diff --git a/src/hardware/hw_md2.c b/src/hardware/hw_md2.c index d546e2f7fc6fa810c17f54638bc562ae28157275..e765656ca8e5056e39613808ee8182f64ae8bcb0 100644 --- a/src/hardware/hw_md2.c +++ b/src/hardware/hw_md2.c @@ -1346,12 +1346,18 @@ boolean HWR_DrawModel(gl_vissprite_t *spr) //if (tics > durs) //durs = tics; + INT32 blendmode; + if (spr->mobj->frame & FF_BLENDMASK) + blendmode = ((spr->mobj->frame & FF_BLENDMASK) >> FF_BLENDSHIFT) + 1; + else + blendmode = spr->mobj->blendmode; + if (spr->mobj->frame & FF_TRANSMASK) - Surf.PolyFlags = HWR_SurfaceBlend(spr->mobj->blendmode, (spr->mobj->frame & FF_TRANSMASK)>>FF_TRANSSHIFT, &Surf); + Surf.PolyFlags = HWR_SurfaceBlend(blendmode, (spr->mobj->frame & FF_TRANSMASK)>>FF_TRANSSHIFT, &Surf); else { Surf.PolyColor.s.alpha = (spr->mobj->flags2 & MF2_SHADOW) ? 0x40 : 0xff; - Surf.PolyFlags = HWR_GetBlendModeFlag(spr->mobj->blendmode); + Surf.PolyFlags = HWR_GetBlendModeFlag(blendmode); } // don't forget to enable the depth test because we can't do this