diff --git a/src/p_setup.c b/src/p_setup.c index 5a7a5cb9378052d2d9e174889c5253dc6cec10a0..366fc5372be918f6db23ae18fe95d6d0ffde0385 100644 --- a/src/p_setup.c +++ b/src/p_setup.c @@ -3016,6 +3016,7 @@ boolean P_LoadLevel(boolean fromnetsave) // This is needed. Don't touch. maptol = mapheaderinfo[gamemap-1]->typeoflevel; + gametyperules = gametypedefaultrules[gametype]; CON_Drawer(); // let the user know what we are going to do I_FinishUpdate(); // page flip or blit buffer