From cf79bc8382c414ae6973636b92cecb1403cd36c9 Mon Sep 17 00:00:00 2001 From: SMS Alfredo <msriofan3629@gmail.com> Date: Fri, 26 Nov 2021 14:11:09 +0000 Subject: [PATCH] Fix #214 (Crushstacean + Fireball Player Removal) --- src/p_enemy.c | 4 +--- src/p_inter.c | 2 +- 2 files changed, 2 insertions(+), 4 deletions(-) diff --git a/src/p_enemy.c b/src/p_enemy.c index 49907bdcca..8329b4f57f 100644 --- a/src/p_enemy.c +++ b/src/p_enemy.c @@ -3518,9 +3518,7 @@ void A_Scream(mobj_t *actor) if (LUA_CallAction(A_SCREAM, actor)) return; - if (actor->tracer && (actor->tracer->type == MT_SHELL || actor->tracer->type == MT_FIREBALL)) - S_StartScreamSound(actor, sfx_mario2); - else if (actor->info->deathsound) + if (actor->info->deathsound && !S_SoundPlaying(actor, sfx_mario2)) S_StartScreamSound(actor, actor->info->deathsound); } diff --git a/src/p_inter.c b/src/p_inter.c index 21e3bfa3de..4b958fb893 100644 --- a/src/p_inter.c +++ b/src/p_inter.c @@ -2391,7 +2391,7 @@ void P_KillMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, UINT8 damaget mobj_t *mo; if (inflictor && (inflictor->type == MT_SHELL || inflictor->type == MT_FIREBALL)) - P_SetTarget(&target->tracer, inflictor); + S_StartScreamSound(target, sfx_mario2); if (!(maptol & TOL_NIGHTS) && G_IsSpecialStage(gamemap) && target->player && target->player->nightstime > 6) target->player->nightstime = 6; // Just let P_Ticker take care of the rest. -- GitLab