diff --git a/src/g_game.c b/src/g_game.c
index 0a37539728008a0316344555d64833e434c6d660..9bb1c241eeb57741588802ddf10452161330f57d 100644
--- a/src/g_game.c
+++ b/src/g_game.c
@@ -1291,7 +1291,8 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer)
 	}
 	else
 	{
-		if (turnright)
+		if (turnright && turnleft);
+		else if (turnright)
 			cmd->angleturn = (INT16)(cmd->angleturn - ((angleturn[tspeed] * cv_cam_turnmultiplier.value)>>FRACBITS));
 		else if (turnleft)
 			cmd->angleturn = (INT16)(cmd->angleturn + ((angleturn[tspeed] * cv_cam_turnmultiplier.value)>>FRACBITS));