diff --git a/src/g_game.c b/src/g_game.c index e70241269b6db950346e492b91d012fb54f544ae..576ea0c33579d9f562bebbb2c8565db59b939229 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -3285,9 +3285,11 @@ void G_LoadGameSettings(void) { // defaults spstage_start = 1; - sstage_start = smpstage_start = 50; - sstage_end = smpstage_end = 56; // 7 special stages in vanilla SRB2 + sstage_start = 50; + sstage_end = 56; // 7 special stages in vanilla SRB2 sstage_end++; // plus one weirdo + smpstage_start = 60; + smpstage_end = 66; // 7 multiplayer special stages too // initialize free sfx slots for skin sounds S_InitRuntimeSounds();