs.h">
+      <Filter>R_Rend</Filter>
+    </ClInclude>
+    <ClInclude Include="..\r_sky.h">
+      <Filter>R_Rend</Filter>
+    </ClInclude>
+    <ClInclude Include="..\r_splats.h">
+      <Filter>R_Rend</Filter>
+    </ClInclude>
+    <ClInclude Include="..\r_state.h">
+      <Filter>R_Rend</Filter>
+    </ClInclude>
+    <ClInclude Include="..\r_things.h">
+      <Filter>R_Rend</Filter>
+    </ClInclude>
+    <ClInclude Include="..\screen.h">
+      <Filter>R_Rend</Filter>
+    </ClInclude>
+    <ClInclude Include="..\v_video.h">
+      <Filter>R_Rend</Filter>
+    </ClInclude>
+    <ClInclude Include="..\sounds.h">
+      <Filter>S_Sounds</Filter>
+    </ClInclude>
+    <ClInclude Include="..\s_sound.h">
+      <Filter>S_Sounds</Filter>
+    </ClInclude>
+    <ClInclude Include="..\lzf.h">
+      <Filter>W_Wad</Filter>
+    </ClInclude>
+    <ClInclude Include="..\w_wad.h">
+      <Filter>W_Wad</Filter>
+    </ClInclude>
+    <ClInclude Include="endtxt.h">
+      <Filter>SDLApp</Filter>
+    </ClInclude>
+    <ClInclude Include="hwsym_sdl.h">
+      <Filter>SDLApp</Filter>
+    </ClInclude>
+    <ClInclude Include="i_ttf.h">
+      <Filter>SDLApp</Filter>
+    </ClInclude>
+    <ClInclude Include="ogl_sdl.h">
+      <Filter>SDLApp</Filter>
+    </ClInclude>
+    <ClInclude Include="sdlmain.h">
+      <Filter>SDLApp</Filter>
+    </ClInclude>
+  </ItemGroup>
+  <ItemGroup>
+    <CustomBuild Include="..\tmap.nas">
+      <Filter>A_Asm</Filter>
+    </CustomBuild>
+    <CustomBuild Include="..\tmap_mmx.nas">
+      <Filter>A_Asm</Filter>
+    </CustomBuild>
+    <CustomBuild Include="..\tmap_vc.nas">
+      <Filter>A_Asm</Filter>
+    </CustomBuild>
+  </ItemGroup>
+  <ItemGroup>
+    <None Include="..\asm_defs.inc">
+      <Filter>A_Asm</Filter>
+    </None>
+    <None Include="..\config.h.in">
+      <Filter>O_Other</Filter>
+    </None>
+    <None Include="SDL_icon.xpm">
+      <Filter>SDLApp</Filter>
+    </None>
+  </ItemGroup>
+  <ItemGroup>
+    <ClCompile Include="..\b_bot.c">
+      <Filter>B_Bots</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\lapi.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\lauxlib.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\lbaselib.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\lcode.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\ldebug.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\ldo.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\ldump.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\lfunc.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\lgc.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\linit.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\llex.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\lmem.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\lobject.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\lopcodes.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\lparser.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\lstate.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\lstring.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\lstrlib.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\ltable.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\ltablib.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\ltm.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\lundump.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\lvm.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\lzio.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\dehacked.c">
+      <Filter>D_Doom</Filter>
+    </ClCompile>
+    <ClCompile Include="..\d_clisrv.c">
+      <Filter>D_Doom</Filter>
+    </ClCompile>
+    <ClCompile Include="..\d_main.c">
+      <Filter>D_Doom</Filter>
+    </ClCompile>
+    <ClCompile Include="..\d_net.c">
+      <Filter>D_Doom</Filter>
+    </ClCompile>
+    <ClCompile Include="..\d_netcmd.c">
+      <Filter>D_Doom</Filter>
+    </ClCompile>
+    <ClCompile Include="..\d_netfil.c">
+      <Filter>D_Doom</Filter>
+    </ClCompile>
+    <ClCompile Include="..\z_zone.c">
+      <Filter>D_Doom</Filter>
+    </ClCompile>
+    <ClCompile Include="..\f_finale.c">
+      <Filter>F_Frame</Filter>
+    </ClCompile>
+    <ClCompile Include="..\f_wipe.c">
+      <Filter>F_Frame</Filter>
+    </ClCompile>
+    <ClCompile Include="..\g_game.c">
+      <Filter>G_Game</Filter>
+    </ClCompile>
+    <ClCompile Include="..\g_input.c">
+      <Filter>G_Game</Filter>
+    </ClCompile>
+    <ClCompile Include="..\am_map.c">
+      <Filter>H_Hud</Filter>
+    </ClCompile>
+    <ClCompile Include="..\command.c">
+      <Filter>H_Hud</Filter>
+    </ClCompile>
+    <ClCompile Include="..\console.c">
+      <Filter>H_Hud</Filter>
+    </ClCompile>
+    <ClCompile Include="..\hu_stuff.c">
+      <Filter>H_Hud</Filter>
+    </ClCompile>
+    <ClCompile Include="..\st_stuff.c">
+      <Filter>H_Hud</Filter>
+    </ClCompile>
+    <ClCompile Include="..\y_inter.c">
+      <Filter>H_Hud</Filter>
+    </ClCompile>
+    <ClCompile Include="..\hardware\hw3sound.c">
+      <Filter>Hw_Hardware</Filter>
+    </ClCompile>
+    <ClCompile Include="..\hardware\hw_bsp.c">
+      <Filter>Hw_Hardware</Filter>
+    </ClCompile>
+    <ClCompile Include="..\hardware\hw_cache.c">
+      <Filter>Hw_Hardware</Filter>
+    </ClCompile>
+    <ClCompile Include="..\hardware\hw_draw.c">
+      <Filter>Hw_Hardware</Filter>
+    </ClCompile>
+    <ClCompile Include="..\hardware\hw_light.c">
+      <Filter>Hw_Hardware</Filter>
+    </ClCompile>
+    <ClCompile Include="..\hardware\hw_main.c">
+      <Filter>Hw_Hardware</Filter>
+    </ClCompile>
+    <ClCompile Include="..\hardware\hw_md2.c">
+      <Filter>Hw_Hardware</Filter>
+    </ClCompile>
+    <ClCompile Include="..\hardware\hw_trick.c">
+      <Filter>Hw_Hardware</Filter>
+    </ClCompile>
+    <ClCompile Include="..\filesrch.c">
+      <Filter>I_Interface</Filter>
+    </ClCompile>
+    <ClCompile Include="..\i_addrinfo.c">
+      <Filter>I_Interface</Filter>
+    </ClCompile>
+    <ClCompile Include="..\i_tcp.c">
+      <Filter>I_Interface</Filter>
+    </ClCompile>
+    <ClCompile Include="..\mserv.c">
+      <Filter>I_Interface</Filter>
+    </ClCompile>
+    <ClCompile Include="..\lua_baselib.c">
+      <Filter>LUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\lua_consolelib.c">
+      <Filter>LUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\lua_hooklib.c">
+      <Filter>LUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\lua_hudlib.c">
+      <Filter>LUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\lua_infolib.c">
+      <Filter>LUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\lua_maplib.c">
+      <Filter>LUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\lua_mathlib.c">
+      <Filter>LUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\lua_mobjlib.c">
+      <Filter>LUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\lua_playerlib.c">
+      <Filter>LUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\lua_script.c">
+      <Filter>LUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\lua_skinlib.c">
+      <Filter>LUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\lua_thinkerlib.c">
+      <Filter>LUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\md5.c">
+      <Filter>M_Misc</Filter>
+    </ClCompile>
+    <ClCompile Include="..\m_anigif.c">
+      <Filter>M_Misc</Filter>
+    </ClCompile>
+    <ClCompile Include="..\m_argv.c">
+      <Filter>M_Misc</Filter>
+    </ClCompile>
+    <ClCompile Include="..\m_bbox.c">
+      <Filter>M_Misc</Filter>
+    </ClCompile>
+    <ClCompile Include="..\m_cheat.c">
+      <Filter>M_Misc</Filter>
+    </ClCompile>
+    <ClCompile Include="..\m_cond.c">
+      <Filter>M_Misc</Filter>
+    </ClCompile>
+    <ClCompile Include="..\m_fixed.c">
+      <Filter>M_Misc</Filter>
+    </ClCompile>
+    <ClCompile Include="..\m_menu.c">
+      <Filter>M_Misc</Filter>
+    </ClCompile>
+    <ClCompile Include="..\m_misc.c">
+      <Filter>M_Misc</Filter>
+    </ClCompile>
+    <ClCompile Include="..\m_queue.c">
+      <Filter>M_Misc</Filter>
+    </ClCompile>
+    <ClCompile Include="..\m_random.c">
+      <Filter>M_Misc</Filter>
+    </ClCompile>
+    <ClCompile Include="..\string.c">
+      <Filter>M_Misc</Filter>
+    </ClCompile>
+    <ClCompile Include="..\comptime.c">
+      <Filter>O_Other</Filter>
+    </ClCompile>
+    <ClCompile Include="..\info.c">
+      <Filter>P_Play</Filter>
+    </ClCompile>
+    <ClCompile Include="..\p_ceilng.c">
+      <Filter>P_Play</Filter>
+    </ClCompile>
+    <ClCompile Include="..\p_enemy.c">
+      <Filter>P_Play</Filter>
+    </ClCompile>
+    <ClCompile Include="..\p_floor.c">
+      <Filter>P_Play</Filter>
+    </ClCompile>
+    <ClCompile Include="..\p_inter.c">
+      <Filter>P_Play</Filter>
+    </ClCompile>
+    <ClCompile Include="..\p_lights.c">
+      <Filter>P_Play</Filter>
+    </ClCompile>
+    <ClCompile Include="..\p_map.c">
+      <Filter>P_Play</Filter>
+    </ClCompile>
+    <ClCompile Include="..\p_maputl.c">
+      <Filter>P_Play</Filter>
+    </ClCompile>
+    <ClCompile Include="..\p_mobj.c">
+      <Filter>P_Play</Filter>
+    </ClCompile>
+    <ClCompile Include="..\p_polyobj.c">
+      <Filter>P_Play</Filter>
+    </ClCompile>
+    <ClCompile Include="..\p_saveg.c">
+      <Filter>P_Play</Filter>
+    </ClCompile>
+    <ClCompile Include="..\p_setup.c">
+      <Filter>P_Play</Filter>
+    </ClCompile>
+    <ClCompile Include="..\p_sight.c">
+      <Filter>P_Play</Filter>
+    </ClCompile>
+    <ClCompile Include="..\p_slopes.c">
+      <Filter>P_Play</Filter>
+    </ClCompile>
+    <ClCompile Include="..\p_spec.c">
+      <Filter>P_Play</Filter>
+    </ClCompile>
+    <ClCompile Include="..\p_telept.c">
+      <Filter>P_Play</Filter>
+    </ClCompile>
+    <ClCompile Include="..\p_tick.c">
+      <Filter>P_Play</Filter>
+    </ClCompile>
+    <ClCompile Include="..\p_user.c">
+      <Filter>P_Play</Filter>
+    </ClCompile>
+    <ClCompile Include="..\tables.c">
+      <Filter>P_Play</Filter>
+    </ClCompile>
+    <ClCompile Include="..\t_facon.c">
+      <Filter>P_Play</Filter>
+    </ClCompile>
+    <ClCompile Include="..\t_fsin.c">
+      <Filter>P_Play</Filter>
+    </ClCompile>
+    <ClCompile Include="..\t_ftan.c">
+      <Filter>P_Play</Filter>
+    </ClCompile>
+    <ClCompile Include="..\t_tan2a.c">
+      <Filter>P_Play</Filter>
+    </ClCompile>
+    <ClCompile Include="..\r_bsp.c">
+      <Filter>R_Rend</Filter>
+    </ClCompile>
+    <ClCompile Include="..\r_data.c">
+      <Filter>R_Rend</Filter>
+    </ClCompile>
+    <ClCompile Include="..\r_draw.c">
+      <Filter>R_Rend</Filter>
+    </ClCompile>
+    <ClCompile Include="..\r_draw16.c">
+      <Filter>R_Rend</Filter>
+    </ClCompile>
+    <ClCompile Include="..\r_draw8.c">
+      <Filter>R_Rend</Filter>
+    </ClCompile>
+    <ClCompile Include="..\r_main.c">
+      <Filter>R_Rend</Filter>
+    </ClCompile>
+    <ClCompile Include="..\r_plane.c">
+      <Filter>R_Rend</Filter>
+    </ClCompile>
+    <ClCompile Include="..\r_segs.c">
+      <Filter>R_Rend</Filter>
+    </ClCompile>
+    <ClCompile Include="..\r_sky.c">
+      <Filter>R_Rend</Filter>
+    </ClCompile>
+    <ClCompile Include="..\r_splats.c">
+      <Filter>R_Rend</Filter>
+    </ClCompile>
+    <ClCompile Include="..\r_things.c">
+      <Filter>R_Rend</Filter>
+    </ClCompile>
+    <ClCompile Include="..\screen.c">
+      <Filter>R_Rend</Filter>
+    </ClCompile>
+    <ClCompile Include="..\v_video.c">
+      <Filter>R_Rend</Filter>
+    </ClCompile>
+    <ClCompile Include="..\sounds.c">
+      <Filter>S_Sounds</Filter>
+    </ClCompile>
+    <ClCompile Include="..\s_sound.c">
+      <Filter>S_Sounds</Filter>
+    </ClCompile>
+    <ClCompile Include="..\lzf.c">
+      <Filter>W_Wad</Filter>
+    </ClCompile>
+    <ClCompile Include="..\w_wad.c">
+      <Filter>W_Wad</Filter>
+    </ClCompile>
+    <ClCompile Include="dosstr.c">
+      <Filter>SDLApp</Filter>
+    </ClCompile>
+    <ClCompile Include="endtxt.c">
+      <Filter>SDLApp</Filter>
+    </ClCompile>
+    <ClCompile Include="hwsym_sdl.c">
+      <Filter>SDLApp</Filter>
+    </ClCompile>
+    <ClCompile Include="i_cdmus.c">
+      <Filter>SDLApp</Filter>
+    </ClCompile>
+    <ClCompile Include="i_main.c">
+      <Filter>SDLApp</Filter>
+    </ClCompile>
+    <ClCompile Include="i_net.c">
+      <Filter>SDLApp</Filter>
+    </ClCompile>
+    <ClCompile Include="i_system.c">
+      <Filter>SDLApp</Filter>
+    </ClCompile>
+    <ClCompile Include="i_ttf.c">
+      <Filter>SDLApp</Filter>
+    </ClCompile>
+    <ClCompile Include="i_video.c">
+      <Filter>SDLApp</Filter>
+    </ClCompile>
+    <ClCompile Include="IMG_xpm.c">
+      <Filter>SDLApp</Filter>
+    </ClCompile>
+    <ClCompile Include="mixer_sound.c">
+      <Filter>SDLApp</Filter>
+    </ClCompile>
+    <ClCompile Include="ogl_sdl.c">
+      <Filter>SDLApp</Filter>
+    </ClCompile>
+    <ClCompile Include="sdl_sound.c">
+      <Filter>SDLApp</Filter>
+    </ClCompile>
+    <ClCompile Include="..\hardware\r_opengl\r_opengl.c">
+      <Filter>SDLApp</Filter>
+    </ClCompile>
+    <ClCompile Include="..\win32\win_dbg.c">
+      <Filter>SDLApp</Filter>
+    </ClCompile>
+    <ClCompile Include="SDL_main\SDL_windows_main.c">
+      <Filter>SDLApp</Filter>
+    </ClCompile>
+  </ItemGroup>
+  <ItemGroup>
+    <Image Include="Srb2SDL.ico">
+      <Filter>SDLApp</Filter>
+    </Image>
+  </ItemGroup>
+</Project>
\ No newline at end of file
diff --git a/src/sdl/Srb2SDL.props b/src/sdl/Srb2SDL.props
new file mode 100644
index 0000000000000000000000000000000000000000..260f81eed79d762e0f079810d30ea0e0d35d4dcb
--- /dev/null
+++ b/src/sdl/Srb2SDL.props
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ImportGroup Label="PropertySheets" />
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup />
+  <ItemDefinitionGroup>
+    <ClCompile>
+      <PreprocessorDefinitions>USE_WGL_SWAP;DIRECTFULLSCREEN;HAVE_SDL;HWRENDER;HW3SOUND;HAVE_FILTER;HAVE_MIXER;SDLMAIN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+    </ClCompile>
+  </ItemDefinitionGroup>
+  <ItemGroup />
+</Project>
\ No newline at end of file
diff --git a/src/sdl/i_system.c b/src/sdl/i_system.c
index 2e9ebbeded27ca33c771023e6cf25512309c5fbd..0212e620bf3388bba03ec54bfb124823ab85973c 100644
--- a/src/sdl/i_system.c
+++ b/src/sdl/i_system.c
@@ -77,7 +77,7 @@ void __set_fpscr(long); // in libgcc / kernel's startup.s?
 #endif
 
 #ifdef HAVE_SDL
-
+#define _MATH_DEFINES_DEFINED
 #include "SDL.h"
 
 #ifdef HAVE_TTF
@@ -1679,7 +1679,7 @@ void I_UpdateMumble(const mobj_t *mobj, const listener_t listener)
 		UINT8 *p = mumble->context;
 		WRITEMEM(p, server_context, 8);
 		WRITEINT16(p, gamemap);
-		mumble->context_len = p - mumble->context;
+		mumble->context_len = (UINT32)(p - mumble->context);
 	}
 
 	if (mobj) {
diff --git a/src/sdl/i_video.c b/src/sdl/i_video.c
index 0a0aaf312bb81e4f6225b860e758072ea0f68f44..b5168dad57405fc95c793ac4501a3cbfe8a08ede 100644
--- a/src/sdl/i_video.c
+++ b/src/sdl/i_video.c
@@ -26,7 +26,7 @@
 #endif
 
 #ifdef HAVE_SDL
-
+#define _MATH_DEFINES_DEFINED
 #include "SDL.h"
 
 #ifdef _MSC_VER
diff --git a/src/sdl/mixer_sound.c b/src/sdl/mixer_sound.c
index 9eb5c31540b7c2d5ba342cce4928ed8f8ec95585..faebca6b467125913aca2d8262d9b49d878ea324 100644
--- a/src/sdl/mixer_sound.c
+++ b/src/sdl/mixer_sound.c
@@ -239,7 +239,7 @@ static Mix_Chunk *ds2chunk(void *stream)
 	}
 
 	// return Mixer Chunk.
-	return Mix_QuickLoad_RAW(sound, (UINT8*)d-sound);
+	return Mix_QuickLoad_RAW(sound, (Uint32)((UINT8*)d-sound));
 }
 
 void *I_GetSfx(sfxinfo_t *sfx)
@@ -647,9 +647,9 @@ boolean I_StartDigSong(const char *musicname, boolean looping)
 		const char *key1 = "LOOP";
 		const char *key2 = "POINT=";
 		const char *key3 = "MS=";
-		const UINT8 key1len = strlen(key1);
-		const UINT8 key2len = strlen(key2);
-		const UINT8 key3len = strlen(key3);
+		const size_t key1len = strlen(key1);
+		const size_t key2len = strlen(key2);
+		const size_t key3len = strlen(key3);
 		char *p = data;
 		while ((UINT32)(p - data) < len)
 		{
@@ -668,7 +668,7 @@ boolean I_StartDigSong(const char *musicname, boolean looping)
 			else if (!strncmp(p, key3, key3len)) // is it LOOPMS=?
 			{
 				p += key3len; // skip MS=
-				loop_point = atoi(p) / 1000.0L; // LOOPMS works by real time, as miliseconds.
+				loop_point = (float)(atoi(p) / 1000.0L); // LOOPMS works by real time, as miliseconds.
 				// Everything that uses LOOPMS will work perfectly with SDL_Mixer.
 			}
 			// Neither?! Continue searching.
diff --git a/src/sdl/ogl_sdl.c b/src/sdl/ogl_sdl.c
index ba7e6517652b1d766c51a27c3136b570f16aef2d..21afd831dc1b6f74070c828680f6f0a02bc81753 100644
--- a/src/sdl/ogl_sdl.c
+++ b/src/sdl/ogl_sdl.c
@@ -22,6 +22,7 @@
 #endif
 
 #ifdef HAVE_SDL
+#define _MATH_DEFINES_DEFINED
 
 #include "SDL.h"
 
diff --git a/src/win32/Srb2win-vc10.vcxproj b/src/win32/Srb2win-vc10.vcxproj
index 6d05735e5f3d40142f603d4f2e77a79648289d2e..1e9d8241ede783576e7463246d5730164f54b836 100644
--- a/src/win32/Srb2win-vc10.vcxproj
+++ b/src/win32/Srb2win-vc10.vcxproj
@@ -5,317 +5,223 @@
       <Configuration>Debug</Configuration>
       <Platform>Win32</Platform>
     </ProjectConfiguration>
-    <ProjectConfiguration Include="Debug|x64">
-      <Configuration>Debug</Configuration>
-      <Platform>x64</Platform>
-    </ProjectConfiguration>
     <ProjectConfiguration Include="Release|Win32">
       <Configuration>Release</Configuration>
       <Platform>Win32</Platform>
     </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
     <ProjectConfiguration Include="Release|x64">
       <Configuration>Release</Configuration>
       <Platform>x64</Platform>
     </ProjectConfiguration>
   </ItemGroup>
   <PropertyGroup Label="Globals">
-    <ProjectName>Srb2win</ProjectName>
+    <ProjectName>Srb2DD</ProjectName>
     <ProjectGuid>{0F554F1D-ED49-4D65-A9A7-F63C57F277BE}</ProjectGuid>
+    <Keyword>Win32Proj</Keyword>
     <RootNamespace>Srb2win</RootNamespace>
+    <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
   </PropertyGroup>
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
-    <ConfigurationType>Application</ConfigurationType>
-    <UseOfMfc>false</UseOfMfc>
+  <PropertyGroup>
     <PlatformToolset>v140</PlatformToolset>
   </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
-    <ConfigurationType>Application</ConfigurationType>
-    <UseOfMfc>false</UseOfMfc>
-    <PlatformToolset>v140</PlatformToolset>
+    <UseDebugLibraries>true</UseDebugLibraries>
   </PropertyGroup>
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
-    <ConfigurationType>Application</ConfigurationType>
-    <UseOfMfc>false</UseOfMfc>
-    <PlatformToolset>v140</PlatformToolset>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <UseDebugLibraries>false</UseDebugLibraries>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
   </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
-    <ConfigurationType>Application</ConfigurationType>
-    <UseOfMfc>false</UseOfMfc>
-    <PlatformToolset>v140</PlatformToolset>
+    <UseDebugLibraries>true</UseDebugLibraries>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <UseDebugLibraries>false</UseDebugLibraries>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
   </PropertyGroup>
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
   <ImportGroup Label="ExtensionSettings">
   </ImportGroup>
-  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+  <ImportGroup Label="Shared">
+    <Import Project="..\..\SRB2_common.props" />
+    <Import Project="..\..\comptime.props" />
+    <Import Project="..\..\libs\FMOD.props" />
+    <Import Project="..\..\libs\zlib.props" />
+    <Import Project="..\..\libs\libpng.props" />
+    <Import Project="SRB2Win.props" />
+  </ImportGroup>
+  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
-    <Import Project="FMOD.props" />
+    <Import Project="..\..\SRB2_Debug.props" />
   </ImportGroup>
-  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
-    <Import Project="FMOD.props" />
+    <Import Project="..\..\SRB2_Release.props" />
   </ImportGroup>
-  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
-    <Import Project="FMOD.props" />
+    <Import Project="..\..\SRB2_Debug.props" />
   </ImportGroup>
-  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
-    <Import Project="FMOD.props" />
+    <Import Project="..\..\SRB2_Release.props" />
   </ImportGroup>
   <PropertyGroup Label="UserMacros" />
   <PropertyGroup>
     <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
-    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\..\..\bin\VC10\$(Platform)\$(Configuration)\</OutDir>
-    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\..\..\objs\VC10\$(Platform)\$(Configuration)\</IntDir>
-    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
-    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.\..\..\bin\VC10\$(Platform)\$(Configuration)\</OutDir>
-    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.\..\..\objs\VC10\$(Platform)\$(Configuration)\</IntDir>
-    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
-    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\..\..\bin\VC10\$(Platform)\$(Configuration)\</OutDir>
-    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\..\..\objs\VC10\$(Platform)\$(Configuration)\</IntDir>
-    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
-    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.\..\..\bin\VC10\$(Platform)\$(Configuration)\</OutDir>
-    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.\..\..\objs\VC10\$(Platform)\$(Configuration)\</IntDir>
-    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
-    <IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(DXSDK_DIR)Include;$(FMOD3_PREFIX)api\inc;$(IncludePath)</IncludePath>
-    <IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(DXSDK_DIR)Include;$(FMOD3_PREFIX)api\inc;$(IncludePath)</IncludePath>
-    <IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(DXSDK_DIR)Include;$(FMOD3_PREFIX)api\inc;$(IncludePath)</IncludePath>
-    <IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(DXSDK_DIR)Include;$(FMOD3_PREFIX)api\inc;$(IncludePath)</IncludePath>
-    <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(DXSDK_DIR)Lib;$(LibraryPath)</LibraryPath>
-    <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(DXSDK_DIR)Lib;$(LibraryPath)</LibraryPath>
-    <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(DXSDK_DIR)\Lib\x64;$(LibraryPath)</LibraryPath>
-    <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(DXSDK_DIR)\Lib\x64;$(LibraryPath)</LibraryPath>
+    <RunCodeAnalysis>false</RunCodeAnalysis>
   </PropertyGroup>
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
-    <PreBuildEvent>
-      <Message>Getting revision number from the SCM system</Message>
-      <Command>"$(ProjectDir)..\..\comptime.bat" "$(ProjectDir).."</Command>
-    </PreBuildEvent>
-    <Midl>
-      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <MkTypLibCompatible>true</MkTypLibCompatible>
-      <SuppressStartupBanner>true</SuppressStartupBanner>
-      <TargetEnvironment>Win32</TargetEnvironment>
-      <TypeLibraryName>.\..\..\bin\VC10\$(Platform)\$(Configuration)\Srb2win.tlb</TypeLibraryName>
-      <HeaderFileName>
-      </HeaderFileName>
-    </Midl>
-    <ClCompile>
-      <Optimization>Disabled</Optimization>
-      <OmitFramePointers>false</OmitFramePointers>
-      <AdditionalIncludeDirectories>$(ProjectDir)..\..\libs\libpng-src;$(ProjectDir)..\..\libs\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions>_DEBUG;_WINDOWS;USEASM;HAVE_PNG;COMPVERSION;HAVE_BLUA;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <MinimalRebuild>true</MinimalRebuild>
-      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
-      <FunctionLevelLinking>true</FunctionLevelLinking>
-      <AssemblerOutput>All</AssemblerOutput>
-      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
-      <ProgramDataBaseFileName>$(IntDir)Srb2win.pdb</ProgramDataBaseFileName>
-      <BrowseInformation>true</BrowseInformation>
-      <WarningLevel>Level2</WarningLevel>
-      <SuppressStartupBanner>true</SuppressStartupBanner>
-      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
-      <CompileAs>CompileAsC</CompileAs>
-      <MultiProcessorCompilation>false</MultiProcessorCompilation>
-      <TreatWarningAsError>true</TreatWarningAsError>
-    </ClCompile>
-    <ResourceCompile>
-      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <Culture>0x0409</Culture>
-    </ResourceCompile>
-    <Link>
-      <AdditionalDependencies>dxguid.lib;winmm.lib;ws2_32.lib;dinput8.lib;fmodexL_vc.lib;%(AdditionalDependencies)</AdditionalDependencies>
-      <OutputFile>$(OutDir)srb2win.exe</OutputFile>
-      <SuppressStartupBanner>true</SuppressStartupBanner>
-      <GenerateDebugInformation>true</GenerateDebugInformation>
-      <ProgramDatabaseFile>$(OutDir)srb2win.pdb</ProgramDatabaseFile>
-      <SubSystem>Windows</SubSystem>
-      <RandomizedBaseAddress>false</RandomizedBaseAddress>
-      <DataExecutionPrevention>
-      </DataExecutionPrevention>
-      <TargetMachine>MachineX86</TargetMachine>
-      <AdditionalOptions>/SAFESEH:NO %(AdditionalOptions)</AdditionalOptions>
-    </Link>
-    <Bscmake>
-      <SuppressStartupBanner>true</SuppressStartupBanner>
-      <OutputFile>$(OutDir)Srb2win.bsc</OutputFile>
-    </Bscmake>
-  </ItemDefinitionGroup>
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
-    <PreBuildEvent>
-      <Message>Getting revision number from the SCM system</Message>
-      <Command>"$(ProjectDir)..\..\comptime.bat" "$(ProjectDir).."</Command>
-    </PreBuildEvent>
-    <Midl>
-      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <MkTypLibCompatible>true</MkTypLibCompatible>
-      <SuppressStartupBanner>true</SuppressStartupBanner>
-      <TargetEnvironment>X64</TargetEnvironment>
-      <TypeLibraryName>.\..\..\bin\VC10\$(Platform)\$(Configuration)\Srb2win.tlb</TypeLibraryName>
-      <HeaderFileName>
-      </HeaderFileName>
-    </Midl>
-    <ClCompile>
-      <Optimization>Disabled</Optimization>
-      <OmitFramePointers>false</OmitFramePointers>
-      <AdditionalIncludeDirectories>$(ProjectDir)..\..\libs\libpng-src;$(ProjectDir)..\..\libs\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions>_DEBUG;_WINDOWS;HAVE_PNG;COMPVERSION;HAVE_BLUA;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <MinimalRebuild>true</MinimalRebuild>
-      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
-      <SmallerTypeCheck>true</SmallerTypeCheck>
-      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
-      <FunctionLevelLinking>true</FunctionLevelLinking>
-      <AssemblerOutput>All</AssemblerOutput>
-      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
-      <ProgramDataBaseFileName>$(IntDir)Srb2win.pdb</ProgramDataBaseFileName>
-      <BrowseInformation>true</BrowseInformation>
-      <WarningLevel>Level2</WarningLevel>
-      <SuppressStartupBanner>true</SuppressStartupBanner>
-      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
-      <CompileAs>CompileAsC</CompileAs>
-      <MultiProcessorCompilation>false</MultiProcessorCompilation>
-      <TreatWarningAsError>true</TreatWarningAsError>
-    </ClCompile>
-    <ResourceCompile>
-      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <Culture>0x0409</Culture>
-    </ResourceCompile>
-    <Link>
-      <AdditionalDependencies>dxguid.lib;winmm.lib;ws2_32.lib;dinput8.lib;fmodex64_vc.lib;%(AdditionalDependencies)</AdditionalDependencies>
-      <OutputFile>$(OutDir)srb2win.exe</OutputFile>
-      <SuppressStartupBanner>true</SuppressStartupBanner>
-      <GenerateDebugInformation>true</GenerateDebugInformation>
-      <ProgramDatabaseFile>$(OutDir)srb2win.pdb</ProgramDatabaseFile>
-      <SubSystem>Windows</SubSystem>
-      <RandomizedBaseAddress>false</RandomizedBaseAddress>
-      <DataExecutionPrevention>
-      </DataExecutionPrevention>
-      <TargetMachine>MachineX64</TargetMachine>
-      <AdditionalOptions>/SAFESEH:NO %(AdditionalOptions)</AdditionalOptions>
-    </Link>
-    <Bscmake>
-      <SuppressStartupBanner>true</SuppressStartupBanner>
-      <OutputFile>$(OutDir)Srb2win.bsc</OutputFile>
-    </Bscmake>
-  </ItemDefinitionGroup>
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
-    <PreBuildEvent>
-      <Message>Getting revision number from the SCM system</Message>
-      <Command>"$(ProjectDir)..\..\comptime.bat" "$(ProjectDir).."</Command>
-    </PreBuildEvent>
-    <Midl>
-      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <SuppressStartupBanner>true</SuppressStartupBanner>
-      <TargetEnvironment>Win32</TargetEnvironment>
-      <TypeLibraryName>.\..\..\bin\VC10\$(Platform)\$(Configuration)\Srb2win.tlb</TypeLibraryName>
-      <HeaderFileName>
-      </HeaderFileName>
-    </Midl>
-    <ClCompile>
-      <Optimization>Disabled</Optimization>
-      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
-      <IntrinsicFunctions>true</IntrinsicFunctions>
-      <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
-      <OmitFramePointers>true</OmitFramePointers>
-      <AdditionalIncludeDirectories>$(ProjectDir)..\..\libs\libpng-src;$(ProjectDir)..\..\libs\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions>NDEBUG;_WINDOWS;USEASM;HAVE_PNG;COMPVERSION;HAVE_BLUA;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <StringPooling>true</StringPooling>
-      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
-      <FunctionLevelLinking>true</FunctionLevelLinking>
-      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
-      <ProgramDataBaseFileName>$(IntDir)Srb2win.pdb</ProgramDataBaseFileName>
-      <BrowseInformation>true</BrowseInformation>
-      <WarningLevel>Level2</WarningLevel>
-      <SuppressStartupBanner>true</SuppressStartupBanner>
-      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
-      <CompileAs>CompileAsC</CompileAs>
-      <MultiProcessorCompilation>true</MultiProcessorCompilation>
-      <TreatWarningAsError>true</TreatWarningAsError>
-    </ClCompile>
-    <ResourceCompile>
-      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <Culture>0x0409</Culture>
-    </ResourceCompile>
-    <Link>
-      <AdditionalDependencies>dxguid.lib;winmm.lib;ws2_32.lib;dinput8.lib;fmodexL_vc.lib;%(AdditionalDependencies)</AdditionalDependencies>
-      <OutputFile>$(OutDir)srb2win.exe</OutputFile>
-      <SuppressStartupBanner>true</SuppressStartupBanner>
-      <GenerateDebugInformation>true</GenerateDebugInformation>
-      <ProgramDatabaseFile>$(OutDir)srb2win.pdb</ProgramDatabaseFile>
-      <SubSystem>Windows</SubSystem>
-      <RandomizedBaseAddress>false</RandomizedBaseAddress>
-      <DataExecutionPrevention>
-      </DataExecutionPrevention>
-      <TargetMachine>MachineX86</TargetMachine>
-      <AdditionalOptions>/SAFESEH:NO %(AdditionalOptions)</AdditionalOptions>
-    </Link>
-    <Bscmake>
-      <SuppressStartupBanner>true</SuppressStartupBanner>
-      <OutputFile>$(OutDir)Srb2win.bsc</OutputFile>
-    </Bscmake>
-  </ItemDefinitionGroup>
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
-    <PreBuildEvent>
-      <Message>Getting revision number from the SCM system</Message>
-      <Command>"$(ProjectDir)..\..\comptime.bat" "$(ProjectDir).."</Command>
-    </PreBuildEvent>
-    <Midl>
-      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <SuppressStartupBanner>true</SuppressStartupBanner>
-      <TargetEnvironment>X64</TargetEnvironment>
-      <TypeLibraryName>.\..\..\bin\VC10\$(Platform)\$(Configuration)\Srb2win.tlb</TypeLibraryName>
-      <HeaderFileName>
-      </HeaderFileName>
-    </Midl>
-    <ClCompile>
-      <Optimization>Disabled</Optimization>
-      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
-      <IntrinsicFunctions>true</IntrinsicFunctions>
-      <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
-      <OmitFramePointers>true</OmitFramePointers>
-      <AdditionalIncludeDirectories>$(ProjectDir)..\..\libs\libpng-src;$(ProjectDir)..\..\libs\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions>NDEBUG;_WINDOWS;HAVE_PNG;COMPVERSION;HAVE_BLUA;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <StringPooling>true</StringPooling>
-      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
-      <FunctionLevelLinking>true</FunctionLevelLinking>
-      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
-      <ProgramDataBaseFileName>$(IntDir)Srb2win.pdb</ProgramDataBaseFileName>
-      <BrowseInformation>true</BrowseInformation>
-      <WarningLevel>Level2</WarningLevel>
-      <SuppressStartupBanner>true</SuppressStartupBanner>
-      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
-      <CompileAs>CompileAsC</CompileAs>
-      <MultiProcessorCompilation>true</MultiProcessorCompilation>
-      <TreatWarningAsError>true</TreatWarningAsError>
+  <ItemGroup>
+    <ClCompile Include="..\am_map.c" />
+    <ClCompile Include="..\blua\lapi.c" />
+    <ClCompile Include="..\blua\lauxlib.c" />
+    <ClCompile Include="..\blua\lbaselib.c" />
+    <ClCompile Include="..\blua\lcode.c" />
+    <ClCompile Include="..\blua\ldebug.c" />
+    <ClCompile Include="..\blua\ldo.c" />
+    <ClCompile Include="..\blua\ldump.c" />
+    <ClCompile Include="..\blua\lfunc.c" />
+    <ClCompile Include="..\blua\lgc.c" />
+    <ClCompile Include="..\blua\linit.c" />
+    <ClCompile Include="..\blua\llex.c" />
+    <ClCompile Include="..\blua\lmem.c" />
+    <ClCompile Include="..\blua\lobject.c" />
+    <ClCompile Include="..\blua\lopcodes.c" />
+    <ClCompile Include="..\blua\lparser.c" />
+    <ClCompile Include="..\blua\lstate.c" />
+    <ClCompile Include="..\blua\lstring.c" />
+    <ClCompile Include="..\blua\lstrlib.c" />
+    <ClCompile Include="..\blua\ltable.c" />
+    <ClCompile Include="..\blua\ltablib.c" />
+    <ClCompile Include="..\blua\ltm.c" />
+    <ClCompile Include="..\blua\lundump.c" />
+    <ClCompile Include="..\blua\lvm.c" />
+    <ClCompile Include="..\blua\lzio.c" />
+    <ClCompile Include="..\b_bot.c" />
+    <ClCompile Include="..\command.c" />
+    <ClCompile Include="..\comptime.c" />
+    <ClCompile Include="..\console.c" />
+    <ClCompile Include="..\dehacked.c" />
+    <ClCompile Include="..\d_clisrv.c" />
+    <ClCompile Include="..\d_main.c" />
+    <ClCompile Include="..\d_net.c" />
+    <ClCompile Include="..\d_netcmd.c" />
+    <ClCompile Include="..\d_netfil.c" />
+    <ClCompile Include="..\filesrch.c" />
+    <ClCompile Include="..\f_finale.c" />
+    <ClCompile Include="..\f_wipe.c" />
+    <ClCompile Include="..\g_game.c" />
+    <ClCompile Include="..\g_input.c" />
+    <ClCompile Include="..\hardware\hw3sound.c" />
+    <ClCompile Include="..\hardware\hw_bsp.c" />
+    <ClCompile Include="..\hardware\hw_cache.c" />
+    <ClCompile Include="..\hardware\hw_draw.c" />
+    <ClCompile Include="..\hardware\hw_light.c" />
+    <ClCompile Include="..\hardware\hw_main.c" />
+    <ClCompile Include="..\hardware\hw_md2.c" />
+    <ClCompile Include="..\hardware\hw_trick.c" />
+    <ClCompile Include="..\hu_stuff.c" />
+    <ClCompile Include="..\info.c" />
+    <ClCompile Include="..\i_addrinfo.c">
+      <ExcludedFromBuild>true</ExcludedFromBuild>
+    </ClCompile>
+    <ClCompile Include="..\i_tcp.c" />
+    <ClCompile Include="..\lua_baselib.c" />
+    <ClCompile Include="..\lua_consolelib.c" />
+    <ClCompile Include="..\lua_hooklib.c" />
+    <ClCompile Include="..\lua_hudlib.c" />
+    <ClCompile Include="..\lua_infolib.c" />
+    <ClCompile Include="..\lua_maplib.c" />
+    <ClCompile Include="..\lua_mathlib.c" />
+    <ClCompile Include="..\lua_mobjlib.c" />
+    <ClCompile Include="..\lua_playerlib.c" />
+    <ClCompile Include="..\lua_script.c" />
+    <ClCompile Include="..\lua_skinlib.c" />
+    <ClCompile Include="..\lua_thinkerlib.c" />
+    <ClCompile Include="..\lzf.c" />
+    <ClCompile Include="..\md5.c" />
+    <ClCompile Include="..\mserv.c" />
+    <ClCompile Include="..\m_anigif.c" />
+    <ClCompile Include="..\m_argv.c" />
+    <ClCompile Include="..\m_bbox.c" />
+    <ClCompile Include="..\m_cheat.c" />
+    <ClCompile Include="..\m_cond.c" />
+    <ClCompile Include="..\m_fixed.c" />
+    <ClCompile Include="..\m_menu.c" />
+    <ClCompile Include="..\m_misc.c" />
+    <ClCompile Include="..\m_queue.c" />
+    <ClCompile Include="..\m_random.c" />
+    <ClCompile Include="..\p_ceilng.c" />
+    <ClCompile Include="..\p_enemy.c" />
+    <ClCompile Include="..\p_floor.c" />
+    <ClCompile Include="..\p_inter.c" />
+    <ClCompile Include="..\p_lights.c" />
+    <ClCompile Include="..\p_map.c" />
+    <ClCompile Include="..\p_maputl.c" />
+    <ClCompile Include="..\p_mobj.c" />
+    <ClCompile Include="..\p_polyobj.c" />
+    <ClCompile Include="..\p_saveg.c" />
+    <ClCompile Include="..\p_setup.c" />
+    <ClCompile Include="..\p_sight.c" />
+    <ClCompile Include="..\p_slopes.c" />
+    <ClCompile Include="..\p_spec.c" />
+    <ClCompile Include="..\p_telept.c" />
+    <ClCompile Include="..\p_tick.c" />
+    <ClCompile Include="..\p_user.c" />
+    <ClCompile Include="..\r_bsp.c" />
+    <ClCompile Include="..\r_data.c" />
+    <ClCompile Include="..\r_draw.c" />
+    <ClCompile Include="..\r_draw16.c">
+      <ExcludedFromBuild>true</ExcludedFromBuild>
     </ClCompile>
-    <ResourceCompile>
-      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <Culture>0x0409</Culture>
-    </ResourceCompile>
-    <Link>
-      <AdditionalDependencies>dxguid.lib;winmm.lib;ws2_32.lib;dinput8.lib;fmodex64_vc.lib;%(AdditionalDependencies)</AdditionalDependencies>
-      <OutputFile>$(OutDir)srb2win.exe</OutputFile>
-      <SuppressStartupBanner>true</SuppressStartupBanner>
-      <GenerateDebugInformation>true</GenerateDebugInformation>
-      <ProgramDatabaseFile>$(OutDir)srb2win.pdb</ProgramDatabaseFile>
-      <SubSystem>Windows</SubSystem>
-      <RandomizedBaseAddress>false</RandomizedBaseAddress>
-      <DataExecutionPrevention>
-      </DataExecutionPrevention>
-      <TargetMachine>MachineX64</TargetMachine>
-      <AdditionalOptions>/SAFESEH:NO %(AdditionalOptions)</AdditionalOptions>
-    </Link>
-    <Bscmake>
-      <SuppressStartupBanner>true</SuppressStartupBanner>
-      <OutputFile>$(OutDir)Srb2win.bsc</OutputFile>
-    </Bscmake>
-  </ItemDefinitionGroup>
+    <ClCompile Include="..\r_draw8.c">
+      <ExcludedFromBuild>true</ExcludedFromBuild>
+    </ClCompile>
+    <ClCompile Include="..\r_main.c" />
+    <ClCompile Include="..\r_plane.c" />
+    <ClCompile Include="..\r_segs.c" />
+    <ClCompile Include="..\r_sky.c" />
+    <ClCompile Include="..\r_splats.c" />
+    <ClCompile Include="..\r_things.c" />
+    <ClCompile Include="..\screen.c" />
+    <ClCompile Include="..\sounds.c" />
+    <ClCompile Include="..\string.c" />
+    <ClCompile Include="..\st_stuff.c" />
+    <ClCompile Include="..\s_sound.c" />
+    <ClCompile Include="..\tables.c" />
+    <ClCompile Include="..\t_facon.c">
+      <ExcludedFromBuild>true</ExcludedFromBuild>
+    </ClCompile>
+    <ClCompile Include="..\t_fsin.c">
+      <ExcludedFromBuild>true</ExcludedFromBuild>
+    </ClCompile>
+    <ClCompile Include="..\t_ftan.c">
+      <ExcludedFromBuild>true</ExcludedFromBuild>
+    </ClCompile>
+    <ClCompile Include="..\t_tan2a.c">
+      <ExcludedFromBuild>true</ExcludedFromBuild>
+    </ClCompile>
+    <ClCompile Include="..\v_video.c" />
+    <ClCompile Include="..\w_wad.c" />
+    <ClCompile Include="..\y_inter.c" />
+    <ClCompile Include="..\z_zone.c" />
+    <ClCompile Include="dx_error.c" />
+    <ClCompile Include="fabdxlib.c" />
+    <ClCompile Include="win_cd.c" />
+    <ClCompile Include="win_dbg.c" />
+    <ClCompile Include="win_dll.c" />
+    <ClCompile Include="win_main.c" />
+    <ClCompile Include="win_net.c" />
+    <ClCompile Include="win_snd.c" />
+    <ClCompile Include="win_sys.c" />
+    <ClCompile Include="win_vid.c" />
+  </ItemGroup>
   <ItemGroup>
+    <ClInclude Include="..\am_map.h" />
     <ClInclude Include="..\blua\lapi.h" />
     <ClInclude Include="..\blua\lauxlib.h" />
     <ClInclude Include="..\blua\lcode.h" />
@@ -339,22 +245,16 @@
     <ClInclude Include="..\blua\lundump.h" />
     <ClInclude Include="..\blua\lvm.h" />
     <ClInclude Include="..\blua\lzio.h" />
+    <ClInclude Include="..\byteptr.h" />
     <ClInclude Include="..\b_bot.h" />
-    <ClInclude Include="..\lua_hook.h" />
-    <ClInclude Include="..\lua_hud.h" />
-    <ClInclude Include="..\lua_libs.h" />
-    <ClInclude Include="..\lua_script.h" />
-    <ClInclude Include="..\m_cond.h" />
-    <ClInclude Include="afxres.h" />
-    <ClInclude Include="dx_error.h" />
-    <ClInclude Include="fabdxlib.h" />
-    <ClInclude Include="..\filesrch.h" />
-    <ClInclude Include="midstuff.h" />
-    <ClInclude Include="resource.h" />
-    <ClInclude Include="win_dbg.h" />
-    <ClInclude Include="win_dll.h" />
-    <ClInclude Include="win_main.h" />
-    <ClInclude Include="..\p5prof.h" />
+    <ClInclude Include="..\command.h" />
+    <ClInclude Include="..\comptime.h" />
+    <ClInclude Include="..\console.h" />
+    <ClInclude Include="..\dehacked.h" />
+    <ClInclude Include="..\doomdata.h" />
+    <ClInclude Include="..\doomdef.h" />
+    <ClInclude Include="..\doomstat.h" />
+    <ClInclude Include="..\doomtype.h" />
     <ClInclude Include="..\d_clisrv.h" />
     <ClInclude Include="..\d_event.h" />
     <ClInclude Include="..\d_main.h" />
@@ -364,24 +264,16 @@
     <ClInclude Include="..\d_player.h" />
     <ClInclude Include="..\d_think.h" />
     <ClInclude Include="..\d_ticcmd.h" />
-    <ClInclude Include="..\dehacked.h" />
-    <ClInclude Include="..\doomdata.h" />
-    <ClInclude Include="..\doomdef.h" />
-    <ClInclude Include="..\doomstat.h" />
-    <ClInclude Include="..\doomtype.h" />
-    <ClInclude Include="..\z_zone.h" />
+    <ClInclude Include="..\endian.h" />
+    <ClInclude Include="..\fastcmp.h" />
+    <ClInclude Include="..\filesrch.h" />
     <ClInclude Include="..\f_finale.h" />
     <ClInclude Include="..\g_game.h" />
     <ClInclude Include="..\g_input.h" />
     <ClInclude Include="..\g_state.h" />
-    <ClInclude Include="..\am_map.h" />
-    <ClInclude Include="..\command.h" />
-    <ClInclude Include="..\console.h" />
-    <ClInclude Include="..\hu_stuff.h" />
-    <ClInclude Include="..\st_stuff.h" />
-    <ClInclude Include="..\y_inter.h" />
     <ClInclude Include="..\hardware\hw3dsdrv.h" />
     <ClInclude Include="..\hardware\hw3sound.h" />
+    <ClInclude Include="..\hardware\hws_data.h" />
     <ClInclude Include="..\hardware\hw_data.h" />
     <ClInclude Include="..\hardware\hw_defs.h" />
     <ClInclude Include="..\hardware\hw_dll.h" />
@@ -391,8 +283,9 @@
     <ClInclude Include="..\hardware\hw_light.h" />
     <ClInclude Include="..\hardware\hw_main.h" />
     <ClInclude Include="..\hardware\hw_md2.h" />
-    <ClInclude Include="..\hardware\hws_data.h" />
-    <ClInclude Include="..\byteptr.h" />
+    <ClInclude Include="..\hu_stuff.h" />
+    <ClInclude Include="..\info.h" />
+    <ClInclude Include="..\i_addrinfo.h" />
     <ClInclude Include="..\i_joy.h" />
     <ClInclude Include="..\i_net.h" />
     <ClInclude Include="..\i_sound.h" />
@@ -400,11 +293,18 @@
     <ClInclude Include="..\i_tcp.h" />
     <ClInclude Include="..\i_video.h" />
     <ClInclude Include="..\keys.h" />
+    <ClInclude Include="..\lua_hook.h" />
+    <ClInclude Include="..\lua_hud.h" />
+    <ClInclude Include="..\lua_libs.h" />
+    <ClInclude Include="..\lua_script.h" />
+    <ClInclude Include="..\lzf.h" />
+    <ClInclude Include="..\md5.h" />
     <ClInclude Include="..\mserv.h" />
     <ClInclude Include="..\m_anigif.h" />
     <ClInclude Include="..\m_argv.h" />
     <ClInclude Include="..\m_bbox.h" />
     <ClInclude Include="..\m_cheat.h" />
+    <ClInclude Include="..\m_cond.h" />
     <ClInclude Include="..\m_dllist.h" />
     <ClInclude Include="..\m_fixed.h" />
     <ClInclude Include="..\m_menu.h" />
@@ -412,7 +312,7 @@
     <ClInclude Include="..\m_queue.h" />
     <ClInclude Include="..\m_random.h" />
     <ClInclude Include="..\m_swap.h" />
-    <ClInclude Include="..\info.h" />
+    <ClInclude Include="..\p5prof.h" />
     <ClInclude Include="..\p_local.h" />
     <ClInclude Include="..\p_maputl.h" />
     <ClInclude Include="..\p_mobj.h" />
@@ -420,9 +320,9 @@
     <ClInclude Include="..\p_pspr.h" />
     <ClInclude Include="..\p_saveg.h" />
     <ClInclude Include="..\p_setup.h" />
+    <ClInclude Include="..\p_slopes.h" />
     <ClInclude Include="..\p_spec.h" />
     <ClInclude Include="..\p_tick.h" />
-    <ClInclude Include="..\tables.h" />
     <ClInclude Include="..\r_bsp.h" />
     <ClInclude Include="..\r_data.h" />
     <ClInclude Include="..\r_defs.h" />
@@ -436,996 +336,49 @@
     <ClInclude Include="..\r_state.h" />
     <ClInclude Include="..\r_things.h" />
     <ClInclude Include="..\screen.h" />
-    <ClInclude Include="..\v_video.h" />
-    <ClInclude Include="..\s_sound.h" />
     <ClInclude Include="..\sounds.h" />
-    <ClInclude Include="..\lzf.h" />
-    <ClInclude Include="..\md5.h" />
+    <ClInclude Include="..\st_stuff.h" />
+    <ClInclude Include="..\s_sound.h" />
+    <ClInclude Include="..\tables.h" />
+    <ClInclude Include="..\v_video.h" />
     <ClInclude Include="..\w_wad.h" />
+    <ClInclude Include="..\y_inter.h" />
+    <ClInclude Include="..\z_zone.h" />
+    <ClInclude Include="afxres.h" />
+    <ClInclude Include="dx_error.h" />
+    <ClInclude Include="fabdxlib.h" />
+    <ClInclude Include="resource.h" />
+    <ClInclude Include="win_dbg.h" />
+    <ClInclude Include="win_dll.h" />
+    <ClInclude Include="win_main.h" />
   </ItemGroup>
   <ItemGroup>
-    <ClCompile Include="..\blua\lapi.c" />
-    <ClCompile Include="..\blua\lauxlib.c" />
-    <ClCompile Include="..\blua\lbaselib.c" />
-    <ClCompile Include="..\blua\lcode.c" />
-    <ClCompile Include="..\blua\ldebug.c" />
-    <ClCompile Include="..\blua\ldo.c" />
-    <ClCompile Include="..\blua\ldump.c" />
-    <ClCompile Include="..\blua\lfunc.c" />
-    <ClCompile Include="..\blua\lgc.c" />
-    <ClCompile Include="..\blua\linit.c" />
-    <ClCompile Include="..\blua\llex.c" />
-    <ClCompile Include="..\blua\lmem.c" />
-    <ClCompile Include="..\blua\lobject.c" />
-    <ClCompile Include="..\blua\lopcodes.c" />
-    <ClCompile Include="..\blua\lparser.c" />
-    <ClCompile Include="..\blua\lstate.c" />
-    <ClCompile Include="..\blua\lstring.c" />
-    <ClCompile Include="..\blua\lstrlib.c" />
-    <ClCompile Include="..\blua\ltable.c" />
-    <ClCompile Include="..\blua\ltablib.c" />
-    <ClCompile Include="..\blua\ltm.c" />
-    <ClCompile Include="..\blua\lundump.c" />
-    <ClCompile Include="..\blua\lvm.c" />
-    <ClCompile Include="..\blua\lzio.c" />
-    <ClCompile Include="..\b_bot.c" />
-    <ClCompile Include="..\lua_baselib.c" />
-    <ClCompile Include="..\lua_consolelib.c" />
-    <ClCompile Include="..\lua_hooklib.c" />
-    <ClCompile Include="..\lua_hudlib.c" />
-    <ClCompile Include="..\lua_infolib.c" />
-    <ClCompile Include="..\lua_maplib.c" />
-    <ClCompile Include="..\lua_mathlib.c" />
-    <ClCompile Include="..\lua_mobjlib.c" />
-    <ClCompile Include="..\lua_playerlib.c" />
-    <ClCompile Include="..\lua_script.c" />
-    <ClCompile Include="..\lua_skinlib.c" />
-    <ClCompile Include="..\lua_thinkerlib.c" />
-    <ClCompile Include="..\m_cond.c" />
-    <ClCompile Include="dx_error.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="fabdxlib.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\filesrch.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="win_cd.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="win_dbg.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="win_dll.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="win_main.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="win_net.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="win_snd.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="win_sys.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="win_vid.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\comptime.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\d_clisrv.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\d_main.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\d_net.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\d_netcmd.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\d_netfil.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\dehacked.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\z_zone.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\f_finale.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\f_wipe.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\g_game.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\g_input.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\am_map.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\command.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\console.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\hu_stuff.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\st_stuff.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\y_inter.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\hardware\hw3sound.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\hardware\hw_bsp.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\hardware\hw_cache.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\hardware\hw_draw.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\hardware\hw_light.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\hardware\hw_main.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\hardware\hw_md2.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\hardware\hw_trick.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\i_tcp.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\mserv.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\m_anigif.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\m_argv.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\m_bbox.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\m_cheat.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\m_fixed.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\m_menu.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\m_misc.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\m_queue.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\m_random.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\string.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\info.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\p_ceilng.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\p_enemy.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\p_fab.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\p_floor.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\p_inter.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\p_lights.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\p_map.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\p_maputl.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\p_mobj.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\p_polyobj.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\p_saveg.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\p_setup.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\p_sight.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\p_spec.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\p_telept.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\p_tick.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\p_user.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\tables.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\r_bsp.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\r_data.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\r_draw.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\r_draw16.c">
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\r_draw8.c">
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\r_main.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\r_plane.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\r_segs.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\r_sky.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\r_splats.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\r_things.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\screen.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\v_video.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\s_sound.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\sounds.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\lzf.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\md5.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-    <ClCompile Include="..\w_wad.c">
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-    </ClCompile>
-  </ItemGroup>
-  <ItemGroup>
-    <ResourceCompile Include="Srb2win.rc">
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-    </ResourceCompile>
+    <Image Include="Srb2win.ico" />
   </ItemGroup>
   <ItemGroup>
-    <CustomBuild Include="..\tmap.nas">
-      <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Compiling %(Filename).nas with NASM...</Message>
-      <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">nasm -g -o $(IntDir)%(Filename).obj -f win32 "%(FullPath)"</Command>
-      <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs>
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
-      <Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Compiling %(Filename).nas with NASM...</Message>
-      <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">nasm -g -o $(IntDir)%(Filename).obj -f win32 "%(FullPath)"</Command>
-      <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs>
-      <Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Compiling %(Filename).nas with NASM...</Message>
-      <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">nasm -g -o $(IntDir)%(Filename).obj -f win32 "%(FullPath)"</Command>
-      <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs>
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
-      <Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Compiling %(Filename).nas with NASM...</Message>
-      <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">nasm -g -o $(IntDir)%(Filename).obj -f win32 "%(FullPath)"</Command>
-      <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="..\tmap_mmx.nas">
-      <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Compiling %(Filename).nas with NASM...</Message>
-      <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">nasm -g -o $(IntDir)%(Filename).obj -f win32 "%(FullPath)"</Command>
-      <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs>
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
-      <Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Compiling %(Filename).nas with NASM...</Message>
-      <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">nasm -g -o $(IntDir)%(Filename).obj -f win32 "%(FullPath)"</Command>
-      <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs>
-      <Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Compiling %(Filename).nas with NASM...</Message>
-      <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">nasm -g -o $(IntDir)%(Filename).obj -f win32 "%(FullPath)"</Command>
-      <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs>
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
-      <Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Compiling %(Filename).nas with NASM...</Message>
-      <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">nasm -g -o $(IntDir)%(Filename).obj -f win32 "%(FullPath)"</Command>
-      <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="..\tmap_vc.nas">
-      <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Compiling %(Filename).nas with NASM...</Message>
-      <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">nasm -g -o $(IntDir)%(Filename).obj -f win32 "%(FullPath)"</Command>
-      <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs>
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
-      <Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Compiling %(Filename).nas with NASM...</Message>
-      <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">nasm -g -o $(IntDir)%(Filename).obj -f win32 "%(FullPath)"</Command>
-      <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs>
-      <Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Compiling %(Filename).nas with NASM...</Message>
-      <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">nasm -g -o $(IntDir)%(Filename).obj -f win32 "%(FullPath)"</Command>
-      <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs>
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
-      <Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Compiling %(Filename).nas with NASM...</Message>
-      <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">nasm -g -o $(IntDir)%(Filename).obj -f win32 "%(FullPath)"</Command>
-      <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs>
-    </CustomBuild>
-    <None Include="..\..\doc\copying" />
-    <None Include="..\..\doc\faq.txt" />
-    <None Include="..\..\readme.txt" />
-    <None Include="..\..\doc\source.txt" />
-    <None Include="Srb2win.ico" />
+    <ResourceCompile Include="Srb2win.rc" />
   </ItemGroup>
   <ItemGroup>
     <ProjectReference Include="..\..\libs\libpng-src\projects\visualc10\libpng.vcxproj">
       <Project>{72b01aca-7a1a-4f7b-acef-2607299cf052}</Project>
-      <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
     </ProjectReference>
     <ProjectReference Include="..\..\libs\zlib\projects\visualc10\zlib.vcxproj">
       <Project>{73a5729c-7323-41d4-ab48-8a03c9f81603}</Project>
-      <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
     </ProjectReference>
   </ItemGroup>
+  <ItemGroup>
+    <None Include="..\asm_defs.inc" />
+    <None Include="..\config.h.in" />
+    <CustomBuild Include="..\tmap.nas">
+      <FileType>Document</FileType>
+    </CustomBuild>
+    <CustomBuild Include="..\tmap_mmx.nas">
+      <FileType>Document</FileType>
+    </CustomBuild>
+    <CustomBuild Include="..\tmap_vc.nas">
+      <FileType>Document</FileType>
+    </CustomBuild>
+  </ItemGroup>
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
   <ImportGroup Label="ExtensionTargets">
   </ImportGroup>
diff --git a/src/win32/Srb2win-vc10.vcxproj.filters b/src/win32/Srb2win-vc10.vcxproj.filters
new file mode 100644
index 0000000000000000000000000000000000000000..3f5b84bfb7d131fef86d800acffcb53c4b9d6e4d
--- /dev/null
+++ b/src/win32/Srb2win-vc10.vcxproj.filters
@@ -0,0 +1,869 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup>
+    <Filter Include="BLUA">
+      <UniqueIdentifier>{20cba664-c3ef-48f1-85dd-42aafd5345cc}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="LUA">
+      <UniqueIdentifier>{d3817a65-82f5-4989-9217-e5a7f43380a0}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="B_Bots">
+      <UniqueIdentifier>{9c3ed4ae-dbed-4d00-a164-b8bb7fc1710c}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="Docs">
+      <UniqueIdentifier>{4b8a8fb6-7c84-48c2-85d1-0583e6b8cacd}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="W_Wad">
+      <UniqueIdentifier>{1907eee5-0ebf-4325-a2fa-793f089ed2e3}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="S_Sounds">
+      <UniqueIdentifier>{b9e78a3f-3e2b-4f89-9817-b77c7a26d2aa}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="R_Rend">
+      <UniqueIdentifier>{3f336df5-a1d7-4610-9728-4525e42c0abc}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="P_Play">
+      <UniqueIdentifier>{b5090aa0-6645-4091-aa1a-ffc3bf4dc422}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="M_Misc">
+      <UniqueIdentifier>{d59e82c9-68e5-44bf-827e-f7bb1676cd6c}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="I_Interface">
+      <UniqueIdentifier>{29e746a2-3d91-4b69-af6e-5e03895516b7}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="Hw_Hardware">
+      <UniqueIdentifier>{b295d364-61c3-4ebb-9b68-7d6c0bb891be}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="H_Hud">
+      <UniqueIdentifier>{ba258ec5-13d7-4083-98bd-c2ee58700b66}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="G_Game">
+      <UniqueIdentifier>{6163f1e5-da5d-4af2-b92c-753452f9e1d0}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="F_Frame">
+      <UniqueIdentifier>{077b0966-1151-4afa-a533-120a4c931322}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="D_Doom">
+      <UniqueIdentifier>{bded90bc-8019-42b1-ba19-32166743d3e3}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="A_Asm">
+      <UniqueIdentifier>{c0ddfdb5-7494-4cca-b2ad-cb048be9cbdf}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="Win32app">
+      <UniqueIdentifier>{d5157f99-43ef-49cc-ad76-658a1168fc0d}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="O_Other">
+      <UniqueIdentifier>{2cedf139-53a1-40ea-b4de-19e9f4505a1f}</UniqueIdentifier>
+    </Filter>
+  </ItemGroup>
+  <ItemGroup>
+    <ClCompile Include="dx_error.c">
+      <Filter>Win32app</Filter>
+    </ClCompile>
+    <ClCompile Include="fabdxlib.c">
+      <Filter>Win32app</Filter>
+    </ClCompile>
+    <ClCompile Include="win_cd.c">
+      <Filter>Win32app</Filter>
+    </ClCompile>
+    <ClCompile Include="win_dbg.c">
+      <Filter>Win32app</Filter>
+    </ClCompile>
+    <ClCompile Include="win_dll.c">
+      <Filter>Win32app</Filter>
+    </ClCompile>
+    <ClCompile Include="win_main.c">
+      <Filter>Win32app</Filter>
+    </ClCompile>
+    <ClCompile Include="win_net.c">
+      <Filter>Win32app</Filter>
+    </ClCompile>
+    <ClCompile Include="win_snd.c">
+      <Filter>Win32app</Filter>
+    </ClCompile>
+    <ClCompile Include="win_sys.c">
+      <Filter>Win32app</Filter>
+    </ClCompile>
+    <ClCompile Include="win_vid.c">
+      <Filter>Win32app</Filter>
+    </ClCompile>
+    <ClCompile Include="..\hardware\hw_bsp.c">
+      <Filter>Hw_Hardware</Filter>
+    </ClCompile>
+    <ClCompile Include="..\hardware\hw_cache.c">
+      <Filter>Hw_Hardware</Filter>
+    </ClCompile>
+    <ClCompile Include="..\hardware\hw_draw.c">
+      <Filter>Hw_Hardware</Filter>
+    </ClCompile>
+    <ClCompile Include="..\hardware\hw_light.c">
+      <Filter>Hw_Hardware</Filter>
+    </ClCompile>
+    <ClCompile Include="..\hardware\hw_main.c">
+      <Filter>Hw_Hardware</Filter>
+    </ClCompile>
+    <ClCompile Include="..\hardware\hw_md2.c">
+      <Filter>Hw_Hardware</Filter>
+    </ClCompile>
+    <ClCompile Include="..\hardware\hw_trick.c">
+      <Filter>Hw_Hardware</Filter>
+    </ClCompile>
+    <ClCompile Include="..\hardware\hw3sound.c">
+      <Filter>Hw_Hardware</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\lapi.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\lauxlib.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\lbaselib.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\lcode.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\ldebug.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\ldo.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\ldump.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\lfunc.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\lgc.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\linit.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\llex.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\lmem.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\lobject.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\lopcodes.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\lparser.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\lstate.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\lstring.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\lstrlib.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\ltable.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\ltablib.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\ltm.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\lundump.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\lvm.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\blua\lzio.c">
+      <Filter>BLUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\d_clisrv.c">
+      <Filter>D_Doom</Filter>
+    </ClCompile>
+    <ClCompile Include="..\d_main.c">
+      <Filter>D_Doom</Filter>
+    </ClCompile>
+    <ClCompile Include="..\d_net.c">
+      <Filter>D_Doom</Filter>
+    </ClCompile>
+    <ClCompile Include="..\d_netcmd.c">
+      <Filter>D_Doom</Filter>
+    </ClCompile>
+    <ClCompile Include="..\d_netfil.c">
+      <Filter>D_Doom</Filter>
+    </ClCompile>
+    <ClCompile Include="..\dehacked.c">
+      <Filter>D_Doom</Filter>
+    </ClCompile>
+    <ClCompile Include="..\g_game.c">
+      <Filter>G_Game</Filter>
+    </ClCompile>
+    <ClCompile Include="..\g_input.c">
+      <Filter>G_Game</Filter>
+    </ClCompile>
+    <ClCompile Include="..\f_finale.c">
+      <Filter>F_Frame</Filter>
+    </ClCompile>
+    <ClCompile Include="..\f_wipe.c">
+      <Filter>F_Frame</Filter>
+    </ClCompile>
+    <ClCompile Include="..\i_addrinfo.c">
+      <Filter>I_Interface</Filter>
+    </ClCompile>
+    <ClCompile Include="..\i_tcp.c">
+      <Filter>I_Interface</Filter>
+    </ClCompile>
+    <ClCompile Include="..\lua_thinkerlib.c">
+      <Filter>LUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\lua_baselib.c">
+      <Filter>LUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\lua_consolelib.c">
+      <Filter>LUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\lua_hooklib.c">
+      <Filter>LUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\lua_hudlib.c">
+      <Filter>LUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\lua_infolib.c">
+      <Filter>LUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\lua_maplib.c">
+      <Filter>LUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\lua_mathlib.c">
+      <Filter>LUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\lua_mobjlib.c">
+      <Filter>LUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\lua_playerlib.c">
+      <Filter>LUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\lua_script.c">
+      <Filter>LUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\lua_skinlib.c">
+      <Filter>LUA</Filter>
+    </ClCompile>
+    <ClCompile Include="..\m_anigif.c">
+      <Filter>M_Misc</Filter>
+    </ClCompile>
+    <ClCompile Include="..\m_argv.c">
+      <Filter>M_Misc</Filter>
+    </ClCompile>
+    <ClCompile Include="..\m_bbox.c">
+      <Filter>M_Misc</Filter>
+    </ClCompile>
+    <ClCompile Include="..\m_cheat.c">
+      <Filter>M_Misc</Filter>
+    </ClCompile>
+    <ClCompile Include="..\m_cond.c">
+      <Filter>M_Misc</Filter>
+    </ClCompile>
+    <ClCompile Include="..\m_fixed.c">
+      <Filter>M_Misc</Filter>
+    </ClCompile>
+    <ClCompile Include="..\m_menu.c">
+      <Filter>M_Misc</Filter>
+    </ClCompile>
+    <ClCompile Include="..\m_misc.c">
+      <Filter>M_Misc</Filter>
+    </ClCompile>
+    <ClCompile Include="..\m_queue.c">
+      <Filter>M_Misc</Filter>
+    </ClCompile>
+    <ClCompile Include="..\m_random.c">
+      <Filter>M_Misc</Filter>
+    </ClCompile>
+    <ClCompile Include="..\md5.c">
+      <Filter>M_Misc</Filter>
+    </ClCompile>
+    <ClCompile Include="..\am_map.c">
+      <Filter>H_Hud</Filter>
+    </ClCompile>
+    <ClCompile Include="..\b_bot.c">
+      <Filter>B_Bots</Filter>
+    </ClCompile>
+    <ClCompile Include="..\p_ceilng.c">
+      <Filter>P_Play</Filter>
+    </ClCompile>
+    <ClCompile Include="..\p_enemy.c">
+      <Filter>P_Play</Filter>
+    </ClCompile>
+    <ClCompile Include="..\p_floor.c">
+      <Filter>P_Play</Filter>
+    </ClCompile>
+    <ClCompile Include="..\p_inter.c">
+      <Filter>P_Play</Filter>
+    </ClCompile>
+    <ClCompile Include="..\p_lights.c">
+      <Filter>P_Play</Filter>
+    </ClCompile>
+    <ClCompile Include="..\p_map.c">
+      <Filter>P_Play</Filter>
+    </ClCompile>
+    <ClCompile Include="..\p_maputl.c">
+      <Filter>P_Play</Filter>
+    </ClCompile>
+    <ClCompile Include="..\p_mobj.c">
+      <Filter>P_Play</Filter>
+    </ClCompile>
+    <ClCompile Include="..\p_polyobj.c">
+      <Filter>P_Play</Filter>
+    </ClCompile>
+    <ClCompile Include="..\p_saveg.c">
+      <Filter>P_Play</Filter>
+    </ClCompile>
+    <ClCompile Include="..\p_setup.c">
+      <Filter>P_Play</Filter>
+    </ClCompile>
+    <ClCompile Include="..\p_sight.c">
+      <Filter>P_Play</Filter>
+    </ClCompile>
+    <ClCompile Include="..\p_slopes.c">
+      <Filter>P_Play</Filter>
+    </ClCompile>
+    <ClCompile Include="..\p_spec.c">
+      <Filter>P_Play</Filter>
+    </ClCompile>
+    <ClCompile Include="..\p_telept.c">
+      <Filter>P_Play</Filter>
+    </ClCompile>
+    <ClCompile Include="..\p_tick.c">
+      <Filter>P_Play</Filter>
+    </ClCompile>
+    <ClCompile Include="..\p_user.c">
+      <Filter>P_Play</Filter>
+    </ClCompile>
+    <ClCompile Include="..\r_bsp.c">
+      <Filter>R_Rend</Filter>
+    </ClCompile>
+    <ClCompile Include="..\r_data.c">
+      <Filter>R_Rend</Filter>
+    </ClCompile>
+    <ClCompile Include="..\r_draw.c">
+      <Filter>R_Rend</Filter>
+    </ClCompile>
+    <ClCompile Include="..\r_draw8.c">
+      <Filter>R_Rend</Filter>
+    </ClCompile>
+    <ClCompile Include="..\r_draw16.c">
+      <Filter>R_Rend</Filter>
+    </ClCompile>
+    <ClCompile Include="..\r_main.c">
+      <Filter>R_Rend</Filter>
+    </ClCompile>
+    <ClCompile Include="..\r_plane.c">
+      <Filter>R_Rend</Filter>
+    </ClCompile>
+    <ClCompile Include="..\r_segs.c">
+      <Filter>R_Rend</Filter>
+    </ClCompile>
+    <ClCompile Include="..\r_sky.c">
+      <Filter>R_Rend</Filter>
+    </ClCompile>
+    <ClCompile Include="..\r_splats.c">
+      <Filter>R_Rend</Filter>
+    </ClCompile>
+    <ClCompile Include="..\r_things.c">
+      <Filter>R_Rend</Filter>
+    </ClCompile>
+    <ClCompile Include="..\t_facon.c">
+      <Filter>P_Play</Filter>
+    </ClCompile>
+    <ClCompile Include="..\t_fsin.c">
+      <Filter>P_Play</Filter>
+    </ClCompile>
+    <ClCompile Include="..\t_ftan.c">
+      <Filter>P_Play</Filter>
+    </ClCompile>
+    <ClCompile Include="..\t_tan2a.c">
+      <Filter>P_Play</Filter>
+    </ClCompile>
+    <ClCompile Include="..\tables.c">
+      <Filter>P_Play</Filter>
+    </ClCompile>
+    <ClCompile Include="..\sounds.c">
+      <Filter>S_Sounds</Filter>
+    </ClCompile>
+    <ClCompile Include="..\w_wad.c">
+      <Filter>W_Wad</Filter>
+    </ClCompile>
+    <ClCompile Include="..\lzf.c">
+      <Filter>W_Wad</Filter>
+    </ClCompile>
+    <ClCompile Include="..\s_sound.c">
+      <Filter>S_Sounds</Filter>
+    </ClCompile>
+    <ClCompile Include="..\comptime.c">
+      <Filter>O_Other</Filter>
+    </ClCompile>
+    <ClCompile Include="..\command.c">
+      <Filter>H_Hud</Filter>
+    </ClCompile>
+    <ClCompile Include="..\console.c">
+      <Filter>H_Hud</Filter>
+    </ClCompile>
+    <ClCompile Include="..\filesrch.c">
+      <Filter>I_Interface</Filter>
+    </ClCompile>
+    <ClCompile Include="..\hu_stuff.c">
+      <Filter>H_Hud</Filter>
+    </ClCompile>
+    <ClCompile Include="..\info.c">
+      <Filter>P_Play</Filter>
+    </ClCompile>
+    <ClCompile Include="..\mserv.c">
+      <Filter>I_Interface</Filter>
+    </ClCompile>
+    <ClCompile Include="..\st_stuff.c">
+      <Filter>H_Hud</Filter>
+    </ClCompile>
+    <ClCompile Include="..\v_video.c">
+      <Filter>R_Rend</Filter>
+    </ClCompile>
+    <ClCompile Include="..\screen.c">
+      <Filter>R_Rend</Filter>
+    </ClCompile>
+    <ClCompile Include="..\y_inter.c">
+      <Filter>H_Hud</Filter>
+    </ClCompile>
+    <ClCompile Include="..\z_zone.c">
+      <Filter>D_Doom</Filter>
+    </ClCompile>
+    <ClCompile Include="..\string.c">
+      <Filter>M_Misc</Filter>
+    </ClCompile>
+  </ItemGroup>
+  <ItemGroup>
+    <ClInclude Include="afxres.h">
+      <Filter>Win32app</Filter>
+    </ClInclude>
+    <ClInclude Include="dx_error.h">
+      <Filter>Win32app</Filter>
+    </ClInclude>
+    <ClInclude Include="fabdxlib.h">
+      <Filter>Win32app</Filter>
+    </ClInclude>
+    <ClInclude Include="resource.h">
+      <Filter>Win32app</Filter>
+    </ClInclude>
+    <ClInclude Include="win_dbg.h">
+      <Filter>Win32app</Filter>
+    </ClInclude>
+    <ClInclude Include="win_dll.h">
+      <Filter>Win32app</Filter>
+    </ClInclude>
+    <ClInclude Include="win_main.h">
+      <Filter>Win32app</Filter>
+    </ClInclude>
+    <ClInclude Include="..\hardware\hw_data.h">
+      <Filter>Hw_Hardware</Filter>
+    </ClInclude>
+    <ClInclude Include="..\hardware\hw_defs.h">
+      <Filter>Hw_Hardware</Filter>
+    </ClInclude>
+    <ClInclude Include="..\hardware\hw_dll.h">
+      <Filter>Hw_Hardware</Filter>
+    </ClInclude>
+    <ClInclude Include="..\hardware\hw_drv.h">
+      <Filter>Hw_Hardware</Filter>
+    </ClInclude>
+    <ClInclude Include="..\hardware\hw_glide.h">
+      <Filter>Hw_Hardware</Filter>
+    </ClInclude>
+    <ClInclude Include="..\hardware\hw_glob.h">
+      <Filter>Hw_Hardware</Filter>
+    </ClInclude>
+    <ClInclude Include="..\hardware\hw_light.h">
+      <Filter>Hw_Hardware</Filter>
+    </ClInclude>
+    <ClInclude Include="..\hardware\hw_main.h">
+      <Filter>Hw_Hardware</Filter>
+    </ClInclude>
+    <ClInclude Include="..\hardware\hw_md2.h">
+      <Filter>Hw_Hardware</Filter>
+    </ClInclude>
+    <ClInclude Include="..\hardware\hw3dsdrv.h">
+      <Filter>Hw_Hardware</Filter>
+    </ClInclude>
+    <ClInclude Include="..\hardware\hw3sound.h">
+      <Filter>Hw_Hardware</Filter>
+    </ClInclude>
+    <ClInclude Include="..\hardware\hws_data.h">
+      <Filter>Hw_Hardware</Filter>
+    </ClInclude>
+    <ClInclude Include="..\blua\lapi.h">
+      <Filter>BLUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\blua\lauxlib.h">
+      <Filter>BLUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\blua\lcode.h">
+      <Filter>BLUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\blua\ldebug.h">
+      <Filter>BLUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\blua\ldo.h">
+      <Filter>BLUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\blua\lfunc.h">
+      <Filter>BLUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\blua\lgc.h">
+      <Filter>BLUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\blua\llex.h">
+      <Filter>BLUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\blua\llimits.h">
+      <Filter>BLUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\blua\lmem.h">
+      <Filter>BLUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\blua\lobject.h">
+      <Filter>BLUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\blua\lopcodes.h">
+      <Filter>BLUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\blua\lparser.h">
+      <Filter>BLUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\blua\lstate.h">
+      <Filter>BLUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\blua\lstring.h">
+      <Filter>BLUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\blua\ltable.h">
+      <Filter>BLUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\blua\ltm.h">
+      <Filter>BLUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\blua\lua.h">
+      <Filter>BLUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\blua\luaconf.h">
+      <Filter>BLUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\blua\lualib.h">
+      <Filter>BLUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\blua\lundump.h">
+      <Filter>BLUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\blua\lvm.h">
+      <Filter>BLUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\blua\lzio.h">
+      <Filter>BLUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\d_clisrv.h">
+      <Filter>D_Doom</Filter>
+    </ClInclude>
+    <ClInclude Include="..\d_event.h">
+      <Filter>D_Doom</Filter>
+    </ClInclude>
+    <ClInclude Include="..\d_main.h">
+      <Filter>D_Doom</Filter>
+    </ClInclude>
+    <ClInclude Include="..\d_net.h">
+      <Filter>D_Doom</Filter>
+    </ClInclude>
+    <ClInclude Include="..\d_netcmd.h">
+      <Filter>D_Doom</Filter>
+    </ClInclude>
+    <ClInclude Include="..\d_netfil.h">
+      <Filter>D_Doom</Filter>
+    </ClInclude>
+    <ClInclude Include="..\d_player.h">
+      <Filter>D_Doom</Filter>
+    </ClInclude>
+    <ClInclude Include="..\d_think.h">
+      <Filter>D_Doom</Filter>
+    </ClInclude>
+    <ClInclude Include="..\d_ticcmd.h">
+      <Filter>D_Doom</Filter>
+    </ClInclude>
+    <ClInclude Include="..\dehacked.h">
+      <Filter>D_Doom</Filter>
+    </ClInclude>
+    <ClInclude Include="..\doomdata.h">
+      <Filter>D_Doom</Filter>
+    </ClInclude>
+    <ClInclude Include="..\doomdef.h">
+      <Filter>D_Doom</Filter>
+    </ClInclude>
+    <ClInclude Include="..\doomstat.h">
+      <Filter>D_Doom</Filter>
+    </ClInclude>
+    <ClInclude Include="..\doomtype.h">
+      <Filter>D_Doom</Filter>
+    </ClInclude>
+    <ClInclude Include="..\g_game.h">
+      <Filter>G_Game</Filter>
+    </ClInclude>
+    <ClInclude Include="..\g_input.h">
+      <Filter>G_Game</Filter>
+    </ClInclude>
+    <ClInclude Include="..\g_state.h">
+      <Filter>G_Game</Filter>
+    </ClInclude>
+    <ClInclude Include="..\f_finale.h">
+      <Filter>F_Frame</Filter>
+    </ClInclude>
+    <ClInclude Include="..\i_addrinfo.h">
+      <Filter>I_Interface</Filter>
+    </ClInclude>
+    <ClInclude Include="..\i_joy.h">
+      <Filter>I_Interface</Filter>
+    </ClInclude>
+    <ClInclude Include="..\i_net.h">
+      <Filter>I_Interface</Filter>
+    </ClInclude>
+    <ClInclude Include="..\i_sound.h">
+      <Filter>I_Interface</Filter>
+    </ClInclude>
+    <ClInclude Include="..\i_system.h">
+      <Filter>I_Interface</Filter>
+    </ClInclude>
+    <ClInclude Include="..\i_tcp.h">
+      <Filter>I_Interface</Filter>
+    </ClInclude>
+    <ClInclude Include="..\i_video.h">
+      <Filter>I_Interface</Filter>
+    </ClInclude>
+    <ClInclude Include="..\lua_hook.h">
+      <Filter>LUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\lua_hud.h">
+      <Filter>LUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\lua_libs.h">
+      <Filter>LUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\lua_script.h">
+      <Filter>LUA</Filter>
+    </ClInclude>
+    <ClInclude Include="..\md5.h">
+      <Filter>M_Misc</Filter>
+    </ClInclude>
+    <ClInclude Include="..\m_anigif.h">
+      <Filter>M_Misc</Filter>
+    </ClInclude>
+    <ClInclude Include="..\m_argv.h">
+      <Filter>M_Misc</Filter>
+    </ClInclude>
+    <ClInclude Include="..\m_bbox.h">
+      <Filter>M_Misc</Filter>
+    </ClInclude>
+    <ClInclude Include="..\m_cheat.h">
+      <Filter>M_Misc</Filter>
+    </ClInclude>
+    <ClInclude Include="..\m_cond.h">
+      <Filter>M_Misc</Filter>
+    </ClInclude>
+    <ClInclude Include="..\m_dllist.h">
+      <Filter>M_Misc</Filter>
+    </ClInclude>
+    <ClInclude Include="..\m_fixed.h">
+      <Filter>M_Misc</Filter>
+    </ClInclude>
+    <ClInclude Include="..\m_menu.h">
+      <Filter>M_Misc</Filter>
+    </ClInclude>
+    <ClInclude Include="..\m_misc.h">
+      <Filter>M_Misc</Filter>
+    </ClInclude>
+    <ClInclude Include="..\m_queue.h">
+      <Filter>M_Misc</Filter>
+    </ClInclude>
+    <ClInclude Include="..\m_random.h">
+      <Filter>M_Misc</Filter>
+    </ClInclude>
+    <ClInclude Include="..\m_swap.h">
+      <Filter>M_Misc</Filter>
+    </ClInclude>
+    <ClInclude Include="..\am_map.h">
+      <Filter>H_Hud</Filter>
+    </ClInclude>
+    <ClInclude Include="..\b_bot.h">
+      <Filter>B_Bots</Filter>
+    </ClInclude>
+    <ClInclude Include="..\p_local.h">
+      <Filter>P_Play</Filter>
+    </ClInclude>
+    <ClInclude Include="..\p_maputl.h">
+      <Filter>P_Play</Filter>
+    </ClInclude>
+    <ClInclude Include="..\p_mobj.h">
+      <Filter>P_Play</Filter>
+    </ClInclude>
+    <ClInclude Include="..\p_polyobj.h">
+      <Filter>P_Play</Filter>
+    </ClInclude>
+    <ClInclude Include="..\p_pspr.h">
+      <Filter>P_Play</Filter>
+    </ClInclude>
+    <ClInclude Include="..\p_saveg.h">
+      <Filter>P_Play</Filter>
+    </ClInclude>
+    <ClInclude Include="..\p_setup.h">
+      <Filter>P_Play</Filter>
+    </ClInclude>
+    <ClInclude Include="..\p_slopes.h">
+      <Filter>P_Play</Filter>
+    </ClInclude>
+    <ClInclude Include="..\p_spec.h">
+      <Filter>P_Play</Filter>
+    </ClInclude>
+    <ClInclude Include="..\p_tick.h">
+      <Filter>P_Play</Filter>
+    </ClInclude>
+    <ClInclude Include="..\r_bsp.h">
+      <Filter>R_Rend</Filter>
+    </ClInclude>
+    <ClInclude Include="..\r_data.h">
+      <Filter>R_Rend</Filter>
+    </ClInclude>
+    <ClInclude Include="..\r_defs.h">
+      <Filter>R_Rend</Filter>
+    </ClInclude>
+    <ClInclude Include="..\r_draw.h">
+      <Filter>R_Rend</Filter>
+    </ClInclude>
+    <ClInclude Include="..\r_local.h">
+      <Filter>R_Rend</Filter>
+    </ClInclude>
+    <ClInclude Include="..\r_main.h">
+      <Filter>R_Rend</Filter>
+    </ClInclude>
+    <ClInclude Include="..\r_plane.h">
+      <Filter>R_Rend</Filter>
+    </ClInclude>
+    <ClInclude Include="..\r_segs.h">
+      <Filter>R_Rend</Filter>
+    </ClInclude>
+    <ClInclude Include="..\r_sky.h">
+      <Filter>R_Rend</Filter>
+    </ClInclude>
+    <ClInclude Include="..\r_splats.h">
+      <Filter>R_Rend</Filter>
+    </ClInclude>
+    <ClInclude Include="..\r_state.h">
+      <Filter>R_Rend</Filter>
+    </ClInclude>
+    <ClInclude Include="..\r_things.h">
+      <Filter>R_Rend</Filter>
+    </ClInclude>
+    <ClInclude Include="..\tables.h">
+      <Filter>P_Play</Filter>
+    </ClInclude>
+    <ClInclude Include="..\sounds.h">
+      <Filter>S_Sounds</Filter>
+    </ClInclude>
+    <ClInclude Include="..\w_wad.h">
+      <Filter>W_Wad</Filter>
+    </ClInclude>
+    <ClInclude Include="..\lzf.h">
+      <Filter>W_Wad</Filter>
+    </ClInclude>
+    <ClInclude Include="..\byteptr.h">
+      <Filter>I_Interface</Filter>
+    </ClInclude>
+    <ClInclude Include="..\s_sound.h">
+      <Filter>S_Sounds</Filter>
+    </ClInclude>
+    <ClInclude Include="..\comptime.h">
+      <Filter>O_Other</Filter>
+    </ClInclude>
+    <ClInclude Include="..\keys.h">
+      <Filter>I_Interface</Filter>
+    </ClInclude>
+    <ClInclude Include="..\command.h">
+      <Filter>H_Hud</Filter>
+    </ClInclude>
+    <ClInclude Include="..\console.h">
+      <Filter>H_Hud</Filter>
+    </ClInclude>
+    <ClInclude Include="..\endian.h">
+      <Filter>I_Interface</Filter>
+    </ClInclude>
+    <ClInclude Include="..\filesrch.h">
+      <Filter>I_Interface</Filter>
+    </ClInclude>
+    <ClInclude Include="..\hu_stuff.h">
+      <Filter>H_Hud</Filter>
+    </ClInclude>
+    <ClInclude Include="..\info.h">
+      <Filter>P_Play</Filter>
+    </ClInclude>
+    <ClInclude Include="..\mserv.h">
+      <Filter>I_Interface</Filter>
+    </ClInclude>
+    <ClInclude Include="..\p5prof.h">
+      <Filter>A_Asm</Filter>
+    </ClInclude>
+    <ClInclude Include="..\st_stuff.h">
+      <Filter>H_Hud</Filter>
+    </ClInclude>
+    <ClInclude Include="..\v_video.h">
+      <Filter>R_Rend</Filter>
+    </ClInclude>
+    <ClInclude Include="..\screen.h">
+      <Filter>R_Rend</Filter>
+    </ClInclude>
+    <ClInclude Include="..\y_inter.h">
+      <Filter>H_Hud</Filter>
+    </ClInclude>
+    <ClInclude Include="..\z_zone.h">
+      <Filter>D_Doom</Filter>
+    </ClInclude>
+    <ClInclude Include="..\fastcmp.h">
+      <Filter>O_Other</Filter>
+    </ClInclude>
+  </ItemGroup>
+  <ItemGroup>
+    <Image Include="Srb2win.ico">
+      <Filter>Win32app</Filter>
+    </Image>
+  </ItemGroup>
+  <ItemGroup>
+    <ResourceCompile Include="Srb2win.rc">
+      <Filter>Win32app</Filter>
+    </ResourceCompile>
+  </ItemGroup>
+  <ItemGroup>
+    <None Include="..\asm_defs.inc">
+      <Filter>A_Asm</Filter>
+    </None>
+    <None Include="..\config.h.in">
+      <Filter>O_Other</Filter>
+    </None>
+  </ItemGroup>
+  <ItemGroup>
+    <CustomBuild Include="..\tmap.nas">
+      <Filter>A_Asm</Filter>
+    </CustomBuild>
+    <CustomBuild Include="..\tmap_mmx.nas">
+      <Filter>A_Asm</Filter>
+    </CustomBuild>
+    <CustomBuild Include="..\tmap_vc.nas">
+      <Filter>A_Asm</Filter>
+    </CustomBuild>
+  </ItemGroup>
+</Project>
\ No newline at end of file
diff --git a/src/win32/Srb2win.props b/src/win32/Srb2win.props
new file mode 100644
index 0000000000000000000000000000000000000000..44a30d50d4f71b3d8942a5730fc0300baa0a9f7c
--- /dev/null
+++ b/src/win32/Srb2win.props
@@ -0,0 +1,16 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ImportGroup Label="PropertySheets" />
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup />
+  <ItemDefinitionGroup>
+    <ClCompile>
+      <PreprocessorDefinitions>_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+    </ClCompile>
+    <Link />
+    <Link>
+      <AdditionalDependencies>dxguid.lib;winmm.lib;dinput8.lib;%(AdditionalDependencies)</AdditionalDependencies>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemGroup />
+</Project>
\ No newline at end of file
diff --git a/src/win32/fabdxlib.c b/src/win32/fabdxlib.c
index a5e4dab4dfaa34ec31968f59870087a16d575cef..c19b036a0863cf1394c0548218e83d518afbadd2 100644
--- a/src/win32/fabdxlib.c
+++ b/src/win32/fabdxlib.c
@@ -138,7 +138,7 @@ BOOL EnumDirectDrawDisplayModes (APPENUMMODESCALLBACK appFunc)
 }
 
 static HINSTANCE DDrawDLL = NULL;
-typedef BOOL (WINAPI *DDCreate)(GUID FAR *lpGUID, LPDIRECTDRAW FAR *lplpDD, IUnknown FAR *pUnkOuter);
+typedef HRESULT(WINAPI *DDCreate)(GUID FAR *lpGUID, LPDIRECTDRAW FAR *lplpDD, IUnknown FAR *pUnkOuter);
 static DDCreate pfnDirectDrawCreate = NULL;
 
 static inline BOOL LoadDirectDraw(VOID)
diff --git a/src/win32/win_cd.c b/src/win32/win_cd.c
index eeb93e7d2398265eaed425b90607729400971858..d73b95523e69ac9599463f590e6db5adbae55a30 100644
--- a/src/win32/win_cd.c
+++ b/src/win32/win_cd.c
@@ -60,7 +60,7 @@ static VOID MCIErrorMessageBox (MCIERROR iErrorCode)
 {
 	char szErrorText[128];
 	if (!mciGetErrorStringA (iErrorCode, szErrorText, sizeof (szErrorText)))
-		wsprintfA(szErrorText,"MCI CD Audio Unknown Error #%d\n", iErrorCode);
+		wsprintfA(szErrorText,"MCI CD Audio Unknown Error #%lu\n", iErrorCode);
 	I_OutputMsg("%s", szErrorText);
 	/*MessageBox (GetActiveWindow(), szTemp+1, "LEGACY",
 				MB_OK | MB_ICONSTOP);*/
@@ -180,9 +180,9 @@ static LPSTR hms(UINT seconds)
 	hours = minutes / 60;
 	minutes %= 60;
 	if (hours > 0)
-		sprintf (s, "%d:%02d:%02d", hours, minutes, seconds);
+		sprintf (s, "%lu:%02lu:%02lu", hours, minutes, seconds);
 	else
-		sprintf (s, "%2d:%02d", minutes, seconds);
+		sprintf (s, "%2lu:%02lu", minutes, seconds);
 	return s;
 }
 
diff --git a/src/win32/win_dbg.c b/src/win32/win_dbg.c
index 24f3335ccc2f0995dcd9d41b18cbd82deab9592e..23416af1b26672c71232c57cc057467d481f51a2 100644
--- a/src/win32/win_dbg.c
+++ b/src/win32/win_dbg.c
@@ -412,11 +412,14 @@ LONG WINAPI RecordExceptionInfo(PEXCEPTION_POINTERS data/*, LPCSTR Message, LPST
 	}
 	BeenHere = TRUE;
 
+	if (Context)
+	{
 #ifdef _X86_
-	code = (LPBYTE)(size_t)Context->Eip;
+		code = (LPBYTE)(size_t)Context->Eip;
 #elif defined (_AMD64_)
-	code = (LPBYTE)(size_t)Context->Rip;
+		code = (LPBYTE)(size_t)Context->Rip;
 #endif // || defined (_IA64_)
+	}
 
 	// Create a filename to record the error information to.
 	// Store it in the executable directory.
@@ -628,12 +631,12 @@ LONG WINAPI RecordExceptionInfo(PEXCEPTION_POINTERS data/*, LPCSTR Message, LPST
 		while(pStack + 1 <= pStackTop)
 		{
 			if ((Count % StackColumns) == 0)
-				output += wsprintf(output, TEXT("%08x: "), pStack);
+				output += wsprintf(output, TEXT("%p: "), pStack);
 			if ((++Count % StackColumns) == 0 || pStack + 2 > pStackTop)
 				Suffix = TEXT("\r\n");
 			else
 				Suffix = TEXT(" ");
-			output += wsprintf(output, TEXT("%08x%s"), *pStack, Suffix);
+			output += wsprintf(output, TEXT("%p%s"), *pStack, Suffix);
 			pStack++;
 			// Check for when the buffer is almost full, and flush it to disk.
 			if ( output > nearend)
diff --git a/src/win32/win_main.c b/src/win32/win_main.c
index 867d6aafce73a9c3a61ac06d81cbbc40081eea35..9c9a20e75cfc00127a28b150c98afc1ee344009c 100644
--- a/src/win32/win_main.c
+++ b/src/win32/win_main.c
@@ -88,8 +88,7 @@ static LRESULT CALLBACK MainWndproc(HWND hWnd, UINT message, WPARAM wParam, LPAR
 	if (message == MSHWheelMessage)
 	{
 		message = WM_MOUSEWHEEL;
-		if (win9x)
-			wParam <<= 16;
+		wParam <<= 16;
 	}
 
 	//I_OutputMsg("MainWndproc: %p,%i,%i,%i",hWnd, message, wParam, (UINT)lParam);
@@ -471,7 +470,7 @@ static inline BOOL tlErrorMessage(const TCHAR *err)
 	//
 	// warn user if there is one
 	//
-	printf("Error %s..\n", err);
+	printf("Error %Ts..\n", err);
 	fflush(stdout);
 
 	MessageBox(hWndMain, err, TEXT("ERROR"), MB_OK);
diff --git a/src/win32/win_main.h b/src/win32/win_main.h
index 05852f8340740c2aa313437af54a7d0233982056..ed55246ab2cc24aa0275893668477a97c93c4408 100644
--- a/src/win32/win_main.h
+++ b/src/win32/win_main.h
@@ -30,7 +30,6 @@ extern UINT MSHWheelMessage;
 
 extern BOOL nodinput;
 BOOL LoadDirectInput(VOID);
-extern BOOL win9x;
 
 //faB: midi channel Volume set is delayed by the MIDI stream callback thread, see win_snd.c
 #define WM_MSTREAM_UPDATEVOLUME (WM_USER + 101)
diff --git a/src/win32/win_sys.c b/src/win32/win_sys.c
index 2babb57b962cab2f6666a4374a0979230fb09892..0331080c8e42acf6941f20ce39588a71e416acc3 100644
--- a/src/win32/win_sys.c
+++ b/src/win32/win_sys.c
@@ -170,24 +170,6 @@ ticcmd_t *I_BaseTiccmd2(void)
 // of win95 etc...
 //
 
-BOOL win9x;
-
-/**	\brief WinNT system platform
-*/
-static BOOL winnt;
-
-static void I_DetectWin9x(VOID)
-{
-	OSVERSIONINFO osvi;
-
-	osvi.dwOSVersionInfoSize = sizeof (OSVERSIONINFO);
-	GetVersionEx(&osvi);
-
-	winnt = (osvi.dwPlatformId == VER_PLATFORM_WIN32_NT);
-	// 95 or 98 what the hell
-	win9x = true;
-}
-
 // return free and total memory in the system
 UINT32 I_GetFreeMem(UINT32* total)
 {
@@ -3095,7 +3077,7 @@ void I_UpdateMumble(const mobj_t *mobj, const listener_t listener)
 		return;
 
 	if(mumble->uiVersion != 2) {
-		wcsncpy(mumble->name, L"SRB2 "VERSIONSTRING, 256);
+		wcsncpy(mumble->name, L"SRB2 "VERSIONSTRINGW, 256);
 		wcsncpy(mumble->description, L"Sonic Robo Blast 2 with integrated Mumble Link support.", 2048);
 		mumble->uiVersion = 2;
 	}
@@ -3405,7 +3387,7 @@ getBufferedData:
 }
 
 static HINSTANCE DInputDLL = NULL;
-typedef HRESULT (WINAPI *DICreateA)(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUT *ppDI, LPUNKNOWN punkOuter);
+typedef HRESULT (WINAPI *DICreateA)(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUTA *ppDI, LPUNKNOWN punkOuter);
 static DICreateA pfnDirectInputCreateA = NULL;
 
 BOOL LoadDirectInput(VOID)
@@ -3452,9 +3434,6 @@ INT32 I_StartupSystem(void)
 	// some 'more global than globals' things to initialize here ?
 	graphics_started = keyboard_started = sound_started = cdaudio_started = false;
 
-	I_DetectWin9x();
-
-	// check for OS type and version here?
 #ifdef NDEBUG
 
 #ifdef BUGTRAP