From cbc49882bc088427760f7cc9a1c7253955639a0e Mon Sep 17 00:00:00 2001
From: toaster <rollerorbital@gmail.com>
Date: Fri, 29 Nov 2019 15:25:55 +0000
Subject: [PATCH] Fix screen buffer not being cleared if a map command is used
 during the intermission.

---
 src/g_game.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/src/g_game.c b/src/g_game.c
index 340babb10e..b754e88ae8 100644
--- a/src/g_game.c
+++ b/src/g_game.c
@@ -4135,6 +4135,8 @@ void G_InitNew(UINT8 pultmode, const char *mapname, boolean resetplayer, boolean
 {
 	INT32 i;
 
+	Y_CleanupScreenBuffer();
+
 	if (paused)
 	{
 		paused = false;
-- 
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