diff --git a/src/p_user.c b/src/p_user.c index 8a6d8b8714a2e4e3ed58dd38f52de596c69dd1a6..3c86c362145fdd8b7b58b1489b3d0a45268c6f7b 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -9173,9 +9173,6 @@ void P_PlayerThink(player_t *player) dashmode = 0; } - if (dashmode > 254) - dashmode = 3*TICRATE+1; - if (dashmode < 3*TICRATE) // Exits Dash Mode if you drop below speed/dash counter tics. Not in the above block so it doesn't keep disabling in midair. { player->normalspeed = skins[player->skin].normalspeed; // Reset to default if not capable of entering dash mode.