diff --git a/src/r_main.c b/src/r_main.c index 3c6aaf6a671c018c082a0a5adf7f27e9ba72dcda..4b044c6cc7b3b886eaf3f6d018d6beaaa59cbef6 100644 --- a/src/r_main.c +++ b/src/r_main.c @@ -128,9 +128,7 @@ consvar_t cv_chasecam2 = {"chasecam2", "On", CV_CALL, CV_OnOff, ChaseCam2_OnChan consvar_t cv_flipcam = {"flipcam", "No", CV_SAVE|CV_CALL|CV_NOINIT, CV_YesNo, FlipCam_OnChange, 0, NULL, NULL, 0, 0, NULL}; consvar_t cv_flipcam2 = {"flipcam2", "No", CV_SAVE|CV_CALL|CV_NOINIT, CV_YesNo, FlipCam2_OnChange, 0, NULL, NULL, 0, 0, NULL}; -#if defined(FLOORSPLATS) || defined(GLBADSHADOWS) -consvar_t cv_shadow = {"shadow", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL}; -#endif //#if defined(FLOORSPLATS) || defined(GLBADSHADOWS) +consvar_t cv_shadow = {"shadow", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL}; #ifdef GLBADSHADOWS consvar_t cv_shadowoffs = {"offsetshadows", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL}; #endif //#ifdef GLBADSHADOWS @@ -1223,9 +1221,7 @@ void R_RegisterEngineStuff(void) CV_RegisterVar(&cv_chasecam); CV_RegisterVar(&cv_chasecam2); -#if defined(FLOORSPLATS) || defined(GLBADSHADOWS) CV_RegisterVar(&cv_shadow); -#endif //#if defined(FLOORSPLATS) || defined(GLBADSHADOWS) #ifdef GLBADSHADOWS CV_RegisterVar(&cv_shadowoffs); #endif //#ifdef GLBADSHADOWS diff --git a/src/r_main.h b/src/r_main.h index 998bb50efc863cddf5fb747bd79ea3b0455cdd22..0764c40d2252d03d75d3c03a1f7e3481cea43756 100644 --- a/src/r_main.h +++ b/src/r_main.h @@ -76,9 +76,7 @@ extern consvar_t cv_showhud, cv_translucenthud; extern consvar_t cv_homremoval; extern consvar_t cv_chasecam, cv_chasecam2; extern consvar_t cv_flipcam, cv_flipcam2; -#if defined(FLOORSPLATS) || defined(GLBADSHADOWS) extern consvar_t cv_shadow; -#endif #ifdef GLBADSHADOWS extern conscar_t cv_shadowoffs; #endif //#ifdef GLBADSHADOWS diff --git a/src/r_things.c b/src/r_things.c index 430542a20b1dbcb6b17079b275bd7de3f20110ec..680ae4d4fcd5e4cd26c54fb54509a7d1f1568d6f 100644 --- a/src/r_things.c +++ b/src/r_things.c @@ -1904,7 +1904,7 @@ static void R_ProjectSprite(mobj_t *thing) if (thing->subsector->sector->numlights) R_SplitSprite(vis); - if (oldthing->shadowscale) + if (oldthing->shadowscale && cv_shadow.value) R_ProjectDropShadow(oldthing, vis, oldthing->shadowscale, basetx, tz); // Debug