From f210316d8a0540e0738565c3e4abe6a74effa597 Mon Sep 17 00:00:00 2001
From: sphere <spherallic@gmail.com>
Date: Tue, 6 Oct 2020 19:06:06 +0200
Subject: [PATCH] Only set MV_MP in multiplayer or a netgame.

---
 src/p_setup.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/p_setup.c b/src/p_setup.c
index b5164e5580..55840a0f29 100644
--- a/src/p_setup.c
+++ b/src/p_setup.c
@@ -4189,7 +4189,7 @@ boolean P_LoadLevel(boolean fromnetsave)
 
 	if (!(netgame || multiplayer || demoplayback) && (!modifiedgame || savemoddata))
 		mapvisited[gamemap-1] |= MV_VISITED;
-	else
+	else if (netgame || multiplayer)
 		mapvisited[gamemap-1] |= MV_MP; // you want to record that you've been there this session, but not permanently
 
 	levelloading = false;
-- 
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