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with 363 additions and 196 deletions
......@@ -240,7 +240,7 @@ universalfields
type = 1;
default = 1.0;
}
comment
{
type = 2;
......@@ -252,19 +252,19 @@ universalfields
type = 2;
default = "";
}
stringarg0
{
type = 2;
default = "";
}
stringarg1
{
type = 2;
default = "";
}
executordelay
{
type = 0;
......@@ -279,19 +279,19 @@ universalfields
type = 2;
default = "";
}
//light
//{
// type = 0;
// default = 0;
//}
//
//lightabsolute
//{
// type = 3;
// default = false;
//}
//
light
{
type = 0;
default = 0;
}
lightabsolute
{
type = 3;
default = false;
}
//light_top
//{
// type = 0;
......@@ -326,8 +326,8 @@ universalfields
//{
// type = 3;
// default = false;
//}
//}
offsetx_bottom
{
type = 1;
......@@ -339,7 +339,7 @@ universalfields
type = 1;
default = 0.0;
}
offsetx_top
{
type = 1;
......@@ -357,43 +357,43 @@ universalfields
type = 1;
default = 0.0;
}
offsety_top
{
type = 1;
default = 0.0;
}
scalex_bottom
{
type = 1;
default = 1.0;
}
scalex_mid
{
type = 1;
default = 1.0;
}
scalex_top
{
type = 1;
default = 1.0;
}
scaley_bottom
{
type = 1;
default = 1.0;
}
scaley_mid
{
type = 1;
default = 1.0;
}
scaley_top
{
type = 1;
......@@ -408,41 +408,41 @@ universalfields
type = 2;
default = "";
}
pitch
{
type = 0;
}
roll
{
type = 0;
}
scalex
{
type = 1;
default = 1.0;
}
scaley
{
type = 1;
default = 1.0;
}
stringarg0
{
type = 2;
default = "";
}
stringarg1
{
type = 2;
default = "";
}
mobjscale
{
type = 1;
......@@ -450,7 +450,7 @@ universalfields
managed = false;
}
}
sector
{
comment
......@@ -530,7 +530,7 @@ universalfields
type = 1;
default = 1.0;
}
yscalefloor
{
type = 1;
......@@ -542,7 +542,7 @@ universalfields
type = 0;
default = 0;
}
lightfloorabsolute
{
type = 3;
......@@ -572,7 +572,7 @@ universalfields
type = 1;
default = 1.0;
}
yscaleceiling
{
type = 1;
......@@ -584,12 +584,18 @@ universalfields
type = 0;
default = 0;
}
lightceilingabsolute
{
type = 3;
default = false;
}
triggertag
{
type = 0;
default = 0;
}
}
}
......
......@@ -1127,12 +1127,12 @@ udmf
}
}
}
bossinvisibles
{
title = "Misc. Invisible";
color = 15; // White
290
{
arrow = 0;
......@@ -2021,7 +2021,7 @@ udmf
}
}
}
hazards
{
color = 17; // Orange
......@@ -2983,7 +2983,7 @@ udmf
{
title = "Mace Spawnpoints";
color = 11;
1104
{
title = "Mace Spawn";
......@@ -3188,7 +3188,7 @@ udmf
title = "Flags";
type = 12;
enum = "maceflags";
}
}
1108
......@@ -3320,7 +3320,7 @@ udmf
}
}
}
1100
{
title = "Chain (Decorative)";
......@@ -3570,12 +3570,12 @@ udmf
color = 2; // Green
title = "Arid Canyon";
cacti
{
title = "Cacti";
color = 17;
1203
{
title = "Tiny Red Flower Cactus";
......@@ -3654,12 +3654,12 @@ udmf
height = 60;
}
}
minecarts
{
title = "Minecart";
color = 11;
1219
{
title = "Minecart Spawner";
......@@ -3706,7 +3706,7 @@ udmf
}
}
}
1200
{
title = "Tumbleweed (Big)";
......@@ -3938,6 +3938,7 @@ udmf
width = 30;
height = 32;
color = 17;
hangs = 1;
arg0
{
title = "Initial delay";
......@@ -4610,7 +4611,7 @@ udmf
title = "Botanic Serenity";
width = 16;
height = 32;
flowers
{
title = "Flowers";
......@@ -4705,7 +4706,7 @@ udmf
sprite = "BSZ3F0";
}
}
tulips
{
title = "Tulips";
......@@ -4770,7 +4771,7 @@ udmf
sprite = "BSZ5F0";
}
}
bushes
{
title = "Bushes";
......@@ -4805,7 +4806,7 @@ udmf
sprite = "BSZ6F0";
}
}
vines
{
title = "Vines";
......@@ -5062,7 +5063,7 @@ udmf
}
}
}
mario
{
color = 2; // Green
......@@ -5573,7 +5574,7 @@ udmf
}
}
}
editor
{
color = 15; // White
......@@ -5586,4 +5587,4 @@ udmf
3328 = "3D Mode Start";
}
}
\ No newline at end of file
}
......@@ -41,7 +41,7 @@ linetagindicatesectors = true;
// The format interface handles the map data format - DoomMapSetIO for SRB2DB2, SRB2MapSetIO for Zone Builder
formatinterface = "DoomMapSetIO";
//Maximum safe map size check (0 means skip check)
safeboundary = 0;
......@@ -502,7 +502,7 @@ gen_sectortypes
{
0 = "Normal";
512 = "Wind/Current <deprecated>";
1024 = "Conveyor Belt <deprecated>";
1024 = "Conveyor Belt <deprecated>";
1280 = "Speed Pad";
1536 = "Flip Gravity on Jump";
}
......@@ -3636,7 +3636,7 @@ thingtypes
3328 = "3D Mode Start";
}
starts
{
color = 1; // Blue
......
set(VCPKG_TARGET_ARCHITECTURE arm64)
set(VCPKG_OSX_DEPLOYMENT_TARGET 10.15)
set(VCPKG_CRT_LINKAGE dynamic)
set(VCPKG_LIBRARY_LINKAGE static)
set(VCPKG_CMAKE_SYSTEM_NAME Darwin)
set(VCPKG_OSX_ARCHITECTURES arm64)
#!/usr/bin/env bash
# Makes a fused macOS Universal app bundle in the arm64 release preset dir
# Only works if in master branch or in source tarball
set -e
rm -rf "build/ninja-x64_osx_vcpkg-release"
rm -rf "build/ninja-arm64_osx_vcpkg-release"
cmake --preset ninja-x64_osx_vcpkg-release -DVCPKG_OVERLAY_TRIPLETS=scripts/ -DVCPKG_TARGET_TRIPLET=x64-osx-1015 -DCMAKE_OSX_ARCHITECTURES=x86_64 -DCMAKE_OSX_DEPLOYMENT_TARGET=10.15 "-DSRB2_SDL2_EXE_NAME=srb2"
cmake --build --preset ninja-x64_osx_vcpkg-release
cmake --preset ninja-arm64_osx_vcpkg-release -DVCPKG_OVERLAY_TRIPLETS=scripts/ -DVCPKG_TARGET_TRIPLET=arm64-osx-1015 -DCMAKE_OSX_ARCHITECTURES=arm64 -DCMAKE_OSX_DEPLOYMENT_TARGET=10.15 "-DSRB2_SDL2_EXE_NAME=srb2"
cmake --build --preset ninja-arm64_osx_vcpkg-release
mkdir -p build/dist
rm -rf "build/dist/Sonic Robo Blast 2.app" "build/dist/srb2.app"
cp -r build/ninja-arm64_osx_vcpkg-release/bin/srb2.app build/dist/
lipo -create \
-output "build/dist/srb2.app/Contents/MacOS/srb2" \
build/ninja-x64_osx_vcpkg-release/bin/srb2.app/Contents/MacOS/srb2 \
build/ninja-arm64_osx_vcpkg-release/bin/srb2.app/Contents/MacOS/srb2
mv build/dist/srb2.app "build/dist/Sonic Robo Blast 2.app"
set(VCPKG_TARGET_ARCHITECTURE x64)
set(VCPKG_OSX_DEPLOYMENT_TARGET 10.15)
set(VCPKG_CRT_LINKAGE dynamic)
set(VCPKG_LIBRARY_LINKAGE static)
set(VCPKG_CMAKE_SYSTEM_NAME Darwin)
set(VCPKG_OSX_ARCHITECTURES x86_64)
......@@ -104,6 +104,7 @@ add_executable(SRB2SDL2 MACOSX_BUNDLE WIN32
lua_hudlib_drawlist.c
lua_colorlib.c
lua_inputlib.c
lua_interceptlib.c
)
# This updates the modification time for comptime.c at the
......@@ -172,6 +173,11 @@ if("${CMAKE_SYSTEM_NAME}" MATCHES "Linux")
endif()
endif()
if("${CMAKE_SYSTEM_NAME}" MATCHES "Haiku")
target_compile_definitions(SRB2SDL2 PRIVATE -DNOEXECINFO)
target_link_libraries(SRB2SDL2 PRIVATE network)
endif()
if("${CMAKE_SYSTEM_NAME}" MATCHES "Darwin")
target_compile_definitions(SRB2SDL2 PRIVATE -DMACOSX)
endif()
......@@ -229,9 +235,12 @@ endif()
# Compatibility flag with later versions of GCC
# We should really fix our code to not need this
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU")
if (CMAKE_SYSTEM_PROCESSOR MATCHES "^(x86_64|x64|amd64|AMD64|em64t|EM64T)")
target_compile_options(SRB2SDL2 PRIVATE -mno-ms-bitfields)
if (NOT SRB2_CONFIG_FORCE_NO_MS_BITFIELDS)
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU")
check_cxx_compiler_flag("-mno-ms-bitfields" HAS_NO_MS_BITFIELDS)
if(HAS_NO_MS_BITFIELDS)
target_compile_options(SRB2SDL2 PRIVATE -mno-ms-bitfields)
endif()
endif()
endif()
......@@ -456,8 +465,13 @@ else()
endif()
if(TARGET miniupnpc::miniupnpc)
target_compile_definitions(SRB2SDL2 PRIVATE -DHAVE_MINIUPNPC)
target_link_libraries(SRB2SDL2 PRIVATE miniupnpc::miniupnpc)
if("${VCPKG_TARGET_TRIPLET}" MATCHES "-mingw-static$")
target_compile_definitions(SRB2SDL2 PRIVATE -DHAVE_MINIUPNPC -DMINIUPNP_STATICLIB)
target_link_libraries(SRB2SDL2 PRIVATE miniupnpc::miniupnpc -liphlpapi)
else()
target_compile_definitions(SRB2SDL2 PRIVATE -DHAVE_MINIUPNPC)
target_link_libraries(SRB2SDL2 PRIVATE miniupnpc::miniupnpc)
endif()
message(STATUS "miniupnpc Found")
else()
message(STATUS "No miniupnpc Found")
......
......@@ -4,7 +4,6 @@
# Previously featured:\
PANDORA\
HAIKU\
DUMMY\
DJGPPDOS\
SOLARIS\
......@@ -17,6 +16,7 @@ all_systems:=\
UNIX\
LINUX\
FREEBSD\
HAIKU\
# check for user specified system
ifeq (,$(filter $(all_systems),$(.VARIABLES)))
......@@ -35,6 +35,8 @@ system:=$(shell uname -s)
ifeq ($(system),Linux)
new_system:=LINUX
else ifeq ($(system),Haiku)
new_system:=HAIKU
else
$(error \
......
#
# Makefile options for Haiku
#
opts+=-DUNIXCOMMON -DLUA_USE_POSIX
ifndef DEDICATED
ifndef DUMMY
SDL?=1
DEDICATED?=0
endif
endif
NOEXECINFO=1
ifeq (${SDL},1)
EXENAME?=srb2haiku
else ifeq (${DEDICATED},1)
EXENAME?=srb2haikud
endif
ifndef NONET
libs+=-lnetwork
endif
define _set =
$(1)_CFLAGS?=$($(1)_opts)
$(1)_LDFLAGS?=$($(1)_libs)
endef
lib:=../libs/gme
LIBGME_opts:=-I$(lib)/include
LIBGME_libs:=-l:libgme.so.0
$(eval $(call _set,LIBGME))
lib:=../libs/libopenmpt
LIBOPENMPT_opts:=-I$(lib)/inc
LIBOPENMPT_libs:=-l:libopenmpt.so.0
$(eval $(call _set,LIBOPENMPT))
ifdef SDL
lib:=../libs/SDL2_mixer
mixer_opts:=-I$(lib)/include
mixer_libs:=-l:libSDL2_mixer-2.0.so.0
lib:=../libs/SDL2
SDL_opts:=-I$(lib)/include $(mixer_opts)
SDL_libs:=$(mixer_libs) -l:libSDL2-2.0.so.0
$(eval $(call _set,SDL))
endif
lib:=../libs/zlib
ZLIB_opts:=-I$(lib)
ZLIB_libs:=-l:libz.so.1
$(eval $(call _set,ZLIB))
ifndef PNG_CONFIG
PNG_opts:=
PNG_libs:=-l:libpng16.so.16
$(eval $(call _set,PNG))
endif
lib:=../libs/curl
CURL_opts:=-I$(lib)/include
CURL_libs:=-l:libcurl.so.4
$(eval $(call _set,CURL))
lib:=../libs/miniupnpc
MINIUPNPC_opts:=-I$(lib)/include
MINIUPNPC_libs:=-l:libminiupnpc.so.17
$(eval $(call _set,MINIUPNPC))
......@@ -35,6 +35,10 @@ endif
else ifdef FREEBSD
UNIX=1
platform=freebsd
else ifdef HAIKU
# Give Haiku its own configuration, since it
# isn't actually UNIX.
include Makefile.d/haiku.mk
else ifdef SOLARIS # FIXME: UNTESTED
UNIX=1
platform=solaris
......
......@@ -33,11 +33,13 @@ else
opts+=-DHAVE_MIXER
sources+=sdl/mixer_sound.c
ifdef HAVE_MIXERX
opts+=-DHAVE_MIXERX
libs+=-lSDL2_mixer_ext
else
libs+=-lSDL2_mixer
ifndef HAIKU # Haiku has a special import path
ifdef HAVE_MIXERX
opts+=-DHAVE_MIXERX
libs+=-lSDL2_mixer_ext
else
libs+=-lSDL2_mixer
endif
endif
endif
......
......@@ -98,3 +98,4 @@ lua_hudlib.c
lua_hudlib_drawlist.c
lua_inputlib.c
lua_colorlib.c
lua_interceptlib.c
......@@ -1076,6 +1076,9 @@ static inline void AM_drawPlayers(void)
if (!playeringame[i] || players[i].spectator)
continue;
if (!players[i].mo)
continue;
p = &players[i];
if (p->skincolor > 0)
color = R_GetTranslationColormap(TC_DEFAULT, p->skincolor, GTC_CACHE)[GREENS + 8];
......
......@@ -71,7 +71,7 @@ apng_create_info_struct (png_structp pngp)
{
apng_infop ainfop;
(void)pngp;
if (( ainfop = calloc(sizeof (apng_info),1) ))
if (( ainfop = calloc(1,sizeof (apng_info)) ))
{
apng_set_write_fn(pngp, ainfop, 0, 0, 0, 0, 0);
apng_set_set_acTL_fn(pngp, ainfop, 0);
......
// SONIC ROBO BLAST 2
//-----------------------------------------------------------------------------
// Copyright (C) 2007-2016 by John "JTE" Muniz.
// Copyright (C) 2011-2023 by Sonic Team Junior.
// Copyright (C) 2011-2024 by Sonic Team Junior.
//
// This program is free software distributed under the
// terms of the GNU General Public License, version 2.
......@@ -387,7 +387,8 @@ void B_BuildTiccmd(player_t *player, ticcmd_t *cmd)
}
// Bot AI isn't programmed in analog.
CV_SetValue(&cv_analog[1], false);
if (!dedicated)
CV_SetValue(&cv_analog[1], false);
// Let Lua scripts build ticcmds
if (LUA_HookTiccmd(player, cmd, HOOK(BotTiccmd)))
......
// SONIC ROBO BLAST 2
//-----------------------------------------------------------------------------
// Copyright (C) 1998-2000 by DooM Legacy Team.
// Copyright (C) 1999-2023 by Sonic Team Junior.
// Copyright (C) 1999-2024 by Sonic Team Junior.
//
// This program is free software distributed under the
// terms of the GNU General Public License, version 2.
......@@ -11,9 +11,6 @@
/// \brief Macros to read/write from/to a UINT8 *,
/// used for packet creation and such
#if defined (__alpha__) || defined (__arm__) || defined (__mips__) || defined (__ia64__) || defined (__clang__)
#define DEALIGNED
#endif
#include "endian.h"
......@@ -21,7 +18,6 @@
//
// Little-endian machines
//
#ifdef DEALIGNED
#define WRITEUINT8(p,b) do { UINT8 *p_tmp = (void *)p; const UINT8 tv = ( UINT8)(b); memcpy(p, &tv, sizeof( UINT8)); p_tmp++; p = (void *)p_tmp; } while (0)
#define WRITESINT8(p,b) do { SINT8 *p_tmp = (void *)p; const SINT8 tv = ( UINT8)(b); memcpy(p, &tv, sizeof( UINT8)); p_tmp++; p = (void *)p_tmp; } while (0)
#define WRITEINT16(p,b) do { INT16 *p_tmp = (void *)p; const INT16 tv = ( INT16)(b); memcpy(p, &tv, sizeof( INT16)); p_tmp++; p = (void *)p_tmp; } while (0)
......@@ -31,20 +27,8 @@
#define WRITECHAR(p,b) do { char *p_tmp = (void *)p; const char tv = ( char)(b); memcpy(p, &tv, sizeof( char)); p_tmp++; p = (void *)p_tmp; } while (0)
#define WRITEFIXED(p,b) do { fixed_t *p_tmp = (void *)p; const fixed_t tv = (fixed_t)(b); memcpy(p, &tv, sizeof(fixed_t)); p_tmp++; p = (void *)p_tmp; } while (0)
#define WRITEANGLE(p,b) do { angle_t *p_tmp = (void *)p; const angle_t tv = (angle_t)(b); memcpy(p, &tv, sizeof(angle_t)); p_tmp++; p = (void *)p_tmp; } while (0)
#else
#define WRITEUINT8(p,b) do { UINT8 *p_tmp = ( UINT8 *)p; *p_tmp = ( UINT8)(b); p_tmp++; p = (void *)p_tmp; } while (0)
#define WRITESINT8(p,b) do { SINT8 *p_tmp = ( SINT8 *)p; *p_tmp = ( SINT8)(b); p_tmp++; p = (void *)p_tmp; } while (0)
#define WRITEINT16(p,b) do { INT16 *p_tmp = ( INT16 *)p; *p_tmp = ( INT16)(b); p_tmp++; p = (void *)p_tmp; } while (0)
#define WRITEUINT16(p,b) do { UINT16 *p_tmp = ( UINT16 *)p; *p_tmp = ( UINT16)(b); p_tmp++; p = (void *)p_tmp; } while (0)
#define WRITEINT32(p,b) do { INT32 *p_tmp = ( INT32 *)p; *p_tmp = ( INT32)(b); p_tmp++; p = (void *)p_tmp; } while (0)
#define WRITEUINT32(p,b) do { UINT32 *p_tmp = ( UINT32 *)p; *p_tmp = ( UINT32)(b); p_tmp++; p = (void *)p_tmp; } while (0)
#define WRITECHAR(p,b) do { char *p_tmp = ( char *)p; *p_tmp = ( char)(b); p_tmp++; p = (void *)p_tmp; } while (0)
#define WRITEFIXED(p,b) do { fixed_t *p_tmp = (fixed_t *)p; *p_tmp = (fixed_t)(b); p_tmp++; p = (void *)p_tmp; } while (0)
#define WRITEANGLE(p,b) do { angle_t *p_tmp = (angle_t *)p; *p_tmp = (angle_t)(b); p_tmp++; p = (void *)p_tmp; } while (0)
#endif
#ifdef __GNUC__
#ifdef DEALIGNED
#define READUINT8(p) ({ UINT8 *p_tmp = (void *)p; UINT8 b; memcpy(&b, p, sizeof( UINT8)); p_tmp++; p = (void *)p_tmp; b; })
#define READSINT8(p) ({ SINT8 *p_tmp = (void *)p; SINT8 b; memcpy(&b, p, sizeof( SINT8)); p_tmp++; p = (void *)p_tmp; b; })
#define READINT16(p) ({ INT16 *p_tmp = (void *)p; INT16 b; memcpy(&b, p, sizeof( INT16)); p_tmp++; p = (void *)p_tmp; b; })
......@@ -55,17 +39,6 @@
#define READFIXED(p) ({ fixed_t *p_tmp = (void *)p; fixed_t b; memcpy(&b, p, sizeof(fixed_t)); p_tmp++; p = (void *)p_tmp; b; })
#define READANGLE(p) ({ angle_t *p_tmp = (void *)p; angle_t b; memcpy(&b, p, sizeof(angle_t)); p_tmp++; p = (void *)p_tmp; b; })
#else
#define READUINT8(p) ({ UINT8 *p_tmp = ( UINT8 *)p; UINT8 b = *p_tmp; p_tmp++; p = (void *)p_tmp; b; })
#define READSINT8(p) ({ SINT8 *p_tmp = ( SINT8 *)p; SINT8 b = *p_tmp; p_tmp++; p = (void *)p_tmp; b; })
#define READINT16(p) ({ INT16 *p_tmp = ( INT16 *)p; INT16 b = *p_tmp; p_tmp++; p = (void *)p_tmp; b; })
#define READUINT16(p) ({ UINT16 *p_tmp = ( UINT16 *)p; UINT16 b = *p_tmp; p_tmp++; p = (void *)p_tmp; b; })
#define READINT32(p) ({ INT32 *p_tmp = ( INT32 *)p; INT32 b = *p_tmp; p_tmp++; p = (void *)p_tmp; b; })
#define READUINT32(p) ({ UINT32 *p_tmp = ( UINT32 *)p; UINT32 b = *p_tmp; p_tmp++; p = (void *)p_tmp; b; })
#define READCHAR(p) ({ char *p_tmp = ( char *)p; char b = *p_tmp; p_tmp++; p = (void *)p_tmp; b; })
#define READFIXED(p) ({ fixed_t *p_tmp = (fixed_t *)p; fixed_t b = *p_tmp; p_tmp++; p = (void *)p_tmp; b; })
#define READANGLE(p) ({ angle_t *p_tmp = (angle_t *)p; angle_t b = *p_tmp; p_tmp++; p = (void *)p_tmp; b; })
#endif
#else
#define READUINT8(p) *(( UINT8 *)p)++
#define READSINT8(p) *(( SINT8 *)p)++
#define READINT16(p) *(( INT16 *)p)++
......@@ -148,8 +121,6 @@ FUNCINLINE static ATTRINLINE UINT32 readulong(void *ptr)
#define READANGLE(p) ({ angle_t *p_tmp = (angle_t *)p; angle_t b = readulong(p); p_tmp++; p = (void *)p_tmp; b; })
#endif //SRB2_BIG_ENDIAN
#undef DEALIGNED
#define WRITESTRINGN(p, s, n) { \
size_t tmp_i; \
\
......
// SONIC ROBO BLAST 2
//-----------------------------------------------------------------------------
// Copyright (C) 1998-2000 by DooM Legacy Team.
// Copyright (C) 1999-2023 by Sonic Team Junior.
// Copyright (C) 1999-2024 by Sonic Team Junior.
//
// This program is free software distributed under the
// terms of the GNU General Public License, version 2.
......@@ -648,7 +648,7 @@ static void COM_ExecuteString(char *ptext)
{
if ((com_flags & COM_LUA) && !(cmd->flags & COM_LUA))
{
CONS_Alert(CONS_WARNING, "Command '%s' cannot be run from Lua.\n", cmd->name);
CONS_Alert(CONS_WARNING, "Command '%s' cannot be run from a script.\n", cmd->name);
return;
}
......@@ -705,7 +705,7 @@ static void add_alias(char *newname, char *newcmd)
{
if (!stricmp(newname, a->name))
{
Z_Free(a->value); // Free old cmd
Z_Free(a->value); // Free old cmd
a->value = newcmd;
return;
}
......@@ -809,49 +809,60 @@ static void COM_CEchoDuration_f(void)
/** Executes a script file.
*/
static void COM_Exec_f(void)
boolean COM_ExecFile(const char *scriptname, com_flags_t flags, boolean silent)
{
UINT8 *buf = NULL;
char filename[256];
if (COM_Argc() < 2 || COM_Argc() > 3)
{
CONS_Printf(M_GetText("exec <filename>: run a script file\n"));
return;
}
if (!D_CheckPathAllowed(COM_Argv(1), "tried to exec"))
return;
if (!D_CheckPathAllowed(scriptname, "tried to exec"))
return false;
// load file
// Try with Argv passed verbatim first, for back compat
FIL_ReadFile(COM_Argv(1), &buf);
FIL_ReadFile(scriptname, &buf);
if (!buf)
{
// Now try by searching the file path
// filename is modified with the full found path
strcpy(filename, COM_Argv(1));
strlcpy(filename, scriptname, sizeof(filename));
if (findfile(filename, NULL, true) != FS_NOTFOUND)
FIL_ReadFile(filename, &buf);
if (!buf)
{
if (!COM_CheckParm("-noerror"))
CONS_Printf(M_GetText("couldn't execute file %s\n"), COM_Argv(1));
return;
}
return false;
}
if (!COM_CheckParm("-silent"))
CONS_Printf(M_GetText("executing %s\n"), COM_Argv(1));
if (!silent)
CONS_Printf(M_GetText("Executing %s\n"), scriptname);
// insert text file into the command buffer
COM_BufAddTextEx((char *)buf, com_flags);
COM_BufAddTextEx("\n", com_flags);
COM_BufAddTextEx((char *)buf, flags);
COM_BufAddTextEx("\n", flags);
// free buffer
Z_Free(buf);
return true;
}
static void COM_Exec_f(void)
{
boolean silent;
if (COM_Argc() < 2 || COM_Argc() > 3)
{
CONS_Printf(M_GetText("exec <filename>: run a script file\n"));
return;
}
silent = COM_CheckParm("-silent");
if (COM_ExecFile(COM_Argv(1), com_flags, silent))
return;
if (!COM_CheckParm("-noerror"))
CONS_Printf(M_GetText("Couldn't execute file %s\n"), COM_Argv(1));
}
/** Delays execution of the rest of the commands until the next frame.
......@@ -1722,8 +1733,7 @@ badinput:
static boolean serverloading = false;
static consvar_t *
ReadNetVar (UINT8 **p, char **return_value, boolean *return_stealth)
static consvar_t *ReadNetVar(save_t *p, char **return_value, boolean *return_stealth)
{
UINT16 netid;
char *val;
......@@ -1731,10 +1741,10 @@ ReadNetVar (UINT8 **p, char **return_value, boolean *return_stealth)
consvar_t *cvar;
netid = READUINT16 (*p);
val = (char *)*p;
SKIPSTRING (*p);
stealth = READUINT8 (*p);
netid = P_ReadUINT16(p);
val = (char *)&p->buf[p->pos];
P_SkipString(p);
stealth = P_ReadUINT8(p);
cvar = CV_FindNetVar(netid);
......@@ -1752,8 +1762,7 @@ ReadNetVar (UINT8 **p, char **return_value, boolean *return_stealth)
}
#ifdef OLD22DEMOCOMPAT
static consvar_t *
ReadOldDemoVar (UINT8 **p, char **return_value, boolean *return_stealth)
static consvar_t *ReadOldDemoVar(save_t *p, char **return_value, boolean *return_stealth)
{
UINT16 id;
char *val;
......@@ -1761,10 +1770,10 @@ ReadOldDemoVar (UINT8 **p, char **return_value, boolean *return_stealth)
old_demo_var_t *demovar;
id = READUINT16 (*p);
val = (char *)*p;
SKIPSTRING (*p);
stealth = READUINT8 (*p);
id = P_ReadUINT16(p);
val = (char *)&p->buf[p->pos];
P_SkipString(p);
stealth = P_ReadUINT8(p);
demovar = CV_FindOldDemoVar(id);
......@@ -1783,8 +1792,7 @@ ReadOldDemoVar (UINT8 **p, char **return_value, boolean *return_stealth)
}
#endif/*OLD22DEMOCOMPAT*/
static consvar_t *
ReadDemoVar (UINT8 **p, char **return_value, boolean *return_stealth)
static consvar_t *ReadDemoVar(save_t *p, char **return_value, boolean *return_stealth)
{
char *name;
char *val;
......@@ -1792,11 +1800,11 @@ ReadDemoVar (UINT8 **p, char **return_value, boolean *return_stealth)
consvar_t *cvar;
name = (char *)*p;
SKIPSTRING (*p);
val = (char *)*p;
SKIPSTRING (*p);
stealth = READUINT8 (*p);
name = (char *)&p->buf[p->pos];
P_SkipString(p);
val = (char *)&p->buf[p->pos];
P_SkipString(p);
stealth = P_ReadUINT8(p);
cvar = CV_FindVar(name);
......@@ -1826,41 +1834,46 @@ static void Got_NetVar(UINT8 **p, INT32 playernum)
return;
}
cvar = ReadNetVar(p, &svalue, &stealth);
save_t save_p;
save_p.buf = *p;
save_p.size = MAXTEXTCMD;
save_p.pos = 0;
cvar = ReadNetVar(&save_p, &svalue, &stealth);
*p = &save_p.buf[save_p.pos];
if (cvar)
Setvalue(cvar, svalue, stealth);
}
void CV_SaveVars(UINT8 **p, boolean in_demo)
void CV_SaveVars(save_t *p, boolean in_demo)
{
consvar_t *cvar;
UINT8 *count_p = *p;
UINT8 *count_p = &p->buf[p->pos];
UINT16 count = 0;
// send only changed cvars ...
// the client will reset all netvars to default before loading
WRITEUINT16(*p, 0x0000);
P_WriteUINT16(p, 0x0000);
for (cvar = consvar_vars; cvar; cvar = cvar->next)
if ((cvar->flags & CV_NETVAR) && !CV_IsSetToDefault(cvar))
{
if (in_demo)
{
WRITESTRING(*p, cvar->name);
P_WriteString(p, cvar->name);
}
else
{
WRITEUINT16(*p, cvar->netid);
P_WriteUINT16(p, cvar->netid);
}
WRITESTRING(*p, cvar->string);
WRITEUINT8(*p, false);
P_WriteString(p, cvar->string);
P_WriteUINT8(p, false);
++count;
}
WRITEUINT16(count_p, count);
}
static void CV_LoadVars(UINT8 **p,
consvar_t *(*got)(UINT8 **p, char **ret_value, boolean *ret_stealth))
static void CV_LoadVars(save_t *p,
consvar_t *(*got)(save_t *p, char **ret_value, boolean *ret_stealth))
{
const boolean store = (client || demoplayback);
......@@ -1888,7 +1901,7 @@ static void CV_LoadVars(UINT8 **p,
}
}
count = READUINT16(*p);
count = P_ReadUINT16(p);
while (count--)
{
cvar = (*got)(p, &val, &stealth);
......@@ -1921,19 +1934,19 @@ void CV_RevertNetVars(void)
}
}
void CV_LoadNetVars(UINT8 **p)
void CV_LoadNetVars(save_t *p)
{
CV_LoadVars(p, ReadNetVar);
}
#ifdef OLD22DEMOCOMPAT
void CV_LoadOldDemoVars(UINT8 **p)
void CV_LoadOldDemoVars(save_t *p)
{
CV_LoadVars(p, ReadOldDemoVar);
}
#endif
void CV_LoadDemoVars(UINT8 **p)
void CV_LoadDemoVars(save_t *p)
{
CV_LoadVars(p, ReadDemoVar);
}
......@@ -1986,13 +1999,13 @@ static void CV_SetCVar(consvar_t *var, const char *value, boolean stealth)
if (!var->string)
I_Error("CV_Set: %s no string set!\n", var->name);
#endif
if (!var || !var->string || !value || !stricmp(var->string, value))
if (!var || !var->string || !value || (var->can_change == NULL && !stricmp(var->string, value)))
return; // no changes
if (var->flags & CV_NETVAR)
{
// send the value of the variable
UINT8 buf[128];
UINT8 buf[512];
UINT8 *p = buf;
// Loading from a config in a netgame? Set revert value.
......@@ -2065,11 +2078,10 @@ static void CV_SetValueMaybeStealth(consvar_t *var, INT32 value, boolean stealth
if (var == &cv_forceskin) // Special handling.
{
const char *tmpskin = NULL;
if ((value < 0) || (value >= numskins))
;
else
if (value >= 0 && value < numskins)
tmpskin = skins[value]->name;
memcpy(val, tmpskin, SKINNAMESIZE);
if (tmpskin)
memcpy(val, tmpskin, SKINNAMESIZE);
}
else
sprintf(val, "%d", value);
......@@ -2470,6 +2482,22 @@ static boolean CV_FilterVarByVersion(consvar_t *v, const char *valstr)
if (!CV_FilterJoyAxisVars(v, valstr))
return false;
}
if (GETMAJOREXECVERSION(cv_execversion.value) < 57) // 57 = 2.2.16
{
if (
(!stricmp(v->name, "movebob") && atoi(valstr) == FRACUNIT) ||
(!stricmp(v->name, "playersforexit") && atoi(valstr) == 4) || // 4 = all
(!stricmp(v->name, "advancemap") && atoi(valstr) == 1) || // 1 = next
(!stricmp(v->name, "cam_speed") && !stricmp(valstr, "0.3")) ||
(!stricmp(v->name, "cam2_speed") && !stricmp(valstr, "0.3")) ||
(!stricmp(v->name, "timerres") && atoi(valstr) == 0) || // 0 = classic
(!stricmp(v->name, "gr_modelinterpolation")) || // Force reset
(!stricmp(v->name, "fov") && atoi(valstr) == 90)
)
return false;
}
return true;
}
......@@ -2492,7 +2520,7 @@ static boolean CV_Command(void)
if (CV_Immutable(v))
{
CONS_Alert(CONS_WARNING, "Variable '%s' cannot be changed from Lua.\n", v->name);
CONS_Alert(CONS_WARNING, "Variable '%s' cannot be changed from a script.\n", v->name);
return true;
}
......
// SONIC ROBO BLAST 2
//-----------------------------------------------------------------------------
// Copyright (C) 1998-2000 by DooM Legacy Team.
// Copyright (C) 1999-2023 by Sonic Team Junior.
// Copyright (C) 1999-2024 by Sonic Team Junior.
//
// This program is free software distributed under the
// terms of the GNU General Public License, version 2.
......@@ -15,6 +15,7 @@
#include <stdio.h>
#include "doomdef.h"
#include "p_saveg.h"
//===================================
// Command buffer & command execution
......@@ -65,6 +66,9 @@ void COM_ImmedExecute(const char *ptext);
// Execute commands in buffer, flush them
void COM_BufExecute(void);
// Executes a script from a file
boolean COM_ExecFile(const char *scriptname, com_flags_t flags, boolean silent);
// As above; and progress the wait timer.
void COM_BufTicker(void);
......@@ -218,19 +222,19 @@ void CV_AddValue(consvar_t *var, INT32 increment);
void CV_SaveVariables(FILE *f);
// load/save gamesate (load and save option and for network join in game)
void CV_SaveVars(UINT8 **p, boolean in_demo);
void CV_SaveVars(save_t *p, boolean in_demo);
#define CV_SaveNetVars(p) CV_SaveVars(p, false)
void CV_LoadNetVars(UINT8 **p);
void CV_LoadNetVars(save_t *p);
// then revert after leaving a netgame
void CV_RevertNetVars(void);
#define CV_SaveDemoVars(p) CV_SaveVars(p, true)
void CV_LoadDemoVars(UINT8 **p);
void CV_LoadDemoVars(save_t *p);
#ifdef OLD22DEMOCOMPAT
void CV_LoadOldDemoVars(UINT8 **p);
void CV_LoadOldDemoVars(save_t *p);
#endif
// reset cheat netvars after cheats is deactivated
......
......@@ -40,12 +40,14 @@
* Last updated 2023 / 05 / 02 - v2.2.11 - patch.pk3 & zones.pk3
* Last updated 2023 / 09 / 06 - v2.2.12 - patch.pk3
* Last updated 2023 / 09 / 09 - v2.2.13 - none
* Last updated 2025 / 01 / 16 - v2.2.14 - main assets
* Last updated 2025 / 01 / 24 - v2.2.15 - main assets
*/
#define ASSET_HASH_SRB2_PK3 "ad911f29a28a18968ee5b2d11c2acb39"
#define ASSET_HASH_ZONES_PK3 "1c8adf8d079ecb87d00081f158acf3c7"
#define ASSET_HASH_PLAYER_DTA "2e7aaae8a6b1b77d90ffe7606ceadb6c"
#define ASSET_HASH_SRB2_PK3 "3182ce524acc2072ddaa81acf4b6a9aa"
#define ASSET_HASH_ZONES_PK3 "88ff4c300851ccdb0406698eadd89907"
#define ASSET_HASH_CHARACTERS_PK3 "5c5936b8a690e007c0939bd0785a41fb"
#ifdef USE_PATCH_DTA
#define ASSET_HASH_PATCH_PK3 "3c7b73f34af7e9a7bceb2d5260f76172"
#define ASSET_HASH_PATCH_PK3 "00000000000000000000000000000000"
#endif
#endif
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