From f18103a473dbd0f52d5cf293d6a04496547fc2a8 Mon Sep 17 00:00:00 2001
From: mazmazz <mar.marcoz@outlook.com>
Date: Fri, 15 Mar 2019 11:01:41 -0400
Subject: [PATCH] Declare exitfadestarted properly

---
 src/doomstat.h | 1 +
 src/g_game.c   | 1 +
 src/s_sound.h  | 6 ------
 3 files changed, 2 insertions(+), 6 deletions(-)

diff --git a/src/doomstat.h b/src/doomstat.h
index d9132798ff..4511cf2977 100644
--- a/src/doomstat.h
+++ b/src/doomstat.h
@@ -131,6 +131,7 @@ extern UINT8 skincolor_redteam, skincolor_blueteam, skincolor_redring, skincolor
 
 extern tic_t countdowntimer;
 extern boolean countdowntimeup;
+extern boolean exitfadestarted;
 
 typedef struct
 {
diff --git a/src/g_game.c b/src/g_game.c
index cba9c6575f..ac814fa645 100644
--- a/src/g_game.c
+++ b/src/g_game.c
@@ -130,6 +130,7 @@ UINT8 skincolor_bluering = SKINCOLOR_STEELBLUE;
 
 tic_t countdowntimer = 0;
 boolean countdowntimeup = false;
+boolean exitfadestarted = false;
 
 cutscene_t *cutscenes[128];
 
diff --git a/src/s_sound.h b/src/s_sound.h
index 3a5188c2fd..157b8b1cc1 100644
--- a/src/s_sound.h
+++ b/src/s_sound.h
@@ -23,12 +23,6 @@
 // mask used to indicate sound origin is player item pickup
 #define PICKUP_SOUND 0x8000
 
-// Game state stuff
-
-boolean exitfadestarted;
-
-// Sound stuff
-
 extern consvar_t stereoreverse;
 extern consvar_t cv_soundvolume, cv_digmusicvolume, cv_midimusicvolume;
 extern consvar_t cv_numChannels;
-- 
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