From eac8732bc85c50059f61b9908ee8a09ba1c32ef2 Mon Sep 17 00:00:00 2001
From: fickleheart <fickle@tinted.red>
Date: Fri, 3 Jan 2020 23:26:31 -0600
Subject: [PATCH] Make holding both turn keys freeze camera direction (broke in
 merge)

---
 src/g_game.c | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/src/g_game.c b/src/g_game.c
index 0a37539728..9bb1c241ee 100644
--- a/src/g_game.c
+++ b/src/g_game.c
@@ -1291,7 +1291,8 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer)
 	}
 	else
 	{
-		if (turnright)
+		if (turnright && turnleft);
+		else if (turnright)
 			cmd->angleturn = (INT16)(cmd->angleturn - ((angleturn[tspeed] * cv_cam_turnmultiplier.value)>>FRACBITS));
 		else if (turnleft)
 			cmd->angleturn = (INT16)(cmd->angleturn + ((angleturn[tspeed] * cv_cam_turnmultiplier.value)>>FRACBITS));
-- 
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