diff --git a/src/dedicated/i_threads.c b/src/dedicated/i_threads.c
index 6902e23a52da14cf1861df5c1f194a4ea617af17..55c0a069e5d3f42e03c8286d4862f87e9c8f4a8e 100644
--- a/src/dedicated/i_threads.c
+++ b/src/dedicated/i_threads.c
@@ -157,7 +157,7 @@ void I_wake_all_cond(I_cond *anchor)
 	pthread_mutex_lock(&thread_lock);
 	if (*anchor == NULL)
 	{
-		*anchor = malloc(sizeof(pthread_t));
+		*anchor = malloc(sizeof(pthread_cond_t));
 		pthread_cond_init(*anchor, NULL);
 	}
 	pthread_mutex_unlock(&thread_lock);
diff --git a/src/p_saveg.c b/src/p_saveg.c
index aad7351f0de17052aec347c01c061c9a7acad7be..d6f8d23c57dca656dd5d133ccd07c911a7b62bd8 100644
--- a/src/p_saveg.c
+++ b/src/p_saveg.c
@@ -1501,13 +1501,13 @@ static void UnArchiveSectors(save_t *save_p)
 			sectors[i].ceilingheight = P_ReadFixed(save_p);
 		if (diff & SD_FLOORPIC)
 		{
-			sectors[i].floorpic = P_AddLevelFlatRuntime((char *)save_p);
-			save_p += 8;
+			sectors[i].floorpic = P_AddLevelFlatRuntime((char *)&save_p->buf[save_p->pos]);
+			save_p->pos += 8;
 		}
 		if (diff & SD_CEILPIC)
 		{
-			sectors[i].ceilingpic = P_AddLevelFlatRuntime((char *)save_p);
-			save_p += 8;
+			sectors[i].ceilingpic = P_AddLevelFlatRuntime((char *)&save_p->buf[save_p->pos]);
+			save_p->pos += 8;
 		}
 		if (diff & SD_LIGHT)
 			sectors[i].lightlevel = P_ReadINT16(save_p);
diff --git a/src/r_main.c b/src/r_main.c
index 50293341dd952e30b4b7f5e4f285e22bd8752ce5..32e3138eb07fbe1abc736c382cc66de389084b64 100644
--- a/src/r_main.c
+++ b/src/r_main.c
@@ -1152,8 +1152,14 @@ void R_SetupFrame(player_t *player)
 
 		if (quake.epicenter) {
 			// Calculate 3D distance from epicenter, using the camera.
-			fixed_t xydist = R_PointToDist2(thiscam->x, thiscam->y, quake.epicenter->x, quake.epicenter->y);
-			fixed_t dist = R_PointToDist2(0, thiscam->z, xydist, quake.epicenter->z);
+			fixed_t xydist, dist;
+			if (P_MobjWasRemoved(r_viewmobj)) {
+				xydist = R_PointToDist2(thiscam->x, thiscam->y, quake.epicenter->x, quake.epicenter->y);
+				dist = R_PointToDist2(0, thiscam->z, xydist, quake.epicenter->z);
+			} else {
+				xydist = R_PointToDist2(r_viewmobj->x, r_viewmobj->y, quake.epicenter->x, quake.epicenter->y);
+				dist = R_PointToDist2(0, r_viewmobj->z, xydist, quake.epicenter->z);
+			}
 
 			// More effect closer to epicenter, outside of radius = no effect
 			if (!quake.radius || dist > quake.radius)
diff --git a/src/r_things.c b/src/r_things.c
index 432b5e10bc9c13e55c2df316ce6da45d27560fe8..50855e2fc6630b370657f2093b08fda305a4a780 100644
--- a/src/r_things.c
+++ b/src/r_things.c
@@ -279,6 +279,14 @@ static boolean GetFramesAndRotationsFromShortLumpName(
 		*ret_rotation2 = R_Char2Rotation(name[7]);
 		if (*ret_frame2 >= 64 || *ret_rotation2 == 255)
 			return false;
+
+		// TRNSLATE is a valid but extremely unlikely sprite name:
+		// * The sprite name is "TRNS"
+		// * The frame is L, rotation A; mirrored to frame T, rotation E
+		// In the very unfortunate event that TRNSLATE is found between sprite lumps,
+		// this name check prevents it from being added as a sprite, when it actually isn't.
+		if (memcmp(name, "TRNSLATE", 8) == 0)
+			return false;
 	}
 	else
 	{
diff --git a/src/w_wad.c b/src/w_wad.c
index 4a69001136f0c4af286ecc66f55cbf1cddf6a5e2..4a1d44548b75b801343cd60a81f8c80bec7bcf17 100644
--- a/src/w_wad.c
+++ b/src/w_wad.c
@@ -2657,7 +2657,8 @@ static lumpchecklist_t folderblacklist[] =
 {
 	{"Lua/", 4},
 	{"SOC/", 4},
-	{"Sprites/",  8},
+	{"Sprites/", 8},
+	{"LongSprites/", 12},
 	{"Textures/", 9},
 	{"Patches/", 8},
 	{"Flats/", 6},