R_TextureNameForNum gives garbage data at the end of the returned string for texture names that are 8 characters long
This screenshot was taken in 2.2.13, but it also happens in 2.2.14-pre4.
Test WAD: TextureNameForNumBug.wad
This screenshot was taken in 2.2.13, but it also happens in 2.2.14-pre4.
Test WAD: TextureNameForNumBug.wad