diff --git a/src/p_user.c b/src/p_user.c
index 8a6d8b8714a2e4e3ed58dd38f52de596c69dd1a6..3c86c362145fdd8b7b58b1489b3d0a45268c6f7b 100644
--- a/src/p_user.c
+++ b/src/p_user.c
@@ -9173,9 +9173,6 @@ void P_PlayerThink(player_t *player)
 				dashmode = 0;
 		}
 
-		if (dashmode > 254)
-			dashmode = 3*TICRATE+1;
-
 		if (dashmode < 3*TICRATE)	// Exits Dash Mode if you drop below speed/dash counter tics. Not in the above block so it doesn't keep disabling in midair.
 		{
 			player->normalspeed = skins[player->skin].normalspeed; 	// Reset to default if not capable of entering dash mode.