diff --git a/extras/acs/srb2special.acs b/extras/acs/srb2special.acs index 4aadea8d717fd3934f00ccfa547254f4be33f8f8..631c736e1068fb8522904314a789a5802e80eae9 100644 --- a/extras/acs/srb2special.acs +++ b/extras/acs/srb2special.acs @@ -27,8 +27,8 @@ special -313:NiGHTSAttack(0), -314:ModeAttacking(0), -315:LowestLap(0), - -320:GetActorDye(0), - -321:Thing_Dye(1), + -320:GetThingDye(0), + -321:DyeThing(1), -322:Teleport(2,3), -323:SetViewpoint(1,2), // -324:Thing_Spawn(1), // NOTE: would it be better to implement Spawn? (https://zdoom.org/wiki/Spawn) @@ -75,8 +75,6 @@ special 420:Light_Fade(3,6), 421:StopLightingEffect(1), 424:Weather_Change(1,2), - 425:Thing_ChangeState(1), - 426:Thing_Stop(0,1), 427:AwardScore(1), 428:Plat_StartMovement(1,2), 429:Sector_Crush(1,2), @@ -85,7 +83,6 @@ special 435:Plane_ChangeScrollerDirection(2), 436:FOF_Shatter(2), 437:LockPlayer(1,2), - 438:Thing_ChangeSize(1), 439:Line_ChangeTextures(2,4), 440:StartMetalSonicRace(0), 441:ConditionSetTrigger(1),