From cb28bad2fdd7f889f5d2844d675bdbe5997f3eb9 Mon Sep 17 00:00:00 2001
From: Alam Ed Arias <alam@srb2.org>
Date: Tue, 25 Mar 2025 15:55:25 -0400
Subject: [PATCH] Make a backup of the SOC tables is too big for WASM32

---
 src/doomdef.h | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/src/doomdef.h b/src/doomdef.h
index 81ab7bbfb5..973d95eab2 100644
--- a/src/doomdef.h
+++ b/src/doomdef.h
@@ -703,7 +703,9 @@ extern int
 ///	    	This stops the game from storing backups of the states, sprites, and mobjinfo tables.
 ///	    	Though this info is compressed under normal circumstances, it's still a lot of extra
 ///	    	memory that never gets touched.
+#if !(defined (__EMSCRIPTEN__) && (__SIZEOF_SIZE_T__ == 4))
 #define ALLOW_RESETDATA
+#endif
 
 /// Experimental tweaks to analog mode. (Needs a lot of work before it's ready for primetime.)
 //#define REDSANALOG
-- 
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