compiled off commit 07650041 in next, any form of a netgame being ended, etc server shutting down or leaving manually. Causes the game to crash with Z_Free:wrong id.
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SteelTchanged title from [next: commit 07650041] Z_Free:wrong id when a netgame ends. to [next: in state of commit 07650041] Z_Free:wrong id when a netgame ends.
changed title from [next: commit 07650041] Z_Free:wrong id when a netgame ends. to [next: in state of commit 07650041] Z_Free:wrong id when a netgame ends.
I have not been able to recreate this either, I tried using a built linux executable and wine. Has anyone else on bare windows been able to re-create this?
I noticed that it doesn't happen on Co-op gametype. It happens on Match/CTF and it breaks when it tries to Z_Free(cvar->revert.v.string). It happens when it reaches the timelimit or pointlimit consvars.
It would be nice if you can confirm this.