diff --git a/src/p_setup.c b/src/p_setup.c index 996e9ec30d7e42eb04d9b0261f14d78f11fcdd46..55840a0f29d61618d6fa91f2f99a7dbc29c781a2 100644 --- a/src/p_setup.c +++ b/src/p_setup.c @@ -4187,9 +4187,9 @@ boolean P_LoadLevel(boolean fromnetsave) nextmapoverride = 0; skipstats = 0; - if (!(netgame || multiplayer) && (!modifiedgame || savemoddata)) + if (!(netgame || multiplayer || demoplayback) && (!modifiedgame || savemoddata)) mapvisited[gamemap-1] |= MV_VISITED; - else + else if (netgame || multiplayer) mapvisited[gamemap-1] |= MV_MP; // you want to record that you've been there this session, but not permanently levelloading = false;