diff --git a/src/g_game.c b/src/g_game.c index 5774b473108ac7bc5994830454a26f595af7242e..e3d4ac8552907e57547410d4e672e8565040dd82 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -2288,6 +2288,9 @@ void G_SpawnPlayer(INT32 playernum, boolean starpost) if (starpost) //Don't even bother with looking for a place to spawn. { P_MovePlayerToStarpost(playernum); +#ifdef HAVE_BLUA + LUAh_PlayerSpawn(&players[playernum]); // Lua hook for player spawning :) +#endif return; }