diff --git a/src/g_game.c b/src/g_game.c
index e70241269b6db950346e492b91d012fb54f544ae..576ea0c33579d9f562bebbb2c8565db59b939229 100644
--- a/src/g_game.c
+++ b/src/g_game.c
@@ -3285,9 +3285,11 @@ void G_LoadGameSettings(void)
 {
 	// defaults
 	spstage_start = 1;
-	sstage_start = smpstage_start = 50;
-	sstage_end = smpstage_end = 56; // 7 special stages in vanilla SRB2
+	sstage_start = 50;
+	sstage_end = 56; // 7 special stages in vanilla SRB2
 	sstage_end++; // plus one weirdo
+	smpstage_start = 60;
+	smpstage_end = 66; // 7 multiplayer special stages too
 
 	// initialize free sfx slots for skin sounds
 	S_InitRuntimeSounds();