SRB2 using freed mobj in ultimatemode
Here the Valgrind memory report
And here the sample wad to quickly show the issue
Here the Valgrind memory report
And here the sample wad to quickly show the issue
This is possibly not related to ultimatemode at all, but rather to do with waiting around after getting a game over with Sonic & Tails
mentioned in merge request !423 (merged)
closed