diff --git a/extras/acs/srb2special.acs b/extras/acs/srb2special.acs
index 4aadea8d717fd3934f00ccfa547254f4be33f8f8..631c736e1068fb8522904314a789a5802e80eae9 100644
--- a/extras/acs/srb2special.acs
+++ b/extras/acs/srb2special.acs
@@ -27,8 +27,8 @@ special
 	-313:NiGHTSAttack(0),
 	-314:ModeAttacking(0),
 	-315:LowestLap(0),
-	-320:GetActorDye(0),
-	-321:Thing_Dye(1),
+	-320:GetThingDye(0),
+	-321:DyeThing(1),
 	-322:Teleport(2,3),
 	-323:SetViewpoint(1,2),
 	// -324:Thing_Spawn(1), // NOTE: would it be better to implement Spawn? (https://zdoom.org/wiki/Spawn)
@@ -75,8 +75,6 @@ special
 	420:Light_Fade(3,6),
 	421:StopLightingEffect(1),
 	424:Weather_Change(1,2),
-	425:Thing_ChangeState(1),
-	426:Thing_Stop(0,1),
 	427:AwardScore(1),
 	428:Plat_StartMovement(1,2),
 	429:Sector_Crush(1,2),
@@ -85,7 +83,6 @@ special
 	435:Plane_ChangeScrollerDirection(2),
 	436:FOF_Shatter(2),
 	437:LockPlayer(1,2),
-	438:Thing_ChangeSize(1),
 	439:Line_ChangeTextures(2,4),
 	440:StartMetalSonicRace(0),
 	441:ConditionSetTrigger(1),