On software the usually smooth fade out is now an instant jarring cut to black. On OpenGL the fade shows the pre-2.0 intermission screen.
This issue is not present in my build of next from May 28.
changed the description
Do you think it was caused by MR !816 (merged)?
mentioned in merge request !816 (merged)
mentioned in merge request !1019 (merged)
mentioned in merge request !1020 (merged)
closed via merge request !1020 (merged)
mentioned in commit 84391f55