G_IsSpecialStage ignores special stage rule
boolean G_IsSpecialStage(INT32 mapnum)
{
if (gametype != GT_COOP || modeattacking == ATTACKING_RECORD)
^^^^^^^^^^^^^^^^^^^
boolean G_IsSpecialStage(INT32 mapnum)
{
if (gametype != GT_COOP || modeattacking == ATTACKING_RECORD)
^^^^^^^^^^^^^^^^^^^
closed
unassigned @Lactozilla