diff --git a/src/p_enemy.c b/src/p_enemy.c index 564b9bb31dbf80270a9d28d0cf16c747bd2b9cc8..6fdfd8c553e16fb3dc68d69c19b222dc99ddec92 100644 --- a/src/p_enemy.c +++ b/src/p_enemy.c @@ -5176,7 +5176,7 @@ void A_SignPlayer(mobj_t *actor) skincount++; skinnum = P_RandomKey(skincount); for (skincount = skinnum; skincount < numskins; skincount++) - if (skincheck(skinnum)) + if (skincheck(skincount)) skinnum++; } else // otherwise, advance 1 skin