diff --git a/src/p_mobj.h b/src/p_mobj.h index f6ebd3cadc497465312a139860ee2975b74619cc..2ca8ebd70670247c80c027f98478c57802478ffb 100644 --- a/src/p_mobj.h +++ b/src/p_mobj.h @@ -388,6 +388,7 @@ typedef struct precipmobj_s angle_t angle; // orientation spritenum_t sprite; // used to find patch_t and flip value UINT32 frame; // frame number, plus bits see p_pspr.h + UINT8 sprite2; // player sprites UINT16 anim_duration; // for FF_ANIMATE states struct mprecipsecnode_s *touching_sectorlist; // a linked list of sectors where this object appears