From c782e817007dddc868f2104aa84b751f9ef89294 Mon Sep 17 00:00:00 2001 From: spherallic <spherallic@gmail.com> Date: Sat, 12 Mar 2022 17:44:37 +0100 Subject: [PATCH] Give MT_METALSONIC_RACE a drop shadow & removed unused vars. --- src/p_enemy.c | 4 ---- src/p_mobj.c | 1 + 2 files changed, 1 insertion(+), 4 deletions(-) diff --git a/src/p_enemy.c b/src/p_enemy.c index a4ba42c483..87aa5ff2f8 100644 --- a/src/p_enemy.c +++ b/src/p_enemy.c @@ -4181,7 +4181,6 @@ bossjustdie: void A_SetShadowScale(mobj_t *actor) { INT32 locvar1 = var1; - INT32 locvar2 = var2; if (LUA_CallAction(A_SETSHADOWSCALE, actor)) return; @@ -4199,9 +4198,6 @@ void A_SetShadowScale(mobj_t *actor) // void A_ShadowScream(mobj_t *actor) { - INT32 locvar1 = var1; - INT32 locvar2 = var2; - if (LUA_CallAction(A_SHADOWSCREAM, actor)) return; diff --git a/src/p_mobj.c b/src/p_mobj.c index 301b7564de..ad329a5826 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -10412,6 +10412,7 @@ static fixed_t P_DefaultMobjShadowScale (mobj_t *thing) switch (thing->type) { case MT_PLAYER: + case MT_METALSONIC_RACE: case MT_ROLLOUTROCK: case MT_EGGMOBILE4_MACE: -- GitLab