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include(LibFindMacros)
libfind_pkg_check_modules(libopenmpt_PKGCONF openmpt libopenmpt)
find_path(libopenmpt_INCLUDE_DIR
NAMES libopenmpt.h
PATHS
${libopenmpt_PKGCONF_INCLUDE_DIRS}
"${VCPKG_INSTALLED_DIR}/${VCPKG_TARGET_TRIPLET}/include"
"/usr/include"
"/usr/local/include"
PATH_SUFFIXES
+ libopenmpt
)
find_library(libopenmpt_LIBRARY
NAMES openmpt
PATHS
${libopenmpt_PKGCONF_LIBRARY_DIRS}
"/usr/lib"
"/usr/local/lib"
)
include(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(libopenmpt
REQUIRED_VARS libopenmpt_LIBRARY libopenmpt_INCLUDE_DIR)
if(libopenmpt_FOUND AND NOT TARGET openmpt)
add_library(openmpt UNKNOWN IMPORTED)
set_target_properties(
openmpt
PROPERTIES
IMPORTED_LOCATION "${libopenmpt_LIBRARY}"
INTERFACE_INCLUDE_DIRECTORIES "${libopenmpt_INCLUDE_DIR}"
)
add_library(libopenmpt::libopenmpt ALIAS openmpt)
endif()
mark_as_advanced(libopenmpt_LIBRARY libopenmpt_INCLUDE_DIR)
include(LibFindMacros)
libfind_pkg_check_modules(libminiupnpc_PKGCONF miniupnpc libminiupnpc)
find_path(libminiupnpc_INCLUDE_DIR
NAMES miniupnpc.h
PATHS
${libminiupnpc_PKGCONF_INCLUDE_DIRS}
"${VCPKG_INSTALLED_DIR}/${VCPKG_TARGET_TRIPLET}/include"
"/usr/include"
"/usr/local/include"
PATH_SUFFIXES
miniupnpc
)
find_library(libminiupnpc_LIBRARY
NAMES miniupnpc
PATHS
${libminiupnpc_PKGCONF_LIBRARY_DIRS}
"/usr/lib"
"/usr/local/lib"
)
include(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(miniupnpc
REQUIRED_VARS libminiupnpc_LIBRARY libminiupnpc_INCLUDE_DIR)
if(miniupnpc_FOUND AND NOT TARGET miniupnpc)
add_library(miniupnpc UNKNOWN IMPORTED)
set_target_properties(
miniupnpc
PROPERTIES
IMPORTED_LOCATION "${libminiupnpc_LIBRARY}"
INTERFACE_INCLUDE_DIRECTORIES "${libminiupnpc_INCLUDE_DIR}"
)
add_library(miniupnpc::miniupnpc ALIAS miniupnpc)
endif()
mark_as_advanced(libminiupnpc_LIBRARY libminiupnpc_INCLUDE_DIR)
# use GNU Patch from any platform
if(WIN32)
# prioritize Git Patch on Windows as other Patches may be very old and incompatible.
find_package(Git)
if(Git_FOUND)
get_filename_component(GIT_DIR ${GIT_EXECUTABLE} DIRECTORY)
get_filename_component(GIT_DIR ${GIT_DIR} DIRECTORY)
endif()
endif()
find_program(PATCH
NAMES patch
HINTS ${GIT_DIR}
PATH_SUFFIXES usr/bin
)
if(NOT PATCH)
message(FATAL_ERROR "Did not find GNU Patch")
endif()
execute_process(COMMAND ${PATCH} ${in_file} --input=${patch_file} --output=${out_file} --ignore-whitespace
TIMEOUT 15
COMMAND_ECHO STDOUT
RESULT_VARIABLE ret
)
if(NOT ret EQUAL 0)
message(FATAL_ERROR "Failed to apply patch ${patch_file} to ${in_file} with ${PATCH}")
endif()
\ No newline at end of file
set(CMAKE_SYSTEM_NAME Windows)
set(TOOLCHAIN_PREFIX i686-w64-mingw32)
# cross compilers to use for C, C++ and Fortran
set(CMAKE_C_COMPILER ${TOOLCHAIN_PREFIX}-gcc)
set(CMAKE_CXX_COMPILER ${TOOLCHAIN_PREFIX}-g++)
set(CMAKE_Fortran_COMPILER ${TOOLCHAIN_PREFIX}-gfortran)
set(CMAKE_RC_COMPILER ${TOOLCHAIN_PREFIX}-windres)
# target environment on the build host system
set(CMAKE_FIND_ROOT_PATH /usr/${TOOLCHAIN_PREFIX})
# modify default behavior of FIND_XXX() commands
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
set(CMAKE_SYSTEM_NAME Windows)
set(TOOLCHAIN_PREFIX x86_64-w64-mingw32)
# cross compilers to use for C, C++ and Fortran
set(CMAKE_C_COMPILER ${TOOLCHAIN_PREFIX}-gcc)
set(CMAKE_CXX_COMPILER ${TOOLCHAIN_PREFIX}-g++)
set(CMAKE_Fortran_COMPILER ${TOOLCHAIN_PREFIX}-gfortran)
set(CMAKE_RC_COMPILER ${TOOLCHAIN_PREFIX}-windres)
# target environment on the build host system
set(CMAKE_FIND_ROOT_PATH /usr/${TOOLCHAIN_PREFIX})
# modify default behavior of FIND_XXX() commands
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
...@@ -12,7 +12,7 @@ Upstream Author(s): ...@@ -12,7 +12,7 @@ Upstream Author(s):
Copyright: Copyright:
Copyright (C) 1998-2018 by Sonic Team Junior Copyright (C) 1998-2025 by Sonic Team Junior
License: License:
...@@ -21,7 +21,7 @@ License: ...@@ -21,7 +21,7 @@ License:
The Debian packaging is: The Debian packaging is:
Copyright (C) 2010 Callum Dickinson <gcfreak_ag20@hotmail.com> Copyright (C) 2010 Callum Dickinson <gcfreak_ag20@hotmail.com>
Copyright (C) 2010-2018 by Sonic Team Junior <stjr@srb2.org> Copyright (C) 2010-2025 by Sonic Team Junior <stjr@srb2.org>
and is licensed under the GPL version 2, and is licensed under the GPL version 2,
see "/usr/share/common-licenses/GPL-2". see "/usr/share/common-licenses/GPL-2".
=============================================================================== ===============================================================================
Universal Doom Map Format Sonic Robo Blast 2 extensions v1.0 19.02.2024 Universal Doom Map Format Sonic Robo Blast 2 extensions v1.0 19.06.2024
Copyright (c) 2024 Sonic Team Junior Copyright (c) 2024 Sonic Team Junior
uses Universal Doom Map Format Specification v1.1 as a template, uses Universal Doom Map Format Specification v1.1 as a template,
...@@ -126,7 +126,7 @@ Sonic Robo Blast 2 defines the following standardized fields: ...@@ -126,7 +126,7 @@ Sonic Robo Blast 2 defines the following standardized fields:
texturebottom = <string>; // Lower texture. Default = "-". texturebottom = <string>; // Lower texture. Default = "-".
texturemiddle = <string>; // Middle texture. Default = "-". texturemiddle = <string>; // Middle texture. Default = "-".
repeatcnt = <string>; // Number of middle texture repetitions. Default = 0 repeatcnt = <integer>; // Number of middle texture repetitions. Default = 0.
sector = <integer>; // Sector index. No valid default. sector = <integer>; // Sector index. No valid default.
...@@ -143,6 +143,9 @@ Sonic Robo Blast 2 defines the following standardized fields: ...@@ -143,6 +143,9 @@ Sonic Robo Blast 2 defines the following standardized fields:
offsetx_bottom = <float>; // X offset for lower texture. Default = 0.0. offsetx_bottom = <float>; // X offset for lower texture. Default = 0.0.
offsety_bottom = <float>; // Y offset for lower texture. Default = 0.0. offsety_bottom = <float>; // Y offset for lower texture. Default = 0.0.
light = <integer>; // Light level, relative to 'sector' light level. Default = 0.
lightabsolute = <bool>; // true = 'light' is an absolute value, ignoring 'sector' light level.
comment = <string>; // A comment. Implementors should attach no special comment = <string>; // A comment. Implementors should attach no special
// semantic meaning to this field. // semantic meaning to this field.
} }
...@@ -228,6 +231,8 @@ Sonic Robo Blast 2 defines the following standardized fields: ...@@ -228,6 +231,8 @@ Sonic Robo Blast 2 defines the following standardized fields:
ropehang = <bool>; // Sector is a rope hang. Must be applied to a 3D floor. ropehang = <bool>; // Sector is a rope hang. Must be applied to a 3D floor.
jumpflip = <bool>; // Sector flips the gravity of players who jump from it. jumpflip = <bool>; // Sector flips the gravity of players who jump from it.
gravityoverride = <bool>; // Reverse gravity effect is only applied when an object is in the sector. gravityoverride = <bool>; // Reverse gravity effect is only applied when an object is in the sector.
nophysics_floor = <bool>; // Disables floor slope physics if created through a plane equation.
nophysics_ceiling = <bool>; // Disables ceiling slope physics if created through a plane equation.
friction = <float>; // Sector's friction factor. friction = <float>; // Sector's friction factor.
gravity = <float>; // Sector's gravity. Default is 1.0. gravity = <float>; // Sector's gravity. Default is 1.0.
......
...@@ -39,6 +39,7 @@ common ...@@ -39,6 +39,7 @@ common
defaulttexturescale = 1.0f; defaulttexturescale = 1.0f;
defaultflatscale = 1.0f; defaultflatscale = 1.0f;
scaledtextureoffsets = true; scaledtextureoffsets = true;
scaledflatoffsets = true;
// Colormap/fade related options // Colormap/fade related options
maxcolormapalpha = 25; maxcolormapalpha = 25;
...@@ -114,7 +115,7 @@ mapformat_udmf ...@@ -114,7 +115,7 @@ mapformat_udmf
// Enables setting distinct brightness for floor, ceiling, and walls // Enables setting distinct brightness for floor, ceiling, and walls
distinctfloorandceilingbrightness = true; distinctfloorandceilingbrightness = true;
distinctwallbrightness = false; distinctwallbrightness = true;
// Enables setting distinct brightness for upper, middle, and lower sidedef parts // Enables setting distinct brightness for upper, middle, and lower sidedef parts
distinctsidedefpartbrightness = false; distinctsidedefpartbrightness = false;
......
...@@ -7,13 +7,11 @@ udmf ...@@ -7,13 +7,11 @@ udmf
0 0
{ {
title = "None"; title = "None";
prefix = "(0)";
} }
6 6
{ {
title = "Sector Set Portal"; title = "Sector Set Portal";
prefix = "(6)";
arg0 arg0
{ {
title = "Target sector tag"; title = "Target sector tag";
...@@ -52,7 +50,6 @@ udmf ...@@ -52,7 +50,6 @@ udmf
7 7
{ {
title = "Sector Flat Alignment"; title = "Sector Flat Alignment";
prefix = "(7)";
arg0 arg0
{ {
title = "Target sector tag"; title = "Target sector tag";
...@@ -70,7 +67,6 @@ udmf ...@@ -70,7 +67,6 @@ udmf
10 10
{ {
title = "Culling Plane"; title = "Culling Plane";
prefix = "(10)";
arg0 arg0
{ {
title = "Target sector tag"; title = "Target sector tag";
...@@ -91,20 +87,17 @@ udmf ...@@ -91,20 +87,17 @@ udmf
40 40
{ {
title = "Visual Portal Between Tagged Linedefs"; title = "Visual Portal Between Tagged Linedefs";
prefix = "(40)";
} }
41 41
{ {
title = "Horizon Effect"; title = "Horizon Effect";
id = "srb2_horizonline"; id = "srb2_horizonline";
prefix = "(41)";
} }
63 63
{ {
title = "Fake Floor/Ceiling Planes"; title = "Fake Floor/Ceiling Planes";
prefix = "(63)";
arg0 arg0
{ {
title = "Target sector tag"; title = "Target sector tag";
...@@ -120,7 +113,6 @@ udmf ...@@ -120,7 +113,6 @@ udmf
2 2
{ {
title = "Custom Exit"; title = "Custom Exit";
prefix = "(2)";
arg0 arg0
{ {
title = "Next map"; title = "Next map";
...@@ -144,7 +136,6 @@ udmf ...@@ -144,7 +136,6 @@ udmf
3 3
{ {
title = "Zoom Tube Parameters"; title = "Zoom Tube Parameters";
prefix = "(3)";
arg0 arg0
{ {
title = "Speed"; title = "Speed";
...@@ -166,7 +157,6 @@ udmf ...@@ -166,7 +157,6 @@ udmf
4 4
{ {
title = "Speed Pad Parameters"; title = "Speed Pad Parameters";
prefix = "(4)";
arg0 arg0
{ {
title = "Speed"; title = "Speed";
...@@ -193,7 +183,6 @@ udmf ...@@ -193,7 +183,6 @@ udmf
8 8
{ {
title = "Set Camera Collision Planes"; title = "Set Camera Collision Planes";
prefix = "(8)";
arg0 arg0
{ {
title = "Target sector tag"; title = "Target sector tag";
...@@ -204,7 +193,6 @@ udmf ...@@ -204,7 +193,6 @@ udmf
11 11
{ {
title = "Rope Hang Parameters"; title = "Rope Hang Parameters";
prefix = "(11)";
arg0 arg0
{ {
title = "Speed"; title = "Speed";
...@@ -226,7 +214,6 @@ udmf ...@@ -226,7 +214,6 @@ udmf
14 14
{ {
title = "Bustable Block Parameters"; title = "Bustable Block Parameters";
prefix = "(14)";
arg0 arg0
{ {
title = "Debris spacing"; title = "Debris spacing";
...@@ -252,13 +239,11 @@ udmf ...@@ -252,13 +239,11 @@ udmf
15 15
{ {
title = "Fan Particle Generator Heights"; title = "Fan Particle Generator Heights";
prefix = "(15)";
} }
16 16
{ {
title = "Minecart Parameters"; title = "Minecart Parameters";
prefix = "(16)";
arg0 arg0
{ {
title = "Order"; title = "Order";
...@@ -268,7 +253,6 @@ udmf ...@@ -268,7 +253,6 @@ udmf
64 64
{ {
title = "Continuously Appearing/Disappearing FOF"; title = "Continuously Appearing/Disappearing FOF";
prefix = "(64)";
arg0 arg0
{ {
title = "Control linedef tag"; title = "Control linedef tag";
...@@ -307,7 +291,6 @@ udmf ...@@ -307,7 +291,6 @@ udmf
20 20
{ {
title = "PolyObject First Line"; title = "PolyObject First Line";
prefix = "(20)";
arg0 arg0
{ {
title = "PolyObject tag"; title = "PolyObject tag";
...@@ -348,7 +331,6 @@ udmf ...@@ -348,7 +331,6 @@ udmf
30 30
{ {
title = "Waving PolyObject Flag"; title = "Waving PolyObject Flag";
prefix = "(30)";
arg0 arg0
{ {
title = "PolyObject tag"; title = "PolyObject tag";
...@@ -369,7 +351,6 @@ udmf ...@@ -369,7 +351,6 @@ udmf
31 31
{ {
title = "Move PolyObject by Front Sector Displacement"; title = "Move PolyObject by Front Sector Displacement";
prefix = "(31)";
arg0 arg0
{ {
title = "PolyObject tag"; title = "PolyObject tag";
...@@ -385,7 +366,6 @@ udmf ...@@ -385,7 +366,6 @@ udmf
32 32
{ {
title = "Rotate PolyObject by Front Sector Displacement"; title = "Rotate PolyObject by Front Sector Displacement";
prefix = "(32)";
arg0 arg0
{ {
title = "PolyObject tag"; title = "PolyObject tag";
...@@ -421,7 +401,6 @@ udmf ...@@ -421,7 +401,6 @@ udmf
52 52
{ {
title = "Continuously Falling Sector"; title = "Continuously Falling Sector";
prefix = "(52)";
arg0 arg0
{ {
title = "Speed"; title = "Speed";
...@@ -442,7 +421,6 @@ udmf ...@@ -442,7 +421,6 @@ udmf
53 53
{ {
title = "Continuous Plane Mover (Slowdown)"; title = "Continuous Plane Mover (Slowdown)";
prefix = "(53)";
arg0 arg0
{ {
title = "Target sector tag"; title = "Target sector tag";
...@@ -477,7 +455,6 @@ udmf ...@@ -477,7 +455,6 @@ udmf
56 56
{ {
title = "Continuous Plane Mover (Constant)"; title = "Continuous Plane Mover (Constant)";
prefix = "(56)";
arg0 arg0
{ {
title = "Target sector tag"; title = "Target sector tag";
...@@ -512,7 +489,6 @@ udmf ...@@ -512,7 +489,6 @@ udmf
60 60
{ {
title = "Activate Moving Platform"; title = "Activate Moving Platform";
prefix = "(60)";
arg0 arg0
{ {
title = "Target sector tag"; title = "Target sector tag";
...@@ -542,7 +518,6 @@ udmf ...@@ -542,7 +518,6 @@ udmf
61 61
{ {
title = "Ceiling Crusher"; title = "Ceiling Crusher";
prefix = "(61)";
arg0 arg0
{ {
title = "Target sector tag"; title = "Target sector tag";
...@@ -573,7 +548,6 @@ udmf ...@@ -573,7 +548,6 @@ udmf
66 66
{ {
title = "Move Planes by Front Sector Displacement"; title = "Move Planes by Front Sector Displacement";
prefix = "(66)";
arg0 arg0
{ {
title = "Target sector tag"; title = "Target sector tag";
...@@ -600,7 +574,6 @@ udmf ...@@ -600,7 +574,6 @@ udmf
70 70
{ {
title = "Add Raise Thinker"; title = "Add Raise Thinker";
prefix = "(70)";
arg0 arg0
{ {
title = "Control linedef tag"; title = "Control linedef tag";
...@@ -626,7 +599,6 @@ udmf ...@@ -626,7 +599,6 @@ udmf
71 71
{ {
title = "Add Air Bobbing Thinker"; title = "Add Air Bobbing Thinker";
prefix = "(71)";
arg0 arg0
{ {
title = "Control linedef tag"; title = "Control linedef tag";
...@@ -652,7 +624,6 @@ udmf ...@@ -652,7 +624,6 @@ udmf
72 72
{ {
title = "Add Thwomp Thinker"; title = "Add Thwomp Thinker";
prefix = "(72)";
arg0 arg0
{ {
title = "Control linedef tag"; title = "Control linedef tag";
...@@ -679,7 +650,6 @@ udmf ...@@ -679,7 +650,6 @@ udmf
73 73
{ {
title = "Add Laser Thinker"; title = "Add Laser Thinker";
prefix = "(73)";
arg0 arg0
{ {
title = "Control linedef tag"; title = "Control linedef tag";
...@@ -696,7 +666,6 @@ udmf ...@@ -696,7 +666,6 @@ udmf
74 74
{ {
title = "Make FOF Bustable"; title = "Make FOF Bustable";
prefix = "(74)";
arg0 arg0
{ {
title = "Control linedef tag"; title = "Control linedef tag";
...@@ -735,7 +704,6 @@ udmf ...@@ -735,7 +704,6 @@ udmf
75 75
{ {
title = "Make FOF Quicksand"; title = "Make FOF Quicksand";
prefix = "(75)";
arg0 arg0
{ {
title = "Control linedef tag"; title = "Control linedef tag";
...@@ -755,7 +723,6 @@ udmf ...@@ -755,7 +723,6 @@ udmf
76 76
{ {
title = "Make FOF Bouncy"; title = "Make FOF Bouncy";
prefix = "(76)";
arg0 arg0
{ {
title = "Control linedef tag"; title = "Control linedef tag";
...@@ -775,7 +742,6 @@ udmf ...@@ -775,7 +742,6 @@ udmf
100 100
{ {
title = "Solid"; title = "Solid";
prefix = "(100)";
id = "srb2_fofsolid"; id = "srb2_fofsolid";
arg0 arg0
{ {
...@@ -819,7 +785,6 @@ udmf ...@@ -819,7 +785,6 @@ udmf
120 120
{ {
title = "Water"; title = "Water";
prefix = "(120)";
id = "srb2_fofwater"; id = "srb2_fofwater";
arg0 arg0
{ {
...@@ -857,7 +822,6 @@ udmf ...@@ -857,7 +822,6 @@ udmf
150 150
{ {
title = "Air Bobbing"; title = "Air Bobbing";
prefix = "(150)";
id = "srb2_fofsolidopaque"; id = "srb2_fofsolidopaque";
arg0 arg0
{ {
...@@ -884,7 +848,6 @@ udmf ...@@ -884,7 +848,6 @@ udmf
160 160
{ {
title = "Water Bobbing"; title = "Water Bobbing";
prefix = "(160)";
id = "srb2_fofsolidopaque"; id = "srb2_fofsolidopaque";
arg0 arg0
{ {
...@@ -896,7 +859,6 @@ udmf ...@@ -896,7 +859,6 @@ udmf
170 170
{ {
title = "Crumbling"; title = "Crumbling";
prefix = "(170)";
id = "srb2_fofcrumbling"; id = "srb2_fofcrumbling";
arg0 arg0
{ {
...@@ -939,7 +901,6 @@ udmf ...@@ -939,7 +901,6 @@ udmf
190 190
{ {
title = "Rising"; title = "Rising";
prefix = "(190)";
id = "srb2_fofsolid"; id = "srb2_fofsolid";
arg0 arg0
{ {
...@@ -998,7 +959,6 @@ udmf ...@@ -998,7 +959,6 @@ udmf
200 200
{ {
title = "Light Block"; title = "Light Block";
prefix = "(200)";
id = "srb2_foflight"; id = "srb2_foflight";
arg0 arg0
{ {
...@@ -1016,7 +976,6 @@ udmf ...@@ -1016,7 +976,6 @@ udmf
202 202
{ {
title = "Fog Block"; title = "Fog Block";
prefix = "(202)";
id = "srb2_foffog"; id = "srb2_foffog";
arg0 arg0
{ {
...@@ -1028,7 +987,6 @@ udmf ...@@ -1028,7 +987,6 @@ udmf
220 220
{ {
title = "Intangible"; title = "Intangible";
prefix = "(220)";
id = "srb2_fofintangible"; id = "srb2_fofintangible";
arg0 arg0
{ {
...@@ -1066,7 +1024,6 @@ udmf ...@@ -1066,7 +1024,6 @@ udmf
223 223
{ {
title = "Intangible, Invisible"; title = "Intangible, Invisible";
prefix = "(223)";
id = "srb2_fofintangibleinvisible"; id = "srb2_fofintangibleinvisible";
arg0 arg0
{ {
...@@ -1078,7 +1035,6 @@ udmf ...@@ -1078,7 +1035,6 @@ udmf
250 250
{ {
title = "Mario Block"; title = "Mario Block";
prefix = "(250)";
id = "srb2_fofsolidopaque"; id = "srb2_fofsolidopaque";
arg0 arg0
{ {
...@@ -1100,7 +1056,6 @@ udmf ...@@ -1100,7 +1056,6 @@ udmf
251 251
{ {
title = "Thwomp Block"; title = "Thwomp Block";
prefix = "(251)";
id = "srb2_fofsolidopaque"; id = "srb2_fofsolidopaque";
arg0 arg0
{ {
...@@ -1128,7 +1083,6 @@ udmf ...@@ -1128,7 +1083,6 @@ udmf
254 254
{ {
title = "Bustable Block"; title = "Bustable Block";
prefix = "(254)";
id = "srb2_fofbustable"; id = "srb2_fofbustable";
arg0 arg0
{ {
...@@ -1181,7 +1135,6 @@ udmf ...@@ -1181,7 +1135,6 @@ udmf
257 257
{ {
title = "Quicksand"; title = "Quicksand";
prefix = "(257)";
id = "srb2_fofsolidopaque"; id = "srb2_fofsolidopaque";
arg0 arg0
{ {
...@@ -1208,7 +1161,6 @@ udmf ...@@ -1208,7 +1161,6 @@ udmf
258 258
{ {
title = "Laser"; title = "Laser";
prefix = "(258)";
id = "srb2_foflaser"; id = "srb2_foflaser";
arg0 arg0
{ {
...@@ -1242,7 +1194,6 @@ udmf ...@@ -1242,7 +1194,6 @@ udmf
259 259
{ {
title = "Custom"; title = "Custom";
prefix = "(259)";
id = "srb2_fofcustom"; id = "srb2_fofcustom";
arg0 arg0
{ {
...@@ -1307,7 +1258,6 @@ udmf ...@@ -1307,7 +1258,6 @@ udmf
300 300
{ {
title = "Basic"; title = "Basic";
prefix = "(300)";
arg0 arg0
{ {
title = "Trigger type"; title = "Trigger type";
...@@ -1319,7 +1269,6 @@ udmf ...@@ -1319,7 +1269,6 @@ udmf
303 303
{ {
title = "Ring Count"; title = "Ring Count";
prefix = "(303)";
arg0 arg0
{ {
title = "Trigger type"; title = "Trigger type";
...@@ -1347,7 +1296,6 @@ udmf ...@@ -1347,7 +1296,6 @@ udmf
305 305
{ {
title = "Character Ability"; title = "Character Ability";
prefix = "(305)";
arg0 arg0
{ {
title = "Trigger type"; title = "Trigger type";
...@@ -1383,7 +1331,6 @@ udmf ...@@ -1383,7 +1331,6 @@ udmf
308 308
{ {
title = "Gametype"; title = "Gametype";
prefix = "(308)";
arg0 arg0
{ {
title = "Trigger type"; title = "Trigger type";
...@@ -1441,7 +1388,6 @@ udmf ...@@ -1441,7 +1388,6 @@ udmf
309 309
{ {
title = "CTF Team"; title = "CTF Team";
prefix = "(309)";
arg0 arg0
{ {
title = "Trigger type"; title = "Trigger type";
...@@ -1459,7 +1405,6 @@ udmf ...@@ -1459,7 +1405,6 @@ udmf
313 313
{ {
title = "No More Enemies"; title = "No More Enemies";
prefix = "(313)";
arg0 arg0
{ {
title = "Target sector tag"; title = "Target sector tag";
...@@ -1470,7 +1415,6 @@ udmf ...@@ -1470,7 +1415,6 @@ udmf
314 314
{ {
title = "Number of Pushables"; title = "Number of Pushables";
prefix = "(314)";
arg0 arg0
{ {
title = "Trigger type"; title = "Trigger type";
...@@ -1492,7 +1436,6 @@ udmf ...@@ -1492,7 +1436,6 @@ udmf
317 317
{ {
title = "Condition Set Trigger"; title = "Condition Set Trigger";
prefix = "(317)";
arg0 arg0
{ {
title = "Trigger type"; title = "Trigger type";
...@@ -1508,7 +1451,6 @@ udmf ...@@ -1508,7 +1451,6 @@ udmf
319 319
{ {
title = "Unlockable"; title = "Unlockable";
prefix = "(319)";
arg0 arg0
{ {
title = "Trigger type"; title = "Trigger type";
...@@ -1524,7 +1466,6 @@ udmf ...@@ -1524,7 +1466,6 @@ udmf
321 321
{ {
title = "Trigger After X Calls"; title = "Trigger After X Calls";
prefix = "(321)";
arg0 arg0
{ {
title = "Trigger type"; title = "Trigger type";
...@@ -1550,7 +1491,6 @@ udmf ...@@ -1550,7 +1491,6 @@ udmf
323 323
{ {
title = "NiGHTSerize"; title = "NiGHTSerize";
prefix = "(323)";
arg0 arg0
{ {
title = "Trigger type"; title = "Trigger type";
...@@ -1617,7 +1557,6 @@ udmf ...@@ -1617,7 +1557,6 @@ udmf
325 325
{ {
title = "De-NiGHTSerize"; title = "De-NiGHTSerize";
prefix = "(325)";
arg0 arg0
{ {
title = "Trigger type"; title = "Trigger type";
...@@ -1680,7 +1619,6 @@ udmf ...@@ -1680,7 +1619,6 @@ udmf
327 327
{ {
title = "NiGHTS Lap"; title = "NiGHTS Lap";
prefix = "(327)";
arg0 arg0
{ {
title = "Trigger type"; title = "Trigger type";
...@@ -1732,7 +1670,6 @@ udmf ...@@ -1732,7 +1670,6 @@ udmf
329 329
{ {
title = "Ideya Capture Touch"; title = "Ideya Capture Touch";
prefix = "(329)";
arg0 arg0
{ {
title = "Trigger type"; title = "Trigger type";
...@@ -1800,7 +1737,6 @@ udmf ...@@ -1800,7 +1737,6 @@ udmf
331 331
{ {
title = "Player Skin"; title = "Player Skin";
prefix = "(331)";
arg0 arg0
{ {
title = "Trigger type"; title = "Trigger type";
...@@ -1823,7 +1759,6 @@ udmf ...@@ -1823,7 +1759,6 @@ udmf
334 334
{ {
title = "Object Dye"; title = "Object Dye";
prefix = "(334)";
arg0 arg0
{ {
title = "Trigger type"; title = "Trigger type";
...@@ -1846,7 +1781,6 @@ udmf ...@@ -1846,7 +1781,6 @@ udmf
337 337
{ {
title = "Emerald Check"; title = "Emerald Check";
prefix = "(337)";
arg0 arg0
{ {
title = "Trigger type"; title = "Trigger type";
...@@ -1879,7 +1813,6 @@ udmf ...@@ -1879,7 +1813,6 @@ udmf
340 340
{ {
title = "NiGHTS Mare"; title = "NiGHTS Mare";
prefix = "(340)";
arg0 arg0
{ {
title = "Trigger type"; title = "Trigger type";
...@@ -1901,7 +1834,6 @@ udmf ...@@ -1901,7 +1834,6 @@ udmf
343 343
{ {
title = "Gravity Check"; title = "Gravity Check";
prefix = "(343)";
arg0 arg0
{ {
title = "Trigger type"; title = "Trigger type";
...@@ -1924,7 +1856,6 @@ udmf ...@@ -1924,7 +1856,6 @@ udmf
399 399
{ {
title = "Level Load"; title = "Level Load";
prefix = "(399)";
} }
} }
...@@ -1935,7 +1866,6 @@ udmf ...@@ -1935,7 +1866,6 @@ udmf
400 400
{ {
title = "Set Tagged Sector's Heights/Textures"; title = "Set Tagged Sector's Heights/Textures";
prefix = "(400)";
arg0 arg0
{ {
title = "Target sector tag"; title = "Target sector tag";
...@@ -1958,7 +1888,6 @@ udmf ...@@ -1958,7 +1888,6 @@ udmf
402 402
{ {
title = "Copy Light Level to Tagged Sectors"; title = "Copy Light Level to Tagged Sectors";
prefix = "(402)";
arg0 arg0
{ {
title = "Target sector tag"; title = "Target sector tag";
...@@ -1980,7 +1909,6 @@ udmf ...@@ -1980,7 +1909,6 @@ udmf
408 408
{ {
title = "Set Tagged Sector's Flats"; title = "Set Tagged Sector's Flats";
prefix = "(408)";
arg0 arg0
{ {
title = "Target sector tag"; title = "Target sector tag";
...@@ -1997,7 +1925,6 @@ udmf ...@@ -1997,7 +1925,6 @@ udmf
409 409
{ {
title = "Change Tagged Sector's Tag"; title = "Change Tagged Sector's Tag";
prefix = "(409)";
arg0 arg0
{ {
title = "Target sector tag"; title = "Target sector tag";
...@@ -2025,7 +1952,6 @@ udmf ...@@ -2025,7 +1952,6 @@ udmf
410 410
{ {
title = "Change Front Sector's Tag"; title = "Change Front Sector's Tag";
prefix = "(410)";
arg0 arg0
{ {
title = "Tag"; title = "Tag";
...@@ -2048,7 +1974,6 @@ udmf ...@@ -2048,7 +1974,6 @@ udmf
416 416
{ {
title = "Start Adjustable Flickering Light"; title = "Start Adjustable Flickering Light";
prefix = "(416)";
arg0 arg0
{ {
title = "Target sector tag"; title = "Target sector tag";
...@@ -2077,7 +2002,6 @@ udmf ...@@ -2077,7 +2002,6 @@ udmf
417 417
{ {
title = "Start Adjustable Pulsating Light"; title = "Start Adjustable Pulsating Light";
prefix = "(417)";
arg0 arg0
{ {
title = "Target sector tag"; title = "Target sector tag";
...@@ -2106,7 +2030,6 @@ udmf ...@@ -2106,7 +2030,6 @@ udmf
418 418
{ {
title = "Start Adjustable Blinking Light"; title = "Start Adjustable Blinking Light";
prefix = "(418)";
arg0 arg0
{ {
title = "Target sector tag"; title = "Target sector tag";
...@@ -2143,7 +2066,6 @@ udmf ...@@ -2143,7 +2066,6 @@ udmf
420 420
{ {
title = "Fade Light Level"; title = "Fade Light Level";
prefix = "(420)";
arg0 arg0
{ {
title = "Target sector tag"; title = "Target sector tag";
...@@ -2173,7 +2095,6 @@ udmf ...@@ -2173,7 +2095,6 @@ udmf
421 421
{ {
title = "Stop Lighting Effect"; title = "Stop Lighting Effect";
prefix = "(421)";
arg0 arg0
{ {
title = "Target sector tag"; title = "Target sector tag";
...@@ -2184,7 +2105,6 @@ udmf ...@@ -2184,7 +2105,6 @@ udmf
435 435
{ {
title = "Change Plane Scroller Direction"; title = "Change Plane Scroller Direction";
prefix = "(435)";
arg0 arg0
{ {
title = "Target sector tag"; title = "Target sector tag";
...@@ -2200,7 +2120,6 @@ udmf ...@@ -2200,7 +2120,6 @@ udmf
467 467
{ {
title = "Set Tagged Sector's Light Level"; title = "Set Tagged Sector's Light Level";
prefix = "(467)";
arg0 arg0
{ {
title = "Target sector tag"; title = "Target sector tag";
...@@ -2232,7 +2151,6 @@ udmf ...@@ -2232,7 +2151,6 @@ udmf
469 469
{ {
title = "Change Tagged Sector's Gravity"; title = "Change Tagged Sector's Gravity";
prefix = "(469)";
arg0 arg0
{ {
title = "Target sector tag"; title = "Target sector tag";
...@@ -2284,7 +2202,6 @@ udmf ...@@ -2284,7 +2202,6 @@ udmf
403 403
{ {
title = "Move Tagged Sector's Planes"; title = "Move Tagged Sector's Planes";
prefix = "(403)";
arg0 arg0
{ {
title = "Target sector tag"; title = "Target sector tag";
...@@ -2317,7 +2234,6 @@ udmf ...@@ -2317,7 +2234,6 @@ udmf
405 405
{ {
title = "Move Planes by Set Distance"; title = "Move Planes by Set Distance";
prefix = "(405)";
arg0 arg0
{ {
title = "Target sector tag"; title = "Target sector tag";
...@@ -2349,7 +2265,6 @@ udmf ...@@ -2349,7 +2265,6 @@ udmf
411 411
{ {
title = "Stop Plane Movement"; title = "Stop Plane Movement";
prefix = "(411)";
arg0 arg0
{ {
title = "Target sector tag"; title = "Target sector tag";
...@@ -2360,7 +2275,6 @@ udmf ...@@ -2360,7 +2275,6 @@ udmf
428 428
{ {
title = "Start Platform Movement"; title = "Start Platform Movement";
prefix = "(428)";
arg0 arg0
{ {
title = "Target sector tag"; title = "Target sector tag";
...@@ -2394,7 +2308,6 @@ udmf ...@@ -2394,7 +2308,6 @@ udmf
429 429
{ {
title = "Crush Planes Once"; title = "Crush Planes Once";
prefix = "(429)";
arg0 arg0
{ {
title = "Target sector tag"; title = "Target sector tag";
...@@ -2426,7 +2339,6 @@ udmf ...@@ -2426,7 +2339,6 @@ udmf
412 412
{ {
title = "Teleporter"; title = "Teleporter";
prefix = "(412)";
arg0 arg0
{ {
title = "Destination thing tag"; title = "Destination thing tag";
...@@ -2461,7 +2373,6 @@ udmf ...@@ -2461,7 +2373,6 @@ udmf
425 425
{ {
title = "Change Object State"; title = "Change Object State";
prefix = "(425)";
stringarg0 stringarg0
{ {
title = "State"; title = "State";
...@@ -2472,7 +2383,6 @@ udmf ...@@ -2472,7 +2383,6 @@ udmf
426 426
{ {
title = "Stop Object"; title = "Stop Object";
prefix = "(426)";
arg0 arg0
{ {
title = "Move to center?"; title = "Move to center?";
...@@ -2484,7 +2394,6 @@ udmf ...@@ -2484,7 +2394,6 @@ udmf
427 427
{ {
title = "Award Score"; title = "Award Score";
prefix = "(427)";
arg0 arg0
{ {
title = "Score"; title = "Score";
...@@ -2494,7 +2403,6 @@ udmf ...@@ -2494,7 +2403,6 @@ udmf
432 432
{ {
title = "Enable/Disable 2D Mode"; title = "Enable/Disable 2D Mode";
prefix = "(432)";
arg0 arg0
{ {
title = "Mode"; title = "Mode";
...@@ -2510,7 +2418,6 @@ udmf ...@@ -2510,7 +2418,6 @@ udmf
433 433
{ {
title = "Enable/Disable Gravity Flip"; title = "Enable/Disable Gravity Flip";
prefix = "(433)";
arg0 arg0
{ {
title = "Set gravity"; title = "Set gravity";
...@@ -2546,7 +2453,6 @@ udmf ...@@ -2546,7 +2453,6 @@ udmf
434 434
{ {
title = "Award Power-Up"; title = "Award Power-Up";
prefix = "(434)";
stringarg0 stringarg0
{ {
title = "Power"; title = "Power";
...@@ -2562,7 +2468,6 @@ udmf ...@@ -2562,7 +2468,6 @@ udmf
437 437
{ {
title = "Disable Player Control"; title = "Disable Player Control";
prefix = "(437)";
arg0 arg0
{ {
title = "Time"; title = "Time";
...@@ -2578,7 +2483,6 @@ udmf ...@@ -2578,7 +2483,6 @@ udmf
438 438
{ {
title = "Change Object Size"; title = "Change Object Size";
prefix = "(438)";
arg0 arg0
{ {
title = "Size (%)"; title = "Size (%)";
...@@ -2589,7 +2493,6 @@ udmf ...@@ -2589,7 +2493,6 @@ udmf
442 442
{ {
title = "Change Object Type State"; title = "Change Object Type State";
prefix = "(442)";
arg0 arg0
{ {
title = "Target sector tag"; title = "Target sector tag";
...@@ -2620,7 +2523,6 @@ udmf ...@@ -2620,7 +2523,6 @@ udmf
457 457
{ {
title = "Track Object's Angle"; title = "Track Object's Angle";
prefix = "(457)";
arg0 arg0
{ {
title = "Anchor tag"; title = "Anchor tag";
...@@ -2651,13 +2553,11 @@ udmf ...@@ -2651,13 +2553,11 @@ udmf
458 458
{ {
title = "Stop Tracking Object's Angle"; title = "Stop Tracking Object's Angle";
prefix = "(458)";
} }
460 460
{ {
title = "Award Rings"; title = "Award Rings";
prefix = "(460)";
arg0 arg0
{ {
title = "Rings"; title = "Rings";
...@@ -2671,7 +2571,6 @@ udmf ...@@ -2671,7 +2571,6 @@ udmf
461 461
{ {
title = "Spawn Object"; title = "Spawn Object";
prefix = "(461)";
arg0 arg0
{ {
title = "X position"; title = "X position";
...@@ -2717,13 +2616,11 @@ udmf ...@@ -2717,13 +2616,11 @@ udmf
462 462
{ {
title = "Stop Timer/Exit Stage in Record Attack"; title = "Stop Timer/Exit Stage in Record Attack";
prefix = "(462)";
} }
463 463
{ {
title = "Dye Object"; title = "Dye Object";
prefix = "(463)";
stringarg0 stringarg0
{ {
title = "Skin color"; title = "Skin color";
...@@ -2734,7 +2631,6 @@ udmf ...@@ -2734,7 +2631,6 @@ udmf
464 464
{ {
title = "Trigger Egg Capsule"; title = "Trigger Egg Capsule";
prefix = "(464)";
arg0 arg0
{ {
title = "Egg Capsule tag"; title = "Egg Capsule tag";
...@@ -2751,7 +2647,6 @@ udmf ...@@ -2751,7 +2647,6 @@ udmf
466 466
{ {
title = "Set Level Failure State"; title = "Set Level Failure State";
prefix = "(466)";
arg0 arg0
{ {
title = "State"; title = "State";
...@@ -2772,7 +2667,6 @@ udmf ...@@ -2772,7 +2667,6 @@ udmf
413 413
{ {
title = "Change Music"; title = "Change Music";
prefix = "(413)";
arg0 arg0
{ {
title = "Flags"; title = "Flags";
...@@ -2823,7 +2717,6 @@ udmf ...@@ -2823,7 +2717,6 @@ udmf
414 414
{ {
title = "Play Sound Effect"; title = "Play Sound Effect";
prefix = "(414)";
arg0 arg0
{ {
title = "Source"; title = "Source";
...@@ -2863,7 +2756,6 @@ udmf ...@@ -2863,7 +2756,6 @@ udmf
415 415
{ {
title = "Run Script"; title = "Run Script";
prefix = "(415)";
stringarg0 stringarg0
{ {
title = "Lump name"; title = "Lump name";
...@@ -2874,7 +2766,6 @@ udmf ...@@ -2874,7 +2766,6 @@ udmf
422 422
{ {
title = "Switch to Cut-Away View"; title = "Switch to Cut-Away View";
prefix = "(422)";
arg0 arg0
{ {
title = "Viewpoint tag"; title = "Viewpoint tag";
...@@ -2889,7 +2780,6 @@ udmf ...@@ -2889,7 +2780,6 @@ udmf
423 423
{ {
title = "Change Sky"; title = "Change Sky";
prefix = "(423)";
arg0 arg0
{ {
title = "Sky number"; title = "Sky number";
...@@ -2905,7 +2795,6 @@ udmf ...@@ -2905,7 +2795,6 @@ udmf
424 424
{ {
title = "Change Weather"; title = "Change Weather";
prefix = "(424)";
arg0 arg0
{ {
title = "Weather"; title = "Weather";
...@@ -2932,7 +2821,6 @@ udmf ...@@ -2932,7 +2821,6 @@ udmf
436 436
{ {
title = "Shatter FOF"; title = "Shatter FOF";
prefix = "(436)";
arg0 arg0
{ {
title = "Target sector tag"; title = "Target sector tag";
...@@ -2948,7 +2836,6 @@ udmf ...@@ -2948,7 +2836,6 @@ udmf
439 439
{ {
title = "Change Tagged Linedef's Textures"; title = "Change Tagged Linedef's Textures";
prefix = "(439)";
arg0 arg0
{ {
title = "Target linedef tag"; title = "Target linedef tag";
...@@ -2977,13 +2864,11 @@ udmf ...@@ -2977,13 +2864,11 @@ udmf
440 440
{ {
title = "Start Metal Sonic Race"; title = "Start Metal Sonic Race";
prefix = "(440)";
} }
441 441
{ {
title = "Condition Set Trigger"; title = "Condition Set Trigger";
prefix = "(441)";
arg0 arg0
{ {
title = "Trigger number"; title = "Trigger number";
...@@ -2993,7 +2878,6 @@ udmf ...@@ -2993,7 +2878,6 @@ udmf
443 443
{ {
title = "Call Lua Function"; title = "Call Lua Function";
prefix = "(443)";
stringarg0 stringarg0
{ {
title = "Function name"; title = "Function name";
...@@ -3004,7 +2888,6 @@ udmf ...@@ -3004,7 +2888,6 @@ udmf
444 444
{ {
title = "Earthquake"; title = "Earthquake";
prefix = "(444)";
arg0 arg0
{ {
title = "Duration"; title = "Duration";
...@@ -3018,7 +2901,6 @@ udmf ...@@ -3018,7 +2901,6 @@ udmf
445 445
{ {
title = "Make FOF Disappear/Reappear"; title = "Make FOF Disappear/Reappear";
prefix = "(445)";
arg0 arg0
{ {
title = "Target sector tag"; title = "Target sector tag";
...@@ -3044,7 +2926,6 @@ udmf ...@@ -3044,7 +2926,6 @@ udmf
446 446
{ {
title = "Make FOF Crumble"; title = "Make FOF Crumble";
prefix = "(446)";
arg0 arg0
{ {
title = "Target sector tag"; title = "Target sector tag";
...@@ -3072,7 +2953,6 @@ udmf ...@@ -3072,7 +2953,6 @@ udmf
447 447
{ {
title = "Change Tagged Sector's Colormap"; title = "Change Tagged Sector's Colormap";
prefix = "(447)";
arg0 arg0
{ {
title = "Target sector tag"; title = "Target sector tag";
...@@ -3108,7 +2988,6 @@ udmf ...@@ -3108,7 +2988,6 @@ udmf
448 448
{ {
title = "Change Skybox"; title = "Change Skybox";
prefix = "(448)";
arg0 arg0
{ {
title = "Viewpoint thing tag"; title = "Viewpoint thing tag";
...@@ -3139,7 +3018,6 @@ udmf ...@@ -3139,7 +3018,6 @@ udmf
449 449
{ {
title = "Enable Bosses with Parameter"; title = "Enable Bosses with Parameter";
prefix = "(449)";
arg0 arg0
{ {
title = "Boss ID"; title = "Boss ID";
...@@ -3159,7 +3037,6 @@ udmf ...@@ -3159,7 +3037,6 @@ udmf
450 450
{ {
title = "Execute Linedef Executor (specific tag)"; title = "Execute Linedef Executor (specific tag)";
prefix = "(450)";
arg0 arg0
{ {
title = "Trigger linedef tag"; title = "Trigger linedef tag";
...@@ -3170,7 +3047,6 @@ udmf ...@@ -3170,7 +3047,6 @@ udmf
451 451
{ {
title = "Execute Linedef Executor (random tag in range)"; title = "Execute Linedef Executor (random tag in range)";
prefix = "(451)";
arg0 arg0
{ {
title = "Start of tag range"; title = "Start of tag range";
...@@ -3186,7 +3062,6 @@ udmf ...@@ -3186,7 +3062,6 @@ udmf
452 452
{ {
title = "Set FOF Translucency"; title = "Set FOF Translucency";
prefix = "(452)";
arg0 arg0
{ {
title = "Target sector tag"; title = "Target sector tag";
...@@ -3217,7 +3092,6 @@ udmf ...@@ -3217,7 +3092,6 @@ udmf
453 453
{ {
title = "Fade FOF"; title = "Fade FOF";
prefix = "(453)";
arg0 arg0
{ {
title = "Target sector tag"; title = "Target sector tag";
...@@ -3260,7 +3134,6 @@ udmf ...@@ -3260,7 +3134,6 @@ udmf
454 454
{ {
title = "Stop Fading FOF"; title = "Stop Fading FOF";
prefix = "(454)";
arg0 arg0
{ {
title = "Target sector tag"; title = "Target sector tag";
...@@ -3282,7 +3155,6 @@ udmf ...@@ -3282,7 +3155,6 @@ udmf
455 455
{ {
title = "Fade Tagged Sector's Colormap"; title = "Fade Tagged Sector's Colormap";
prefix = "(455)";
arg0 arg0
{ {
title = "Target sector tag"; title = "Target sector tag";
...@@ -3324,7 +3196,6 @@ udmf ...@@ -3324,7 +3196,6 @@ udmf
456 456
{ {
title = "Stop Fading Tagged Sector's Colormap"; title = "Stop Fading Tagged Sector's Colormap";
prefix = "(456)";
arg0 arg0
{ {
title = "Target sector tag"; title = "Target sector tag";
...@@ -3335,7 +3206,6 @@ udmf ...@@ -3335,7 +3206,6 @@ udmf
459 459
{ {
title = "Control Text Prompt"; title = "Control Text Prompt";
prefix = "(459)";
arg0 arg0
{ {
title = "Prompt number"; title = "Prompt number";
...@@ -3371,7 +3241,6 @@ udmf ...@@ -3371,7 +3241,6 @@ udmf
465 465
{ {
title = "Set Linedef Executor Delay"; title = "Set Linedef Executor Delay";
prefix = "(465)";
arg0 arg0
{ {
title = "Linedef tag"; title = "Linedef tag";
...@@ -3392,7 +3261,6 @@ udmf ...@@ -3392,7 +3261,6 @@ udmf
468 468
{ {
title = "Change Linedef Argument"; title = "Change Linedef Argument";
prefix = "(468)";
arg0 arg0
{ {
title = "Linedef tag"; title = "Linedef tag";
...@@ -3422,7 +3290,6 @@ udmf ...@@ -3422,7 +3290,6 @@ udmf
480 480
{ {
title = "PolyObject Door Slide"; title = "PolyObject Door Slide";
prefix = "(480)";
arg0 arg0
{ {
title = "PolyObject tag"; title = "PolyObject tag";
...@@ -3446,7 +3313,6 @@ udmf ...@@ -3446,7 +3313,6 @@ udmf
481 481
{ {
title = "PolyObject Door Swing"; title = "PolyObject Door Swing";
prefix = "(481)";
arg0 arg0
{ {
title = "PolyObject tag"; title = "PolyObject tag";
...@@ -3471,7 +3337,6 @@ udmf ...@@ -3471,7 +3337,6 @@ udmf
482 482
{ {
title = "Move PolyObject"; title = "Move PolyObject";
prefix = "(482)";
arg0 arg0
{ {
title = "PolyObject tag"; title = "PolyObject tag";
...@@ -3497,7 +3362,6 @@ udmf ...@@ -3497,7 +3362,6 @@ udmf
484 484
{ {
title = "Rotate PolyObject"; title = "Rotate PolyObject";
prefix = "(484)";
arg0 arg0
{ {
title = "PolyObject tag"; title = "PolyObject tag";
...@@ -3531,7 +3395,6 @@ udmf ...@@ -3531,7 +3395,6 @@ udmf
488 488
{ {
title = "Move PolyObject by Waypoints"; title = "Move PolyObject by Waypoints";
prefix = "(488)";
arg0 arg0
{ {
title = "PolyObject tag"; title = "PolyObject tag";
...@@ -3573,7 +3436,6 @@ udmf ...@@ -3573,7 +3436,6 @@ udmf
489 489
{ {
title = "Set PolyObject Visibility/Tangibility"; title = "Set PolyObject Visibility/Tangibility";
prefix = "(489)";
arg0 arg0
{ {
title = "PolyObject tag"; title = "PolyObject tag";
...@@ -3606,7 +3468,6 @@ udmf ...@@ -3606,7 +3468,6 @@ udmf
491 491
{ {
title = "Set PolyObject Translucency"; title = "Set PolyObject Translucency";
prefix = "(491)";
arg0 arg0
{ {
title = "PolyObject tag"; title = "PolyObject tag";
...@@ -3628,7 +3489,6 @@ udmf ...@@ -3628,7 +3489,6 @@ udmf
492 492
{ {
title = "Fade PolyObject Translucency"; title = "Fade PolyObject Translucency";
prefix = "(492)";
arg0 arg0
{ {
title = "PolyObject tag"; title = "PolyObject tag";
...@@ -3666,7 +3526,6 @@ udmf ...@@ -3666,7 +3526,6 @@ udmf
500 500
{ {
title = "Scroll Wall"; title = "Scroll Wall";
prefix = "(500)";
arg0 arg0
{ {
title = "Side"; title = "Side";
...@@ -3686,7 +3545,6 @@ udmf ...@@ -3686,7 +3545,6 @@ udmf
502 502
{ {
title = "Scroll Tagged Walls"; title = "Scroll Tagged Walls";
prefix = "(502)";
arg0 arg0
{ {
title = "Linedef tag"; title = "Linedef tag";
...@@ -3717,7 +3575,6 @@ udmf ...@@ -3717,7 +3575,6 @@ udmf
510 510
{ {
title = "Scroll Planes"; title = "Scroll Planes";
prefix = "(510)";
arg0 arg0
{ {
title = "Sector tag"; title = "Sector tag";
...@@ -3755,7 +3612,6 @@ udmf ...@@ -3755,7 +3612,6 @@ udmf
541 541
{ {
title = "Wind/Current"; title = "Wind/Current";
prefix = "(541)";
arg0 arg0
{ {
title = "Sector tag"; title = "Sector tag";
...@@ -3800,7 +3656,6 @@ udmf ...@@ -3800,7 +3656,6 @@ udmf
600 600
{ {
title = "Copy Light Level to Tagged Sector's Planes"; title = "Copy Light Level to Tagged Sector's Planes";
prefix = "(600)";
arg0 arg0
{ {
title = "Target sector tag"; title = "Target sector tag";
...@@ -3817,7 +3672,6 @@ udmf ...@@ -3817,7 +3672,6 @@ udmf
602 602
{ {
title = "Adjustable Pulsating Light"; title = "Adjustable Pulsating Light";
prefix = "(602)";
arg0 arg0
{ {
title = "Target sector tag"; title = "Target sector tag";
...@@ -3846,7 +3700,6 @@ udmf ...@@ -3846,7 +3700,6 @@ udmf
603 603
{ {
title = "Adjustable Flickering Light"; title = "Adjustable Flickering Light";
prefix = "(603)";
arg0 arg0
{ {
title = "Target sector tag"; title = "Target sector tag";
...@@ -3875,7 +3728,6 @@ udmf ...@@ -3875,7 +3728,6 @@ udmf
604 604
{ {
title = "Adjustable Blinking Light"; title = "Adjustable Blinking Light";
prefix = "(604)";
arg0 arg0
{ {
title = "Target sector tag"; title = "Target sector tag";
...@@ -3912,7 +3764,6 @@ udmf ...@@ -3912,7 +3764,6 @@ udmf
606 606
{ {
title = "Copy Colormap"; title = "Copy Colormap";
prefix = "(606)";
arg0 arg0
{ {
title = "Target sector tag"; title = "Target sector tag";
...@@ -3933,7 +3784,6 @@ udmf ...@@ -3933,7 +3784,6 @@ udmf
700 700
{ {
title = "Create Sector-Based Slope"; title = "Create Sector-Based Slope";
prefix = "(700)";
id = "plane_align"; id = "plane_align";
arg0 arg0
{ {
...@@ -3963,7 +3813,6 @@ udmf ...@@ -3963,7 +3813,6 @@ udmf
704 704
{ {
title = "Create Vertex-Based Slope"; title = "Create Vertex-Based Slope";
prefix = "(704)";
id = "srb2_vertexslope"; id = "srb2_vertexslope";
arg0 arg0
{ {
...@@ -4007,7 +3856,6 @@ udmf ...@@ -4007,7 +3856,6 @@ udmf
720 720
{ {
title = "Copy Slope"; title = "Copy Slope";
prefix = "(720)";
id = "plane_copy"; id = "plane_copy";
arg0 arg0
{ {
...@@ -4046,7 +3894,6 @@ udmf ...@@ -4046,7 +3894,6 @@ udmf
799 799
{ {
title = "Set Tagged Dynamic Slope Vertex to Front Sector Height"; title = "Set Tagged Dynamic Slope Vertex to Front Sector Height";
prefix = "(799)";
arg0 arg0
{ {
title = "Apply height"; title = "Apply height";
......
...@@ -78,6 +78,8 @@ sectorflags ...@@ -78,6 +78,8 @@ sectorflags
ropehang = "Rope Hang"; ropehang = "Rope Hang";
jumpflip = "Flip Gravity on Jump"; jumpflip = "Flip Gravity on Jump";
gravityoverride = "Make Reverse Gravity Temporary"; gravityoverride = "Make Reverse Gravity Temporary";
nophysics_floor = "Disable Floor Slope Physics";
nophysics_ceiling = "Disable Ceiling Slope Physics";
flipspecial_nofloor = "No Trigger on Floor Touch"; flipspecial_nofloor = "No Trigger on Floor Touch";
flipspecial_ceiling = "Trigger on Ceiling Touch"; flipspecial_ceiling = "Trigger on Ceiling Touch";
triggerspecial_touch = "Trigger on Edge Touch"; triggerspecial_touch = "Trigger on Edge Touch";
...@@ -114,6 +116,8 @@ sectorflagscategories ...@@ -114,6 +116,8 @@ sectorflagscategories
ropehang = "special"; ropehang = "special";
jumpflip = "special"; jumpflip = "special";
gravityoverride = "special"; gravityoverride = "special";
nophysics_floor = "special";
nophysics_ceiling = "special";
flipspecial_nofloor = "trigger"; flipspecial_nofloor = "trigger";
flipspecial_ceiling = "trigger"; flipspecial_ceiling = "trigger";
triggerspecial_touch = "trigger"; triggerspecial_touch = "trigger";
...@@ -276,18 +280,18 @@ universalfields ...@@ -276,18 +280,18 @@ universalfields
default = ""; default = "";
} }
//light light
//{ {
// type = 0; type = 0;
// default = 0; default = 0;
//} }
//
//lightabsolute lightabsolute
//{ {
// type = 3; type = 3;
// default = false; default = false;
//} }
//
//light_top //light_top
//{ //{
// type = 0; // type = 0;
...@@ -586,6 +590,12 @@ universalfields ...@@ -586,6 +590,12 @@ universalfields
type = 3; type = 3;
default = false; default = false;
} }
triggertag
{
type = 0;
default = 0;
}
} }
} }
......
...@@ -3938,6 +3938,7 @@ udmf ...@@ -3938,6 +3938,7 @@ udmf
width = 30; width = 30;
height = 32; height = 32;
color = 17; color = 17;
hangs = 1;
arg0 arg0
{ {
title = "Initial delay"; title = "Initial delay";
......