diff --git a/src/hardware/hw_main.c b/src/hardware/hw_main.c index f2af1cc4010a0de3efa8f23e758e3293a642bc53..b261c64604c2c704e7f2f86069a2fa7b7ac5a464 100644 --- a/src/hardware/hw_main.c +++ b/src/hardware/hw_main.c @@ -362,10 +362,10 @@ static void HWR_RenderPlane(subsector_t *subsector, extrasubsector_t *xsub, bool float fflatwidth = 64.0f, fflatheight = 64.0f; INT32 flatflag = 63; boolean texflat = false; - float scrollx = 0.0f, scrolly = 0.0f; + float scrollx = 0.0f, scrolly = 0.0f, anglef = 0.0f; angle_t angle = 0; FSurfaceInfo Surf; - fixed_t tempxsow, tempytow; + float tempxsow, tempytow; pslope_t *slope = NULL; static FOutVector *planeVerts = NULL; @@ -499,24 +499,15 @@ static void HWR_RenderPlane(subsector_t *subsector, extrasubsector_t *xsub, bool } } - if (angle) // Only needs to be done if there's an altered angle { + tempxsow = flatxref; + tempytow = flatyref; - angle = (InvAngle(angle))>>ANGLETOFINESHIFT; + anglef = ANG2RAD(InvAngle(angle)); - // This needs to be done so that it scrolls in a different direction after rotation like software - /*tempxsow = FLOAT_TO_FIXED(scrollx); - tempytow = FLOAT_TO_FIXED(scrolly); - scrollx = (FIXED_TO_FLOAT(FixedMul(tempxsow, FINECOSINE(angle)) - FixedMul(tempytow, FINESINE(angle)))); - scrolly = (FIXED_TO_FLOAT(FixedMul(tempxsow, FINESINE(angle)) + FixedMul(tempytow, FINECOSINE(angle))));*/ - - // This needs to be done so everything aligns after rotation - // It would be done so that rotation is done, THEN the translation, but I couldn't get it to rotate AND scroll like software does - tempxsow = FLOAT_TO_FIXED(flatxref); - tempytow = FLOAT_TO_FIXED(flatyref); - flatxref = (FIXED_TO_FLOAT(FixedMul(tempxsow, FINECOSINE(angle)) - FixedMul(tempytow, FINESINE(angle)))); - flatyref = (FIXED_TO_FLOAT(FixedMul(tempxsow, FINESINE(angle)) + FixedMul(tempytow, FINECOSINE(angle)))); + flatxref = (tempxsow * cos(anglef)) - (tempytow * sin(anglef)); + flatyref = (tempxsow * sin(anglef)) + (tempytow * cos(anglef)); } #define SETUP3DVERT(vert, vx, vy) {\ @@ -535,10 +526,10 @@ static void HWR_RenderPlane(subsector_t *subsector, extrasubsector_t *xsub, bool /* Need to rotate before translate */\ if (angle) /* Only needs to be done if there's an altered angle */\ {\ - tempxsow = FLOAT_TO_FIXED(vert->s);\ - tempytow = FLOAT_TO_FIXED(vert->t);\ - vert->s = (FIXED_TO_FLOAT(FixedMul(tempxsow, FINECOSINE(angle)) - FixedMul(tempytow, FINESINE(angle))));\ - vert->t = (FIXED_TO_FLOAT(FixedMul(tempxsow, FINESINE(angle)) + FixedMul(tempytow, FINECOSINE(angle))));\ + tempxsow = vert->s;\ + tempytow = vert->t;\ + vert->s = (tempxsow * cos(anglef)) - (tempytow * sin(anglef));\ + vert->t = (tempxsow * sin(anglef)) + (tempytow * cos(anglef));\ }\ \ vert->x = (vx);\ diff --git a/src/r_draw.h b/src/r_draw.h index caf43fd89d7ba5451eed376ef08591c71a25efa8..2173c7a5a36e5c9b92063657aa833dbb5b457726 100644 --- a/src/r_draw.h +++ b/src/r_draw.h @@ -177,7 +177,7 @@ void R_Draw2sMultiPatchTranslucentColumn_8(void); void R_DrawFogColumn_8(void); void R_DrawColumnShadowed_8(void); -#define PLANELIGHTFLOAT (BASEVIDWIDTH * BASEVIDWIDTH / vid.width / (zeroheight - FIXED_TO_FLOAT(viewz)) / 21.0f * FIXED_TO_FLOAT(fovtan)) +#define PLANELIGHTFLOAT (BASEVIDWIDTH * BASEVIDWIDTH / vid.width / zeroheight / 21.0f * FIXED_TO_FLOAT(fovtan)) void R_DrawSpan_8(void); void R_DrawTranslucentSpan_8(void); diff --git a/src/r_plane.c b/src/r_plane.c index ea5a7a3c326abe1e73dea43b7778f55f6d5b62f1..ee7b161da8820ab9e6e2c594ea36cd36b0d096f3 100644 --- a/src/r_plane.c +++ b/src/r_plane.c @@ -31,13 +31,6 @@ #include "z_zone.h" #include "p_tick.h" -#ifdef TIMING -#include "p5prof.h" - INT64 mycount; - INT64 mytotal = 0; - UINT32 nombre = 100000; -#endif - // // opening // @@ -128,21 +121,20 @@ struct boolean active; } planeripple; -static void R_CalculatePlaneRipple(visplane_t *plane, INT32 y, fixed_t plheight, boolean calcfrac) +// ripples da water texture +static fixed_t R_CalculateRippleOffset(INT32 y) { - fixed_t distance = FixedMul(plheight, yslope[y]); + fixed_t distance = FixedMul(planeheight, yslope[y]); const INT32 yay = (planeripple.offset + (distance>>9)) & 8191; + return FixedDiv(FINESINE(yay), (1<<12) + (distance>>11)); +} - // ripples da water texture - ds_bgofs = FixedDiv(FINESINE(yay), (1<<12) + (distance>>11))>>FRACBITS; - - if (calcfrac) - { - angle_t angle = (plane->viewangle + plane->plangle)>>ANGLETOFINESHIFT; - angle = (angle + 2048) & 8191; // 90 degrees - planeripple.xfrac = FixedMul(FINECOSINE(angle), (ds_bgofs<<FRACBITS)); - planeripple.yfrac = FixedMul(FINESINE(angle), (ds_bgofs<<FRACBITS)); - } +static void R_CalculatePlaneRipple(angle_t angle) +{ + angle >>= ANGLETOFINESHIFT; + angle = (angle + 2048) & 8191; // 90 degrees + planeripple.xfrac = FixedMul(FINECOSINE(angle), ds_bgofs); + planeripple.yfrac = FixedMul(FINESINE(angle), ds_bgofs); } static void R_UpdatePlaneRipple(void) @@ -160,7 +152,7 @@ static void R_UpdatePlaneRipple(void) // baseyscale // centerx -void R_MapPlane(INT32 y, INT32 x1, INT32 x2) +static void R_MapPlane(INT32 y, INT32 x1, INT32 x2) { angle_t angle, planecos, planesin; fixed_t distance = 0, span; @@ -174,60 +166,50 @@ void R_MapPlane(INT32 y, INT32 x1, INT32 x2) if (x1 >= vid.width) x1 = vid.width - 1; - if (!currentplane->slope) + angle = (currentplane->viewangle + currentplane->plangle)>>ANGLETOFINESHIFT; + planecos = FINECOSINE(angle); + planesin = FINESINE(angle); + + if (planeheight != cachedheight[y]) { - angle = (currentplane->viewangle + currentplane->plangle)>>ANGLETOFINESHIFT; - planecos = FINECOSINE(angle); - planesin = FINESINE(angle); + cachedheight[y] = planeheight; + cacheddistance[y] = distance = FixedMul(planeheight, yslope[y]); + span = abs(centery - y); - if (planeheight != cachedheight[y]) + if (span) // don't divide by zero { - cachedheight[y] = planeheight; - cacheddistance[y] = distance = FixedMul(planeheight, yslope[y]); - span = abs(centery - y); - - if (span) // don't divide by zero - { - ds_xstep = FixedMul(planesin, planeheight) / span; - ds_ystep = FixedMul(planecos, planeheight) / span; - } - else - { - ds_xstep = FixedMul(distance, basexscale); - ds_ystep = FixedMul(distance, baseyscale); - } - - cachedxstep[y] = ds_xstep; - cachedystep[y] = ds_ystep; + ds_xstep = FixedMul(planesin, planeheight) / span; + ds_ystep = FixedMul(planecos, planeheight) / span; } else { - distance = cacheddistance[y]; - ds_xstep = cachedxstep[y]; - ds_ystep = cachedystep[y]; + ds_xstep = FixedMul(distance, basexscale); + ds_ystep = FixedMul(distance, baseyscale); } - ds_xfrac = xoffs + FixedMul(planecos, distance) + (x1 - centerx) * ds_xstep; - ds_yfrac = yoffs - FixedMul(planesin, distance) + (x1 - centerx) * ds_ystep; + cachedxstep[y] = ds_xstep; + cachedystep[y] = ds_ystep; + } + else + { + distance = cacheddistance[y]; + ds_xstep = cachedxstep[y]; + ds_ystep = cachedystep[y]; } + ds_xfrac = xoffs + FixedMul(planecos, distance) + (x1 - centerx) * ds_xstep; + ds_yfrac = yoffs - FixedMul(planesin, distance) + (x1 - centerx) * ds_ystep; + // Water ripple effect if (planeripple.active) { - // Needed for ds_bgofs - R_CalculatePlaneRipple(currentplane, y, planeheight, (!currentplane->slope)); + ds_bgofs = R_CalculateRippleOffset(y); - if (currentplane->slope) - { - ds_sup = &ds_su[y]; - ds_svp = &ds_sv[y]; - ds_szp = &ds_sz[y]; - } - else - { - ds_xfrac += planeripple.xfrac; - ds_yfrac += planeripple.yfrac; - } + R_CalculatePlaneRipple(currentplane->viewangle + currentplane->plangle); + + ds_xfrac += planeripple.xfrac; + ds_yfrac += planeripple.yfrac; + ds_bgofs >>= FRACBITS; if ((y + ds_bgofs) >= viewheight) ds_bgofs = viewheight-y-1; @@ -235,16 +217,11 @@ void R_MapPlane(INT32 y, INT32 x1, INT32 x2) ds_bgofs = -y; } - if (currentplane->slope) - ds_colormap = colormaps; - else - { - pindex = distance >> LIGHTZSHIFT; - if (pindex >= MAXLIGHTZ) - pindex = MAXLIGHTZ - 1; - ds_colormap = planezlight[pindex]; - } + pindex = distance >> LIGHTZSHIFT; + if (pindex >= MAXLIGHTZ) + pindex = MAXLIGHTZ - 1; + ds_colormap = planezlight[pindex]; if (currentplane->extra_colormap) ds_colormap = currentplane->extra_colormap->colormap + (ds_colormap - colormaps); @@ -252,19 +229,46 @@ void R_MapPlane(INT32 y, INT32 x1, INT32 x2) ds_x1 = x1; ds_x2 = x2; - // profile drawer -#ifdef TIMING - ProfZeroTimer(); -#endif - spanfunc(); +} -#ifdef TIMING - RDMSR(0x10, &mycount); - mytotal += mycount; // 64bit add - if (!(nombre--)) - I_Error("spanfunc() CPU Spy reports: 0x%d %d\n", *((INT32 *)&mytotal+1), (INT32)mytotal); +static void R_MapTiltedPlane(INT32 y, INT32 x1, INT32 x2) +{ +#ifdef RANGECHECK + if (x2 < x1 || x1 < 0 || x2 >= viewwidth || y > viewheight) + I_Error("R_MapTiltedPlane: %d, %d at %d", x1, x2, y); #endif + + if (x1 >= vid.width) + x1 = vid.width - 1; + + // Water ripple effect + if (planeripple.active) + { + ds_bgofs = R_CalculateRippleOffset(y); + + ds_sup = &ds_su[y]; + ds_svp = &ds_sv[y]; + ds_szp = &ds_sz[y]; + + ds_bgofs >>= FRACBITS; + + if ((y + ds_bgofs) >= viewheight) + ds_bgofs = viewheight-y-1; + if ((y + ds_bgofs) < 0) + ds_bgofs = -y; + } + + if (currentplane->extra_colormap) + ds_colormap = currentplane->extra_colormap->colormap; + else + ds_colormap = colormaps; + + ds_y = y; + ds_x1 = x1; + ds_x2 = x2; + + spanfunc(); } void R_ClearFFloorClips (void) @@ -572,10 +576,7 @@ void R_ExpandPlane(visplane_t *pl, INT32 start, INT32 stop) } -// -// R_MakeSpans -// -void R_MakeSpans(INT32 x, INT32 t1, INT32 b1, INT32 t2, INT32 b2) +static void R_MakeSpans(INT32 x, INT32 t1, INT32 b1, INT32 t2, INT32 b2) { // Alam: from r_splats's R_RasterizeFloorSplat if (t1 >= vid.height) t1 = vid.height-1; @@ -601,6 +602,32 @@ void R_MakeSpans(INT32 x, INT32 t1, INT32 b1, INT32 t2, INT32 b2) spanstart[b2--] = x; } +static void R_MakeTiltedSpans(INT32 x, INT32 t1, INT32 b1, INT32 t2, INT32 b2) +{ + // Alam: from r_splats's R_RasterizeFloorSplat + if (t1 >= vid.height) t1 = vid.height-1; + if (b1 >= vid.height) b1 = vid.height-1; + if (t2 >= vid.height) t2 = vid.height-1; + if (b2 >= vid.height) b2 = vid.height-1; + if (x-1 >= vid.width) x = vid.width; + + while (t1 < t2 && t1 <= b1) + { + R_MapTiltedPlane(t1, spanstart[t1], x - 1); + t1++; + } + while (b1 > b2 && b1 >= t1) + { + R_MapTiltedPlane(b1, spanstart[b1], x - 1); + b1--; + } + + while (t2 < t1 && t2 <= b2) + spanstart[t2++] = x; + while (b2 > b1 && b2 >= t2) + spanstart[b2--] = x; +} + void R_DrawPlanes(void) { visplane_t *pl; @@ -670,17 +697,14 @@ static void R_SetSlopePlaneOrigin(pslope_t *slope, fixed_t xpos, fixed_t ypos, f float vx = FixedToFloat(xpos + xoff); float vy = FixedToFloat(ypos - yoff); - float vz = FixedToFloat(zpos); float ang = ANG2RAD(ANGLE_270 - angle); - zeroheight = FixedToFloat(P_GetSlopeZAt(slope, xpos, ypos)); - // p is the texture origin in view space // Don't add in the offsets at this stage, because doing so can result in // errors if the flat is rotated. p->x = vx * cos(ang) - vy * sin(ang); p->z = vx * sin(ang) + vy * cos(ang); - p->y = FixedToFloat(P_GetSlopeZAt(slope, -xoff, yoff)) - vz; + p->y = FixedToFloat(P_GetSlopeZAt(slope, -xoff, yoff) - zpos); } // This function calculates all of the vectors necessary for drawing a sloped plane. @@ -689,10 +713,12 @@ void R_SetSlopePlane(pslope_t *slope, fixed_t xpos, fixed_t ypos, fixed_t zpos, // Potentially override other stuff for now cus we're mean. :< But draw a slope plane! // I copied ZDoom's code and adapted it to SRB2... -Red floatv3_t *m = &ds_slope_v, *n = &ds_slope_u; - fixed_t temp; + fixed_t height, temp; float ang; R_SetSlopePlaneOrigin(slope, xpos, ypos, zpos, xoff, yoff, angle); + height = P_GetSlopeZAt(slope, xpos, ypos); + zeroheight = FixedToFloat(height - zpos); // m is the v direction vector in view space ang = ANG2RAD(ANGLE_180 - (angle + plangle)); @@ -703,24 +729,26 @@ void R_SetSlopePlane(pslope_t *slope, fixed_t xpos, fixed_t ypos, fixed_t zpos, n->x = sin(ang); n->z = -cos(ang); - ang = ANG2RAD(plangle); - temp = P_GetSlopeZAt(slope, xpos + FloatToFixed(sin(ang)), ypos + FloatToFixed(cos(ang))); - m->y = FixedToFloat(temp) - zeroheight; - temp = P_GetSlopeZAt(slope, xpos + FloatToFixed(cos(ang)), ypos - FloatToFixed(sin(ang))); - n->y = FixedToFloat(temp) - zeroheight; + plangle >>= ANGLETOFINESHIFT; + temp = P_GetSlopeZAt(slope, xpos + FINESINE(plangle), ypos + FINECOSINE(plangle)); + m->y = FixedToFloat(temp - height); + temp = P_GetSlopeZAt(slope, xpos + FINECOSINE(plangle), ypos - FINESINE(plangle)); + n->y = FixedToFloat(temp - height); } // This function calculates all of the vectors necessary for drawing a sloped and scaled plane. void R_SetScaledSlopePlane(pslope_t *slope, fixed_t xpos, fixed_t ypos, fixed_t zpos, fixed_t xs, fixed_t ys, fixed_t xoff, fixed_t yoff, angle_t angle, angle_t plangle) { floatv3_t *m = &ds_slope_v, *n = &ds_slope_u; - fixed_t temp; + fixed_t height, temp; float xscale = FixedToFloat(xs); float yscale = FixedToFloat(ys); float ang; R_SetSlopePlaneOrigin(slope, xpos, ypos, zpos, xoff, yoff, angle); + height = P_GetSlopeZAt(slope, xpos, ypos); + zeroheight = FixedToFloat(height - zpos); // m is the v direction vector in view space ang = ANG2RAD(ANGLE_180 - (angle + plangle)); @@ -733,9 +761,9 @@ void R_SetScaledSlopePlane(pslope_t *slope, fixed_t xpos, fixed_t ypos, fixed_t ang = ANG2RAD(plangle); temp = P_GetSlopeZAt(slope, xpos + FloatToFixed(yscale * sin(ang)), ypos + FloatToFixed(yscale * cos(ang))); - m->y = FixedToFloat(temp) - zeroheight; + m->y = FixedToFloat(temp - height); temp = P_GetSlopeZAt(slope, xpos + FloatToFixed(xscale * cos(ang)), ypos - FloatToFixed(xscale * sin(ang))); - n->y = FixedToFloat(temp) - zeroheight; + n->y = FixedToFloat(temp - height); } void R_CalculateSlopeVectors(void) @@ -803,29 +831,14 @@ static inline void R_AdjustSlopeCoordinates(visplane_t *pl) const fixed_t cosinecomponent = FINECOSINE(pl->plangle>>ANGLETOFINESHIFT); const fixed_t sinecomponent = FINESINE(pl->plangle>>ANGLETOFINESHIFT); - fixed_t ox = (FixedMul(pl->slope->o.x,cosinecomponent) & modmask) - (FixedMul(pl->slope->o.y,sinecomponent) & modmask); - fixed_t oy = (-FixedMul(pl->slope->o.x,sinecomponent) & modmask) - (FixedMul(pl->slope->o.y,cosinecomponent) & modmask); + fixed_t temp = xoffs; + xoffs = (FixedMul(temp,cosinecomponent) & modmask) + (FixedMul(yoffs,sinecomponent) & modmask); + yoffs = (-FixedMul(temp,sinecomponent) & modmask) + (FixedMul(yoffs,cosinecomponent) & modmask); - fixed_t temp = ox & modmask; - oy &= modmask; - - ox = FixedMul(temp,cosinecomponent)+FixedMul(oy,-sinecomponent); // negative sine for opposite direction - oy = -FixedMul(temp,-sinecomponent)+FixedMul(oy,cosinecomponent); - - if (xoffs || yoffs) - { - temp = xoffs; - xoffs = (FixedMul(temp,cosinecomponent) & modmask) + (FixedMul(yoffs,sinecomponent) & modmask); - yoffs = (-FixedMul(temp,sinecomponent) & modmask) + (FixedMul(yoffs,cosinecomponent) & modmask); - - temp = xoffs & modmask; - yoffs &= modmask; - xoffs = FixedMul(temp,cosinecomponent)+FixedMul(yoffs,-sinecomponent); // ditto - yoffs = -FixedMul(temp,-sinecomponent)+FixedMul(yoffs,cosinecomponent); - } - - xoffs -= (pl->slope->o.x - ox); - yoffs += (pl->slope->o.y + oy); + temp = xoffs & modmask; + yoffs &= modmask; + xoffs = FixedMul(temp,cosinecomponent)+FixedMul(yoffs,-sinecomponent); // negative sine for opposite direction + yoffs = -FixedMul(temp,-sinecomponent)+FixedMul(yoffs,cosinecomponent); } static inline void R_AdjustSlopeCoordinatesNPO2(visplane_t *pl) @@ -836,29 +849,14 @@ static inline void R_AdjustSlopeCoordinatesNPO2(visplane_t *pl) const fixed_t cosinecomponent = FINECOSINE(pl->plangle>>ANGLETOFINESHIFT); const fixed_t sinecomponent = FINESINE(pl->plangle>>ANGLETOFINESHIFT); - fixed_t ox = (FixedMul(pl->slope->o.x,cosinecomponent) % modmaskw) - (FixedMul(pl->slope->o.y,sinecomponent) % modmaskh); - fixed_t oy = (-FixedMul(pl->slope->o.x,sinecomponent) % modmaskw) - (FixedMul(pl->slope->o.y,cosinecomponent) % modmaskh); - - fixed_t temp = ox % modmaskw; - oy %= modmaskh; + fixed_t temp = xoffs; + xoffs = (FixedMul(temp,cosinecomponent) % modmaskw) + (FixedMul(yoffs,sinecomponent) % modmaskh); + yoffs = (-FixedMul(temp,sinecomponent) % modmaskw) + (FixedMul(yoffs,cosinecomponent) % modmaskh); - ox = FixedMul(temp,cosinecomponent)+FixedMul(oy,-sinecomponent); // negative sine for opposite direction - oy = -FixedMul(temp,-sinecomponent)+FixedMul(oy,cosinecomponent); - - if (xoffs || yoffs) - { - temp = xoffs; - xoffs = (FixedMul(temp,cosinecomponent) % modmaskw) + (FixedMul(yoffs,sinecomponent) % modmaskh); - yoffs = (-FixedMul(temp,sinecomponent) % modmaskw) + (FixedMul(yoffs,cosinecomponent) % modmaskh); - - temp = xoffs % modmaskw; - yoffs %= modmaskh; - xoffs = FixedMul(temp,cosinecomponent)+FixedMul(yoffs,-sinecomponent); // ditto - yoffs = -FixedMul(temp,-sinecomponent)+FixedMul(yoffs,cosinecomponent); - } - - xoffs -= (pl->slope->o.x - ox); - yoffs += (pl->slope->o.y + oy); + temp = xoffs % modmaskw; + yoffs %= modmaskh; + xoffs = FixedMul(temp,cosinecomponent)+FixedMul(yoffs,-sinecomponent); // ditto + yoffs = -FixedMul(temp,-sinecomponent)+FixedMul(yoffs,cosinecomponent); } void R_DrawSinglePlane(visplane_t *pl) @@ -1029,7 +1027,6 @@ void R_DrawSinglePlane(visplane_t *pl) xoffs = pl->xoffs; yoffs = pl->yoffs; - planeheight = abs(pl->height - pl->viewz); if (light >= LIGHTLEVELS) light = LIGHTLEVELS-1; @@ -1039,20 +1036,24 @@ void R_DrawSinglePlane(visplane_t *pl) if (pl->slope) { - if (ds_powersoftwo) - R_AdjustSlopeCoordinates(pl); - else - R_AdjustSlopeCoordinatesNPO2(pl); + if (xoffs || yoffs) + { + if (ds_powersoftwo) + R_AdjustSlopeCoordinates(pl); + else + R_AdjustSlopeCoordinatesNPO2(pl); + } if (planeripple.active) { - fixed_t plheight = abs(P_GetSlopeZAt(pl->slope, pl->viewx, pl->viewy) - pl->viewz); + planeheight = abs(P_GetSlopeZAt(pl->slope, pl->viewx, pl->viewy) - pl->viewz); R_PlaneBounds(pl); for (x = pl->high; x < pl->low; x++) { - R_CalculatePlaneRipple(pl, x, plheight, true); + ds_bgofs = R_CalculateRippleOffset(x); + R_CalculatePlaneRipple(pl->viewangle + pl->plangle); R_SetSlopePlaneVectors(pl, x, (xoffs + planeripple.xfrac), (yoffs + planeripple.yfrac)); } } @@ -1078,7 +1079,10 @@ void R_DrawSinglePlane(visplane_t *pl) planezlight = scalelight[light]; } else + { + planeheight = abs(pl->height - pl->viewz); planezlight = zlight[light]; + } // Use the correct span drawer depending on the powers-of-twoness if (!ds_powersoftwo) @@ -1099,18 +1103,15 @@ void R_DrawSinglePlane(visplane_t *pl) stop = pl->maxx + 1; - if (viewx != pl->viewx || viewy != pl->viewy) + if (pl->slope) { - viewx = pl->viewx; - viewy = pl->viewy; + for (x = pl->minx; x <= stop; x++) + R_MakeTiltedSpans(x, pl->top[x-1], pl->bottom[x-1], pl->top[x], pl->bottom[x]); } - if (viewz != pl->viewz) - viewz = pl->viewz; - - for (x = pl->minx; x <= stop; x++) + else { - R_MakeSpans(x, pl->top[x-1], pl->bottom[x-1], - pl->top[x], pl->bottom[x]); + for (x = pl->minx; x <= stop; x++) + R_MakeSpans(x, pl->top[x-1], pl->bottom[x-1], pl->top[x], pl->bottom[x]); } /* diff --git a/src/r_plane.h b/src/r_plane.h index 9b7e31e3ea05ab81c57fa64be4a9f079113d8968..bdad77930af31d3448ea98208e128dfa25a99502 100644 --- a/src/r_plane.h +++ b/src/r_plane.h @@ -2,7 +2,7 @@ //----------------------------------------------------------------------------- // Copyright (C) 1993-1996 by id Software, Inc. // Copyright (C) 1998-2000 by DooM Legacy Team. -// Copyright (C) 1999-2020 by Sonic Team Junior. +// Copyright (C) 1999-2021 by Sonic Team Junior. // // This program is free software distributed under the // terms of the GNU General Public License, version 2. @@ -78,8 +78,6 @@ void R_InitPlanes(void); void R_ClearPlanes(void); void R_ClearFFloorClips (void); -void R_MapPlane(INT32 y, INT32 x1, INT32 x2); -void R_MakeSpans(INT32 x, INT32 t1, INT32 b1, INT32 t2, INT32 b2); void R_DrawPlanes(void); visplane_t *R_FindPlane(fixed_t height, INT32 picnum, INT32 lightlevel, fixed_t xoff, fixed_t yoff, angle_t plangle, extracolormap_t *planecolormap, ffloor_t *ffloor, polyobj_t *polyobj, pslope_t *slope);