diff --git a/src/p_user.c b/src/p_user.c index ba38e190dcc5e0ae91e321ffddd7e75510991b52..fcc5086887231358e7199c19933587c7feef49f3 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -7917,7 +7917,7 @@ static void P_SkidStuff(player_t *player) else if (player->skidtime == 1) player->skidtime = 3*TICRATE+1; // Spawn a particle every 3 tics. - else if (!(player->skidtime % 3)) + else if (!(player->skidtime % 3) && !(player->charflags & SF_NOSKID)) { P_SpawnSkidDust(player, player->mo->radius, true); }