diff --git a/src/m_menu.c b/src/m_menu.c index c3a09cbed881e7b976ffca95f9b05da3ee6f0038..613f1b65c9e2f55accb2beeb95d3ca5292da1d60 100644 --- a/src/m_menu.c +++ b/src/m_menu.c @@ -9054,6 +9054,10 @@ void M_DrawNightsAttackMenu(void) } } + // Draw press ESC to exit string on main nights attack menu + if (currentMenu == &SP_NightsAttackDef) + V_DrawString(104-72, 180, V_TRANSLUCENT, M_GetText("Press ESC to exit")); + // ALWAYS DRAW level even when not on this menu! if (currentMenu != &SP_NightsAttackDef) V_DrawString(SP_NightsAttackDef.x, SP_NightsAttackDef.y + SP_TimeAttackMenu[nalevel].alphaKey, V_TRANSLUCENT, SP_NightsAttackMenu[nalevel].text);