diff --git a/src/f_finale.c b/src/f_finale.c
index eb1415042bc2a10efa6f0798db80b53a93db101d..9d0d7892ef9f937316e14e9019dbd639ca8f05cf 100644
--- a/src/f_finale.c
+++ b/src/f_finale.c
@@ -2586,8 +2586,8 @@ void F_ContinueDrawer(void)
 	{
 		if (!(continuetime & 1) || continuetime > 17)
 			V_DrawContinueIcon(x, 68, 0, players[consoleplayer].skin, players[consoleplayer].skincolor);
-		V_DrawScaledPatch(x+12, 68-2, 0, stlivex);
-		V_DrawRightAlignedString(x+36, 69-5, 0,
+		V_DrawScaledPatch(x+12, 66, 0, stlivex);
+		V_DrawRightAlignedString(x+38, 64, 0,
 			va("%d",(imcontinuing ? ncontinues-1 : ncontinues)));
 	}
 	else
diff --git a/src/y_inter.c b/src/y_inter.c
index 2fed35de30cbfedbae5c930cf29a9b78a9dae2f9..c9ab564ba48019ee79f7e335ed92c20622235d60 100644
--- a/src/y_inter.c
+++ b/src/y_inter.c
@@ -425,11 +425,23 @@ void Y_IntermissionDrawer(void)
 				UINT8 continues = data.spec.continues & 0x7F;
 
 				V_DrawScaledPatch(152 + xoffset5, 150+yoffset, 0, data.spec.pcontinues);
-				for (i = 0; i < continues; ++i)
+				if (continues > 5)
 				{
-					if ((data.spec.continues & 0x80) && i == continues-1 && (endtic < 0 || intertic%20 < 10))
-						break;
-					V_DrawContinueIcon(246 + xoffset5 - (i*20), 162+yoffset, 0, *data.spec.playerchar, *data.spec.playercolor);
+					INT32 leftx = (continues >= 10) ? 216 : 224;
+					V_DrawContinueIcon(leftx + xoffset5, 162+yoffset, 0, *data.spec.playerchar, *data.spec.playercolor);
+					V_DrawScaledPatch(leftx + xoffset5 + 12, 160+yoffset, 0, stlivex);
+					if (!((data.spec.continues & 0x80) && !(endtic < 0 || intertic%20 < 10)))
+						V_DrawRightAlignedString(252 + xoffset5, 158+yoffset, 0,
+							va("%d",(((data.spec.continues & 0x80) && (endtic < 0)) ? continues-1 : continues)));
+				}
+				else
+				{
+					for (i = 0; i < continues; ++i)
+					{
+						if ((data.spec.continues & 0x80) && i == continues-1 && (endtic < 0 || intertic%20 < 10))
+							break;
+						V_DrawContinueIcon(246 + xoffset5 - (i*20), 162+yoffset, 0, *data.spec.playerchar, *data.spec.playercolor);
+					}
 				}
 			}
 		}