diff --git a/src/p_user.c b/src/p_user.c
index ec431a86a4d9377b97e7531424b5741f34ef6af7..54429c8f867e5a4782b4bf9ab6a18ac5a1340ccf 100644
--- a/src/p_user.c
+++ b/src/p_user.c
@@ -11930,7 +11930,7 @@ void P_PlayerAfterThink(player_t *player)
 				if (ptera->health <= 0)
 					goto dropoff;
 
-				if (P_MobjAboveLava(ptera))
+				if (P_MobjAboveLava(ptera) && ptera->movefactor <= 3*TICRATE - 10)
 					goto dropoff;
 
 				if (player->mo->eflags & MFE_VERTICALFLIP)
@@ -11939,7 +11939,7 @@ void P_PlayerAfterThink(player_t *player)
 						&& (ptera->eflags & MFE_VERTICALFLIP)) // Reverse gravity check for the carrier - Flame
 						player->mo->z = ptera->z + ptera->height + FixedMul(FRACUNIT, player->mo->scale);
 
-					if (ptera->ceilingz - ptera->z > spawnpoint->ceilingz - spawnpoint->z + 512*FRACUNIT)
+					if (ptera->ceilingz - ptera->z > spawnpoint->ceilingz - spawnpoint->z + 512*FRACUNIT && ptera->movefactor <= 3 * TICRATE - 10)
 						goto dropoff;
 				}
 				else
@@ -11948,7 +11948,7 @@ void P_PlayerAfterThink(player_t *player)
 						&& !(ptera->eflags & MFE_VERTICALFLIP)) // Correct gravity check for the carrier - Flame
 						player->mo->z = ptera->z - player->mo->height - FixedMul(FRACUNIT, player->mo->scale);
 
-					if (ptera->z - ptera->floorz > spawnpoint->z - spawnpoint->floorz + 512 * FRACUNIT)
+					if (ptera->z - ptera->floorz > spawnpoint->z - spawnpoint->floorz + 512 * FRACUNIT && ptera->movefactor <= 3 * TICRATE - 10)
 						goto dropoff;
 				}