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with 161 additions and 47 deletions
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
......
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
......
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
......
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
......
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
......
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
......
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
......
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
......@@ -35,7 +35,7 @@
#include "SDL_atomic.h"
#include "SDL_mutex.h"
#if defined(__WIN32__)
#if (defined(__WIN32__) || defined(__GDK__)) && !defined(__WINRT__)
#include <process.h> /* _beginthreadex() and _endthreadex() */
#endif
#if defined(__OS2__) /* for _beginthread() and _endthread() */
......@@ -88,7 +88,7 @@ typedef enum {
typedef int (SDLCALL * SDL_ThreadFunction) (void *data);
#if defined(__WIN32__)
#if (defined(__WIN32__) || defined(__GDK__)) && !defined(__WINRT__)
/**
* \file SDL_thread.h
*
......@@ -129,7 +129,7 @@ SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data,
pfnSDL_CurrentEndThread pfnEndThread);
extern DECLSPEC SDL_Thread *SDLCALL
SDL_CreateThreadWithStackSize(int (SDLCALL * fn) (void *),
SDL_CreateThreadWithStackSize(SDL_ThreadFunction fn,
const char *name, const size_t stacksize, void *data,
pfnSDL_CurrentBeginThread pfnBeginThread,
pfnSDL_CurrentEndThread pfnEndThread);
......@@ -142,7 +142,7 @@ SDL_CreateThreadWithStackSize(int (SDLCALL * fn) (void *),
#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize_REAL(fn, name, stacksize, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread)
#else
#define SDL_CreateThread(fn, name, data) SDL_CreateThread(fn, name, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread)
#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthreadex, (pfnSDL_CurrentEndThread)SDL_endthread)
#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize(fn, name, stacksize, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread)
#endif
#elif defined(__OS2__)
......@@ -175,7 +175,7 @@ SDL_CreateThreadWithStackSize(SDL_ThreadFunction fn, const char *name, const siz
#undef SDL_CreateThread
#define SDL_CreateThread(fn, name, data) SDL_CreateThread_REAL(fn, name, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread)
#undef SDL_CreateThreadWithStackSize
#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize_REAL(fn, name, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread)
#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize_REAL(fn, name, stacksize, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread)
#else
#define SDL_CreateThread(fn, name, data) SDL_CreateThread(fn, name, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread)
#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize(fn, name, stacksize, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread)
......
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
......
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
......@@ -95,6 +95,14 @@ extern DECLSPEC int SDLCALL SDL_GetNumTouchDevices(void);
*/
extern DECLSPEC SDL_TouchID SDLCALL SDL_GetTouchDevice(int index);
/**
* Get the touch device name as reported from the driver or NULL if the index
* is invalid.
*
* \since This function is available since SDL 2.0.22.
*/
extern DECLSPEC const char* SDLCALL SDL_GetTouchName(int index);
/**
* Get the type of the given touch device.
*
......
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
......
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
......@@ -58,8 +58,8 @@ typedef struct SDL_version
/* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL
*/
#define SDL_MAJOR_VERSION 2
#define SDL_MINOR_VERSION 0
#define SDL_PATCHLEVEL 20
#define SDL_MINOR_VERSION 28
#define SDL_PATCHLEVEL 5
/**
* Macro to determine SDL version program was compiled against.
......@@ -83,6 +83,8 @@ typedef struct SDL_version
(x)->patch = SDL_PATCHLEVEL; \
}
/* TODO: Remove this whole block in SDL 3 */
#if SDL_MAJOR_VERSION < 3
/**
* This macro turns the version numbers into a numeric value:
* \verbatim
......@@ -90,21 +92,35 @@ typedef struct SDL_version
\endverbatim
*
* This assumes that there will never be more than 100 patchlevels.
*
* In versions higher than 2.9.0, the minor version overflows into
* the thousands digit: for example, 2.23.0 is encoded as 4300,
* and 2.255.99 would be encoded as 25799.
* This macro will not be available in SDL 3.x.
*/
#define SDL_VERSIONNUM(X, Y, Z) \
((X)*1000 + (Y)*100 + (Z))
/**
* This is the version number macro for the current SDL version.
*
* In versions higher than 2.9.0, the minor version overflows into
* the thousands digit: for example, 2.23.0 is encoded as 4300.
* This macro will not be available in SDL 3.x.
*
* Deprecated, use SDL_VERSION_ATLEAST or SDL_VERSION instead.
*/
#define SDL_COMPILEDVERSION \
SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL)
#endif /* SDL_MAJOR_VERSION < 3 */
/**
* This macro will evaluate to true if compiled with SDL at least X.Y.Z.
*/
#define SDL_VERSION_ATLEAST(X, Y, Z) \
(SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z))
((SDL_MAJOR_VERSION >= X) && \
(SDL_MAJOR_VERSION > X || SDL_MINOR_VERSION >= Y) && \
(SDL_MAJOR_VERSION > X || SDL_MINOR_VERSION > Y || SDL_PATCHLEVEL >= Z))
/**
* Get the version of SDL that is linked against your program.
......
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
......@@ -187,7 +187,8 @@ typedef enum
SDL_DISPLAYEVENT_NONE, /**< Never used */
SDL_DISPLAYEVENT_ORIENTATION, /**< Display orientation has changed to data1 */
SDL_DISPLAYEVENT_CONNECTED, /**< Display has been added to the system */
SDL_DISPLAYEVENT_DISCONNECTED /**< Display has been removed from the system */
SDL_DISPLAYEVENT_DISCONNECTED, /**< Display has been removed from the system */
SDL_DISPLAYEVENT_MOVED /**< Display has changed position */
} SDL_DisplayEventID;
/**
......@@ -248,7 +249,8 @@ typedef enum
SDL_GL_FRAMEBUFFER_SRGB_CAPABLE,
SDL_GL_CONTEXT_RELEASE_BEHAVIOR,
SDL_GL_CONTEXT_RESET_NOTIFICATION,
SDL_GL_CONTEXT_NO_ERROR
SDL_GL_CONTEXT_NO_ERROR,
SDL_GL_FLOATBUFFERS
} SDL_GLattr;
typedef enum
......@@ -444,6 +446,15 @@ extern DECLSPEC int SDLCALL SDL_GetDisplayUsableBounds(int displayIndex, SDL_Rec
* A failure of this function usually means that either no DPI information is
* available or the `displayIndex` is out of range.
*
* **WARNING**: This reports the DPI that the hardware reports, and it is not
* always reliable! It is almost always better to use SDL_GetWindowSize() to
* find the window size, which might be in logical points instead of pixels,
* and then SDL_GL_GetDrawableSize(), SDL_Vulkan_GetDrawableSize(),
* SDL_Metal_GetDrawableSize(), or SDL_GetRendererOutputSize(), and compare
* the two values to get an actual scaling value between the two. We will be
* rethinking how high-dpi details should be managed in SDL3 to make things
* more consistent, reliable, and clear.
*
* \param displayIndex the index of the display from which DPI information
* should be queried
* \param ddpi a pointer filled in with the diagonal DPI of the display; may
......@@ -587,6 +598,35 @@ extern DECLSPEC int SDLCALL SDL_GetCurrentDisplayMode(int displayIndex, SDL_Disp
*/
extern DECLSPEC SDL_DisplayMode * SDLCALL SDL_GetClosestDisplayMode(int displayIndex, const SDL_DisplayMode * mode, SDL_DisplayMode * closest);
/**
* Get the index of the display containing a point
*
* \param point the point to query
* \returns the index of the display containing the point or a negative error
* code on failure; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.24.0.
*
* \sa SDL_GetDisplayBounds
* \sa SDL_GetNumVideoDisplays
*/
extern DECLSPEC int SDLCALL SDL_GetPointDisplayIndex(const SDL_Point * point);
/**
* Get the index of the display primarily containing a rect
*
* \param rect the rect to query
* \returns the index of the display entirely containing the rect or closest
* to the center of the rect on success or a negative error code on
* failure; call SDL_GetError() for more information.
*
* \since This function is available since SDL 2.24.0.
*
* \sa SDL_GetDisplayBounds
* \sa SDL_GetNumVideoDisplays
*/
extern DECLSPEC int SDLCALL SDL_GetRectDisplayIndex(const SDL_Rect * rect);
/**
* Get the index of the display associated with a window.
*
......@@ -697,7 +737,10 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetWindowPixelFormat(SDL_Window * window);
* in pixels may differ from its size in screen coordinates on platforms with
* high-DPI support (e.g. iOS and macOS). Use SDL_GetWindowSize() to query the
* client area's size in screen coordinates, and SDL_GL_GetDrawableSize() or
* SDL_GetRendererOutputSize() to query the drawable size in pixels.
* SDL_GetRendererOutputSize() to query the drawable size in pixels. Note that
* when this flag is set, the drawable size can vary after the window is
* created and should be queried after major window events such as when the
* window is resized or moved between displays.
*
* If the window is set fullscreen, the width and height parameters `w` and
* `h` will not be used. However, invalid size parameters (e.g. too large) may
......@@ -1004,6 +1047,27 @@ extern DECLSPEC int SDLCALL SDL_GetWindowBordersSize(SDL_Window * window,
int *top, int *left,
int *bottom, int *right);
/**
* Get the size of a window in pixels.
*
* This may differ from SDL_GetWindowSize() if we're rendering to a high-DPI
* drawable, i.e. the window was created with `SDL_WINDOW_ALLOW_HIGHDPI` on a
* platform with high-DPI support (Apple calls this "Retina"), and not
* disabled by the `SDL_HINT_VIDEO_HIGHDPI_DISABLED` hint.
*
* \param window the window from which the drawable size should be queried
* \param w a pointer to variable for storing the width in pixels, may be NULL
* \param h a pointer to variable for storing the height in pixels, may be
* NULL
*
* \since This function is available since SDL 2.26.0.
*
* \sa SDL_CreateWindow
* \sa SDL_GetWindowSize
*/
extern DECLSPEC void SDLCALL SDL_GetWindowSizeInPixels(SDL_Window * window,
int *w, int *h);
/**
* Set the minimum size of a window's client area.
*
......@@ -1211,6 +1275,17 @@ extern DECLSPEC void SDLCALL SDL_RestoreWindow(SDL_Window * window);
extern DECLSPEC int SDLCALL SDL_SetWindowFullscreen(SDL_Window * window,
Uint32 flags);
/**
* Return whether the window has a surface associated with it.
*
* \returns SDL_TRUE if there is a surface associated with the window, or SDL_FALSE otherwise.
*
* \since This function is available since SDL 2.28.0.
*
* \sa SDL_GetWindowSurface
*/
extern DECLSPEC SDL_bool SDLCALL SDL_HasWindowSurface(SDL_Window *window);
/**
* Get the SDL surface associated with the window.
*
......@@ -1231,6 +1306,8 @@ extern DECLSPEC int SDLCALL SDL_SetWindowFullscreen(SDL_Window * window,
*
* \since This function is available since SDL 2.0.0.
*
* \sa SDL_DestroyWindowSurface
* \sa SDL_HasWindowSurface
* \sa SDL_UpdateWindowSurface
* \sa SDL_UpdateWindowSurfaceRects
*/
......@@ -1265,7 +1342,7 @@ extern DECLSPEC int SDLCALL SDL_UpdateWindowSurface(SDL_Window * window);
*
* \param window the window to update
* \param rects an array of SDL_Rect structures representing areas of the
* surface to copy
* surface to copy, in pixels
* \param numrects the number of rectangles
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
......@@ -1279,6 +1356,20 @@ extern DECLSPEC int SDLCALL SDL_UpdateWindowSurfaceRects(SDL_Window * window,
const SDL_Rect * rects,
int numrects);
/**
* Destroy the surface associated with the window.
*
* \param window the window to update
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 2.28.0.
*
* \sa SDL_GetWindowSurface
* \sa SDL_HasWindowSurface
*/
extern DECLSPEC int SDLCALL SDL_DestroyWindowSurface(SDL_Window *window);
/**
* Set a window's input grab mode.
*
......@@ -1337,6 +1428,7 @@ extern DECLSPEC void SDLCALL SDL_SetWindowKeyboardGrab(SDL_Window * window,
* Mouse grab confines the mouse cursor to the window.
*
* \param window The window for which the mouse grab mode should be set.
* \param grabbed This is SDL_TRUE to grab mouse, and SDL_FALSE to release.
*
* \since This function is available since SDL 2.0.16.
*
......@@ -1747,6 +1839,9 @@ extern DECLSPEC void SDLCALL SDL_EnableScreenSaver(void);
* If you disable the screensaver, it is automatically re-enabled when SDL
* quits.
*
* The screensaver is disabled by default since SDL 2.0.2. Before SDL 2.0.2
* the screensaver was enabled by default.
*
* \since This function is available since SDL 2.0.0.
*
* \sa SDL_EnableScreenSaver
......@@ -2008,13 +2103,8 @@ extern DECLSPEC void SDLCALL SDL_GL_GetDrawableSize(SDL_Window * window, int *w,
* retry the call with 1 for the interval.
*
* Adaptive vsync is implemented for some glX drivers with
* GLX_EXT_swap_control_tear:
*
* https://www.opengl.org/registry/specs/EXT/glx_swap_control_tear.txt
*
* and for some Windows drivers with WGL_EXT_swap_control_tear:
*
* https://www.opengl.org/registry/specs/EXT/wgl_swap_control_tear.txt
* GLX_EXT_swap_control_tear, and for some Windows drivers with
* WGL_EXT_swap_control_tear.
*
* Read more on the Khronos wiki:
* https://www.khronos.org/opengl/wiki/Swap_Interval#Adaptive_Vsync
......
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
......@@ -28,13 +28,13 @@
*/
/* This shouldn't be nested -- included it around code only. */
#ifdef _begin_code_h
#ifdef SDL_begin_code_h
#error Nested inclusion of begin_code.h
#endif
#define _begin_code_h
#define SDL_begin_code_h
#ifndef SDL_DEPRECATED
# if (__GNUC__ >= 4) /* technically, this arrived in gcc 3.1, but oh well. */
# if defined(__GNUC__) && (__GNUC__ >= 4) /* technically, this arrived in gcc 3.1, but oh well. */
# define SDL_DEPRECATED __attribute__((deprecated))
# else
# define SDL_DEPRECATED
......@@ -51,7 +51,7 @@
/* Some compilers use a special export keyword */
#ifndef DECLSPEC
# if defined(__WIN32__) || defined(__WINRT__) || defined(__CYGWIN__)
# if defined(__WIN32__) || defined(__WINRT__) || defined(__CYGWIN__) || defined(__GDK__)
# ifdef DLL_EXPORT
# define DECLSPEC __declspec(dllexport)
# else
......@@ -74,7 +74,7 @@
/* By default SDL uses the C calling convention */
#ifndef SDLCALL
#if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__)
#if (defined(__WIN32__) || defined(__WINRT__) || defined(__GDK__)) && !defined(__GNUC__)
#define SDLCALL __cdecl
#elif defined(__OS2__) || defined(__EMX__)
#define SDLCALL _System
......@@ -107,7 +107,7 @@
#ifdef __BORLANDC__
#pragma nopackwarning
#endif
#ifdef _M_X64
#ifdef _WIN64
/* Use 8-byte alignment on 64-bit architectures, so pointers are aligned */
#pragma pack(push,8)
#else
......@@ -171,17 +171,17 @@
#define SDL_FALLTHROUGH [[fallthrough]]
#else
#if defined(__has_attribute)
#define _HAS_FALLTHROUGH __has_attribute(__fallthrough__)
#define SDL_HAS_FALLTHROUGH __has_attribute(__fallthrough__)
#else
#define _HAS_FALLTHROUGH 0
#define SDL_HAS_FALLTHROUGH 0
#endif /* __has_attribute */
#if _HAS_FALLTHROUGH && \
#if SDL_HAS_FALLTHROUGH && \
((defined(__GNUC__) && __GNUC__ >= 7) || \
(defined(__clang_major__) && __clang_major__ >= 10))
#define SDL_FALLTHROUGH __attribute__((__fallthrough__))
#else
#define SDL_FALLTHROUGH do {} while (0) /* fallthrough */
#endif /* _HAS_FALLTHROUGH */
#undef _HAS_FALLTHROUGH
#endif /* SDL_HAS_FALLTHROUGH */
#undef SDL_HAS_FALLTHROUGH
#endif /* C++17 or C2x */
#endif /* SDL_FALLTHROUGH not defined */
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
......@@ -26,10 +26,10 @@
* after you finish any function and structure declarations in your headers
*/
#ifndef _begin_code_h
#ifndef SDL_begin_code_h
#error close_code.h included without matching begin_code.h
#endif
#undef _begin_code_h
#undef SDL_begin_code_h
/* Reset structure packing at previous byte alignment */
#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
......
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