This bug is present in both renderers. Sprites still get cut off like normal and drop shadows appear at the proper height (of the fake floor).
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spherechanged title from Fake floor/ceiling planes don't render if there's a colormap in the same sector to Fake floor/ceiling planes don't work if there's a colormap in the same sector
changed title from Fake floor/ceiling planes don't render if there's a colormap in the same sector to Fake floor/ceiling planes don't work if there's a colormap in the same sector