diff --git a/src/info.c b/src/info.c
index ed2693bdff9a4e0b6ad91aa06789cf31d23e60dc..87b0dc586a61a3e165b521ab3ef7d3ef41109f58 100644
--- a/src/info.c
+++ b/src/info.c
@@ -7456,7 +7456,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
 		S_SCORE1K_ICON1, // spawnstate
 		1,              // spawnhealth
 		S_NULL,         // seestate
-		sfx_token,      // seesound
+		sfx_chchng,     // seesound
 		1000,           // reactiontime
 		sfx_None,       // attacksound
 		S_NULL,         // painstate
@@ -7483,7 +7483,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
 		S_SCORE10K_ICON1, // spawnstate
 		1,              // spawnhealth
 		S_NULL,         // seestate
-		sfx_token,      // seesound
+		sfx_chchng,     // seesound
 		10000,          // reactiontime
 		sfx_None,       // attacksound
 		S_NULL,         // painstate
diff --git a/src/sounds.c b/src/sounds.c
index 35f0259890cec162265974a29fcdacb3ebc653ab..ee0f0d09e27b97aa16f0c3633128803a63335e2f 100644
--- a/src/sounds.c
+++ b/src/sounds.c
@@ -193,13 +193,13 @@ sfxinfo_t S_sfx[NUMSFX] =
   {"corkh",  false,  32,  0, -1, NULL, 0,        -1,  -1, LUMPERROR, "Cork hit"},
 
   // Menu, interface
-  {"chchng", false, 120,  0, -1, NULL, 0,        -1,  -1, LUMPERROR, "Score tally done"},
+  {"chchng", false, 120,  0, -1, NULL, 0,        -1,  -1, LUMPERROR, "Score"},
   {"dwnind", false, 212,  0, -1, NULL, 0,        -1,  -1, LUMPERROR, "Thinking about air"},
   {"emfind", false,  64,  0, -1, NULL, 0,        -1,  -1, LUMPERROR, "Radar beep"},
   {"flgcap", false,  64,  0, -1, NULL, 0,        -1,  -1, LUMPERROR, "Flag captured"},
   {"menu1",   true,  64,  0, -1, NULL, 0,        -1,  -1, LUMPERROR, "Menu beep"},
   {"oneup",   true, 192,  0, -1, NULL, 0,        -1,  -1, LUMPERROR, "Extra life"},
-  {"ptally",  true,  64,  0, -1, NULL, 0,        -1,  -1, LUMPERROR, "Score tally"}, // Point tally is identical to menu for now
+  {"ptally",  true,  64,  0, -1, NULL, 0,        -1,  -1, LUMPERROR, "Tally"}, // Point tally is identical to menu for now
   {"radio",  false,  60,  0, -1, NULL, 0,        -1,  -1, LUMPERROR, "Notification"},
   {"wepchg",  true,  64,  0, -1, NULL, 0,        -1,  -1, LUMPERROR, "Weapon change"}, // Weapon switch is identical to menu for now
   {"wtrdng",  true, 212,  0, -1, NULL, 0,        -1,  -1, LUMPERROR, "Aquaphobia"}, // make sure you can hear the DING DING! Tails 03-08-2000
@@ -399,7 +399,7 @@ sfxinfo_t S_sfx[NUMSFX] =
   {"s3kad",  false,  64,  0, -1, NULL, 0,        -1,  -1, LUMPERROR, "GO!"},
   {"s3kae",  false,  64,  0, -1, NULL, 0,        -1,  -1, LUMPERROR, "Pinball flipper"},
   {"s3kaf",  false,  64,  0, -1, NULL, 0,        -1,  -1, LUMPERROR, "To Special Stage"},
-  {"s3kb0",  false,  64,  0, -1, NULL, 0,        -1,  -1, LUMPERROR, "Score tally done"},
+  {"s3kb0",  false,  64,  0, -1, NULL, 0,        -1,  -1, LUMPERROR, "Score"},
   {"s3kb1",  false,  64,  0, -1, NULL, 0,        -1,  -1, LUMPERROR, "Spring"},
   {"s3kb2",  false,  64,  0, -1, NULL, 0,        -1,  -1, LUMPERROR, "Failure"},
   {"s3kb3",  false,  64,  0, -1, NULL, 0,        -1,  -1, LUMPERROR, "Warp"},