OpenGL shaders lighting issue
The pulsating background in BCZ3 displays wrong with shaders on, as shown here: https://mb.srb2.org/showthread.php?t=48118
The pulsating background in BCZ3 displays wrong with shaders on, as shown here: https://mb.srb2.org/showthread.php?t=48118
can confirm, happens to me too
added Bug OpenGL renderer labels
mentioned in merge request !1085 (merged)
closed via merge request !1085 (merged)
mentioned in commit e4d6e92f